The Battle Subway — Challenge Thread [READ POST #653]

Mowtom

I'm truly still meta, enjoy this acronym!
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Challenging Single Train, no thread or streak.


Reuniclus [Bubble] (F)

Mowtom found Bubble while traveling in the Unova region. Her mother belonged to Catlin of the Elite Four, but Bubble wanted to see the world. She did inherit one thing from her mother's trainer, however. Bubble enjoys battling, but she can have trouble staying awake, even during a battle.

Types: Psychic
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Overcoat / Magic Guard / Regenerator (Unlocked)
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
  • This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
  • When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Nature: Modest (+Special Attack, -Attack)

Stats:
HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 30
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 2
AC: 5/5

Attacks (35/78):

Physical
Endeavor
Explosion
Knock Off
Rollout

Special
Energy Ball
Flash Cannon
Focus Blast
Hidden Power (Fire)
Night Shade
Psychic
Psyshock
Psywave
Signal Beam
Shadow Ball
Thunder

Status
Acid Armor
Charm
Confuse Ray
Double Team
Flash
Gravity
Heal Block
Helping Hand
Imprison
Light Screen
Magic Coat
Pain Split
Protect
Recover
Reflect
Snatch
Telekinesis
Trick
Trick Room
Wonder Room

Infernape [George] (M)

Mowtom found George after the latter had fallen out of a Tropius in an attempt to steal some bananas. He rushed him to the Pokemon Center, which happened to have a supply of both bananas and bandages for George. George was so thankful to Mowtom that he agreed to travel with him.

Types: Fire / Fighting
  • Fire STAB; immune to burn status. Brighten Command.
  • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
    Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Blaze / Iron Fist (Unlocked)
  • When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Nature: Naughty (+Attack, -Special Defense)

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
AC: 5/5

Attacks (34/102):

Physical
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Close Combat
Dig
Facade
Fake Out
Feint
Fire Punch
Flame Wheel
Flare Blitz
Focus Punch
Fury Swipes
Mach Punch
Power-Up Punch
Scratch
Thunder Punch
U-turn

Special
Ember
Flamethrower
Solar Beam

Status
Double Team
Endure
Focus Energy
Leer
Nasty Plot
Protect
Quick Guard
Slack Off
Stealth Rock
Sunny Day
Taunt
Torment

Escavalier [Kent] (M)

Kent began his life as a younger brother to Shelby, a worm who lives in a viola. However, Kent was forced to leave his brother, never to return. After experiencing significant physical changes (and possibly a trip through a time machine), he found Mowtom, and the two bonded quite well.

Types: Bug / Steel
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Swarm / Shell Armor / Overcoat (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
  • This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (32/57):

Physical
Aerial Ace
Counter
Double-Edge
Drill Run
False Swipe
Feint Attack
Fell Stinger
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Iron Head
Knock Off
Megahorn
Peck
Poison Jab
Pursuit
Reversal
Slash
X-Scissor

Special
Bug Buzz
Infestation

Status
Endure
Iron Defense
Leer
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Swords Dance
Toxic


QUEUE:
Mowtom (S) (First time)
P7X2 (D)
waterwiener (S)
SubwayK (D)
Lad (D)
Geojohn (D)
Gale Wing Srock (D)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Throwing this up for a subref. Sorry Frosty but you deserve better than someone that has no drive to referee a subway anymore... :|

I also forfeit any counters gained. Somebody just take it lol.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
For those of you that have not been on IRC and/or read the latest channel topic, the Battle Subway is basically going into "administration" and we are looking for a new leader. Please contact user Dogfish44 if you are interested. If we cannot find someone to take over the Subway soon enough then this RP may be shut down.

Activity here has been notoriously depressing with inactive leadership and with little to differentiate itself from other RP's, there will be an overhaul required if we want to feasibly keep this "legacy RP" running (and generate activity). :|

dogfish did agree to this iirc
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Update:

We're moving Subway to Leethoof's control, which will entail us creating a new thread on the principle that this thread is getting old - and Leet can't edit this thread. If Engineer Pikachu could send me and Leethoof any updated he had already worked on I'd be much obliged.

Ongoing runs (Including runs that have started and are in need of a subref) are to be immediately ended, providing rewards as appropriate.

Runs that have yet to start are cancelled and removed from the queue.

Stay tuned for Subway MK II!
 

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