[SET]
name: Pivot (Fairy)
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: U-turn
move 4: Taunt
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Tapu Koko is the fastest Fairy-type available and is a great offensive pivot. Thunderbolt is Tapu Koko's most consistent special STAB attack and has a high damage output thanks to boosts from Electric Terrain and Magnet. Hidden Power Ice lets Tapu Koko hit Ground-types that would otherwise be problematic for Fairy teams, such as Landorus and Gliscor. U-turn gives Tapu Koko a way to pivot other teammates in reliably and generate momentum. Taunt is great utility to help Tapu Koko shut down walls such as Zapdos and Blissey, making it easier to bring in a teammate that handles them effectively. Maximum Special Attack and Speed investment allows Tapu Koko to hit as hard and pivot as fast as possible, and 4 Defense EVs let it survive an Earthquake from defensive Gliscor at full health.
Tapu Koko's role as a pivot is appreciated by all of its teammates. Klefki provides a much-needed Poison-type immunity and can be brought in safely to reliably set dual screens and entry hazards that can wear down foes for Tapu Koko to clean up late-game. Tapu Lele makes for a great teammate because it's a powerful wallbreaker that can power through specially defensive walls Tapu Koko struggles with, such as Swampert, with its STAB attacks. Tapu Bulu takes on most Ground-types that Tapu Koko struggles with, such as Hippowdon, Gastrodon, and Swampert. Azumarill provides valuable priority in Aqua Jet and is also a very strong setup sweeper with Belly Drum while being able to take on all of the Ground-types that Tapu Koko struggles with. Mega Diancie is another good teammate because it can keep entry hazards off of your side that would otherwise wear Tapu Koko down, and it synergizes well with Tapu Koko in the Flying and Fire matchups. Mimikyu is able to break through the Psychic and Ghost teams, and Togekiss helps break through bulky threatening Grass-types such as Mega Venusaur.
[STRATEGY COMMENTS]
Other Options
=============
Fairy
--------
Heavy-Duty Boots can be run over Magnet to make Tapu Koko less prone to being worn down by entry hazards, but it misses out on an extra boost to its Electric-type attacks. Grass Knot can be used over Taunt to hit Water-types such as Swampert and Gastrodon, but Tapu Koko would no longer be able to effectively shut down walls. Choice Specs allows Tapu Koko to become a fearsome wallbreaker, but it will be Choice-locked and the Flying matchup becomes tougher because the opponent can scout more easily. Shuca Berry is another option that eases Tapu Koko's ability to take on threatening Ground-types such as Gliscor and Landorus.
Checks and Counters
===================
Fairy
--------
**Ground-types**: Hippowdon, Excadrill, Gastrodon, and Swampert are examples of Ground-types that take very little damage from Hidden Power Ice and can OHKO Tapu Koko with Earthquake.
**Electric-resistant Pokemon**: Since Thunderbolt is Tapu Koko's main form of damage, it is forced out by anything that resists it.
**Special Walls**: Walls such as Blissey, Ferrothorn, and Tyranitar take little damage from Tapu Koko's strongest attacks, but they dislike being afflicted by Taunt.
**Revenge Killers**: Tapu Koko is prone to being revenge killed by fast foes like Mega Aerodactyl and Choice Scarf Greninja with their coverage moves such as Earthquake and Gunk Shot, respectively.
[CREDITS]
- Written by: [[adjustments, 340084]]
- Fairy analysis by: [[adjustments, 340084]]
- Quality checked by: [[Maple, 473171], [maroon, 305839]]
- Grammar checked by: [[Estronic, 240732]]
name: Pivot (Fairy)
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: U-turn
move 4: Taunt
item: Magnet
ability: Electric Surge
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
Tapu Koko is the fastest Fairy-type available and is a great offensive pivot. Thunderbolt is Tapu Koko's most consistent special STAB attack and has a high damage output thanks to boosts from Electric Terrain and Magnet. Hidden Power Ice lets Tapu Koko hit Ground-types that would otherwise be problematic for Fairy teams, such as Landorus and Gliscor. U-turn gives Tapu Koko a way to pivot other teammates in reliably and generate momentum. Taunt is great utility to help Tapu Koko shut down walls such as Zapdos and Blissey, making it easier to bring in a teammate that handles them effectively. Maximum Special Attack and Speed investment allows Tapu Koko to hit as hard and pivot as fast as possible, and 4 Defense EVs let it survive an Earthquake from defensive Gliscor at full health.
Tapu Koko's role as a pivot is appreciated by all of its teammates. Klefki provides a much-needed Poison-type immunity and can be brought in safely to reliably set dual screens and entry hazards that can wear down foes for Tapu Koko to clean up late-game. Tapu Lele makes for a great teammate because it's a powerful wallbreaker that can power through specially defensive walls Tapu Koko struggles with, such as Swampert, with its STAB attacks. Tapu Bulu takes on most Ground-types that Tapu Koko struggles with, such as Hippowdon, Gastrodon, and Swampert. Azumarill provides valuable priority in Aqua Jet and is also a very strong setup sweeper with Belly Drum while being able to take on all of the Ground-types that Tapu Koko struggles with. Mega Diancie is another good teammate because it can keep entry hazards off of your side that would otherwise wear Tapu Koko down, and it synergizes well with Tapu Koko in the Flying and Fire matchups. Mimikyu is able to break through the Psychic and Ghost teams, and Togekiss helps break through bulky threatening Grass-types such as Mega Venusaur.
[STRATEGY COMMENTS]
Other Options
=============
Fairy
--------
Heavy-Duty Boots can be run over Magnet to make Tapu Koko less prone to being worn down by entry hazards, but it misses out on an extra boost to its Electric-type attacks. Grass Knot can be used over Taunt to hit Water-types such as Swampert and Gastrodon, but Tapu Koko would no longer be able to effectively shut down walls. Choice Specs allows Tapu Koko to become a fearsome wallbreaker, but it will be Choice-locked and the Flying matchup becomes tougher because the opponent can scout more easily. Shuca Berry is another option that eases Tapu Koko's ability to take on threatening Ground-types such as Gliscor and Landorus.
Checks and Counters
===================
Fairy
--------
**Ground-types**: Hippowdon, Excadrill, Gastrodon, and Swampert are examples of Ground-types that take very little damage from Hidden Power Ice and can OHKO Tapu Koko with Earthquake.
**Electric-resistant Pokemon**: Since Thunderbolt is Tapu Koko's main form of damage, it is forced out by anything that resists it.
**Special Walls**: Walls such as Blissey, Ferrothorn, and Tyranitar take little damage from Tapu Koko's strongest attacks, but they dislike being afflicted by Taunt.
**Revenge Killers**: Tapu Koko is prone to being revenge killed by fast foes like Mega Aerodactyl and Choice Scarf Greninja with their coverage moves such as Earthquake and Gunk Shot, respectively.
[CREDITS]
- Written by: [[adjustments, 340084]]
- Fairy analysis by: [[adjustments, 340084]]
- Quality checked by: [[Maple, 473171], [maroon, 305839]]
- Grammar checked by: [[Estronic, 240732]]
Last edited: