Gen 1 [DONE] Tangela (UU) [QC 2/2] [GP 2/2] [DONE]

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Volk

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Here is another original analysis made as part of the ongoing RBY UU Analysis Project. I once again do not feel like getting a sprite (sorry). This draft was written in about 90 minutes and I haven't yet proofread it, so pardon any major mistakes. They will be fixed soon. Cheers!

[OVERVIEW]

Upon first glance, it may be difficult to ascertain why any player would even consider using Tangela in a competitive match. It has very little offensive presence, a limited movepool, and a Speed lower than even Vaporeon. It is also quite vulnerable to Wrap users and Ice-type moves, both of which are rather common in the tier. It makes sense that Tangela was first perceived as little more than a gimmick.

While Tangela is still far from a staple, it has begun to establish itself in the tier because it compresses a precise combination of desirable traits. For starters, the pure Grass typing makes Tangela a strong check to Earthquake users like Dugtrio and Golem without picking up a weakness to Rock Slide. It similarly prepares Tangela to check Electric-types like Electabuzz and Raichu. Sleep Powder is a blessing in a tier where the few other sleep inducers largely rely on the rather inaccurate Hypnosis, making Tangela more reliable and freeing up Hypnosis users to explore alternative sets and play more aggressively. Additionally, Tangela's access to Stun Spore lets it stymie opposing sweepers and Wrap users, such as Dugtrio and Tentacruel, while also enabling friendly sweepers and Wrap users, and it can paralyze Dugtrio behind a Substitute. Finally, while it is not on the level of defensive staples like Vaporeon and Omastar, Tangela can be a makeshift check to a lot of common sweepers when at full health. Normal-type Pokemon like Kangaskhan and Persian usually win the matchup but tend to fear paralysis. Tangela does not fit on every team by any means, but its unique combination of defensive and supportive traits can make it the perfect choice on a select few, rather potent teams.

Even with all of these positives, Tangela still has many flaws and can be easily exploited by many Pokemon. Tangela's extremely low Speed makes it easy to chip down with Wrap and revenge kill. Its Grass typing also leaves it vulnerable to Ice-type moves from the likes of Articuno and the tier’s many Water-type Pokemon, as well as Dodrio’s Drill Peck. Poor offensive options also leave it nearly unable to touch some Pokemon, including Dragonite, Haunter, and other Grass-type Pokemon. Finally, Sleep Powder's and Stun Spore's imperfect accuracy can occasionally mean the difference between a win and a loss. Thus, Tangela should only be used when its unique role compression cannot be replicated by other team members.

[SET]
name: Defensive Pivot
move 1: Sleep Powder
move 2: Stun Spore
move 3: Bind
move 4: Body Slam / Mega Drain / Rest

[SET COMMENTS]
Set Description
=========
This set allows Tangela to function as a pivot. Sleep Powder and Stun Spore are more or less essential to any variant of Tangela. These two moves give it a significant amount of utility, allowing it to punish switch ins and enable its teammates to sweep. Even with Bind, Tangela is largely outclassed by other prominent Dugtrio checks like Dragonite and Gyarados if it chooses not to run both status moves. Bind functions just like Wrap, albeit with slightly lower accuracy, dealing chip damage and generating safe switches. Due to Tangela's low speed, Bind is most useful against paralyzed targets, though Tangela can usually afford to take a hit before using Bind if it must. Body Slam is very weak from Tangela, but it hits most targets neutrally and threatens paralysis. Mega Drain is similarly weak, but can hit a few targets for super effective damage and get Tangela a little health back in the process. Omastar and Golem are particularly fearful of Mega Drain, which is likely to 2HKO both. Rest serves to make Tangela a more complete wall but makes it even less offensively threatening. Due to Tangela having essentially no offensive presence with Rest, it may be worth running Body Slam or Mega Drain over Bind.

