Facility The Conquering Northern King (2023) - Cityscapes & Ayush

December 2023 - The Conquering Northern King

An image of Calyrex riding on Glastrier, charging at the viewer with an icicle.


The Conquering Northern King! (2023)

It turns out your rewards from your little trip to Stanislas Town were more substantial than expected. Substantial enough to get you a trip up north to blow off some steam after this... interesting turn of events. Your destination: a nice hotel located pretty much in the middle of nowhere. The flyer describes something quite cozy and postcard-like, and you can't wait until you arrive! Every town you've passed by so far has had pretty decorations all over, really making you feel the Christmas cheer. And that's something even the strange chatter of your bus neighbors about some old rumor or another couldn't dispel, no siree!

***
Base Facility: The Raid Frontier

Format Changes:
Starting from default Raid Frontier rules, this Event has following changes:
  • This Event is Level 2.
  • Two players will challenge the Event as a team. Each player will bring two Pokemon, for a total of four.
  • The default Substitution limit is 2. (Supporters still have 4.)
  • One player may have a Protector and an Aggressor. Their teammate may have a Supporter and an Aggressor.
  • Opponents' actions that target an Aggressor will select a present Aggressor at random.
  • No Pokemon may be assigned Vocations. Instead, each team has a Wishlist.
  • The referee is paid 15 :amulet coin:RC and 18 :tea:JC, due to the Raid's length.

Wishlist Mechanics:
When signing up, select option A, B, C, or D for Wave 2, and then select a different one of those options for Wave 3.

The Wishlist is a list of vocations for the Raiders to assign. It begins empty, but clearing waves can add to it. When Wave 4 begins, all vocations on the Wishlist are automatically assigned to the appropriate Raiders. More details can be found with the Wave Information.

Initial Field:
1x :calyrex-ice:The Northern King (★)
1x :abomasnow: Abomasnow, :delibird: Delibird

Opponents
Opponents are divided into Waves, but the raid is one continuous battle. The raid starts in Wave 1.

At the end of each round, if the raid has no Pokemon in play: Start a new Raid Phase.

The raid doesn't lose for having no Pokemon in play.

At the start of each Raid Phase:
  • The power of festivals discards Fainting and all Major Status from the two raiders with the lowest HP (random among ties) and heals 50 HP and 25 Energy to them.
  • Increment the current Wave by one (1).
    • If the Wave is now two (2) or three (3): The wave becomes the option that was selected in the signup post.
    • If the Wave is now five or more (5+): The players win the battle. Otherwise, send out each Pokemon listed as a member of that Wave.
  • If the Wave has any Arena Effects, those will be active during that Wave.
  • Optionally, paste the Wave's flavor into the reffing post.
Wave 1: The First Frigid Fight!
As the first stars of the evening begin to twinkle in the sky, you find yourself in a quaint, snow-covered village, where the festive spirit is as palpable as the crisp winter air. The villagers, bustling with holiday cheer, are oblivious to the shadow that looms over their joyous preparations.

Without warning, a chill runs down your spine, far colder than the winter's touch. A daunting figure, known in whispered tales as the Northern King, descends upon the village. Accompanied by frosty minions, the Northern King begins its icy rampage, targeting the heart of the village's joy – the carefully wrapped gifts, each a symbol of the season's warmth and generosity.

You watch, heart sinking, as the Northern King and its cohorts whisk away the gifts, leaving a trail of frost and despair. The villagers, their spirits dampened, turn their hopeful eyes to you. It's clear: you must act.

:sv/calyrex-ice:
The Northern King (Calyrex-Ice)

Typing: Psychic/Ice
Abilities: As One
Fusion of Calyrex and Glastrier, using the Reins of Unity.

HP: 612
Attack: 12
Defen.: 11
Sp.Atk: 6
Sp.Def: 9
Speed: 50
Size: 2
Weight: 1

Order Behavior
Rand
Rand​
PR​
Glacial Lance
Frustration
Return​
Icicle Crash
Zen Headbutt​
:sv/abomasnow:
Abomasnow

Typing:
Grass/Ice
Abilities: Snow Warning

HP: 121
Attack: 7
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 4
Weight: 5

Order Behavior
Rand {1}
Rand {2}​
PR​
Aurora Veil
Blizzard
Icy Wind​
Leech Seed
Wood Hammer
Worry Seed​
{1} Skip if Aurora Veil is present for Abomasnow's team.
{2} Skip if Aurora Veil is not present for Abomasnow's team.
:sv/delibird:
Delibird

Typing:
Ice/Flying
Abilities: Vital Spirit, Hustle

HP: 121
Attack: 4
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2

Order Behavior
Rand {1}
Rand {2}​
PR​
Snowscape
Present​
Blizzard
Fake Out
Sky Attack​
{1} Skip if Snow is present on the battlefield.
{2} Skip if Snow is not present on the battlefield.
Waves 2 and 3: Introduction
The Northern King, in its cunning, has entrusted the stolen treasures to various guardians. Each group, unique in their strengths and abilities, fiercely protects these gifts in distant, hidden corners of the land.

