Texas Cloverleaf vs. Objection: Puns Are Evil

Dem Rules said:
3v3 Weakmon Doubles
ASB Arena
2 recovers/5 chills
2 substitutions
3-day DQ
Switch = KO
Abilities = All
Items = Training

On the left: Texas Cloverleaf!
621.png

Druddigon (M)
Nature: Quiet (plus Special Attack, minus Speed, 10 Evasion reduction)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Sheer Force:
Type: Can Be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Rough Skin:
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
(DW) Mold Breaker:
Type: Innate
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
Druddigon
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 41 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18


MC: 3
DC: 5/5

Attacks:

Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Dragon Claw
Superpower
Revenge
Night Slash
Dragon Tail
Outrage

Glare
Snatch
Sucker Punch

Dig
Taunt
Toxic
Total Moves: 20/87

328.png

Trapinch (F)
Nature: Quiet (plus Special Attack, minus Speed, 10 Evasion reduction)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Hyper Cutter:
Type: Innate
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap:
Type: Innate
This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
(DW) Sheer Force:
Type: Can Be Enabled
This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
Trapinch
HP: 90
Atk: Rank 4
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 8 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 3/9
MC: 3
DC: 3/5

Attacks:

Bite
Sand-Attack
Faint Attack
Sand Tomb
Mud-Slap
Bide
Bulldoze
Rock Slide
Dig
Crunch
Earth Power
Sandstorm
Hyper Beam
Earthquake
Feint
Superpower
Fissure

Endure
Flail
Quick Attack

Double Team
Protect
Toxic
Total Moves: 22/85

DFEel.png

Necturine, Priestess, (F)
Nature: Quiet (plus Special Attack, minus Speed, -10% Evasion)
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:


Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 0
DC: 5/5

Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Shadow Ball
Pain Split
Power Whip

Sketch
Leaf Blade
Gravity
Synthesis
Worry Seed
Giga Drain
Leaf Storm

Toxic
Torment
Calm Mind
Psychic
Substitute
Solarbeam
Double Team
Total Moves: 22

And on the right: Objection!
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Scraggy [Edgar] (M)
Nature: Adamant (+Attack, -Special Attack)

Type: Dark/Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Moves: 19

EC: 2/6
MC: 0
DC: 2/5

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate (DW): (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Focus Punch

Counter
Drain Punch
Fake Out

Taunt
Protect
Rock Slide
Substitute

Fire Punch
Ice Punch
ThunderPunch

495.png

Snivy [Queen Narissa] (F)
Nature: Naive (+Speed, -Special Defence)

Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 73 (+) (Accuracy boost: 18% (18.375862068965517241379310344828% unrounded))
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Moves: 15

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Overgrow: (Innate) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam

Glare
Mean Look
Mirror Coat

Light Screen
Safeguard
Reflect

216.png

Teddiursa [Mor'du] (M)
Nature: Careful (+Special Defence, -Special Attack)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Moves: 14

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.
Honey Gather (DW): (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.

Attacks:
Covet
Scratch
Leer
Lick
Fake Tears
Fury Swipes
Faint Attack
Sweet Scent

Counter
Crunch
Yawn

Earthquake
Brick Break
Rock Slide


Edgar the Scraggy: Amulet Coin
Queen Narissa the Snivy: Exp. Share
Mor'du the Teddiursa: Lucky Egg​
––––––––––––––––––––––––––––––––––
Order of Operations:
  • Texas Sends out & equips
  • Objection sends out, equips & orders
  • Texas orders
  • I ref the round

Also yay or nay on flavour?
 
Oyea training items are a thing

All my mons will have Exp. Shares in that case.

Druddigon and Trapinch seem to provide the optimal starting matchup
 
In that case, let's begin this way:
559.png
495.png


Edgar: Taunt (Druddigon) - Ice Punch (Druddigon) - Drain Punch (Druddigon)
If Trapinch uses a damaging Fighting-type move on you and Druddigon is taunted, change that action to Counter and push actions back.
If Druddigon uses a damaging Fighting-type move on you, change that action to Counter and push actions back.