[SET]
name: Defensive Growth
move 1: Sleep Powder
move 2: Stun Spore
move 3: Growth
move 4: Mega Drain

[SET COMMENTS]
Set Description
=========
This set is a slightly more offensive take on the traditionally defensive Pokemon. Growth slowly boosts both Tangela's offensive and defensive prowess. While some Pokemon like Dragonite and Haunter are still not fazed by Tangela’s offenses, this set can bully some defensive Pokemon. Examples include Hypno and Vaporeon, especially if they have been paralyzed; unless they can land a critical hit, Tangela is relatively free to boost with Growth while both dealing damage and regaining health with Mega Drain. The threat of Stun Spore crippling a teammate pressures these Pokemon from switching out. Sleep Powder is always a useful move and allows Tangela to accomplish something even when it can’t quite get going with Growth. Moreover, after successfully using Sleep Powder, Tangela can use Stun Spore to potentially punish a switch-in looking to keep Tangela from setting up with Growth.

[STRATEGY COMMENTS]
Other Options
=============
By far the most enticing option in Tangela’s toolkit is a Swords Dance set with Body Slam, Hyper Beam, or both. However, boosting is really difficult in RBY UU, especially when neither Speed nor a defensive stat is rising. Moreover, Tangela’s Attack stat and physical movepool are dismal, making such a set underwhelming even in ideal conditions.

When experimenting with different sets for Tangela, generally refrain from removing Tangela's status moves, especially Sleep Powder. This keeps it from being outclassed by other defensive Pokemon.

Checks and Counters
===================
**Haunter**: Once Tangela uses Stun Spore against Haunter, it is virtually incapable further of threatening it. Haunter resists or is immune to every single move Tangela can learn. Even if Tangela somehow maximizes its Special with Growth, Mega Drain can only sometimes score a 4HKO. Haunter, on the other hand, scores an easy 4HKO with Night Shade or a 5HKO or better with Psychic.

**Flying-type Pokemon**: All of the tier’s prominent Flying-type Pokemon threaten Tangela. Much like Haunter, Dragonite is simply not afraid of any move that Tangela can throw at it. Dragonite can use its superior Speed to work Tangela’s health down with Wrap and easily put it away with Blizzard or any powerful physical attack, possibly even leaving the entire exchange unscathed. Articuno similarly fears none any of Tangela’s attacks, and its incredibly strong Blizzard boasts an impressive 51.3% chance to simply OHKO Tangela. The rare Moltres functions nearly identically and takes even less from Mega Drain. Dodrio does fear paralysis and doesn't have Wrap to avoid getting hit like Dragonite, but it can easily revenge kill Tangela, as Drill Peck is a clean 2HKO. Gyarados has the least desirable matchup of the Flying-type Pokemon but can still 2HKO with Blizzard provided Tangela doesn’t reclaim too much health with Mega Drain.

**Grass-, Bug-, and Fire-type Pokemon**: While these Pokemon are a fair deal less common than the Pokemon discussed above, they still check Tangela thoroughly. While it admittedly can’t do much in return, Venusaur shrugs off virtually any hit Tangela can throw at it. Venomoth likewise takes very little damage from Tangela and can threaten paralysis or possibly 5HKO with Psychic. Yet again, Pinsir is unafraid of Tangela’s moves and can pivot out with Bind, set up with Swords Dance, or 3HKO it outright with Slash. Fire-types, while exceedingly uncommon, will check Tangela and claim 2HKOs or OHKOs with Fire Blast.

**Ice-type Moves**: Outside of Articuno and Dragonite, Tangela can beat most users of Ice-type moves with status or Mega Drain. However, every major user of Blizzard or Ice Beam aside from Omastar is faster than Tangela and thus can pressure it, especially if it has taken a few hits or hasn't used Growth yet. So long as these Pokemon aren't paralyzed, they are capable of revenge killing Tangela or even winning one-on-one.

**Tentacruel**: While Tentacruel would prefer not to risk getting paralyzed, it is more than capable of handling Tangela. Like Dragonite, Tentacruel can easily whittle Tangela down with Wrap and finish it off with a powerful Blizzard.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 517429], [Rabia, 336073]]

Note: As you can see, I included two sets in this analysis. Please let me know if I formatted this incorrectly.
 
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Plague von Karma

Banned deucer.
Let's give this a gander...

The 50-50 situation Double Powder sets make post-sleep isn't really emphasized anywhere from what I've seen, which is one of the main draws of the niche. Imo you should go over it somewhere.