Wave 2 or 3, Option A: The Moths of Seasons Past, Present, and Future!
:sv/slither wing:
Slither Wing

Typing:
Bug/Fighting
Abilities: Protosynthesis

HP: 150
Attack: 10
Defen.: 6
Sp.Atk: 6
Sp.Def: 8
Speed: 81
Size: 6
Weight: 4

Order Behavior
RandAG
First Impression
Low Sweep
Lunge
Skitter Smack​
:sv/volcarona:
Volcarona

Typing:
Bug/Fire
Abilities: Flame Body

HP: 150
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 100
Size: 3
Weight: 3

Order Behavior
RandSU
Fiery Dance
Bug Buzz
Fire Blast
Quiver Dance​
:sv/iron moth:
Iron Moth

Typing:
Fire/Poison
Abilities: Quark Drive

HP: 150
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 110
Size: 2
Weight: 3

Order Behavior
RandPR
Fiery Dance
Acid Spray
Fire Blast
Toxic​
Recover the Incindiary Stone
When this wave is defeated: Add the Flame Bombardier vocation to the Raiders' Wishlist.​

:flame-orb:Flame Bombardier
On hit, if the defender is a Minion: All other Minions lose 12 HP.​

Wave 2 or 3, Option B: The Merry Mascots!
:sv/clefable:
Clefable

Typing:
Fairy
Abilities: Cute Charm, Magic Guard

HP: 225
Attack: 5
Defen.: 5
Sp.Atk: 7
Sp.Def: 7
Speed: 60
Size: 3
Weight: 3

Order Behavior
Rand
SU
Rand
Present
Draining Kiss
Lovely Kiss
Sweet Kiss​
Flamethrower
Ice Beam
Moonblast​
:sv/raichu:
Raichu

Typing:
Electric
Abilities: Static

HP: 225
Attack: 7
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 110
Size: 2
Weight: 3

Order Behavior
Rand
PR
Rand
Present
Nuzzle
Thunder Shock
Thunder Wave​
Focus Blast
Grass Knot
Thunderbolt​
Recover the Rare Herbs
When this wave is defeated: Add the Gift of Fortitude vocation to the Raiders' Wishlist.​

:revival-herb:Gift of Fortitude
Opponents cannot create conditions on the user.​

Wave 2 or 3, Option C: The Royal Recruits!
:sv/tsareena:
Tsareena

Typing:
Grass
Abilities: Leaf Guard, Queenly Majesty

HP: 225
Attack: 9
Defen.: 7
Sp.Atk: 4
Sp.Def: 7
Speed: 72
Size: 2
Weight: 2

Order Behavior
Rand
AG​
Rand​
Trop Kick
High Jump Kick
Knock Off
Power Whip​
Rapid Spin​
:sv/kingambit:
Kingambit

Typing:
Dark/Steel
Abilities: Defiant, Supreme Overlord

HP: 225
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5

Order Behavior
Rand
AG
Rand
Kowtow Cleave
Iron Head
Knock Off
Sucker Punch​
Metal Burst​
Recover the Royal Aegis
When this wave is defeated: Add the Royal Guard vocation to the Raiders' Wishlist.​

:rusted-shield:Royal Guard
While an opponent's action is targeting three or more raiders: remove all but two targets, at random from among raiders other than the user, from the targeting scope of that action.​

Wave 2 or 3, Option D: The Charging Cavaliers!
:sv/gogoat:
Gogoat

Typing:
Grass
Abilities: Sap Sipper

HP: 150
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 68
Size: 4
Weight: 4

Order Behavior
Rand
PR​
High Horsepower
Horn Leech
Leech Seed
Worry Seed​
:sv/mudsdale:
Mudsdale

Typing:
Ground
Abilities: Own Tempo, Stamina

HP: 150
Attack: 9
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 35
Size: 4
Weight: 11

Order Behavior
Rand
AG​
High Horsepower
Close Combat
Heavy Slam
Mega Kick​
:sv/wyrdeer:
Wyrdeer

Typing:
Normal/Psychic
Abilities: Intimidate, Frisk

HP: 150
Attack: 8
Defen.: 5
Sp.Atk: 8
Sp.Def: 6
Speed: 65
Size: 4
Weight: 4

Order Behavior
Rand
SU​
High Horsepower
Magic Room
Psyshield Bash
Wonder Room​
Recover the Harrowing Cape
When this wave is defeated: Add the Harvest Remembrance vocation to the Raider's Wishlist.​

:reaper-cloth:Harvest Remembrance
The Northern King has additional weaknesses to Ghost and to Dark.​

Wave 4: The Northern King's Nightmarish Noel Return!
As you return to the village, the Northern King reappears, more formidable than ever, flanked by new, daunting guardians. But this time, you are not alone. The village stands with you, their belief in the spirit of the season empowering you. With the gifts you've reclaimed now aiding in your battle, you confront the Northern King in a final, epic showdown.
:sv/calyrex-ice:
The Northern King (Calyrex-Ice)

Typing: Psychic/Ice
Abilities: As One
Fusion of Calyrex and Glastrier, using the Reins of Unity.

HP: 919
Attack: 12
Defen.: 11
Sp.Atk: 6
Sp.Def: 9
Speed: 50
Size: 4
Weight: 11

Order Behavior
Rand
PR, Round 2+​
Rand, Round 2+
Rand, Once​
Glacial Lance
Icicle Crash
Zen Headbutt
Solar Blade​
High Horsepower
Megahorn
Body Press​
Future Sight
Life Dew
Trick Room*​
* If Trick Room is present, this move cannot be rolled.
:sv/caribolt:
Caribolt

Typing:
Grass/Electric
Abilities: Overgrow, Galvanize

HP: 122
Attack: 8
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 106
Size: 4
Weight: 5

Order Behavior
Rand, Round 2+​
Rand​
AG​
Z-Celebrate​
Boomburst
Electrify
Leaf Storm
Zap Cannon​
:sv/coalossal:
Coalossal

Typing:
Rock/Fire
Abilities: Steam Engine, Flame Body

HP: 122
Attack: 6
Defen.: 9
Sp.Atk: 6
Sp.Def: 7
Speed: 30
Size: 5
Weight: 7

Order Behavior
Rand
PR​
Rand, if HP <=25%​
Tar Shot
Heat Wave
Incinerate
Rock Slide​
Explosion​
:sv/grimmsnarl:
Grimmsnarl

