National Dex Monotype Tapu Koko (Fairy) [Done]

[SET]
name: Pivot (Fairy)
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: U-turn
move 4: Taunt
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Tapu Koko is the fastest Fairy-type available and is a great offensive pivot. Thunderbolt is Tapu Koko's most consistent special STAB attack and has a high damage output thanks to boosts from Electric Terrain and Magnet. Hidden Power Ice lets Tapu Koko hit Ground-types that would otherwise be problematic for Fairy teams, such as Landorus and Gliscor. U-turn gives Tapu Koko a way to pivot other teammates in reliably and generate momentum. Taunt is great utility to help Tapu Koko shut down walls such as Zapdos and Blissey, making it easier to bring in a teammate that handles them effectively. Maximum Special Attack and Speed investment allows Tapu Koko to hit as hard and pivot as fast as possible, and 4 Defense EVs let it survive an Earthquake from defensive Gliscor at full health.

Tapu Koko's role as a pivot is appreciated by all of its teammates. Klefki provides a much-needed Poison-type immunity and can be brought in safely to reliably set dual screens and entry hazards that can wear down foes for Tapu Koko to clean up late-game. Tapu Lele makes for a great teammate because it's a powerful wallbreaker that can power through specially defensive walls Tapu Koko struggles with, such as Swampert, with its STAB attacks. Tapu Bulu takes on most Ground-types that Tapu Koko struggles with, such as Hippowdon, Gastrodon, and Swampert. Azumarill provides valuable priority in Aqua Jet and is also a very strong setup sweeper with Belly Drum while being able to take on all of the Ground-types that Tapu Koko struggles with. Mega Diancie is another good teammate because it can keep entry hazards off of your side that would otherwise wear Tapu Koko down, and it synergizes well with Tapu Koko in the Flying and Fire matchups. Mimikyu is able to break through the Psychic and Ghost teams, and Togekiss helps break through bulky threatening Grass-types such as Mega Venusaur.

[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
Heavy-Duty Boots can be run over Magnet to make Tapu Koko less prone to being worn down by entry hazards, but it misses out on an extra boost to its Electric-type attacks. Grass Knot can be used over Taunt to hit Water-types such as Swampert and Gastrodon, but Tapu Koko would no longer be able to effectively shut down walls. Choice Specs allows Tapu Koko to become a fearsome wallbreaker, but it will be Choice-locked and the Flying matchup becomes tougher because the opponent can scout more easily. Shuca Berry is another option that eases Tapu Koko's ability to take on threatening Ground-types such as Gliscor and Landorus.


Checks and Counters
===================

Fairy
--------
**Ground-types**: Hippowdon, Excadrill, Gastrodon, and Swampert are examples of Ground-types that take very little damage from Hidden Power Ice and can OHKO Tapu Koko with Earthquake.

**Electric-resistant Pokemon**: Since Thunderbolt is Tapu Koko's main form of damage, it is forced out by anything that resists it.

**Special Walls**: Walls such as Blissey, Ferrothorn, and Tyranitar take little damage from Tapu Koko's strongest attacks, but they dislike being afflicted by Taunt.

**Revenge Killers**: Tapu Koko is prone to being revenge killed by fast foes like Mega Aerodactyl and Choice Scarf Greninja with their coverage moves such as Earthquake and Gunk Shot, respectively.


[CREDITS]
- Written by: [[adjustments, 340084]]
- Fairy analysis by: [[adjustments, 340084]]
- Quality checked by: [[Maple, 473171], [maroon, 305839]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:

DugZa

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NUPL Champion
[SET COMMENTS]
- Mention that Tapu Koko is the fastest Fairy type available
- Remove Gastrodon as an example that Taunt helps against. Give examples like Sub Toxic Zapdos, prevents Volcarona setting up with QD etc.
- Mention that the 4 defense EVs makes sure that it lives an EQ from Gliscor from full
- Add examples of common threats that it out speeds
- Add a brief description of its ability
- Mention that Klefki provides Spikes support and helps wear down threats for Tapu Koko for late-game sweeps and provides a much needed immunity vs Poison-type attacks and give examples (M-Venusaur, Gengar etc)
- Replace Zygarde-10% as a Ground-type that Tapu Bulu helps against, with Swampert and mention how Tapu Koko can get rid of Tapu Bulu's checks (Skarmory, Celesteela, Mandibuzz etc)
- Mention that M-Diancie can provide Stealth Rocks support and how it synergizes well with Tapu Koko in the Flying matchup
- Add that Azumarill excels in the Ground MU, an MU Tapu Koko struggles in

[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
- "Grass Knot can be used over Hidden Power Ice to hit Water-types such as Swampert and Gastrodon, but you are no longer able to take on Landorus." Reword that sentence as Grass Knot is most often opted over Taunt and not HP Ice.
- Add Choice Specs as another option and mention its drawbacks (Choice locked, Flying matchup becomes tougher)
- Mention Shuca Berry as another option and how it helps against threats like Scarf Landorus, Garchomp, Gliscor

Checks and Counters
===================

Fairy
--------
- Add Gastrodon and Swampert as examples of Ground types

Approved, QC 1/2!
 