It has very little offensive presence, having a small movepool and a Speed less than even Vaporeon.
This could easily be reworded:
It has very little offensive presence, a small movepool and a Speed stat less than even Vaporeon.
Bind functions just like Wrap, doing little bits of chip damage and generating safe switches.
Note the accuracy issue somewhere. It's not a big deal, but it's there.

Mega Drain is similarly weak, but can hit a few targets for super effective damage and get Tangela a little health back in the process.
Mention Omastar and Golem, they're the main targets and are both 2HKOed.

While some Pokemon like Dragonite and Haunter are virtually always unfazed by Tangela’s offenses, this set can bully some defensive Pokemon with surprising efficiency. Especially if they happen to be paralyzed, common walls like Hypno and Vaporeon may crumble in the face of this set.
I think you could merge these sentences for greater clarity;
While some Pokemon like Dragonite and Haunter are virtually always unfazed by Tangela’s offenses, this set can bully some defensive Pokemon like Hypno and Vaporeon with surprising efficiency.
Toxic can be a nice general purpose move, but it doesn’t really fix any of Tangela’s worst matchups and is somewhat redundant with Sleep Powder and Stun Spore.
I think mentioning Dragonite here is best since that's the big Toxic target overall. It likes to try and come in on it since Tangela doesn't really threaten it otherwise. "Toxic can be nice as a general-purpose move that lures Dragonite" could fit it in nicely.

I may re-read this with further critique later.
 

Volk

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Implemented the changes. Ended up cutting Toxic because it's pretty difficult to ever justify using it. Aside from accuracy I suppose, there is basically no reason to use it versus Sleep Powder or Stun Spore.

Also added a few extra changes for additional information and clarity.
 
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Plague von Karma

Banned deucer.
Rest serves to make Tangela a more complete wall, but makes it even less threatening on the offensive side.
I would argue Rest Tangela is completely passive with just Bind as an offensive option, not to mention it is completely stopped by Haunter at that point. Could be worth mentioning.

You failed to include a physical offensive move to use alongside Swords Dance in OO. While the reader can likely figure out that you use Body Slam, it's worth going over it. Plus, you can technically use Body Slam without Swords Dance.
 

Plague von Karma

Banned deucer.
By far the most enticing move in Tangela’s toolkit is Swords Dance. A physically offensive set with Body Slam and/or Hyper Beam is a possibility for Tangela, but boosting is really difficult in RBY UU, especially when neither Speed nor a defensive stat is rising. Moreover, Tangela’s Attack stat and physical movepool are dismal, making such a set pretty underwhelming even in ideal conditions.
Noting what to replace, what to never replace, and the utility of Body Slam outside of Swords Dance should round this off nicely.

Also, this bit in the overview could be expanded on juuuust a tad.
Stun Spore rounds Tangela out quite nicely, helping it slow down sweepers and Wrap users for its teammates.
Specifically, one of the biggest draws of Stun Spore is that you can paralyze Dugtrio. Paralyzing Dugtrio makes it effortless for Tentacruel to mow it down, and it can't revenge kill anywhere near as well. It's a pretty neat tidbit, especially when running electrics.

Do these and I'd say QC 1/2. Rest of this is pretty damn solid.
plaguevonkarma-qc-small.gif
 
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Volk

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Implemented. Thanks again. I'll probably tackle another analysis in like a week. I'm torn in four ways by Vaporeon, Raichu, Venusaur, and Dewgong (aka one good Pokemon and three meh ones). Cheers!
 

Adeleine

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AM GP :)
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma
(RP): Remove Period
(AH): Add Hyphen
(AS): Add Semicolon

[OVERVIEW]

Tangela is a fairly peculiar Pokemon in the RBY UU metagame. Upon first glance, it may be difficult to ascertain why any player would even consider using Tangela in a competitive match. It has very little offensive presence, a limited movepool, and a Speed lower than even Vaporeon. It is quite vulnerable to Wrap users and Ice-type moves, both of which are rather common in this the tier. It makes sense that Tangela’s reputation in RBY UU began with it being was first perceived as little more than a gimmick.

