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Name: Scream Tail
Type: Fairy/Dark
Stats: 115/65/99/65/115/111
Abilities: Protosynthesis
New / Changed Moves: Knock Off, Nasty Plot, Snarl, Taunt, U-Turn
Removed Moves:
Justification: I think the concept of a fast bulky support mon is very interesting, but vanilla Scream Tail is... a little less than ideal? The Dark typing and addition of Knock Off and U-Turn give it a little more offensive utility with a mildly useful Prankster immunity.
Name: Brute Bonnet
Type:
Stats: 111 HP / 127 Atk / 89 Def (-10) / 79 SpA / 99 SpD / 65 Spe (+10) | BST: 570
Abilities: Protosynthesis
New / Changed Moves: Toxic, Gunk Shot, Sludge Bomb, Sludge Wave, Poison Fang, Fire Fang, Poltergeist, Shadow Sneak, Shadow Ball, Will-O-Wisp, Raging Fury, Temper Flare, Earthquake
Removed Moves: Bullet Seed, Seed Bomb, Lash Out, Close Combat, Grassy Terrain, Energy Ball, Leaf Storm, Grass Knot, Synthesis
Justification: Brute Bonnet is a poisonous extinct mushroom. It's Fire type moves relay to it's fiery temper and aren't that major a conflicy now that its not Grass typed. 111/89/99 bulk is solid, and can allow Bonnet to check a variety of threats especially with it's menacing Poison Ghost defensive prowess.
Pokémon: Slither Wing
Stats: 97 / 139 / 121 / 69 / 81 / 63 (+12/+4/+42/-16/-24/-18)
Ability: Protosynthesis
Typing: Bug/Fighting
Move Changes:
+ Air Slash, Ancient Power, Bulldoze, Earth Power, Fell Stinger, Fiery Dance, Final Gambit, Focus Blast, Gyro Ball, Iron Head, Pin Missile, Pounce, Quiver Dance, Rock Blast, Rock Slide, Rock Tomb, Roost, Stone Edge, Struggle Bug
-Acrobatics, High Horsepower
Description: Oh hello Buzzwole! The Ultra Beasts don't exist in this game, so making Slither Wing more similar to last gen's OU staple should work well for it. The massive increase to its Physical bulk should allow it to still be up to par with a lot of the other physical attackers, while still having a useable Special bulk. Rock and Steel moves for coverage is a nice benefit, and Fell Stinger is here as a niche option for it to run, as is the potential of special Quiver Dance sets.
Pokémon: Iron Jugulis
Type: Dark / Flying
Ability: Quark Drive
Stats: 94 / 80 / 82 / 122 / 80 / 112
New Moves: + Aeroblast, Roost, Defog, Electro Shot
Justification: Aeroblast is a better general-purpose Flying STAB for Jugulis that makes it a little more consistent, but Electro Shot is the real draw here, turning it into a horrific rain sweeper with Hurricane and a slight bump to Speed.
Pokémon: Iron Leaves
Type: Grass / Psychic
Ability: Quark Drive
Stats: 90 / 130 / 88 / 70 / 108 / 104
New Moves: + Bitter Blade, Psychic, Psycho Cut, Psyblade (no longer has power boosted on Electric Terrain; if no Terrain is active, sets Electric Terrain)
Justification: Psyblade is no longer nuclear under Electric Terrain, but as compensation lets Iron Leaves serve as incredible team support for other future Paradoxes without the need to burn your Dynamax as well as making itself significantly stronger by activating Quark Drive. Bitter Blade is also a nice pickup, although Leaves isn't exactly wanting for coverage.
Name: Iron Thorns
Type:
Stats: 100 / 80 (-54) / 100 (-10) / 124 (+54) / 84 / 82 (+10)
Abilities: Quark Drive
New / Changed Moves: Flamethrower, Rising Voltage
Removed Moves: N/A
Justification: They tried to make Iron Thorns stand out from Tyranitar as best they could by making it faster and giving stuff like Swords Dance and Spikes, but nothing short of giving it Shift Gear (which someone already did) is gonna save this thing in its current state, so here's an overhaul. Iron Thorns is a super dangerous special breaker, with all the coverage it could dream of in Ice Beam, Focus Blast, Earth Power, and Fire Blast, while having good STABs in Thunderbolt, Volt Switch, and Meteor Beam. Rising Voltage also makes Iron Thorns as very scary Dynamax abuser, being able to activate Quark Drive for itself and just melt stuff with Rising Voltages, though you do either have to run very little SpA investment to boost your Speed or deal with your meh 82 Speed tier and/or slot in Dragon Dance over a coverage more you probably wanted.Iron Thorns @ Wishing Stone
Ability: Quark Drive
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rising Voltage
- Ice Beam
- Power Gem / Earth Power / Fire Blast
- Volt Switch
Iron Thorns @ Choice Specs
Ability: Quark Drive
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Fire Blast
- Volt Switch
Iron Thorns @ Wishing Stone
Ability: Quark Drive
Tera Type: Rock
EVs: 240 HP / 16 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Rising Voltage
- Ice Beam
- Power Gem / Earth Power / Fire Blast
- Volt Switch
Iron Thorns @ Power Herb
Ability: Quark Drive
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Meteor Beam
- Dragon Dance
Future Paradox Pokemon just got a lot scarier. Leaves remaining Grass/Psychic should allow it to be less of a threat on its own, but it can still be a great enabler for its allies.
Psyblade (no longer has power boosted on Electric Terrain; if no Terrain is active, sets Electric Terrain)
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