Queen Narissa: Reflect - Leaf Tornado (Trapinch) - Leech Seed (Druddigon)
The first time Trapinch uses Toxic, change that action to Safeguard and push actions back.
If Trapinch uses Protect on itself on the action you are using Leaf Tornado and did not use Protect on the previous action, change that action to Leech Seed (Druddigon) and the following action to Leaf Tornado (Trapinch).
 
Druddigon: Revenge+Superpower Scrafty, cool down (Outrage), Dragon Rage Scraggy

Trapinch: Toxic Snivy, Earth Power Scraggy, Earth Power Scraggy

Rough Skin ftw
 
Round 1

Pre-Round

621.png

100HP/100En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status:
Boosts/Drops:
Other:

328.png

90HP/100En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops:
Other:

559.png

90HP/100En
Speed: 48
Item: Amulet Coin
Ranks: 4/3/1/3
Status:
Boosts/Drops:
Other:

495.png

90HP/100En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops:
Other:
***​
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Round 1

238.png

Texas is leading the damage race with his powerful Druddigon and Scraggy is taking the brunt of this dragon's force. How will Objection cope with the massive offensive pressure given off by his opponent?​
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Round 1

Action 1
Snivy used Safeguard
-10 energy
{4R} left

Trapinch used Toxic
It failed due to Safeguard
-7 energy

Scraggy used Counter
Nothing was counterable…
-5 energy

Druddigon used Superpower+Revenge (Scraggy)
RNG Roll CRIT [<=625 CRIT]: 7638/10000 (NO)
[(6+12)+7.5-4.5)*1.5] = 31.5 damage
-(8+8)*1.5 = -24 energy
Druddigon's Attack and Defence dropped
-1Atk,-1Def

Action 2
Snivy used Reflect
-10 energy
{6A} left

Scraggy used Taunt (Druddigon)
-9 energy
Druddigon is taunted for {6A}

Druddigon cooled down

Trapinch used Earth Power (Scraggy)
RNG Roll CRIT [<=625 CRIT]: 2215/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 2263/10000 (NO)
[(9+3+4.5-4.5)*1] = 12 damage
-6 energy

Action 3
Snivy used Leaf Tornado (Trapinch)
RNG Roll CRIT [<=625 CRIT]: 2551/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 5427/10000 (NO)
[(7+3+3-3)*1.5] = 15 damage
-4 energy

Scraggy used Ice Punch (Druddigon)
RNG Roll CRIT [<=625 CRIT]: 3127/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 4177/10000 (NO)
[(8+6-4.5)*1.5]+(1*1.75) = 16 damage
-6 energy
Rough Skin damage = 16*.25 = 4 damage

Druddigon used Dragon Rage (Scraggy)
10 damage
-4 energy

Trapinch used Earth Power (Scraggy)
RNG Roll CRIT [<=625 CRIT]: 1100/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 111/10000 (YES)
[(9+3+4.5-4.5)*1] = 12 damage
-10 energy
Scraggy's special defence dropped
-1SpD
Post-Round Summary
Druddigon: -28 energy, -16HP
Trapinch: -23 energy, -15HP
Snivy: -24 energy
Scraggy: -20 energy, -66HP
***​
621.png

84HP/72En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status:
Boosts/Drops:-1Atk, -1Def (resets at the end of next round)
Other: Taunt (4A)

328.png

75HP/77En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops:
Other:

559.png

24HP/80En
Speed: 48
Item: Amulet Coin
Ranks: 4/3/1/3
Status: -1SpDef (resets in round 3)
Boosts/Drops:
Other: Safeguard (3R), Reflect (4A)

495.png

90HP/76En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops: Safeguard (3R), Reflect (4A)
Other:

-------------------------------
Order of Operations
  • Texas Orders
  • Objection Responds
  • I referee
 
Trapinch: Superpower Scraggy ~ Earth Power Scraggy ~ Superpower Scraggy
If Scraggy is under the effects of Protect, Feint and push back
If you are hit by Fake Out, push actions back
KO Sub: If Scraggy is fainted, change your following actions to Toxic Snivy, Hyper Beam Snivy
Druddigon: Dragon Rage Scraggy ~ Dragon Claw Scraggy ~ Dragon Rage Scraggy
KO Sub: If Scraggy is fainted, change your following actions to Dragon Rage Snivy, Outrage
 
I had a feeling it was going to come to this.