While Tangela is still far from being a staple of the UU metagame, it has begun to establish itself in the tier thanks to a as usable because it compresses a precise combination of desirable traits (RP) (AC), which some teams need and which frees up teamslots. For starters, the pure Grass typing makes Tangela a strong check to Earthquake users like Dugtio and Golem without picking up a weakness to Rock Slide. It similarly prepares it to check Electric-types like Electabuzz and Raichu. Sleep Powder is another a blessing in a tier where the select few Pokemon with access to sleep-inducing moves other sleep inducers largely rely on the rather inaccurate Hypnosis (RP)(AC), both making Tangela more reliable and freeing up Hypnosis users to explore alternative sets and play more aggressively. Stun Spore generally rounds Tangela out quite nicely (RP) Stun Spore helps(AC), helping it stymie opposing sweepers and Wrap users, such as Dugtrio and Tentacruel, while also enabling its teammates to abuse maximize Wrap and or (clarity, since I don't think you mean "use wrap to sweep) sweep themselves. The rest of Tangela’s movepool is relatively underwhelming, save a few utility moves that may be helpful such as Bind. Tangela does not fit on every team by any means, but its unique combination of defensive and supportive traits can make it the perfect choice on a select few rather potent teams. (Seems like some overview material got misplaced. Everything after this comment was originally under Set 2. I moved that back up, tying parts of it into the earlier paragraph. Also, I put powders before type utility because you put powders as its primary purpose.) Regardless of the chosen set, Tangela’s purpose is fairly consistent. Tangela is looking to do two main things in the games in which it is played. First, Tangela wants to spread status. It’s worth reiterating just how useful Sleep Powder is. Not only is imparting the status extremely powerful, but it also frees up Hypno and other sleep-move users to explore alternative sets and play more aggressively. Paralysis is similarly potent when paired with the many sweepers and Wrap users present in the tier. Stun Spore is also useful for hitting Dugtrio, notably being the only way to inflict paralysis when Dugtrio is behind a Substitute. Tangela’s second goal is to simply be a defensive piece. It is also notably the only way to paralyze Dugtrio behind a Substitute. Tangela's pure Grass typing also makes it a strong check to Earthquake users like Dugtrio and Golem without picking up a weakness to Rock Slide, as well as a check to Electric-types like Electabuzz and Raichu. While not quite on the level of defensive staples like Vaporeon or even Omastar, Tangela can be a makeshift check to a lot of common sweepers when at full health. Normal-type Pokemon like Kangaskhan and Persian usually win the matchup, but tend to fear paralysis. Electric-type Pokemon and Dugtrio struggle quite a lot with breaking Tangela at all.

Even with all of these positives, Tangela still has many flaws and can be easily exploited by many Pokemon. The
Tangela's extremely low Speed makes Tangela it easy to chip down with Wrap and revenge kill. The Grass-typing Its Grass typing also has some down sides, leaving leaves it vulnerable to Ice-type moves from the likes of Articuno and the tier’s many Water-type Pokemon as well as Dodrio’s Drill Peck. Poor offensive options also leave it nearly unable to touch some Pokemon, including Dragonite, Haunter, and other Grass-type Pokemon. Finally, Sleep Powder and Stun Spore are not perfect; their unideal Spore's imperfect accuracy can occasionally mean the difference between a win and a loss.

It is worth repeating that Tangela should only really be used where its role compression abilities are absolutely necessary because other Pokemon that accomplish similar things are generally more powerful and versatile overall. Arguably Tangela's greatest strength comes more from opening up other slots on the team than from its own abilities.

