Please use the Mk II thread from now on.
The Battle Pike
The Battle Pike, as it is in-game, is the ultimate blend of luck and skill. It presents the player with a gauntlet of risk evaluation challenges, forcing the player to balance the need to pass to the next room with the need to preserve mons for the Pike Queen, Lucy.
Summary
A challenger selects three Pokémon to brave the Battle Pike. The Pike itself consists of six (6) rooms, headed off with a final arena in which the player battles Pike Queen Lucy. In each of these rooms, each of the player's three mons are assigned a door, and given a hint by an attendant as to each door's contents. Each hint has two publicly-known results: one boon, and one ill. The boon could be a hold item or healing; the ill could be a battle or status ailment. There are many more possibilities, of course.
It is then the player's job to consider the risk of each door, and select one. The player then meets whatever boon, ill, or challenge awaits beyond with the mon whom that door was assigned to. Upon completion of the room, the player advances to the next room and set of doors. It is in this manner that the Battle Pike is played.
Contents
Post 1: Procedure and Rules
The Battle Pike only has one format. Pike Queen Lucy uses her own, special format.
Pokemon: 1v1
DQ: 2 days
Switch: KO
Abilities: ONE
Items: OK (should you acquire any)
Recovers: 2
Chills: 5
Substitutions: TWO
Arena: Pike Hallway. All necessary components for attacks are provided, as is swimmable water.
Post Order: The Player gives orders second on the first round.
Rulings Compedium
Referee Tactics
Challenge Flow
Pike Queen Lucy
Pike Queen Lucy's Pokémon are trained to the extreme—their movepools are complete. She is an extreme challenge for any player, and can be near impossible to beat on higher Ranks without what might be called a charmed run.
Pokemon: 3v3 Singles
DQ: 2 days
Switch: OK
Abilities: ONE
Items: OK (should you acquire any)
Recovers: ∞
Chills: ∞
Substitutions: THREE
Arena: Pike Arena. All necessary components for attacks are provided, as is swimmable water.
Post Order: Pike Queen Lucy gives orders second on the first round.
Bronze Rank Battle:
Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone
Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18
Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Iton Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor
Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18
Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Coil
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Draining Kiss
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gist
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18
Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt
[hide=Pain the Seviper][IMG]http://sprites.pokecheck.org/i/336.gif[/IMG]
Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone
Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18
Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor[/hide][hide=Rage the Gorebyss][IMG]http://sprites.pokecheck.org/i/368.gif[/IMG]
Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18
Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Coil
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Draining Kiss
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool[/hide][hide=Fun the Dunsparce][IMG]http://sprites.pokecheck.org/i/206.gif[/IMG]
Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18
Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt[/hide]
Silver Rank Battle:
RULE: The Ref will choose 3 of those mons after the challenger passes through all doors.
Shuckle ♂ - Chuck
Nature: Brave (Atk: +1, Spe: -15%, -10% evasion)
Type: Rock/Bug
Ability: Sturdy
Item: Mental Herb
Stats:
Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Attacks:
Acid
Acupressure
After You
Ancient Power
Attract
Bide
Bind
Body Slam
Bug Bite
Bulldoze
Captivate
Confide
Constrict
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Encore
Endure
Facade
Final Gambit
Flash
Frustration
Gastro Acid
Guard Split
Gyro Ball
Headbutt
Helping Hand
Hidden Power (Ice)
Infestation
Knock Off
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Sand Tomb
Secret Power
Shell Smash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Sticky Web
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Toxic
Venoshock
Withdraw
Wrap
Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Ability: Contrary
Item: Rare Candy
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)
Height Class: 3
Weight Class: 4
BRT: 19
Attacks:
Aerial Ace
Aqua Tail
Attract
Bind
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Flash
Frenzy Plant
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grass Pledge
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Outrage
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Seed Bomb
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Worry Seed
Wrap
Wring Out
Gyarados ♀ - Snuggums
Nature: Impish (Def: +1, SpA: -1)
Type: Water / Flying
Ability: Intimidate
Item: Gyaradosite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Height Class: 6
Weight Class: 6
BRT: 20
Ability: Intimidate
Stats:
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Height Class: 6
Weight Class: 7
BRT: 25
Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Bounce
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Confide
Crunch
Curse
Dark Pulse
Dive
Double-Edge
Double Team
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Headbutt
Hidden Power (Poison)
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mimic
Natural Gift
Outrage
Payback
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Twister
Uproar
Waterfall
Water Gun
Water Pulse
Whirlpool
Zap Cannon
Dragalge ♀ - Linda
Nature: Quiet (+1SpA, -Spe, -10%evasion)
Type: Poison/Dragon
Ability: Adaptability
Item: Lagging Tail
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Attacks:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Waterfall
Water Gun
Water Pulse
Gold Rank Battle:
RULE: The Ref will choose 3 of those mons after the challenger passes through all doors.