Edgar: Fake Out (Trapinch) - Combo: Focus Punch + Ice Punch (Druddigon) - Cooldown

Queen Narissa: Leech Seed (Druddigon) - Bodyblock (Edgar) - Leaf Tornado (Trapinch)
 
Round 2 ~ Objection hits the Jackpot

621.png

84HP/72En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status:
Boosts/Drops:-1Atk, -1Def (resets at the end of next round)
Other: Taunt (4A)

328.png

75HP/77En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops:
Other:

559.png

24HP/80En
Speed: 48
Item: Amulet Coin
Ranks: 4/3/1/3
Status: -1SpDef (resets in round 3)
Boosts/Drops:
Other: Safeguard (3R), Reflect (4A)

495.png

90HP/76En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops: Safeguard (3R), Reflect (4A)
Other:

***​
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Round 2

238.png

Objections strikes it lucky and pulls a crit-deep-freeze on Druddigon with Scraggy's Focused Ice Punch, however, that does not stop Scraggy for going down as first blood–in doing so Texas is still leading. Druddigon's incapacitation will prove advantageous for Objection. Despite the cliche of the phrase, this is still anybodies game!​
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Round 2

Action 1
Scraggy used Fake Out (Trapinch)
RNG Roll CRIT [<=625 CRIT]: /10000 (YES OR NO)
RNG Roll (EFFECT) [<=# EFFECT]: Guaranteed/10000
[(4+6-3)*1] = 7 damage
-4 energy

Snivy used Leech Seed (Druddigon)
-9 energy
Druddigon was seeded for {6A}

Druddigon used Dragon Rage (Scraggy)
10 damage
-8 energy

Trapinch Flinched

Druddigon was sapped by leech seed
-3HP

Action 2
Snivy used Bodyblock
Snivy takes the brunt of Texas' team for Scraggy!
-5 energy

Druddigon used Dragon Claw (Snivy)
RNG Roll CRIT [<=625 CRIT]: 9866/10000 (NO)
[(8-(8/3)+3+7.5-3)*1]-(1*1.75) = 11.1 damage
-5 energy

Trapinch used Superpower (Snivy)
RNG Roll CRIT [<=625 CRIT]: 2831/10000 (NO)
[(12-(12/3)+6-3)*1] = 11 damage
-8 energy

Scraggy used Ice Punch + Focus Punch
RNG Roll CRIT [<=625 CRIT]: 151/10000 (YES)
RNG Roll (EFFECT) [<=1000 EFFECT]: 718/10000 (YES)
RNG Roll (FREEZE) [1=Light, 2=Deep]: 2/2 (DEEP)
Druddigon is frozen for TWO actions
[((15+8)+3+6-4.5)*1.5]+(1*1.75) = 43 damage
-(10+6)*1.5 = -24 energy

Druddigon was sapped by leech seed
-3HP
Snivy was healed by leech seed
+3HP

Action 3
Snivy used Leaf Tornado
RNG Roll CRIT [<=625 CRIT]: 6976/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 5685/10000 (NO)
[(7+3+3-3)*1.5] = 15 damage
-4 energy

Scraggy Cooled Down

Druddigon is Frozen Solid
ONE action until Druddigon thaws

Trapinch used Earth Power (Scraggy)
RNG Roll CRIT [<=625 CRIT]: 5431/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5216/10000 (NO)
[(9+3+4.5-4.5)*1]+(1*1.75) = 13.75 damage
-6 energy
Scraggy fainted!
Druddigon was sapped by leech seed
-3HP
Snivy was healed by leech seed
+3HP

Post-Round Summary
Druddigon: -59HP, -13 energy
Trapinch: -15HP, -14 energy
Scraggy: -24HP, -28 energy
Snivy: -16HP, -18 energy
***​
621.png

25HP/59En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status: Frozen {1A}
Boosts/Drops:
Other: Taunt (1A), Seeded {3A}

328.png

60HP/63En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops: -1Atk, -1Def (resets at the end of round 4)
Other:x1KOC

559.png

0HP/80En
Speed: 48
Item: Amulet Coin
Ranks: 4/3/1/3
Status:
Boosts/Drops:
Other: KO'd!