[SET]
name: Defensive Pivot
move 1: Sleep Powder
move 2: Stun Spore
move 3: Bind
move 4: Body Slam / Mega Drain / Rest

[SET COMMENTS]
Set Description
=========
This set aims to frame makes Tangela as a pivot through the use of Bind. Sleep Powder and Stun Spore are more or less essential to any variant of Tangela. These two moves give Tangela a significant amount of utility, allowing allow (removed "more or less essential" part because you explain it in more detail next sentence, anyway) it to punish switch(AH)-ins and enable its teammates to sweep. Even with Bind, Tangela is largely outclassed by other prominent Dugtrio checks like Dragonite and Gyarados if it chooses not to run dual status. both moves. Bind functions just like Wrap, albeit with slightly lower accuracy, doing little bits of dealing chip damage and generating safe switches. While not nearly as fast as Tentacruel or even Dragonite, Tangela can still pivot out against targets it has paralyzed or by simply taking the hit, as it has respectable bulk. Tangela’s array of viable moves is fairly small, so the fourth move on this set is whichever appears most useful for a given team. Body Slam is very weak from Tangela, but it hits most targets neutrally (i imagine this is what you had in mind?) and can threatens paralysis. Mega Drain is similarly weak, but can hit a few targets for super effective damage and get Tangela a little health back in the process. Omastar and Golem are particularly fearful of Mega Drain, as both are likely to faint after just two hits. which is likely to 2HKO both. Rest serves to makes Tangela a more complete wall, but makes it even less threatening on the offensive side. Due to Tangela having essentially no offensive presence with Rest, it may be worth running Body Slam or Mega Drain over Bind on that set.

[SET]
name: Defensive Growth
move 1: Sleep Powder
move 2: Stun Spore
move 3: Growth
move 4: Mega Drain

[SET COMMENTS]
Set Description
=========
This set is a slightly more offensive take on the traditionally defensive Pokemon. Thanks to Generation I mechanics, Growth is indistinguishable from the modern-day Calm Mind, thus it helps Tangela slowly boosts both its Tangela's offensive and defensive prowess. While some Pokemon like Dragonite and Haunter are virtually always unfazed still not fazed (clarity) by Tangela’s offenses, this set can bully some defensive Pokemon. Common walls like examples include Hypno and Vaporeon may crumble in the face of this set, especially if they have been paralyzed (RP) If (AS); unless they can’t manage land a critical hit, Tangela is relatively free to boost with Growth while against either(AC), both dealing damage and regaining health with Mega Drain. The threat of Stun Spore also keeps crippling a teammate pressures (clarity) these Pokemon from switching out without taking at least some sort of risk. Sleep Powder is always a useful move that and allows Tangela to accomplish something even when it can’t quite get going with Growth. Moreover, after successfully using Sleep Powder, Tangela can use Stun Spore to potentially punish a switch(AH)-in looking to keep Tangela from setting up with Growth.

[STRATEGY COMMENTS]
Other Options
=============
By far the most enticing move option in Tangela’s toolkit is a Swords Dance (RP) A physically offensive (unless you also mean to suggest a separate physical set without SD) set with Body Slam and/or Hyper Beam is a possibility for Tangela, but boosting is really difficult in RBY UU, especially when neither Speed nor a defensive stat is rising. Moreover, Tangela’s Attack stat and physical movepool are dismal, making such a set pretty underwhelming even in ideal conditions.

When experimenting with different sets for Tangela, generally refrain from removing Tangela's status moves, especially Sleep Powder. This keeps it from being outclassed by other defensive Pokemon.

Checks and Counters
===================
**Haunter**: Once Tangela uses Stun Spore against Haunter, it is virtually incapable of further threatening it in any way. Haunter resists or is immune to every single move Tangela can learn. Even if Tangela somehow maximizes its Special with Growth, Mega Drain can only sometimes score a 4HKO. Haunter, on the other hand, scores an easy 4HKO with Night Shade or a 5HKO or better with Psychic.

**Flying-type Pokemon**: All of the tier’s prominent Flying-type Pokemon threaten Tangela. Much like Haunter, Dragonite is simply not afraid of any move that Tangela can throw at it. Dragonite can use its superior Speed to work Tangela’s health down with Wrap and easily put it away with Blizzard or any powerful physical attack (RP) It is not impossible for Dragonite to leaving (AC), possibly even leaving the entire exchange complete unscathed. Articuno is in a similar boat, for it really does not fear any similarly fears none of Tangela’s attacks (RP) (AC), and its incredibly strong Blizzard boasts an impressive 51.3% chance to simply OHKO Tangela right away. The rare Moltres functions nearly identically and takes even less from Mega Drain. Dodrio does fear paralysis and can’t use Agility to (clarity) work around it like Dragonite, but Dodrio it can easily revenge kill Tangela(AC), as Drill Peck is a clean 2HKO. Gyarados has the least desirable matchup of the Flying-type Pokemon, but can still score a 2HKO with Blizzard (RC) provided Tangela doesn’t reclaim too much health with Mega Drain.