Typing:
Dark/Fairy
Abilities: Prankster, Frisk

HP: 122
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 3
Weight: 4

Order Behavior
Rand
SU​
Rand, Round 2+​
Snarl
Taunt
Encore
Fake Out​
Spirit Break​
Happy Holidays
At the start of this wave: Assign all vocations from the Raiders' Wishlist as follows:​
● Protector: :rusted-shield:Royal Guard
● Supporter: :revival-herb:Gift of Fortitude
● First Aggressor: :reaper-cloth:Harvest Remembrance
● Second Aggressor: :flame-orb:Flame Bombardier
(The Aggressor who entered play first is the First Aggressor, and the remaining Aggressor is the Second Aggressor.)

The King's Workshop
The Northern King and Minions are unaffected by attacks from their allies.​
==================================
Wave 1: The First Frigid Fight!
As the first stars of the evening begin to twinkle in the sky, you find yourself in a quaint, snow-covered village, where the festive spirit is as palpable as the crisp winter air. The villagers, bustling with holiday cheer, are oblivious to the shadow that looms over their joyous preparations.

Without warning, a chill runs down your spine, far colder than the winter's touch. A daunting figure, known in whispered tales as the Northern King, descends upon the village. Accompanied by frosty minions, the Northern King begins its icy rampage, targeting the heart of the village's joy – the carefully wrapped gifts, each a symbol of the season's warmth and generosity.

You watch, heart sinking, as the Northern King and its cohorts whisk away the gifts, leaving a trail of frost and despair. The villagers, their spirits dampened, turn their hopeful eyes to you. It's clear: you must act.

:sv/calyrex-ice:
The Northern King (Calyrex-Ice)

Typing: Psychic/Ice
Abilities: As One
Fusion of Calyrex and Glastrier, using the Reins of Unity.

HP: 612
Attack: 12
Defen.: 11
Sp.Atk: 6
Sp.Def: 9
Speed: 50
Size: 2
Weight: 1

Order Behavior
Rand
Rand​
PR​
Glacial Lance
Frustration
Return​
Icicle Crash
Zen Headbutt​
:sv/abomasnow:
Abomasnow

Typing:
Grass/Ice
Abilities: Snow Warning

HP: 121
Attack: 7
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 4
Weight: 5

Order Behavior
Rand {1}
Rand {2}​
PR​
Aurora Veil
Blizzard
Icy Wind​
Leech Seed
Wood Hammer
Worry Seed​
{1} Skip if Aurora Veil is present for Abomasnow's team.
{2} Skip if Aurora Veil is not present for Abomasnow's team.
:sv/delibird:
Delibird

Typing:
Ice/Flying
Abilities: Vital Spirit, Hustle

HP: 121
Attack: 4
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2

Order Behavior
Rand {1}
Rand {2}​
PR​
Snowscape
Present​
Blizzard
Fake Out
Sky Attack​
{1} Skip if Snow is present on the battlefield.
{2} Skip if Snow is not present on the battlefield.
==================================
Waves Chosen:
Wave 2:
A
Wave 3: C

Team Cityscapes:
Backpack:
:choice specs: Choice Specs
:leftovers: Leftovers

Protector:
centiskorch.png

Centiskorch (F) **Sonora

Level: 2
EXP: 0 / 10

Type: Fire/Bug

Abilities: Flash Fire, White Smoke, Flame Body
Flash Fire - Get Heat markers when targeted by Fire-type attack or when Fire-type attack used, immune to Fire and burn, Heat markers boost Fire-type attack power and dissipate when this Pokemon leaves play.
White Smoke - Other Pokemon can't lower this Pokemon's stat stages.
Flame Body - When this Pokemon is hit with a contact attack, chance to burn attacker.

HP: 95
Atk: 8
Def: 5
SpA: 7
SpD: 7
Spe: 65
Size: 3
Weight: 5
Hardy Nature

Moves:
[Level 0]
Bug Bite
Bug Buzz
Crunch
Facade
Fire Fang
Flamethrower
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Fang
Will-O-Wisp
X-Scissor

[Level 1]
Bite
Brutal Swing
Defense Curl
Ember
Fire Spin
Flame Wheel
Slam
Smokescreen
Sunny Day
Wrap

[Level 2]
Fire Blast
Flare Blitz
Heat Wave
Inferno
Power Whip
Solar Beam
Venoshock
Aggressor:
heatran.png

Heatran (F) **Remina

Level: 2
EXP: 0 / 10

Type: Fire/Steel

Abilities: Flash Fire, Flame Body
Flash Fire - Get Heat markers when targeted by Fire-type attack or when Fire-type attack used, immune to Fire and burn, Heat markers boost Fire-type attack power and dissipate when this Pokemon leaves play.
Flame Body - When this Pokemon is hit with a contact attack, chance to burn attacker.

HP: 95
Atk: 7
Def: 8
SpA: 9
SpD: 8
Spe: 77
Size: 4
Weight: 8
Serious Nature

Moves:
[Level 0]
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp

[Level 1]
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt

[Level 2]
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (sig.)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down

Team Ayush:

Backpack:
:choice specs: Choice Specs x1
:quick claw: Quick Claw x1

Wave Choices:
Wave 2: A
Wave 3: C

Supporter:
arcanine-hisui.png

Barkanine (Arcanine-Hisui)
Level: 1 | EXP: 0 / 10

Types: Fire / Rock
Abilities: Intimidate / Flash Fire / Rock Head (Locked)
Nature: Docile

Stats:
HP: 95
Atk: 8
Def: 6
SpA: 7
SpD: 6
Spe: 90

Size Class: 4
Weight Class: 5

Moves:

Level 0:
Aerial Ace
Crunch
Dragon Pulse
Facade
Fire Fang
Flamethrower
Hyper Voice
Iron Head
Leer
Power Gem
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Sleep Talk
Smart Strike
Substitute
Thunder Fang
Wild Charge
Will-O-Wisp

Level 1:
Agility
Bite
Double Kick
Ember
Fire Spin
Flame Wheel
Helping Hand
Howl
Morning Sun
Rock Throw
Sandstorm
Scary Face
Stealth Rock
Sunny Day
Aggressor:
chandelure.png

Frightlight (Chandelure)
Level: 1 | EXP: 0 / 10

Types: Ghost / Fire
Abilities: Flash Fire / Flame Body / Infiltrator (Locked)
Nature: Docile

Stats:
HP: 85
Atk: 4
Def: 7
SpA: 10
SpD: 7
Spe: 80

Size Class: 2
Weight Class: 3

Moves:

Level 0:
Astonish
Calm Mind
Dark Pulse
Energy Ball
Facade
Flamethrower
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Will-O-Wisp

Level 1:
Acid
Acid Armor
Captivate
Confide
Confuse Ray
Curse
Double Team
Ember
Fire Spin
Flash
Haze
Incinerate
Night Shade
Pain Split
Safeguard
Shock Wave
Smog
Sunny Day
Swagger
Taunt
Trick

Turn order:
cityscapes and AyushKr_PKMN order
The Northern King's Entourage order
Maxim refs
 
:sv/arcanine-hisui: :quick claw:
Arcanine-Hisui :arcanine-hisui: holding Quick Claw :quick claw:!!

Sunny Day


:sv/chandelure: :choice specs:
Chandelure :chandelure: holding Choice Specs :choice specs:!!

Flamethrower (Delibird)
 
Last edited:
BCal [2d2]=2,2
BSnow [1d2]=2 [1d3]=1
BBird [1d3]=2
Targets [3d4]=1,3,2

:Calyrex-Ice: Northern King: Glacial Lance (Centiskorch)~Return (Arcanine)~Zen Headbutt (PR)
:Abomasnow: Abomasnow: Icy Wind (Raiders)~Leech Seed (PR)
:Delibird: Delibird: Present (Heatran)~Fake Out (PR)
 
Defenders of the Village:
:Centiskorch:
95/100
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Other: None

:Heatran:
95/100
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Other: None

:Arcanine Hisui:
95/100
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Other: None

:Chandelure:
85/100
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
612
12/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: None

:Abomasnow:
121
7/6/7/6/60
S/W: 4/5
Abilities: Snow Warning
Other: None

:Delibird:
121
4/4/5/4/75
S/W: 1/2
Abilities: Vital Spirit, Hustle
Other: None
------------------------------------
Field: None
================================
Round 1:

Dice Used:
d24 for Critical Hits
d100 for Effect and Accuracy Checks
Other Dice as defined
----------------------
Snow Warning
[Snow 4R]

Intimidate
[-1 Attack NKE 6t]

Delibird Fake Out Centiskorch
C: [1=Yes]=17
Flame Body: [30>= Burn]=9
D: [4+4-5]-3=~1
[1 D Centi] [Deli Burned]

Arcanine Sunny Day
[Snow Discarded] [Sun 5R] [10 E Arc]

Chandelure Flamethrower Delibird
C: [1=Yes]=14
E: [10>= Yes]=94=No
D: [9+3+3+15-4]*1.5*3=117
[117 D Deli] [7 E Chand]
Flash Fire: [+1 FF Counter Defenders]

Heatran Flamethrower Abomasnow
C: [1=Yes]=5
E: [10>= Yes]=38
D: [9+3+3+1+14-6]*2*3=144
[144 D Aboma] [7 E Heat]
Flash Fire: [+1 FF Counter Defenders]
Abomasnow fainted!

Delibird Present
Eff: [1d4; Top to Bottom]=4=Heal
Heatran's HP was full

Centiskorch flinched

NK Glacial Lance Centiskorch
C: [1=yes]=19
D: [12+3+12-5]*0.75-3=14
[14 D Centi]

NK Return Arcanine
C: [1=Yes]=16
D: [10+12-6]*0.75-3=9
[9 D Arc]

NK Zen Headbutt Centiskorch
C: [1=Yes]=21
D: [8+3+12-5]-3=15
[15 D Centi]

Burn: [2 D Deli]
Leftovers: [+2 HP Centi]

Total
Centiskorch: 28 Damage, 2 FF Counters
Heatran: 7 Energy, 2 FF Counters
Arcanine: 9 Damage, 10 Energy, 2 FF counters
Chandelure: 7 Energy, 2 FF Counters
Calyrex: None
Abomasnow: FAINTED [144 Damage]
Delibird: 119 Damage
================================
Defenders of the Village:
:Centiskorch:
67/100
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 2
Other: None

:Heatran:
95/93
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 2
Other: None

:Arcanine Hisui:
86/90
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 2
Other: None

:Chandelure:
85/93
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 2
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
612
12/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: None

:Abomasnow:
KO
7/6/7/6/60
S/W: 4/5
Abilities: Snow Warning
Other: None

:Delibird:
3
4/4/5/4/75
S/W: 1/2
Abilities: Vital Spirit, Hustle
Other: Faked
------------------------------------
Field: Sun (4R)
================================
Turn order:
cityscapes and AyushKr_PKMN order
Northern King's Entourage order
Maxim refs
 
Last edited:
BCal: [2d2]=1,2
BDeli: [1d3]=3
Targets: [2d4]=3,4

:Calyrex-Ice: Northern King: Glacial Lance (Arcanine)~Frustration (Chandelure)~Zen Headbutt (PR)
:Delibird: Delibird: Snowscape~Sky Attack (PR)

===========================
Defenders of the Village:
:Centiskorch:
67/100
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 2
Other: None

:Heatran:
95/93
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 2
Other: None

:Arcanine Hisui:
86/90
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 2
Other: None

:Chandelure:
85/93
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 2
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
612
12/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: None

:Abomasnow:
KO
7/6/7/6/60
S/W: 4/5
Abilities: Snow Warning
Other: None

:Delibird:
3
4/4/5/4/75
S/W: 1/2
Abilities: Vital Spirit, Hustle
Other: Faked
------------------------------------
Field: Sun (4R)
================================
Round 2:

Delibird Charging Sky Attack

Arcanine Flamethrower Delibird
C: Doesn't Matter
E: Doesn't Matter
D: More than 3 Damage
[More than 3 D Delibird] [7 E Arc] [+1 FF Counter Defenders]
Delibird Roasted

Chandelure Flamethrower NK
C: [1=yes]=8
E: [10>= Yes]=82
D: [9+3+3+3+15-9]*1.5*3=108
[108 D NK] [7 E Chan] [+1 FF Counter Defenders]

Heatran Flamethrower NK
C: [1=Yes]=14
E: [10>= Yes]=84
D: [9+3+3+4+14-9]*1.5*3=108
[108 D NK} [7 E Heat] [+1 FF Counter Defenders]

Centiskorch Ember Heatran
Absorbed by Flash Fire
[+1 FF Counter Heatran] [+1 FF Counter Defenders] [3 E Centi]

NK Glacial Lance Arcanine
C: [1=Yes]=12
D: [12+3+12-6]*0.75=16
[16 D Arc]

NK Frustration Chandelure
Immune

NK Zen Headbutt Centiskorch
C: [1=Yes]=17
Flame Body: [30>= Yes]=9
D: [8+3+12-5]*0.75=18
[18 D Centi] [NK Burned]

Burn: [2 D NK}
Leftovers: [+2 HP Centi]

Total
Centiskorch: 16 Damage, 3 Energy, +4 FF Counters
Heatran: 7 Energy, +5 FF Counters
Arcanine: 16 Damage, 7 Energy, +4 FF counters
Chandelure: 7 Energy, +4 FF Counters
Calyrex: 218 Damage, Burned
Delibird: FAINTED [More than 3 Damage]
===========================
Defenders of the Village:
:Centiskorch:
51/97
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 6
Other: None

:Heatran:
95/86
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 7
Other: None

:Arcanine Hisui:
70/83
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 6
Other: None

:Chandelure:
85/86
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 6
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
394
[6]/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: Burned

:Abomasnow:
KO
7/6/7/6/60
S/W: 4/5
Abilities: Snow Warning
Other: None

:Delibird:
KO
4/4/5/4/75
S/W: 1/2
Abilities: Vital Spirit, Hustle
Other: Faked
------------------------------------
Field: Sun (3R)
================================
Turn order:
cityscapes and AyushKr_PKMN order
NK Orders
Maxim referees
 
BCal [2d2]=2,1
Targets [2d4]=2,4

:Calyrex-Ice: Northern King: Glacial Lance (Heatran); Return (Chandelure); Icicle Crash (Centiskorch)
==================
Defenders of the Village:
:Centiskorch:
51/97
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 6
Other: None

:Heatran:
95/86
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 7
Other: None

:Arcanine Hisui:
70/83
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 6
Other: None

:Chandelure:
85/86
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 6
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
394
[6]/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: Burned
------------------------------------
Field: Sun (3R)
================================
Round 3:

Arcanine Ember Chandelure
Flash Fire
[+1 FFC Chand] [+1 FFC Defenders] [3 E Arc]

Chandelure Flamethrower Cal
C: [1=Yes]=14=No
D: [9+3+3+8+15-9]*1.5*3=131
[131 D NK] [+1 FFC Defenders] [7 E Chand]

Heatran Flamethrower
C: [1=Yes]=9=No
D: [9+3+3+9+14-9]*1.5*3=131
[131 D NK] [+1 FFC Defenders] [7 E Heat]

Centiskorch Ember Heatran
Flash Fire
[+1 FFC Heat] [+1 FFC Defenders] [3 E Centi]

Cal Glacial Lance Heat
C: [1=Yes]=7=No
D: [12+3+6-8]*0.5=7
[7 D Heat]

Cal Return Chandelure
Immune

Cal Icicle Crash Centiskorch
C: [1=Yes]=15
D: [9+3+6-5]*0.75=10
[10 D Centi]

Burn: [2 D Cal]

Total
Centiskorch: 10 Damage, 3 Energy, +4 FF Counters
Heatran: 7 Damage, 7 Energy, +5 FF Counters
Arcanine: 3 Energy, +4 FF counters
Chandelure: 7 Energy, +5 FF Counters
Calyrex: 264 Damage
================================
Defenders of the Village:
:Centiskorch:
51/97
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 10
Other: None

:Heatran:
95/86
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 12
Other: None

:Arcanine Hisui:
70/83
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 10
Other: None

:Chandelure:
85/86
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 11
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
130
[6]/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: Burned
------------------------------------
Field: Sun (2R)
================================
Turn order:
AyushKr_PKMN and cityscapes order
NK orders
Maxim referees
 
Defenders of the Village:
:Centiskorch:
51/97
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 10
Other: None

:Heatran:
95/86
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 12
Other: None

:Arcanine Hisui:
70/83
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 10
Other: None

:Chandelure:
85/86
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 11
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
130
[6]/11/6/9/50
S/W: 2/1
Abilities: As One (Unnerve, Chilling Neigh)
Other: Burned
------------------------------------
Field: Sun (2R)
================================
Round 4:

Arcanine Ember Chandelure
Flash Fire
[+1 FFC Chand] [+1 FFC Defenders] [3 E Arc]

Chandelure Flamethrower Cal
C: [1=Yes]=10
D: [9+3+3+13+15-9]*1.5*3=153
[153 Damage Cal] [+1 FFC Defenders] [7 E Chand]
Calyrex retreated

Heatran Ember Chandelure
Flash Fire
[+1 FFC Chand] [+1 FFC Defenders] [3 E Heat]

Centiskorch Ember Chandelure
Flash Fire
[+1 FFC Chand] [+1 FFC Defenders] [3 E Centi]
=================================
Defenders of the Village:
:Centiskorch:
51/94
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 14
Other: None

:Heatran:
95/83
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 16
Other: None

:Arcanine Hisui:
70/80
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 14
Other: None

:Chandelure:
85/79
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 18
Other: None
-------------------------------------
Northern King's Entourage:
:Calyrex-Ice:
KO
------------------------------------
Field: Sun (1R)
================================
The Northern King, in its cunning, has entrusted the stolen treasures to various guardians. Each group, unique in their strengths and abilities, fiercely protects these gifts in distant, hidden corners of the land.

Wave 2, Option A: The Moths of Seasons Past, Present, and Future!
:sv/slither wing:
Slither Wing

Typing:
Bug/Fighting
Abilities: Protosynthesis

HP: 150
Attack: 10
Defen.: 6
Sp.Atk: 6
Sp.Def: 8
Speed: 81
Size: 6
Weight: 4

Order Behavior
RandAG
First ImpressionLow Sweep
Lunge
Skitter Smack
:sv/volcarona:
Volcarona

Typing:
Bug/Fire
Abilities: Flame Body

HP: 150
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 100
Size: 3
Weight: 3

Order Behavior
RandSU
Fiery DanceBug Buzz
Fire Blast
Quiver Dance
:sv/iron moth:
Iron Moth

Typing:
Fire/Poison
Abilities: Quark Drive

HP: 150
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 8
Speed: 110
Size: 2
Weight: 3

Order Behavior
RandPR
Fiery DanceAcid Spray
Fire Blast
Toxic
Recover the Incindiary Stone
When this wave is defeated: Add the Flame Bombardier vocation to the Raiders' Wishlist.

:flame-orb:Flame Bombardier
On hit, if the defender is a Minion: All other Minions lose 12 HP.
=====================
The Moths of Seasons:
:Slither-Wing:
Slither Wing
150
[12]/6/6/8/81
S/W: 6/4
Abilities: Protosynthesis
Other: None

:Volcarona:
Volcarona
150
5/5/10/8/100
S/W: 3/3
Abilities: Flame Body
Other: None

:Iron-Moth:
Iron Moth
150
5/5/10/8/110
S/W: 2/3
Abilities: Quark Drive
Other: None
=======================
Turn order:
cityscapes and AyushKr_PKMN order
The Moths of Seasons order
Maxim referees
 
Power of Festivals: [Should've done this previous post but forgot]

Lowest HP = Centiskorch & Arcanine
[+50 HP Centi, Arc] [+25 EN Centi, Arc]
=========================
BMoths: [3d3]=1,1,1
Targets: [3d4]=3,2,4
AGTarget: [1d2]=2

:Slither-Wing: Slither Wing: First Impression (Arcanine); Low Sweep (Chandelure; RIP)
:Volcarona: Volcarona: Fiery Dance (Heatran); Bug Buzz (SU)
:Iron-Moth: Fiery Dance (Chandelure); Acid Spray (PR)

=================================
Defenders of the Village:
:Centiskorch:
95/100
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 14
Other: None

:Heatran:
95/83
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 16
Other: None

:Arcanine Hisui:
95/100
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 14
Other: None

:Chandelure:
85/79
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 18
Other: None
-------------------------------------
The Moths of Seasons:
:Slither-Wing:
Slither Wing
150
[12]/6/6/8/81
S/W: 6/4
Abilities: Protosynthesis
Other: None

:Volcarona:
Volcarona
150
5/5/10/8/100
S/W: 3/3
Abilities: Flame Body
Other: None

:Iron-Moth:
Iron Moth
150
5/5/10/8/110
S/W: 2/3
Abilities: Quark Drive
Other: None
------------------------------------
Field: Sun (1R)
===========================
Round 5:

Slither Wing First Impression Arcanine
C: [1=Yes]=19
D: [9+3+12-6]*0.75=14
[14 D Arc]

Iron Moth Fiery Dance Chandelure
Immune
[+1 FFC Defenders] [+1 FFC Chand]

Iron Moth Acid Spray Centi
C: [1=Yes]=13
D: [4+3+10-7]=10
[10 D Centi] [-2 SpD Centi 3t]

Volcarona Fiery Dance Heatran
Immune
[+1 FFC Defenders] [+1 FFC Heat]

Volcarona Bug Buzz Arcanine
C: [1=Yes]=17
E: [10>= Yes]=44
D: [9+3+10-6]*0.75=12
[12 D Arc]

Arcanine Stealth Rock
[Stealth Rock NK] [12 E Arc]

Slither Wing Low Sweep Chandelure
Immune

Chandelure Flamethrower Slither Wing
C: [1=Yes]=19
E: [10>= Yes]=41
D: [9+3+3+21+15-8]*1.5*3=194
[194 D Slither] [7 E Chand] [+1 FFC Defenders]
Slither Wing Fainted