495.png

74HP/58En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops: Safeguard (2R), Reflect (1A)
Other:

-------------------------------
Order of Operations
  • Objection Sends in, equips and orders
  • Texas Responds
  • I referee
 
559.png
arrow_right.png
216.png

And you already know he's holding a Lucky Egg.

Mor'du: Crunch (Druddigon) - Brick Break (Druddigon) - Brick Break (Druddigon)
If Druddigon uses a combo involving Sucker Punch and is not frozen, change that action to Yawn (Trapinch) and push actions back.
If Druddigon is KO'd, change your first remaining action to Yawn (Trapinch) and any more remaining actions to Crunch (Trapinch).

Queen Narissa: Mega Drain (Trapinch) - Leaf Tornado (Druddigon) - Mega Drain (Druddigon)
If Druddigon uses a combo involving Sucker Punch and is not frozen, change that action to Reflect and push actions back.
If Druddigon is KO'd, change all remaining actions to Mega Drain (Trapinch).
 
Druddigon: Be frozen ~ Superpower Teddiursa ~ cool down (Superpower combo Teddiursa
Trapinch: Superpower combo Teddiursa ~ cool down (Superpower combo Teddiursa) ~ Hyper Beam Teddiursa
 
621.png

25HP/59En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status: Frozen {1A}
Boosts/Drops:
Other: Taunt (1A), Seeded {3A}

328.png

60HP/63En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops: -1Atk, -1Def (resets at the end of round 4)
Other:x1KOC

216.png

90HP/100En
Speed: 40
Item: Lucky Egg
Ranks: 3/2/1/3
Status:
Boosts/Drops:
Other: Safeguard (2R), Reflect (1A)

495.png

74HP/58En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops:
Other: Safeguard (2R), Reflect (1A)​
***​
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Round 3


This is where the flavour would go​
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Round 3

Action 1
Snivy used Mega Drain (Trapinch)
RNG Roll CRIT [<=625 CRIT]: 4383/10000 (NO)
[(6+3+3-3)*1.5 = 13.5 damage
-8 energy
Snivy gained 6.75HP
Druddigon is frozen

Teddiursa used Crunch (Druddigon)
RNG Roll CRIT [<=625 CRIT]: 9527/10000 (NO)
RNG Roll (EFFECT) [<=2000 EFFECT]: 1213/10000 (YES)
[(8+4.5-4.5)*1] = 8 damage
-6 energy
Teddiursa was hurt by rough skin
8/4 = 2 damage
Trapinch used Superpower Combo
RNG Roll CRIT [<=625 CRIT]: 7942/10000 (NO)
[(27-(27/3)+4.5-3)*1.5]-(1*1.75) = 27.5 damage
-(8+12)*1.5 = -30 energy
Druddigon was sapped by leech seed
-3HP
Snivy was healed by leech seed
+3HP

Action 2
Snivy used Leaf Tornado (Druddigon)
RNG Roll CRIT [<=625 CRIT]: 8742/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 3370/10000 (NO)
[(7+3+3-4.5)*0.67] = 5.96 damage
-4 energy
Druddigon used Superpower (Teddiursa)
RNG Roll CRIT [<=625 CRIT]: /10000 (YES OR NO)
RNG Roll CRIT [<=625 CRIT]: 2831/10000 (NO)
[(12+7.5-3)*1.5] = 24.75 damage
-8 energy

Teddiursa used Brick Break (Druddigon)
RNG Roll CRIT [<=625 CRIT]: 1176/10000 (NO)
[(8+4.5-4.5)*1]+(1*1.75) = 9.75 damage
-6 energy
Teddiursa was hurt by rough skin
9.75/4 = 2.4 damage
Druddigon fainted!
x1KOC for Teddiursa

Trapinch cooled down

Action 3
Snivy used Mega Drain (Trapinch)
RNG Roll CRIT [<=625 CRIT]: 7145/10000 (NO)
[(6+3+3-3)*1.5 = 13.5 damage
-8 energy
Snivy gained 6.75HP

Trapinch used Hyper Beam (Teddiursa)
RNG Roll (MISS) [>9000 MISS]: 3803/10000 (HIT)
RNG Roll CRIT [<=625 CRIT]: 9019/10000 (NO)
[(15+4.5-4.5)*1] = 15 damage
-10 energy
Teddiursa used Yawn (Trapinch)
-6 energy
Trapinch became drowsy