**Grass-, Bug-, and Fire-type Pokemon**: While these Pokemon of these types are quite are a fair deal less common than the Pokemon discussed above, they check Tangela so absurdly well, ignoring them would be remiss. still fear nothing from Tangela. While it admittedly can’t do much in return, Venusaur shrugs off virtually any hit Tangela can throw at it. Venomoth likewise takes very little damage from it Tangela and can also threaten paralysis and claim a possible or possibly 5HKO with Psychic. Yet again, Pinsir is a Pokemon unafraid of Tangela’s moves(AC), and it can pivot out with Bind, set up with Swords Dance, or 3HKO it outright with Slash. The aforementioned Moltres checks Tangela effortlessly. Likewise, other Fire-types, while exceedingly uncommon, will check Tangela and claim 2HKOs or better OHKOs with Fire Blast.

**Ice-type Moves**: Outside of Articuno and Dragonite, Tangela has the means to can threaten most users of Ice-type moves with status or Mega Drain. However, every major user of Blizzard or Ice Beam aside from Omastar is faster than Tangela and thus can apply pressure to Tangela, especially if it has taken a few hits or hasn't used Growth yet. So long as these Pokemon aren't paralyzed, they are capable of revenge killing Tangela or even winning a straight one-on-one.

**Tentacruel**: While Tentacruel would prefer not to run the risk of getting paralyzed, it is more than capable of handling Tangela. Like Dragonite, Tentacruel can easily whittle Tangela down with Wrap and finish it off with a powerful Blizzard.

[CREDITS]
- Written by: [[Volk, 530877]] (added brackets)
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[, ], [, ]]
 

Volk

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Thanks for you GP advice Finland. I apologize, but I am genuinely very confused by some of your suggestions. I do not understand why you cut the material you did and why you changed the order on some of the statements. However, I am aware of some issues concerning the overall layout of the analysis. Please allow me to fix these and please consider GP Checking the analysis again. I'll be done reorganizing soon.

Also, I want to point out:
Stun Spore generally rounds Tangela out quite nicely (RP) Stun Spore helps(AC), helping it stymie opposing sweepers and Wrap users, such as Dugtrio and Tentacruel, while also enabling its teammates to abuse maximize Wrap and or (clarity, since I don't think you mean "use wrap to sweep) sweep themselves.
My intent with this sentence was to express that Wrap itself can be used to sweep. I did mean precisely would you thought I didn't mean.

And:
Dodrio does fear paralysis and can’t use Agility to (clarity) work around it like Dragonite, but Dodrio it can easily revenge kill Tangela(AC), as Drill Peck is a clean 2HKO.
Dodrio can use Agility. My point here was to say it couldn't use Wrap to avoid getting hit.

I think it is better now.
 
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Rabia

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GP & NU Leader
add remove comments
[OVERVIEW]

Tangela is a fairly peculiar Pokemon in the RBY UU metagame.(you convey this general idea in the next few sentences tbh) Upon first glance, it may be difficult to ascertain why any player would even consider using Tangela in a competitive match. It has very little offensive presence, a limited movepool, and a Speed lower than even Vaporeon. It is also quite vulnerable to Wrap users and Ice-type moves, both of which are rather common in the tier. It makes sense that Tangela was first perceived as little more than a gimmick.

