Dumping my stuff to start fresh again and maybe eventually something that doesn't lose to Hail
July:
Very basic Offensive Nature Power Heatran structure paired with Spikes.
Special Tini with Band Kart.
G-Zap team I built for the teambuilding comp
in this post.
Regnite ended up using this in some random tour game and despite some weaknesses I like this build a lot for the simple fact it doesn't seem boring as hell.
This team has to dance around Heatran sometimes, Torn a nightmare, only speed control is Rillaboom so it isn't fantastic but I do enjoy using it myself. EjectPex to trap Corv to support Rilla. I started liking Specs Zone a lot more around this time period.
Another Nature Power Heatran build this time with Balloon and CM Koko which I got inspired to build after getting swept by one.
Life Orb Torn-T, a set that has somewhat gone extinct, is strong as hell and is a nightmare for defensive cores when accompanied with Taunt since they normally don't have the firepower to threaten it long term. Couple things to support it like Spikes.
The original build was with Adamant Life Orb Chomp to wall-break, 2hkoing things like Defensive Unaware Clef, putting heavy damage on things like Support Landos with SD + Aqua Tail. The second build is a product of the first build being too weak to Tapu Koko long term after
MajesticM tested for me. The Lando helps deal with the electrics barring present threat Arctozolt now. I like Future Sight + Psychic Surge as a concept and I built a similar structure when Phero was around so kind of used that as a blueprint here. SD Chomp still a strong mon, should be used more.
Band Pult, HDB Volc with Koko and Rising Voltage Mag to supplement each other. Clef moveset I grabbed from eclipse's OLT team that had it which I thought was a really cool tech and felt it would pair well with everything else.
The Kee Berry Clef build inspired by
dex which I further elaborated a bit
in this post. Little Ursh weak otherwise I enjoy using it.
August:
Work been a bit obnoxious so lack of motivation, kind of messing around at this point not caring too much. Did build a few things.
Moltres-G in general is a dope mon and should be utilized more cause it's very strong to cover defensively barring specific things like SpDef Unaware Clef. It's known as more of an offensive staple with Agility/Nasty Plot but I thought this set would be cool to annoy bulkier structures a bit so I just put some stuff around it. Kind of slow but cool to me.
This team is negative and hefty trash lmfao but I don't care Life Orb Volcarona strong as shit.
Nidoking spikes stack which is a structure I like when Nidoking has its stages of being viable or at least more so compared to past stages.
Inspired by
Da stall masta 999 RMT which you can find here and his discussion points about Wailord I built this team to mess around with it. It has some issues but it was fun to use something like Wailord as a Heatran check for fat and being able to trap things like non Grass move Ferros. Cool mon and I always like trying new things out that I think has some real applications.
Electric Surge HyperOffense with Spikes Klefki. Team is squishy and isn't too great against Scarf Lele builds and opposing Koko but at this point I wanted to test out some new stuff. I'll probably flesh something out better in the future.
The teapot is busted and is fun as hell to use so people should try it more, good paired with Lele as well. Teams a bit weak to Weavile and Weather but I like messing around with this sometimes.
A Specs Heatran build with bulky Bulu and Steelix functioning as a check to things like Koko and Clef providing Rocks.
Saw a build devin I think made with Necrozma with like Aegi Rilla Zera but I felt it had a hard time dealing with Weavile when I was using it so I decided to build my own with a more defensive backbone that I usually like with Scarf Fini and Mag to trap Corv/Skarm for Necrozma.
Besides 228 EVs for Scarf Fini Moonblast to kill Weavile from full don't ask what specific EVs are for. I don't know or forgot
shrugs.