Post-Round Summary
Druddigon: -27HP, -8 energy
Trapinch: -27HP, -40 energy
Snivy: +17HP, -20 energy
Teddiursa: -71HP, -18 energy
***​
621.png

-2HP/59En
Speed: 41
Item: Exp Share
Ranks: 5/3/3/3
Status: Frozen {1A}
Boosts/Drops:
Other: Taunt (1A), Seeded {3A}

328.png

33HP/23En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops: -3Atk, -3Def (decays to -2/-2 at the end of round 4)
Other:x1KOC

216.png

19HP/82En
Speed: 40
Item: Lucky Egg
Ranks: 3/2/1/3
Status:
Boosts/Drops:
Other: Safeguard (1R), x1KOC

495.png

90HP/38En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops:
Other: Safeguard (1R)​

-------------------------------
Order of Operations
  • Texas sends in Necturine, equips and orders
  • Objection Responds
  • I referee
 
Necturine @ Exp. Share

Trapinch: Mud-Slap Teddiursa ~ Earth Power Teddiursa ~ Earth Power Teddiursa
If Teddi is ded, Faint Attack Snivy repreatedly

Necturine: Leaf Storm Teddiursa ~ Leaf Blade Teddi ~ Psychic ~ Teddi
If Snivy bodyblocks a1, Double Team (4) and push back
If Teddi is ded, Shadow Ball Snivy repeatedly
 
Queen Narissa: Light Screen - Chill - Wrap (Trapinch)
Incidentally, way to go Narissa for setting up all 3 screens in your first battle.

Mor'du: Combo: Faint Attack + Crunch (Priestess) - Cooldown - Crunch (Priestess)
 
subreffing as per irc request from texas

DFEel.png

90hp/100EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops:
Other:

328.png

33HP/23En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status:
Boosts/Drops: -3Atk, -3Def (decays to -2/-2 at the end of round 4)
Other:x1KOC

216.png

19HP/82En
Speed: 40
Item: Lucky Egg
Ranks: 3/2/1/3
Status:
Boosts/Drops:
Other: Safeguard (1R), x1KOC

495.png

90HP/38En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status:
Boosts/Drops:
Other: Safeguard (1R)​


Round 4​



Snivy: Light Screen for 10 energy

Necturine: Leaf Storm (Teddiursa): 7+3 = 10 damage for 7 energy
Crit: 14 (no)

Trapinch: Mud Slap (Teddiursa): 2+3 = 5 damage for 2 energy
Crit: 15 (no)

Teddiursa: Faint Attack + Crunch (Necturine): (14+1.5-2)*1.5= 20.25 damage for 15 energy
Crit: 6 (no)
Effect: 1 (yes)

Necturine's Defense was lowered!

Snivy: Chill (+12en)

Necturine: Leaf Blade (Teddiursa): KO for 6 energy

Teddiursa fainted!

Trapinch: Faint Attack (Snivy): 6+3-5.25 = 3.75 damage for 4 energy
Crit: 6 (no)

Snivy: Wrap (Trapinch): 3+5.25 = 8.25 damage for 4 energy
Crit: 3 (no)

Necturine: Shadow Ball (Snivy): 8+3+3+3 = 17 damage for 5 energy
Crit: 1 (yes)
Effect: 2 (yes)

Snivy's Special Defense was lowered by 1!

Trapinch: Faint Attack (Snivy): 3.75 damage for 8 energy
Crit: 16 (no)
-2hp due to wrap


DFEel.png

70hp/82EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops: -2SpA, -1Def
Other:

328.png

23HP/9En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status: Wrap for 3a
Boosts/Drops: -2atk, -2Def
Other:x1KOC

216.png

KO
Speed: 40
Item: Lucky Egg
Ranks: 3/2/1/3
Status:
Boosts/Drops:
Other: x1KOC

495.png

65HP/36En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: Light Screen for 3a
Boosts/Drops: -1SpD
Other:

Objection's turn!
 