Last edited:

maroon

free palestine
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RMT & Mono Leader
[set comments]
- talk about the utility it brings with electric surge, also how that boosts tbolts power
- also mention gliscor as an hp ice target
- mention uturn allows koko to generate momentum as well
- for the 4 def line, make sure to state defensive gliscor, not that offensive is common but still worth it imo
- tapu lele also breaks dragons for koko, which it struggles w/ using this set. also lele doesn't reliably take on blissey
- mention mimikyu and togekiss as teammates. mimikyu breaks psychic- and ghost-types and togekiss can break past grass-types like mvenu
- mega diancie has utility for koko outside the flying matchup, talk about some of that like being useful vs fire etc

[checks and counters]
- walls don't like being taunted, talk about that. also rename it special walls
- add electric resists, since its only real method of damage is tbolt

This feels very bare bones as an analysis, pm me when this is implemented and ill read over it once more

QC 2/2
 

Astra

talk to me nice
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this analysis is rather short and should be okay with only one check
add remove (comments)
[SET]
name: Pivot (Fairy)
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: U-turn
move 4: Taunt
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Tapu Koko is the fastest Fairy-type available and is a great offensive pivot. Thunderbolt is Tapu Koko's most consistent special STAB attack and has a high damage output, (RC) thanks to boosts from Electric Terrain and Magnet. Hidden Power Ice lets Tapu Koko hit Ground-types that would otherwise be problematic for Fairy teams, such as Landorus and Gliscor. U-turn gives Tapu Koko a way to pivot other teammates in reliably and generate momentum. Taunt is great utility to help Tapu Koko shut down walls such as Zapdos and Blissey, making it easier to bring in a teammate that handles them effectively. Maximum Special Attack and Speed with 4 Defense EVs investment allows Tapu Koko to hit as hard and pivot as fast as possible, and 4 Defense EVs let it survive an Earthquake from defensive Gliscor at full health.

Tapu Koko's role as a pivot is appreciated by all of its teammates. Klefki provides a much-needed (AH) Poison-type immunity and can be brought in safely to reliably set up dual screens and entry hazards that can wear down opponents foes for Tapu Koko to clean up late-game (AH). Tapu Lele makes for a great teammate because it's a powerful wallbreaker that can power through specially defensive walls Tapu Koko struggles with, such as Swampert, (AC) with its STAB attacks. Tapu Bulu takes on most Ground-types that Tapu Koko struggles with, such as Hippowdon, Gastrodon, and Swampert. Azumarill provides valuable priority in Aqua Jet and is also a very strong set up setup sweeper with Belly Drum while being able to take on all of the Ground-types that Tapu Koko struggles with. Mega Diancie is another good teammate because it can keep entry hazards off of your side that would otherwise wear Tapu Koko down, and it synergizes well with Tapu Koko in the Flying and Fire matchups. Mimikyu is able to break through the Psychic and Ghost matchups teams, (AC) and Togekiss helps break through bulky threatening Grass-types such as Mega Venusaur.

[STRATEGY COMMENTS]
Other Options
=============

Fairy
--------
Heavy-Duty Boots can be ran run over Magnet so you are to make Tapu Koko less prone to being worn down by entry hazards, but you miss it misses out on an extra boost to your its Electric-type attacks. Grass Knot can be used over Taunt to hit Water-types such as Swampert and Gastrodon, but you are Tapu Koko would no longer be able to effectively shut down walls. Choice Specs allows Tapu Koko to become a fearsome wallbreaker, but you are choice locked it will be Choice-locked and the Flying matchup becomes tougher because the opponent can scout easier more easily. Shuca Berry is another option that eases Tapu Koko's ability to take on threatening Ground-types such as Gliscor and Landorus.


Checks and Counters
===================

Fairy
--------
**Ground-types**: Hippowdon, Excadrill, Gastrodon, (AC) and Swampert are examples of Ground-types that take very little damage from Hidden Power Ice and can OHKO Tapu Koko with Earthquake.

**Electric resists Electric-resistant Pokemon**: Since Thunderbolt is Tapu Koko's main form of damage, it is forced out by anything that resists it.

**Special Walls**: Walls such as Blissey, Ferrothorn, (AC) and Tyranitar take little damage from Tapu Koko's strongest attacks, but they dislike being afflicted by Taunt.

**Revenge Killers**: Tapu Koko is prone to being revenge killed by fast foes like Mega Aerodactyl and Choice Scarf Greninja with their coverage moves such as Earthquake and Gunk Shot, (AC) respectively.


[CREDITS]
- Written by: [[adjustments, 340084]]
- Fairy analysis by: [[adjustments, 340084]]
- Quality checked by: [[Maple, 473171], [maroon, 305839]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
1/1 :blobthumbsup:
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