Milotic ♀ - Leivitainn
Nature: Bold (Def: +1, Atk: -1)
Type: Water
Ability: Marvel Scale
Item: Prism Scale
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Height Class: 5
Weight Class: 5
BRT: 20
Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Coil
Confide
Confuse Ray
Disarming Voice
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Endure
Facade
Frustration
Giga Impact
Hail
Haze
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Role Play
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Substitute
Surf
Swagger
Swift
Tickle
Toxic
Twister
Twister
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wrap
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sheer Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 8
BRT: 21
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sand Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 10
BRT: 25
Attacks:
AncientPower
Aqua Tail
Attract
Autotomize
Bide
Bind
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Headbutt
Heavy Slam
Hidden Power [Grass]
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Rage
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Selfdestruct
Sharpen
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Wrap
- I don't know Dragon Ascent. Don't ask for it.
Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb
Stats:
HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)
Height Class: 6
Weight Class: 6
BRT: 25
Attacks:
Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool
Eelektross - F - Donar
Nature: Quiet (-Spe, +SpA, -10% Evasion)
Type: Electric
Ability: Levitate
Item: Expert Belt
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 42 (-)
Height Class: 4
Weight Class: 4
BRT: 19
Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon
Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50
Height Class: 5
Weight Class: 5
BRT: 19
Attacks:
Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out
Rewards
For Players:
Bronze Rank:
Silver Rank:
Gold Rank:
In case of a DQ: The player gets nothing.
Pike items are NOT retained.
For refs:
3 UC (Baseline)
3 UC per battle room (follow standard 1vs1 UC award rules) .
0.5 UC for other rooms (Rounded down).
10 UC for Lucy on any rank (follow standard 3vs3 UC award rules).
In case of subreffing: If the subreffing was the result of a DQ, the subref gets full counters. If not the subreffed referee gets only the counters for previous doors. The Subreffing Referee gets the Baseline + current and following doors. Lucy's Battle will be divided using the normal rules for a 3vs3 battle, if the subreffed referee gets that far.
Approved Active Referees
Gold
Its_A_Random
Frosty
Silver
Texas Cloverleaf
Matezoide
Bronze
Jayelt413
ZhengTann
Gale Wing Srock
Fort Colorcastle
Ooraloo
Exclaimer
NOTE: Gold Refs may take Gold, Silver and Bronze challenges, Silver Refs may take Silver and Bronze Challenges and Bronze Refs may take only Bronze Challenges. Also, a Bronze Ref will become a Silver Ref (and then a Gold Ref) once experienced enough with Pike Challenges or if sucessful on Gym Battles.
NOTE 2: I don't know where to put this so I will put this here: priority for queue is First Timer->Subref->Other people. And inside each category it is gold->silver->bronze.
The Battle Pike, as it is in-game, is the ultimate blend of luck and skill. It presents the player with a gauntlet of risk evaluation challenges, forcing the player to balance the need to pass to the next room with the need to preserve mons for the Pike Queen, Lucy.
Summary
A challenger selects three Pokémon to brave the Battle Pike. The Pike itself consists of six (6) rooms, headed off with a final arena in which the player battles Pike Queen Lucy. In each of these rooms, each of the player's three mons are assigned a door, and given a hint by an attendant as to each door's contents. Each hint has two publicly-known results: one boon, and one ill. The boon could be a hold item or healing; the ill could be a battle or status ailment. There are many more possibilities, of course.
It is then the player's job to consider the risk of each door, and select one. The player then meets whatever boon, ill, or challenge awaits beyond with the mon whom that door was assigned to. Upon completion of the room, the player advances to the next room and set of doors. It is in this manner that the Battle Pike is played.
Contents
Post 1: Procedure and Rules
Battle Format
Rulings Compedium
Player Expectations
Referee Expectations
Challenge Flow
Challenge Form
Pike Queen Lucy
Rewards
Approved Referees
Post 2: Boons / Ill TablesRulings Compedium
Player Expectations
Referee Expectations
Challenge Flow
Challenge Form
Pike Queen Lucy
Rewards
Approved Referees
Bronze Rank
Silver Rank
Gold Rank
Post 3: Bronze Rank OpponentsSilver Rank
Gold Rank
Post 4: Silver Rank Opponents
Post 5: Gold Rank Opponents
Battle FormatPost 5: Gold Rank Opponents
The Battle Pike only has one format. Pike Queen Lucy uses her own, special format.