While Tangela is still far from a staple, it has begun to establish itself in the tier because it compresses a precise combination of desirable traits. For starters, the pure Grass typing makes Tangela a strong check to Earthquake users like Dugtrio and Golem without picking up a weakness to Rock Slide. It similarly prepares it Tangela to check Electric-types like Electabuzz and Raichu. Sleep Powder is a blessing in a tier where the few other sleep inducers largely rely on the rather inaccurate Hypnosis, both making Tangela more reliable and freeing up Hypnosis users to explore alternative sets and play more aggressively; additionally, Tangela's access to Stun Spore lets it stymie opposing sweepers and Wrap users, such as Dugtrio and Tentacruel, while also enabling friendly sweepers and Wrap users, and it can paralyze Dugtrio behind a Substitute. Stun Spore generally rounds Tangela out quite nicely, helping it stymie opposing sweepers and Wrap users, such as Dugtrio and Tentacruel, while also enabling its teammates to abuse Wrap and sweep themselves. It is also notably the only way to paralyze Dugtrio behind a Substitute.(flow) Finally, while it is not on the level of defensive staples like Vaporeon or and Omastar, Tangela can be a makeshift check to a lot of common sweepers when at full health. Normal-type Pokemon like Kangaskhan and Persian usually win the matchup (RC) but tend to fear paralysis. Tangela does not fit on every team by any means, but its unique combination of defensive and supportive traits can make it the perfect choice on a select few,(AC) rather potent teams.

Even with all of these positives, Tangela still has many flaws and can be easily exploited by many Pokemon. Tangela's extremely low Speed makes it easy to chip down with Wrap and revenge kill. Its Grass typing(RH) also leaves it vulnerable to Ice-type moves from the likes of Articuno and the tier’s many Water-type Pokemon,(AC) as well as Dodrio's Drill Peck. Poor offensive options also leave it nearly unable to touch some Pokemon, including Dragonite, Haunter, and other Grass-type Pokemon. Finally, Sleep Powder's and Stun Spore's imperfect accuracy can occasionally mean the difference between a win and a loss. Thus, Tangela should only be used when its unique role compression cannot be replicated by other team members. (mostly being done to compress content; the below paragraph is fine otherwise outside of a missing comma after "arguably")

It is worth repeating that Tangela should only really be used where its role compression abilities are absolutely necessary because other Pokemon that accomplish similar things are generally more powerful and versatile overall. Arguably Tangela's greatest strength comes more from opening up other slots on the team than from its own abilities.


[SET]
name: Defensive Pivot
move 1: Sleep Powder
move 2: Stun Spore
move 3: Bind
move 4: Body Slam / Mega Drain / Rest

[SET COMMENTS]
Set Description
=========

This set makes Tangela as pivot by taking advantage of Bind.(I do not understand what this means) Sleep Powder and Stun Spore are more or less essential to any variant of Tangela. These two moves give Tangela it a significant amount of utility, allowing it to punish switch-ins(AH) and enable its teammates to sweep. Even with Bind, Tangela is largely outclassed by other prominent Dugtrio checks like Dragonite and Gyarados if it chooses not to run both status moves. Bind functions just like Wrap, albeit with slightly lower accuracy, dealing chip damage and generating safe switches. While not nearly as fast as Tentacruel or even Dragonite, Tangela can still pivot out against targets it has paralyzed or by simply taking the hit (? what does Tangela being able to take hits have to do with it switching out against targets), as it has respectable bulk. Body Slam is very weak from Tangela, but it hits most targets neutrally and threatens paralysis. Mega Drain is similarly weak, but it can hit a few targets for super effective damage and get Tangela a little health back in the process. Omastar and Golem are particularly fearful of Mega Drain, which is likely to 2HKO both. Rest serves to make Tangela a more complete wall (RC) but makes it even less offensively threatening on the offensive side. Due to Tangela having essentially no offensive presence with Rest, it may be worth running Body Slam or Mega Drain over Bind on that set.

[SET]
name: Defensive Growth
move 1: Sleep Powder
move 2: Stun Spore
move 3: Growth
move 4: Mega Drain

[SET COMMENTS]
Set Description
=========

This set is a slightly more offensive take on the traditionally defensive Pokemon. Growth slowly boosts both Tangela's offensive and defensive prowess. While some Pokemon like Dragonite and Haunter are still not fazed by Tangela’s offenses, this set can bully some defensive Pokemon. Examples include Hypno and Vaporeon, especially if they have been paralyzed; unless they can land a critical hit, Tangela is relatively free to boost with Growth while both dealing damage and regaining health with Mega Drain. The threat of Stun Spore crippling a teammate pressures these Pokemon from switching out. Sleep Powder is always a useful move and allows Tangela to accomplish something even when it can’t quite get going with Growth. Moreover, after successfully using Sleep Powder, Tangela can use Stun Spore to potentially punish a switch-in looking to keep Tangela from setting up with Growth.