Heatran Earth Power Iron Moth
C: [1=Yes]=9
E: [10>= Yes]=16
D: [9+14-8]*2*3=90
[90 D Iron] [7 E Heat]

Centiskorch Flame Wheel Iron Moth
C: [1=Yes]=23
E: Immune to Burn
D: [6+3+3+17+8-5]*0.75=24
[24 D Iron] [4 E Centi] [+1 FFC Defenders]

Sun Disappeared

Totals
Centiskorch: 10 Damage, 4 Energy, +4 FFC, -2 SpD (2t)
Heatran: 7 Energy, +5 FFC
Arcanine: 26 Damage, 12 Energy, +4 FFC
Chandelure: 7 Energy, +5 FFC
Slither Wing: ROASTED [194 Damage]
Volcarana: None
Iron Moth: 114 Damage
=========================
=================================
Defenders of the Village:
:Centiskorch:
85/96
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 18
Other: -2 SpD (2t)

:Heatran:
95/76
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 21
Other: None

:Arcanine Hisui:
69/88
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 18
Other: None

:Chandelure:
85/72
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 23
Other: None
-------------------------------------
The Moths of Seasons:
:Slither-Wing:
Slither Wing
KO
[12]/6/6/8/81
S/W: 6/4
Abilities: Protosynthesis
Other: None

:Volcarona:
Volcarona
150
5/5/10/8/100
S/W: 3/3
Abilities: Flame Body
Other: None

:Iron-Moth:
Iron Moth
36
5/5/10/8/110
S/W: 2/3
Abilities: Quark Drive
Other: None
------------------------------------
Field: Stealth Rock (Northern King)
===========================
Turn order:
AyushKr_PKMN and cityscapes order
The Moths of Seasons order
Maxim referees
 
BMoths: [2d3]=2,3
Targets: [2d4]=2,1

:Volcarona: Volcarona: Fiery Dance (Heatran); Fire Blast (SU)
:Iron-Moth: Iron Moth: Fiery Dance (Centiskorch); Toxic (PR)
====================
Defenders of the Village:
:Centiskorch:
85/96
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 18
Other: -2 SpD (2t)

:Heatran:
95/76
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 21
Other: None

:Arcanine Hisui:
69/88
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 18
Other: None

:Chandelure:
85/72
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 23
Other: None
-------------------------------------
The Moths of Seasons:
:Slither-Wing:
Slither Wing
KO
[12]/6/6/8/81
S/W: 6/4
Abilities: Protosynthesis
Other: None

:Volcarona:
Volcarona
150
5/5/10/8/100
S/W: 3/3
Abilities: Flame Body
Other: None

:Iron-Moth:
Iron Moth
36
5/5/10/8/110
S/W: 2/3
Abilities: Quark Drive
Other: None
------------------------------------
Field: Stealth Rock (Northern King)
===========================
Round 6:

Arcanine Rock Slide
H: [10>= Miss]=74, 56=Hits
C: [1=Yes]=24, 9
E: [30>= Yes]=94, 36
DVolc: [8+3+8-5]*2*0.67=19
DIron: [8+3+8-5]*1.5*0.67=14
[19 D Volc] [14 D Iron] [6 E Arc]

Iron Moth Fiery Dance Centi
Immune
[+1 FFC Defenders] [+1 FFC Centi]

Iron Moth Toxic Centi
[Centi Bad Poison 2]

Volcarona Fiery Dance Heatran
Immune
[+1 FFC Defenders] [+1 FFC Heatran]

Volcarona Fire Blast Arcanine
Immune
[+1 FFC Defenders] [+1 FFC Arcanine]

Chandelure Flamethrower Volcarona
C: [1=Yes]=23
D: [9+3+25+15-8]*3=132
[132 D Volc] [7 E Chand] [+1 FFC Defenders]
Volcarona fainted

Heatran Heat Wave
H: [10>= Miss]=64
D: [10+3+25+14-8]*0.67*3=88
[88 D Iron] [7 E Heat] [+1 FFC Defenders]
Iron Moth Fainted

Centiskorch Sunny Day
[Sun 5R] [10 E Centi]

Toxic: [2 D Centi] [+2 Counters Centi]

Wave 2 Ends
Power of Festivals
Lowest HP = Centiskorch Arcanine
[+50 HP Centi, Arc] [+25 E Centi, Arc] [Poison Cured Centi]

Totals
Centiskorch: Fully Healed +6 FFC
Heatran: 7 Energy, +6 FFC
Arcanine: Fully Healed, +6 FFC
Chandelure: 7 Energy, +5 FFC
Volcarana: ROASTED [151 Damage]
Iron Moth: ROASTED [100 Damage]
============================
Defenders of the Village:
:Centiskorch:
85/96
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 18
Other: -2 SpD (2t)

:Heatran:
95/76
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 21
Other: None

:Arcanine Hisui:
69/88
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 18
Other: None

:Chandelure:
85/72
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 23
Other: None
-------------------------------------
The Moths of Seasons:
:Slither-Wing:
Slither Wing
KO

:Volcarona:
Volcarona
KO

:Iron-Moth:
Iron Moth
KO
------------------------------------
Field: Stealth Rock (Northern King), Sun (4R)
===========================
Wave 2 or 3, Option C: The Royal Recruits!
The Northern King, in its cunning, has entrusted the stolen treasures to various guardians. Each group, unique in their strengths and abilities, fiercely protects these gifts in distant, hidden corners of the land.

:sv/tsareena:
Tsareena

Typing:
Grass
Abilities: Leaf Guard, Queenly Majesty

HP: 225
Attack: 9
Defen.: 7
Sp.Atk: 4
Sp.Def: 7
Speed: 72
Size: 2
Weight: 2


Order Behavior
Rand
AG​
Rand​
Trop Kick
High Jump Kick
Knock Off
Power Whip​
Rapid Spin​
:sv/kingambit:
Kingambit

Typing:
Dark/Steel
Abilities: Defiant, Supreme Overlord

HP: 225
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5


Order Behavior
Rand
AG
Rand
Kowtow Cleave
Iron Head
Knock Off
Sucker Punch​
Metal Burst​
Recover the Royal Aegis
When this wave is defeated: Add the Royal Guard vocation to the Raiders' Wishlist.​

:rusted-shield:Royal Guard
While an opponent's action is targeting three or more raiders: remove all but two targets, at random from among raiders other than the user, from the targeting scope of that action.​
======================
The Royal Guard:
:Tsareena:
Tsareena
225
9/7/4/7/72
S/W: 2/2
A: Leaf Guard, Queenly Majesty
O: Incoming Intimidate

:Kingambit:
Kingambit
225
10/9/5/6/50
S/W: 3/5
A: Defiant, Supreme Overlord
O: Incoming Intimidate + Defiant
==========================
Turn order:
cityscapes and AyushKr_PKMN order
The Royal Guard order
Maxim refs
 
centiskorch.png

Ember (Heatran)
At the start of your turn, if Kingambit is to use Knock Off (Heatran), and Kingambit's HP > 0, then use Protect (Heatran).

heatran.png

Flamethrower (Tsareena)
 
BTsar [1d3]=3
BKing [1d3]=1
Targets [4d4]=2,4,3,3
AGTargets [2d2]=1,1

Tsareena: Trop Kick (Heatran); Power Whip (Heatran); Rapid Spin (Chandelure)
Kingambit: Kowtow Cleave (Arcanine); Iron Head (Heatran); Metal Burst (Arcanine)
=======================
Defenders of the Village:
:Centiskorch:
85/96
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 18
Other: -2 SpD (2t)

:Heatran:
95/76
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 21
Other: None

:Arcanine Hisui:
69/88
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 18
Other: None

:Chandelure:
85/72
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 23
Other: None
-------------------------------------
The Royal Guard:
:Tsareena:
Tsareena
225
9/7/4/7/72
S/W: 2/2
A: Leaf Guard, Queenly Majesty
O: Incoming Intimidate

:Kingambit:
Kingambit
225
10/9/5/6/50
S/W: 3/5
A: Defiant, Supreme Overlord
O: Incoming Intimidate + Defiant
------------------------------------
Field: Stealth Rock (Northern King), Sun (4R)
===========================
Round 7:

Stealth Rock:
[12 D Tsar] [9 D King]

Intimidate
[-1 Attack 6t Tsar, King]

Defiant
[+2 Attack King]

Arcanine Ember Chandelure
Immune
[+1 FFC Defenders] [+1 FFC Chand] [3 E Arc]

Chandelure Flamethrower Kingambit
C: [1=Yes]=5
E: [10>= Yes]=59
D: [9+3+3+25+15-6]*1.5*3=221
[221 D King] [7 E Chand] [+1 FFC Defenders]
Kingambit fainted

Heatran Flamethrower Tsar
C: [1=Yes]=13
E: [10>= Yes]=39
D: [9+3+3+23+14-7]*1*3=135
[135 D Tsar] [7 E Heat] [+1 FFC Defenders]

Tsareena Trop Kick Heatran
C: [1=Yes]=3
D: [7+3+9-8]*0.5-3=3
[3 D Heat] [-1 Attack 2t Heat]

Tsareena Power Whip Heatran
C: [1=Yes]=4
D: [12+3+9-8]*0.5-3=5
[5 D Tsar]

Tsareena Rapid Spin Chandelure
Immune

Centiskorch Ember Heatran
Immune
[+1 FFC Defenders] [+1 FFC Heat] [3 E Centi]

Totals
Centiskorch: 3 Energy +4 FFC
Heatran: 8 Damage, 7 Energy, +5 FFC
Arcanine: 3 Energy, +4 FFC
Chandelure: 7 Energy, +5 FFC
Tsareena: 147 Damage
Kingambit: FAINTED [230 Damage]
=======================
Defenders of the Village:
:Centiskorch:
85/93
8/5/7/7/65
S/W: 3/5
C/R: 5/2
Abilities: Flash Fire, White Smoke, Flame Body
Item: Leftovers
Role: Protector (None)
Flash Fire: 22
Other: -2 SpD (1t)

:Heatran:
87/69
7/8/[14]/8/77
S/W: 4/8
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 26
Other: None

:Arcanine Hisui:
69/85
8/6/7/6/90
S/W: 4/5
C/R: 5/2
Abilities: Intimidate, Flash Fire
Items: Quick Claw
Role: Supporter (None)
Flash Fire: 22
Other: None

:Chandelure:
85/65
4/7/[15]/7/80
S/W: 2/3
C/R: 5/2
Abilities: Flash Fire, Flame Body
Item: Choice Specs
Role: Aggressor (None)
Flash Fire: 28
Other: None
-------------------------------------
The Royal Guard:
:Tsareena:
Tsareena
78
9/7/4/7/72
S/W: 2/2
A: Leaf Guard, Queenly Majesty
O: -1 Attack (5t)

:Kingambit:
Kingambit
KO
------------------------------------
Field: Stealth Rock (Northern King), Sun (3R)
===========================
Turn order:
cityscapes and AyushKr_PKMN order
Royal Guard order
Maxim referees
 
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