Pokemon: 1v1
DQ: 2 days
Switch: KO
Abilities: ONE
Items: OK (should you acquire any)
Recovers: 2
Chills: 5
Substitutions: TWO
Arena: Pike Hallway. All necessary components for attacks are provided, as is swimmable water.
Post Order: The Player gives orders second on the first round.
Rulings Compedium
- 02-06-2012 — Aromatherapy will NOT cure your team, only the user. After all, your other two mons aren't with you during battle. Unless you're fighting Lucy, of course.
- 04-23-2012 — Healing Wish can be used by opponents, regardless of a lack of reserve allies. It simply causes the user to faint, ending the battle.
- 04-29-2012 — When using a mon with a complete movepool, you do not gain the CC bonus. You instead gain the usual KOC value of the room and/or battle.
- 04-29-2012 — The Battle Pike is not exclusive with anything except RPs which themselves state exclusivity from the Pike.
- 04-30-2012 — The Encore door is very powerful: it can Encore moves without the victim having used them, and the counter does not decay as doors go by. Yes, sacrificial moves are valid targets for this door!
- 05-11-2012 — The list of ills and boons for all Ranks has been edited, and some ills have been matched with new boons. Please pull from this new adjusted list starting immediately.
- 05-17-2012 — Silver Rank foes have been introduced!
- 04-05-2013 - Lucy Overhauled and Prizes Overhauled. When Encore or Disable is given due to an ill, it does NOT fade if the player switches pokemon. It will last the actions as intended.
- 03-12-2014 - Overhaul in Ills and Lucy Mons. Victories on Battle doors for the Bronze Rank grant +25hp/en and the held item to the winning pokemon.
- 03-15-2014 - Overhaul in Ills and Lucy Mons. Mons added to Silver and Gold Pike. Victories on Silver battle doors net 30hp/en and on gold 35hp/en, as well as the held item.
- Foremost, players will be prompt. Exceeding DQ, to the minute, allows the referee to disqualify you and claim prizes.
- Players will not complain about unfair tactics (e.g. Toxic, use of suicide moves to prevent recovery attempts). Players will understand that the referee is obligated to scratch out every advantage they can muster, and is perfectly allowed to employ "dick moves."
- Players will not mock or insult their referees, or by extension any NPCs that they role-play, in-thread.
- Players will concisely indicate their move sequence (e.g. Night Slash | Psycho Cut | Night Slash) and will clearly indicate their substitutions. Flavor is acceptable and encouraged, but should be kept separate from the order summary.
- Players will accept any rude or mean comments made by Lucy, as her character is as such. The Player is free to respond, but don't go overboard.
- Be ready for all manner of statuses. Most teams will be strongly advantaged against the typical Pike opponent, so the use of statuses like Toxic, Taunt, and Paralysis, timed to carry into the next match, will be employed to bridge the gap. Pokémon with proof against these measures, such as Xatu (Magic Bounce) and Steel-types (immunity to Toxic) will excel in this environment.
- Try to have one mon you can rely on to carry your team through the doors. This lets you have two mons, built to counter-team Lucy, left fresh by the time you approach her.
- Certain non-combat doors spell doom for certain Mons. Anything that knows Explosion is at risk by the Encore door, which can force the victim to use any one move next time they order in battle! Try to avoid getting unavoidable Taunt on support-reliant mons, or unavoidable Encore on mons that have self-KO moves. By the same coin, mons with self-phazing moves like U-Turn make great absorbers for unpleasant things like Taunt, type alterations, Disable, and a number of other things.
- All Lucy Teams have Stealth Rock not for free. Be ready for a lot of switching and don't depend on a single pokemon to defeat one of Lucy's. Rely on you entire team for this ordeal.
- RP moves are allowed and encouraged as long as they aren't ridiculous. The ref will be the judge of your actions so you may ask their opinion before posting.
- When the DQ for the player is exceeded, the ref will give them a 24-48h extension if it is the first time or a 12-24h extension after the second time it happens. The ref will also notify the player ordering them to move. Failure to do so means that the DQ is invalid, regardless the number of days between the last action and the DQ.
- Foremost, referees will be prompt. Exceeding DQ, to the minute, allows the player to seek a subref.
- If a referee can't finish a challenge, it's their job to post the subref request. A simple "sorry guys I can't finish this because X" will do.
- Referees will not mock or insult their players in-thread unless they are playing as Lucy. Lucy can be as rude and dismissive as she pleases, and is permitted to mock the player or address them with scorn. However, Lucy is no excuse to not stay classy.