DFEel.png

70hp/82EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops: -2SpA, -1Def
Other:

328.png

23HP/9En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status: Wrap for 3a
Boosts/Drops: -2atk, -2Def
Other:x1KOC

216.png

KO
Speed: 40
Item: Lucky Egg
Ranks: 3/2/1/3
Status:
Boosts/Drops:
Other: x1KOC

495.png

65HP/36En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: Light Screen for 3a
Boosts/Drops: -1SpD
Other:

Round 5!​


Snivy: Mega Drain (Trapinch): (6+3)*1.5 = 13.5 damage for 8 energy
Crit: 7 (no)
+6.75

Necturine: Toxic for 7 energy
Hit: 96/100 (no)

Trapinch: Chill (+12en)
-2hp due to wrap

Trapinch: Protect for 13 energy
-2hp due to wrap

Snivy: Leaf Tornado (Trapinch): (7+3)*1.5 = 15 (protected) damage for 4 energy

Necturine: Will-o-Wisp for 7 energy
Hit: 57/100 (yes)

Snivy lost 2hp due to burn

Snivy: Chill (+12en)

Necturine: 15hp Substitute for 12 energy

Trapinch: Chill
-2hp due to wrap

DFEel.png

55hp (15hp substitute)/56EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops: -1SpA
Other:

328.png

9HP/20En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status: Wrap for 3a
Boosts/Drops: -1atk, -1Def
Other:x1KOC


495.png

68HP/36En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: burn
Boosts/Drops: -1SpD
Other:

Texas Cloverleaf's turn!
 
DFEel.png

55hp (15hp substitute)/56EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops: -1SpA
Other:

328.png

9HP/20En
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status: Wrap for 3a
Boosts/Drops: -1atk, -1Def
Other:x1KOC


495.png

68HP/36En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: burn
Boosts/Drops: -1SpD
Other:

ROUND 6!​


Trapinch: endure for 15 energy

Necturine: Hex: 10+3+3 = 16 damage for 6 energy
Crit: 14 (no)

Snivy: Wrap + Vine Whip: (7-3)*1.5 = 7.5 damage for 10.5 energy
-2hp due to burn

Trapinch lost 4hp due to wrap.

Trapinch fainted!

Snivy: cooldown
-2hp due to burn

Necturine: Shadow Ball: 8+3+3 = 14 damage for 5 energy
Crit: 12 (no)
Effect: 9 (no)

Snivy: Leaf Tornado: (7+3-1.5)*0.67= 5.69 damage for 4 energy
Crit: 12 (no)
-2hp due to burn

Necturine: Hex: 16 damage for 6 energy
Crit: 3 (no)

DFEel.png

55hp (9hp substitute)/39EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops:
Other:

328.png

KO
Speed: 8
Item: Exp Share
Ranks: 4/2/3/2
Status: Wrap for 3a
Boosts/Drops: -1atk, -1Def
Other:x1KOC


495.png

16HP/21En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: burn
Boosts/Drops:
Other:

Objection's turn!
 
DFEel.png

55hp (9hp substitute)/39EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops:
Other:


495.png

16HP/21En
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: burn
Boosts/Drops:
Other:

Round 7



Snivy: Leaf Tornado: sub survives for 7 energy

Necturine: Hex: 16 damage for 10 energy

Snivy fainted!

Objection is out of useable pokemon!

Texas Cloverleaf wins!


DFEel.png

55hp (3hp substitute)/29EN
Speed: 44
Item: Exp. Share
Ranks: 2/2/3/3
Status:
Boosts Drops:
Other:


495.png

KO
Speed: 73
Item: Exp Share
Ranks: 2/2/2/1
Status: burn
Boosts/Drops:
Other:

- - -

Prizes:
Objection: 3CC
Teddiursa: 1EC, 2MC, 1DC, 1EC/DC, 1KOC (Druddigon)
Snivy: 1EC, 3MC, 1DC, 1KOC (Trapinch)
Scraggy: 1EC, 2MC, 1DC

Texas Cloverleaf: 2CC
Druddigon: 4MC,
Trapinch: 1EC, 3MC, 1DC, 1KOC (Scraggy)
Necturine: 1EC, 3MC, 2KOC (Teddiursa and Snivy)

DFrog: 7*3/7 = 3UC

Frosty: 7*4/7 = 4UC
 
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