Teambuilding in VGC can be very different from teambuilding in Singles, as there are many more interactions between teammates that need to be accounted for. It's not uncommon to wind up at a core of four Pokemon that you'll use in most games. You can then try to cover that core's weaknesses with the fifth and sixth Pokemon, who can either be interchangeable with specific members of the core in a given scenario, or who can be half of an alternate core. Generally, the last Pokemon on a team are the hardest ones to nail down. In this exercise we have a pretty standard core that works well together and is made up of good, efficient Pokemon. What two teammates would you add to this core to complete the team, and what changes to the existing Pokemon would you make to synergize with those Pokemon better? What weaknesses do you think need to be addressed in particular?
Garchomp @ Life Orb
Rough Skin
Jolly 4 HP / 252 Atk / 252 Spe
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Rotom-W @ Sitrus Berry
Levitate
Modest 252 HP / 116 SpA / 140 SpD
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
Talonflame @ Charti Berry
Gale Wings
Adamant 4 HP / 252 Atk / 252 Spe
- Brave Bird
- Flare Blitz
- Protect
- Quick Guard
Amoonguss @ Black Sludge
Regenerator
Calm 204 HP / 124 Def / 188 SpD
- Giga Drain
- Spore
- Rage Powder
- Protect
Garchomp @ Life Orb
Rough Skin
Jolly 4 HP / 252 Atk / 252 Spe
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Rotom-W @ Sitrus Berry
Levitate
Modest 252 HP / 116 SpA / 140 SpD
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
Talonflame @ Charti Berry
Gale Wings
Adamant 4 HP / 252 Atk / 252 Spe
- Brave Bird
- Flare Blitz
- Protect
- Quick Guard
Amoonguss @ Black Sludge
Regenerator
Calm 204 HP / 124 Def / 188 SpD
- Giga Drain
- Spore
- Rage Powder
- Protect