- Referees will show their calculations and RNG rolls, and will not place them in a hide tag. HP, En, statuses, and other information if desired will be displayed at least in post-round form (pre-round also if any player switches pokemon), and the door number will be kept track of at the top of each round's update.
- Referees will play to their full capacity and give the player a real challenge. Lucy's pokemon have full movepools and good items and the opponent's team will usually be battered after some ills, so you don't have any excuse for bad playing (it doesn't mean you can't lose...but you must play consistently well). Failure to do so will cause your place as a ref to be revaluated.
Referee Tactics
- Every mon that isn't Choiced is equipped with Toxic for free, and it's not there for show. Use of Toxic is not considered degenerate or "a dick move," and is fully endorsed as a method of attrition. Toxic's counter even carries between battles!
- In the vein of status, make sure not to go down without dropping some gifts on the player. If your mon is hopelessly outmatched, try make sure they don't leave happy. After all, the faster your mon gets KO'd, the less each status counter has degenerated. Leaving a mon Taunted, Paralyzed, and Burned is just as fine as leaving it fainted.
- In the vein of ruthlessness, referees are free to interpret orders literally in order to etch out advantages. "Teleport" can be very different from "Teleport (Evasive)". Same way, if the player uses a dubious RP move and doesn't ask you before hand, feel free to make it fail and abuse it.
- Once foes are safely Toxiced, and there's no way for the foe to shed it, then the fun begins! A lot of Pike mons have Protect, Endure, Encore, and Rest for protracting Toxic damage and antagonizing the player. Angry players make more mistakes, after all.
- There are several ways to Toxic Steel-types: Soak, Acid Spray, and so on. Once inflicted, Toxic remains even after the effect that let you put it there wears off!
- Shrewd players will carry Rest on their entire team, to wipe off status prior to engaging Lucy. There are a number of ways to prey on this tactic! Several mons carry Nightmare and Dream Eater to discourage naps, and several other mons can sacrifice themselves to end the match, leaving the player asleep for an action or two against Lucy!
- Each of Lucy's mons is quite capable of sweeping a weakened team single-handedly, especially in higher ranks. Focus on weakening the player on their approach, and then cleaning up with Lucy at the end. If Lucy has to carry the brunt of the work, something has gone wrong.
- When playing Lucy, identify her MVP against the player's team and protect them, only bringing them out when you can ensure a clean sweep. Switch often to keep the player in a bad position—Lucy's vast movepools and three substitutions allow you to keep better control of the match when going first.
- Each of Lucy's Team have pokemon with different typings and one user of Stealth Rock. Use that to your advantage to gain momentum and to stop the player from switching their counter for one of Lucy's pokemon, or punish if they do so often.
Challenge Flow
- Battlers sign up with three mons in a designated challenge thread. Mon order is not important. Players challenge Bronze rank at any time. Players may challenge higher ranks only if they have beaten the rank prior. Players do not assign items. Players select only a single ability.
- A referee picks up the player's challenge, as per other facilities. Only the oldest unclaimed challenge can be accepted by a referee, unless a challenge is made from anyone who never played the pike. If the challenger did not link to an existing challenge thread, one is made for them in the format "Battle Pike [Bronze Rank] - Challenger's Name". Upon reaching Silver or Gold rank, the thread title should be edited to say such, by either the referee who originally made it or a moderator. Players can always challenge a lower rank if desired.
- Actual Pike play begins with this step. The referee posts the player's team in that player's thread.
- The referee RNGs one door of appropriate rank for each of the player's mons, lists the doors publicly, and prompts the player to choose a door.
- The player selects one door. They enter that door with the corresponding mon. The player can manage hold items before entering a door. Consumable Items can only be used in battle.
- The ref rolls RNG for the chosen door. The ratio of boon vs. ill depends on the rank of the challenge: 70:30 in favor of boon on Bronze, 50:50 on Silver, and 70:30 in favor of ill on Gold.
- The ref plays out the encounter, either posting mere results or conducting battle if necessary. Any damage, status, or temporary effects are carried with that mon. That mon enters their next battle the the exact state that they left their previous battle, including ailments such as Taunt, Torment, Soak or Cooldown.
- This cycle of rooms and doors (Steps 4 to 7) continues for six (6) rooms total, before the player fights Pike Queen Lucy in the seventh room.
- If all three of the player's or Lucy's mons are fainted at any given point, the player's Pike challenge ends immediately. The referee posts prizes for the player and himself or herself. To be exact, fighting Lucy to a draw counts as a win for Lucy.
