The Counter Game

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@ Suicune

Vaporeon @ Leftovers
Bold
188 hp, 252 def, 68 s.atk
-Toxic
-Surf
-Ice Beam
-Hp Electric

Immune to Suicune's only attack.
 
...

Swampert @ Leftovers
Impish
252HP 252Def 6Attack
-Earthquake
-Waterfall
-Avalanche/Ice Punch
-Protect

Switch in on a T-Punch, then proceed to obliterate.
 
Magnezone@Choice Specs
-Modest
252 SAtk, 252 HP, 6 Spd
-Thunderbolt
-HP Grass
-Tri-Attack
-Flash Cannon
Magnezone @ Leftovers
Magnet Pull
Mild?(+SpAtk, -Def) 48 HP/252 SpAtk/208 Spd
-HP Fire
-Thunderbolt
-Magnet Rise
-Explosion

Traps and kills with HP Fire while you do very little damage.
 
@Pneuma's Kangaskhan (which isn't really a Spiritomb counter because it gets hit hard by HP Fighting):
I don't know what you're smoking. Max SpAtk Spiritomb v. Min/Min Kanga does Damage: 42.17% - 49.57%.
That's never a 2HKO. And since his had 0 Sp.Atk EVs and I didn't bother to mention that mine probably had some HP for Sub, it's more along the lines of a 4HKO with Leftovers.

I got a great idea. Run damage calculations for once.


Please get us out of this Magnezone loop by equipping Shed Shell, anybody.
Typhlosion @ Choice Scarf
-Eruption
-Toxic
-Focus Blast
-Focus Punch

Comes in on your Magnet Rise or your HP Fire.
Max HPFire on Min/Min Typhlosion does like 16% damage. Eruption still does 5/6 of amazing damage against anything you switch in without Flash Fire.
Will gladly Focus Blast you if you Tbolt instead (for some reason).

Punches any Blissey/Heatran switch-in in the face. Toxics whatever doesn't get Erupted or Punched and then runs away.
 
Please get us out of this Magnezone loop by equipping Shed Shell, anybody.
Typhlosion @ Choice Scarf
-Eruption
-Toxic
-Focus Blast
-Focus Punch

Shuckle @ Chesto Berry
-Toxic
-Sandstorm
-Rest
-Earthquake

easily takes a hit from all your moves while toxic and ss eat away at you and if it's hp gets to low from poison it uses rest EQ is there since you have pretty lame defenses even with it's bad atk
 
Shuckle @ Chesto Berry
-Toxic
-Sandstorm
-Rest
-Earthquake

easily takes a hit from all your moves while toxic and ss eat away at you and if it's hp gets to low from poison it uses rest EQ is there since you have pretty lame defenses even with it's bad atk
Gyrarados @ Lum Berry
252 HP/144 Spd/Rest in Atk
Adamant
-Dragon Dance
-Taunt
-Waterfall
-Stone Edge

Taunts and Dragon Dances...
 
God you guys suck.. most pokemon on this page aren't even counters :/.
Agreed... look up the definition of counter.

@ Gyarados;

Forretress @ Leftovers
Relaxed, 252 hp and defence, 6 special attack
-Zap Cannon
-Toxic Spikes
-Rapid Spin
-Explosion

Zap Cannon completely renders Gyarados useless, and it can afford the accuracy because it takes all its attacks like a man with its 400ish defence.
 
Magnezone@leftovers
Modest
252 Sp atk/252 Def/4 HP
Thunderbolt
Hidden Power Ice
Thunder wave
Substitute
Magnezone @ Leftovers
Mild
252 SpAtk/252 Spd/6 HP
-Thunderbolt
-HP Fire
-Explosion
-Flash Cannon

Traps and kills with HP Fire.

Agreed... look up the definition of counter.

@ Gyarados;

Forretress @ Leftovers
Relaxed, 252 hp and defence, 6 special attack
-Zap Cannon
-Toxic Spikes
-Rapid Spin
-Explosion

Zap Cannon completely renders Gyarados useless, and it can afford the accuracy because it takes all its attacks like a man with its 400ish defence.
Magnezone @ Leftovers
Mild
252 SpAtk/252 Spd/6 HP
-Thunderbolt
-HP Fire
-Explosion
-Flash Cannon

Traps and kills with HP Fire.
 
Probopass,

Seviper @ Leftovers
Adamant- 252 HP/ 252 Atk/ 4 Spd
-Earthquake
-Glare
-Poison Jab
-Night Slash

EQ doesn't do half, so I'm all set.
 
@Seviper

Bronzong @ Leftovers
Relaxed, standard Evs.
-Gyro Ball
-Grass Knot
-Explosion
-Hypnosis

Immune or takes little from all attacks, gyro ball is aided by low speed and glare.
 
@ Bronzong

Heatran @ Life Orb
40 hp, 252 s.atk, 218 spd
Mild
-Fire Blast
-Earth Power
-Dragon Pulse
-Explosion

Worst case scenario:
It will totally kick Bronzong's butt as soon as it wakes up. 4x resists Gyro Ball and Grass Knot, and can withstand explosion too.
 
Claydol@Lefties
Adamant
252 Hp, 252 Atk, 6 Def
-Earthquake
-Cosmic Power
-Protect
-Stone Edge

has the defenses to take Heatran on. immune to Earthpower and takes neutral to all the other attacks CPower+Protect to stall and raise defenses then hit hard with a stab EQuake
 

Bologo

Have fun with birds and bees.
is a Contributor Alumnus
Claydol@Lefties
Adamant
252 Hp, 252 Atk, 6 Def
-Earthquake
-Cosmic Power
-Protect
-Stone Edge

has the defenses to take Heatran on. immune to Earthpower and takes neutral to all the other attacks CPower+Protect to stall and raise defenses then hit hard with a stab EQuake
Bibarel @Leftovers
Jolly
212 hp/60 def/56 sdef/180 spd
Unaware

~ Yawn
~ Waterfall
~ Super Fang
~ Protect

Comes in on Claydol, with Unaware ignoring the defense boosts. Either Yawns, then protects so that Claydol is put to sleep, or Super Fangs him and then Waterfalls to kill. It can take Claydol's attacks since Claydol's attack is pretty low even with 252 EVs.
 
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