[STRATEGY COMMENTS]
Other Options
=============

By far the most enticing option in Tangela's toolkit is a Swords Dance set with Body Slam and/or or Hyper Beam, potentially both. However, boosting is really difficult in RBY UU, especially when neither Speed nor a defensive stat is rising. Moreover, Tangela’s Attack stat and physical movepool are dismal, making such a set underwhelming even in ideal conditions.

When experimenting with different sets for Tangela, generally refrain from removing Tangela's status moves, especially Sleep Powder. This keeps it from being outclassed by other defensive Pokemon.

Checks and Counters
===================

**Haunter**: Once Tangela uses Stun Spore against Haunter, it is virtually incapable further of threatening it. Haunter resists or is immune to every single move Tangela can learn. Even if Tangela somehow maximizes its Special with Growth, Mega Drain can only sometimes score a 4HKO. Haunter, on the other hand, scores an easy 4HKO with Night Shade or a 5HKO or better with Psychic.

**Flying-type Pokemon**: All of the tier's prominent Flying-type Pokemon threaten Tangela. Much like Haunter, Dragonite is simply not afraid of any move that Tangela can throw at it. Dragonite can use its superior Speed to work Tangela's health down with Wrap and easily put it away with Blizzard or any powerful physical attack, possibly even leaving the entire exchange unscathed. Articuno similarly fears none any of Tangela's attacks,(AC) and its incredibly strong Blizzard boasts an impressive 51.3% chance to simply OHKO Tangela. The rare Moltres functions nearly identically and takes even less from Mega Drain. Dodrio does fear paralysis and doesn't have Wrap to avoid getting hit like Dragonite, but it can easily revenge kill Tangela, as Drill Peck is a clean 2HKO. Gyarados has the least desirable matchup of the Flying-type Pokemon (RC) but can still 2HKO with Blizzard provided Tangela doesn’t reclaim too much health with Mega Drain.

**Grass-, Bug-, and Fire-type Pokemon**: While these Pokemon are a fair deal less common than the Pokemon discussed above, they still check Tangela thoroughly. While it admittedly can't do much in return, Venusaur shrugs off virtually any hit Tangela can throw at it. Venomoth likewise takes very little damage from Tangela and can threaten paralysis or possibly 5HKO with Psychic. Yet again, Pinsir is unafraid of Tangela's moves and it can pivot out with Bind, set up with Swords Dance, or 3HKO it outright with Slash. The aforementioned Moltres checks Tangela effortlessly. (no need to mention it again) Likewise, other Fire-types, while exceedingly uncommon, will check Tangela and claim 2HKOs or OHKOs with Fire Blast.

**Ice-type Moves**: Outside of Articuno and Dragonite, Tangela can beat (?) most users of Ice-type moves with status or Mega Drain. However, every major user of Blizzard or Ice Beam aside from Omastar is faster than Tangela and thus can pressure Tangela it, especially if it has taken a few hits or hasn't used Growth yet. So long as these Pokemon aren't paralyzed, they are capable of revenge killing Tangela or even winning one-on-one.

**Tentacruel**: While Tentacruel would prefer not to risk getting paralyzed, it is more than capable of handling Tangela. Like Dragonite, Tentacruel can easily whittle Tangela down with Wrap and finish it off with a powerful Blizzard.

[CREDITS]
- Written by: [[Volk, 530877]]
- Quality checked by: [[Plague von Karma, 236353], [EB0LA, 423005]]
- Grammar checked by: [[, ], [, ]]

you can consider this gp 2/2 and add finland as the first gp check; she's full gp now. also, i manually fixed all the curly apostrophes i saw in this but didnt comment on them. they break the dex, so remember to use the straight ones
 

Volk

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All implemented. I tried my best to clarify the two sentences you (rightfully) took issue with in the first set. Otherwise, everything should look good. I'm glad we are all done now. Thanks to the QC Team and especially the GP Team. Cheers!
 
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