- If the player went all the way and beat the Pike Queen, they can re-challenge immediately. If at any point all three of their Pokémon were KO'd, that player has lost the Battle Pike and cannot re-challenge for 3 days. They earn CC for the room that defeated them, and, in some cases, KOC.
[B]Name:
Challenge Thread (if any):
Rank:
Pokemon:[/B] Name @ Ability
<pokemon profile>
[B]Pokemon:[/B] Name @ Ability
<pokemon profile>
[B]Pokemon:[/B] Name @ Ability
<pokemon profile>
Pike Queen Lucy
Pike Queen Lucy's Pokémon are trained to the extreme—their movepools are complete. She is an extreme challenge for any player, and can be near impossible to beat on higher Ranks without what might be called a charmed run.
Pokemon: 3v3 Singles
DQ: 2 days
Switch: OK
Abilities: ONE
Items: OK (should you acquire any)
Recovers: ∞
Chills: ∞
Substitutions: THREE
Arena: Pike Arena. All necessary components for attacks are provided, as is swimmable water.
Post Order: Pike Queen Lucy gives orders second on the first round.
Bronze Rank Battle:
Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone
Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18
Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Iton Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor
Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18
Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Coil
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Draining Kiss
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gist
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18
Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt
[hide=Pain the Seviper][IMG]http://sprites.pokecheck.org/i/336.gif[/IMG]
Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone
Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18
Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor[/hide][hide=Rage the Gorebyss][IMG]http://sprites.pokecheck.org/i/368.gif[/IMG]
Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18
Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Coil
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Draining Kiss
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool[/hide][hide=Fun the Dunsparce][IMG]http://sprites.pokecheck.org/i/206.gif[/IMG]
Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18
Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt[/hide]
Silver Rank Battle:
RULE: The Ref will choose 3 of those mons after the challenger passes through all doors.
Shuckle ♂ - Chuck
Nature: Brave (Atk: +1, Spe: -15%, -10% evasion)
Type: Rock/Bug
Ability: Sturdy
Item: Mental Herb
Stats:
Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Attacks:
Acid
Acupressure
After You
Ancient Power
Attract
Bide
Bind
Body Slam
Bug Bite
Bulldoze
Captivate
Confide
Constrict
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Encore
Endure
Facade
Final Gambit
Flash
Frustration
Gastro Acid
Guard Split
Gyro Ball
Headbutt
Helping Hand
Hidden Power (Ice)
Infestation
Knock Off
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Sand Tomb
Secret Power
Shell Smash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Sticky Web
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Toxic
Venoshock
Withdraw
Wrap
Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Ability: Contrary
Item: Rare Candy
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)
Height Class: 3
Weight Class: 4
BRT: 19
Attacks:
Aerial Ace
Aqua Tail
Attract
Bind
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Flash
Frenzy Plant
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grass Pledge
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Outrage
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Seed Bomb
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Worry Seed
Wrap
Wring Out
Gyarados ♀ - Snuggums
Nature: Impish (Def: +1, SpA: -1)
Type: Water / Flying
Ability: Intimidate
Item: Gyaradosite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Height Class: 6
Weight Class: 6
BRT: 20
Ability: Intimidate
Stats:
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Height Class: 6
Weight Class: 7
BRT: 25
Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Bounce
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Confide
Crunch
Curse
Dark Pulse
Dive
Double-Edge
Double Team
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Headbutt
Hidden Power (Poison)
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mimic
Natural Gift
Outrage
Payback
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Twister
Uproar
Waterfall
Water Gun
Water Pulse
Whirlpool
Zap Cannon
Dragalge ♀ - Linda
Nature: Quiet (+1SpA, -Spe, -10%evasion)
Type: Poison/Dragon
Ability: Adaptability
Item: Lagging Tail
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Attacks:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Waterfall
Water Gun
Water Pulse
[HIDE=Chuck the Shuckle]
[IMG]http://sprites.pokecheck.org/i/213.gif[/IMG]
Shuckle ♂ - Chuck
Nature: Brave (Atk: +1, Spe: -15%, -10% evasion)
Type: Rock/Bug
Ability: Sturdy
Item: Mental Herb
Stats:
Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Attacks:
Acid
Acupressure
After You
Ancient Power
Attract
Bide
Bind
Body Slam
Bug Bite
Bulldoze
Captivate
Confide
Constrict
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Encore
Endure
Facade
Final Gambit
