1. Introduction
I just wanted a team to peak ladder from 1000 elo since I've never actually done that. It's as simple as that. Also I wanted to try out TrickScarf Eternatus on a balance squad I guess.

TrickScarf Eternatus was the original idea.


Given how easy TrickScarf Eternatus disrupted the opposing SpDef cores but struggles to clean teams itself, the first thing i thought of was Arceus-Ghost. I tried Magic Bounce here to provide some utility in the midgame and to be able to win even if Eternatus couldn't disrupt.



Imposter makes midladder a joke. Also scouts out potential switch ins to Eternatus + Arceus-Ghost so you can catch them with a Trick.




Generic physical wall + decent hazard removal improofed by Ghostceus.






Regen Wish Blissey sounded like an obvious pairing with sole Strength Sap user as the PhysDef core. It's vulnerable to things that target its defense stat (particularly Psystrike/Secret Sword/mixed attackers), and Ice Scales Mega Audino checks them.
2. The team

Elogiare Il Codice (Chansey) (F) @ Eviolite
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
- Shore Up
- Block
- Rapid Spin
- Heal Bell
Big Imposter is always watching you. Big Imposter does various stuff, such as dissuading bullshit setup that nothing on our team can check, farm passive do nothing walls, and most importantly, scout out special walls to assess potential victims for Eternatus' Trick + Final Gambit. Eviolite is chosen here because we do not need the utility of Leftovers with Blissey, Covert Cloak with double Regenerator + a Take Heart user, or Boots with a non-Superman squad. Moveset improofs Mega Audino.

Fine Dei Tempi (Arceus-Ghost) @ Spooky Plate
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Take Heart
- Judgment
- Secret Sword
- Shore Up
The main sweeper of the team. Since the main special setup control of most teams are Topsy-Turvy (which is bounced), they basically just cannot defensively answer this bar some Parting Shot set. Good as Gold can do the same while blocking Parting Shot, but provides practically no value outside of these 2 moves, whereas Magic Bounce has immense utility in the mid game, bouncing back Spikes and Glares. Take Heart clears game ending status such as paralysis or poison from Nuzzle and Mortal Spin, respectively. It also gives the team a somewhat formal status absorber. Secret Sword is chosen for it's ability to break through Blissey/Chansey and is perfect coverage alongisde Judgment. With Shore Up, you don't actually self-improof against Eviolite Imposter, so be sure to Knock it first or just use Mega Audino.
Improof: Selfproofs if Imposter doesn't have Eviolite, Mega Audino otherwise.

Paradiso Nocivo (Eternatus) @ Choice Scarf
Ability: Regenerator
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Final Gambit
- Trick
- Dragon Energy
The disruptor. Regenerator keeps Eternatus' health high without eating into any of its important moveslots. Speaking of which, Volt Switch synergies with Regen, does ok chip damage and allows Eternatus to sort of scout whatever is the main switch in. Trick + Final Gambit is the crux of the set, being able to heavily cripple or outright kill most special walls. Said special walls are often the only defensive check to Arceus-Ghost, meaning if you can remove them, Arceus-Ghost can really pop off. Dragon Energy is STAB and also synergies with Regen, nothing to say here.
Improof: Chansey, Blissey, or Mega Audino. All of them die to Final Gambit unfortunately but they also have to give up Imposter which is good for Ghostceus. You also outspeed Imposter if they aren't the mediocre Scarf so use that to your advantage.

LaVoceDelDestino (Blissey) (F) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 252 Def / 252 SpD
Calm Nature
IVs: 0 Atk / 0 Spe
- Wish
- Teleport
- Topsy-Turvy
- Burning Bulwark
Blissey serves as the main pivot and special setup control of the team. Regenerator is nice synergy with Wishpass and forms a core with Eternatus. Topsy-Turvy controls setup, most notably from Thunder Cage Arceus formes that Mega Audino cannot check. Burning Bulwark is an option to deter physical breakers, Wish up itself, scout moves, and PP stall if it comes to that.
Improof: Zamazenta (CTorque isn't contact), Ghostceus sets up for free.

Pensieri Vaganti (Zamazenta) @ Covert Cloak
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Combat Torque
- Mortal Spin
- Strength Sap
- Knock Off
Good general physical wall. Combat Torque + Mortal Spin + Knock Off is very hard to consistently wall or block, and will almost always make progress (or remove their progress). Sap is chosen over 50% recovery because of Zamazenta's lower bulk therefore needing more burst healing, and also to neutralize setup.
Improof: Ghostceus. Lowering Imposter's Atk first with Sap is the most consistent.

Amore Eterna (Audino-Mega) @ Heavy-Duty Boots
Ability: Ice Scales
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Calm Nature
IVs: 0 Spe
- Moonblast
- Stone Axe
- Nuzzle
- Shore Up
The final member of the team. Mega Audino does several things: Be a formal Ice Scales user + Dragon immunity, spreads paralysis for Ghostceus, and provides basic hazard support. Moonblast is chosen over the alternatives to better pressure frailer switch ins.
Improof: Chansey.
3. Threatlist

Secret Sword



4. Replays
https://replay.pokemonshowdown.com/gen9balancedhackmons-2267034876-1q7s0tuum1a9fjjzihqzch3484waddgpw vs. outdated Balance
https://replay.pokemonshowdown.com/gen9balancedhackmons-2267634689-ka2aypc6xnf3bb1csx2qa0s1jcwvg5npw vs. garbage passive Stall (+ BM from me lol)
https://replay.pokemonshowdown.com/gen9balancedhackmons-2268191595-s6dm11bkzfyrztghz4ssd77qjhc7nkapw vs.


https://replay.pokemonshowdown.com/gen9balancedhackmons-2268224813-e41udii4kpjkb3a4qcdzqmj4jiu4y73pw vs. Encore




https://replay.pokemonshowdown.com/...69317174-7lxpgl47hvjtofw2budhnhm3stwwtjdpw?p2 Ditto, Nasty Plot


https://replay.pokemonshowdown.com/...70374500-aa0i4edsjuib9kio1i11rq7n46h60tapw?p2 Ditto,


https://replay.pokemonshowdown.com/gen9balancedhackmons-2268780661-qdjtxhp4h37963dhgnyo6be8ulgmew7pw vs.

https://replay.pokemonshowdown.com/gen9balancedhackmons-2268801034-uaayfn0n23ijlkdiy9ta224l2hewgxwpw vs.

https://replay.pokemonshowdown.com/...69874625-7j4hm28ijx9si3i5mhv4p6qp823gx63pw?p2 vs. dubiously improofed

https://replay.pokemonshowdown.com/...70392210-b9cxzwj7vwnz7mr6imry02bey3xzyiqpw?p2 vs. Good as Gold (


https://replay.pokemonshowdown.com/gen9balancedhackmons-2270399334-hz17wo9cu0bahh5kclxlltxkqa87pr7pw vs.


https://replay.pokemonshowdown.com/...70914161-aqjm6c20b4jxqo70r3k96v73mnheuyzpw?p2 vs. Magic Bounce

https://replay.pokemonshowdown.com/gen9balancedhackmons-2271024488-cv4mi166xp8of91n8uz9ycjundjkga1pw vs. wack


https://replay.pokemonshowdown.com/...71032483-ysv0v84a9c4za2zexnlafhqqqrvrz0cpw?p2 Ditto
https://replay.pokemonshowdown.com/...71052660-azud013stjo21wth6y3xu6wxbzp9dmbpw?p2 vs. dubiously improofed

5. Conclusion
Well, that's it for 2024. Overall this was a pretty cool year in terms of mons for me, going from being your average ladder hero building garbage exploitable shit to a less average player building still garbage but not as exploitable shit I guess.
Anyways, happy new year. I hope this year will go well for you, and for me.
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BINARY IN ASCII
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HAVE FUN.
BINARY IN ASCII
STAR LOWERCASE
DISCORD
HAVE FUN.
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