Flash
Frustration
Gastro Acid
Guard Split
Gyro Ball
Headbutt
Helping Hand
Hidden Power (Ice)
Infestation
Knock Off
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Sand Tomb
Secret Power
Shell Smash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Sticky Web
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Toxic
Venoshock
Withdraw
Wrap
[/hide][HIDE=Bowie the Serperior]
[IMG]http://sprites.pokecheck.org/i/497.gif[/IMG]
Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Ability: Contrary
Item: Rare Candy
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)
Height Class: 3
Weight Class: 4
BRT: 19
Attacks:
Aerial Ace
Aqua Tail
Attract
Bind
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Flash
Frenzy Plant
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grass Pledge
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Outrage
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Seed Bomb
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Worry Seed
Wrap
Wring Out
[/HIDE][HIDE=Snuggums the Gyarados]
[IMG]http://sprites.pokecheck.org/i/130.gif[/IMG]
Gyarados ♀ - Snuggums
Nature: Impish (Def: +1, SpA: -1)
Type: Water / Flying
Ability: Intimidate
Item: Gyaradosite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Height Class: 6
Weight Class: 6
BRT: 20
[hide=Mega Gyarados]
[img]http://www.smogon.com/media/sprites/xy/front/gyarados-mega.png[/img]
Ability: Intimidate
Stats:
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Height Class: 6
Weight Class: 7
BRT: 25
[/hide]
Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Bounce
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Confide
Crunch
Curse
Dark Pulse
Dive
Double-Edge
Double Team
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Headbutt
Hidden Power (Poison)
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mimic
Natural Gift
Outrage
Payback
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Twister
Uproar
Waterfall
Water Gun
Water Pulse
Whirlpool
Zap Cannon
[/HIDE][HIDE=Linda the Dragalge]
[img]http://www.smogon.com/media/sprites/xy/front/dragalge.png[/img]
Dragalge ♀ - Linda
Nature: Quiet (+1SpA, -Spe, -10%evasion)
Type: Poison/Dragon
Ability: Adaptability
Item: Lagging Tail
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Attacks:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Waterfall
Water Gun
Water Pulse
[/HIDE]
[IMG]http://sprites.pokecheck.org/i/213.gif[/IMG]
Shuckle ♂ - Chuck
Nature: Brave (Atk: +1, Spe: -15%, -10% evasion)
Type: Rock/Bug
Ability: Sturdy
Item: Mental Herb
Stats:
Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24
Attacks:
Acid
Acupressure
After You
Ancient Power
Attract
Bide
Bind
Body Slam
Bug Bite
Bulldoze
Captivate
Confide
Constrict
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Encore
Endure
Facade
Final Gambit
Flash
Frustration
Gastro Acid
Guard Split
Gyro Ball
Headbutt
Helping Hand
Hidden Power (Ice)
Infestation
Knock Off
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Sand Tomb
Secret Power
Shell Smash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Sticky Web
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Toxic
Venoshock
Withdraw
Wrap
[/hide][HIDE=Bowie the Serperior]
[IMG]http://sprites.pokecheck.org/i/497.gif[/IMG]
Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Ability: Contrary
Item: Rare Candy
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)
Height Class: 3
Weight Class: 4
BRT: 19
Attacks:
Aerial Ace
Aqua Tail
Attract
Bind
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Flash
Frenzy Plant
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grass Pledge
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Outrage
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Seed Bomb
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Worry Seed
Wrap
Wring Out
[/HIDE][HIDE=Snuggums the Gyarados]
[IMG]http://sprites.pokecheck.org/i/130.gif[/IMG]
Gyarados ♀ - Snuggums
Nature: Impish (Def: +1, SpA: -1)
Type: Water / Flying
Ability: Intimidate
Item: Gyaradosite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Height Class: 6
Weight Class: 6
BRT: 20
[hide=Mega Gyarados]
[img]http://www.smogon.com/media/sprites/xy/front/gyarados-mega.png[/img]
Ability: Intimidate
Stats:
HP: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 81
Height Class: 6
Weight Class: 7
BRT: 25
[/hide]
Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bite
Blizzard
Body Slam
Bounce
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Confide
Crunch
Curse
Dark Pulse
Dive
Double-Edge
Double Team
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Headbutt
Hidden Power (Poison)
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Mimic
Natural Gift
Outrage
Payback
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Twister
Uproar
Waterfall
Water Gun
Water Pulse
Whirlpool
Zap Cannon
[/HIDE][HIDE=Linda the Dragalge]
[img]http://www.smogon.com/media/sprites/xy/front/dragalge.png[/img]
Dragalge ♀ - Linda
Nature: Quiet (+1SpA, -Spe, -10%evasion)
Type: Poison/Dragon
Ability: Adaptability
Item: Lagging Tail
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Attacks:
Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Waterfall
Water Gun
Water Pulse
[/HIDE]
Gold Rank Battle:
RULE: The Ref will choose 3 of those mons after the challenger passes through all doors.
Milotic ♀ - Leivitainn
Nature: Bold (Def: +1, Atk: -1)
Type: Water
Ability: Marvel Scale
Item: Prism Scale
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Height Class: 5
Weight Class: 5
BRT: 20
Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Coil
Confide
Confuse Ray
Disarming Voice
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Endure
Facade
Frustration
Giga Impact
Hail
Haze
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Role Play
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Substitute
Surf
Swagger
Swift
Tickle
Toxic
Twister
Twister
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wrap
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sheer Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 8
BRT: 21
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sand Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 10
BRT: 25
Attacks:
AncientPower
Aqua Tail
Attract
Autotomize
Bide
Bind
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Headbutt
Heavy Slam
Hidden Power [Grass]
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Rage
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Selfdestruct
Sharpen
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Wrap
Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb
Stats:
HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)
Height Class: 6
Weight Class: 6
BRT: 25
Attacks:
Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool
Eelektross - F - Donar
Nature: Quiet (-Spe, +SpA, -10% Evasion)
Type: Electric
Ability: Levitate
Item: Expert Belt
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 42 (-)
Height Class: 4
Weight Class: 4
BRT: 19
Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon
Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50
Height Class: 5
Weight Class: 5
BRT: 19
Attacks:
Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out
[box]
[HIDE=Leivitainn the Milotic]
[IMG]http://sprites.pokecheck.org/i/350.gif[/IMG]
Milotic ♀ - Leivitainn
Nature: Bold (Def: +1, Atk: -1)
Type: Water
Ability: Marvel Scale
Item: Prism Scale
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Height Class: 5
Weight Class: 5
BRT: 20
Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Captivate
Confide
Confuse Ray
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Endure
Facade
Frustration
Giga Impact
Hail
Haze
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Role Play
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Substitute
Surf
Swagger
Swift
Tickle
Toxic
Twister
Twister
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wrap
[/hide][HIDE=Jormungandr the Steelix]
[IMG]http://sprites.pokecheck.org/i/208.gif[/IMG]
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sheer Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 8
BRT: 21
[hide=Mega Stats]
[IMG]http://play.pokemonshowdown.com/sprites/bw/steelix-mega.png[/IMG]
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sand Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 10
BRT: 25[/hide]
Attacks:
AncientPower
Aqua Tail
Attract
Autotomize
Bide
Bind
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Headbutt
Heavy Slam
Hidden Power [Grass]
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Rage
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Selfdestruct
Sharpen
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Wrap
[/hide][HIDE=Lindwyrm the Rayquaza]
[IMG]http://sprites.pokecheck.org/i/384.gif[/IMG] - I don't know Dragon Ascent. Don't ask for it.
Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb
Stats:
HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)
Height Class: 6
Weight Class: 6
BRT: 25
Attacks:
Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool
[/hide][HIDE=Donar the Eelektross]
[img]http://sprites.pokecheck.org/i/604.gif[/img]
Eelektross - F - Donar
Nature: Quiet (-Spe, +SpA, -10% Evasion)
Type: Electric
Ability: Levitate
Item: Expert Belt
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 42 (-)
Height Class: 4
Weight Class: 4
BRT: 19
Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon
[/hide][HIDE=Dis the Malaconda]
[img]http://cap.smogon.com/Sprites/frontnormal-mmalaconda.png[/img]
Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50
Height Class: 5
Weight Class: 5
BRT: 19
Attacks:
Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out
[/hide]
[/box]
[HIDE=Leivitainn the Milotic]
[IMG]http://sprites.pokecheck.org/i/350.gif[/IMG]
Milotic ♀ - Leivitainn
Nature: Bold (Def: +1, Atk: -1)
Type: Water
Ability: Marvel Scale
Item: Prism Scale
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Height Class: 5
Weight Class: 5
BRT: 20
Attacks:
Aqua Ring
Aqua Tail
Attract
Avalanche
Blizzard
Body Slam
Brine
Bulldoze
Captivate
Captivate
Confide
Confuse Ray
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Endure
Facade
Frustration
Giga Impact
Hail
Haze
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Iron Head
Iron Tail
Light Screen
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Natural Gift
Protect
Psych Up
Rain Dance
Recover
Refresh
Rest
Return
Role Play
Round
Safeguard
Scald
Secret Power
Sleep Talk
Snore
Substitute
Surf
Swagger
Swift
Tickle
Toxic
Twister
Twister
Water Gun
Water Pulse
Water Sport
Waterfall
Whirlpool
Wrap
[/hide][HIDE=Jormungandr the Steelix]
[IMG]http://sprites.pokecheck.org/i/208.gif[/IMG]
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sheer Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 3
Def: Rank 9
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 8
BRT: 21
[hide=Mega Stats]
[IMG]http://play.pokemonshowdown.com/sprites/bw/steelix-mega.png[/IMG]
Steelix ♀ - Jormungandr
Nature: Careful (SpD: +1, SpA: -1)
Type: Steel / Ground
Ability: Sand Force
Item: Steelixite
Stats:
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 30
Height Class: 7
Weight Class: 10
BRT: 25[/hide]
Attacks:
AncientPower
Aqua Tail
Attract
Autotomize
Bide
Bind
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Curse
Cut
Dark Pulse
Defense Curl
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
DragonBreath
Earth Power
Earthquake
Endure
Explosion
Facade
Fire Fang
Fissure
Flail
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Harden
Headbutt
Heavy Slam
Hidden Power [Grass]
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nature Power
Payback
Protect
Psych Up
Rage
Rage
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Selfdestruct
Sharpen
Skull Bash
Slam
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Wrap
[/hide][HIDE=Lindwyrm the Rayquaza]
[IMG]http://sprites.pokecheck.org/i/384.gif[/IMG] - I don't know Dragon Ascent. Don't ask for it.
Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb
Stats:
HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)
Height Class: 6
Weight Class: 6
BRT: 25
Attacks:
Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool
[/hide][HIDE=Donar the Eelektross]
[img]http://sprites.pokecheck.org/i/604.gif[/img]
Eelektross - F - Donar
Nature: Quiet (-Spe, +SpA, -10% Evasion)
Type: Electric
Ability: Levitate
Item: Expert Belt
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 42 (-)
Height Class: 4
Weight Class: 4
BRT: 19
Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon
[/hide][HIDE=Dis the Malaconda]
[img]http://cap.smogon.com/Sprites/frontnormal-mmalaconda.png[/img]
Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50
Height Class: 5
Weight Class: 5
BRT: 19
Attacks:
Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out
[/hide]
[/box]
Rewards
For Players:
Bronze Rank:
- Standard Prizes for the battles (Lucy and for Ill Battles)
- 15KOC to be divided amongst pokemon that reached the final battle for beating Lucy.
Silver Rank:
- 1CC and 1KOC for Ill on a battle room. Additional 2KOC if won.
- 0.5 CC for other rooms and boons on battle rooms. Rounded down in the end.
- 1CC and 3KOC to distribute freely among the Pokémon that reached the final battle for each pokemon Lucy sends out
- 3KOC per mon KO'd versus Lucy (only for the mon that did the final blow)
- 20KOC to be divided amongst pokemon that reached the final battle for beating Lucy.
Gold Rank:
- 1CC and 2KOC for Ill on a battle room. Additional 2KOC if won.
- 0.5 CC for other rooms and boons on battle rooms. Rounded down in the end.
- 1CC and 3KOC to distribute freely among the Pokémon that reached the final battle for each pokemon Lucy sends out
- 4KOC per mon KO'd versus Lucy (only for the mon that did the final blow)
- 30 KOC for beating Lucy.
- Grand Prize: One of Lucy's mons (except for Rayquaza) fully evolved (but 0AC) with 50KOC to invest on it. Regardless of how many times you beat Gold Pike, you can only claim this ONCE. Also please no renames :).
In case of a DQ: The player gets nothing.
Pike items are NOT retained.
For refs:
3 UC (Baseline)
3 UC per battle room (follow standard 1vs1 UC award rules) .
0.5 UC for other rooms (Rounded down).
10 UC for Lucy on any rank (follow standard 3vs3 UC award rules).
In case of subreffing: If the subreffing was the result of a DQ, the subref gets full counters. If not the subreffed referee gets only the counters for previous doors. The Subreffing Referee gets the Baseline + current and following doors. Lucy's Battle will be divided using the normal rules for a 3vs3 battle, if the subreffed referee gets that far.
Approved Active Referees
Gold
Its_A_Random
Frosty
Silver
Texas Cloverleaf
Matezoide
Bronze
Jayelt413
ZhengTann
Gale Wing Srock
Fort Colorcastle
Ooraloo
Exclaimer
NOTE: Gold Refs may take Gold, Silver and Bronze challenges, Silver Refs may take Silver and Bronze Challenges and Bronze Refs may take only Bronze Challenges. Also, a Bronze Ref will become a Silver Ref (and then a Gold Ref) once experienced enough with Pike Challenges or if sucessful on Gym Battles.
NOTE 2: I don't know where to put this so I will put this here: priority for queue is First Timer->Subref->Other people. And inside each category it is gold->silver->bronze.
Last edited by a moderator: