The Faz's Corner
Gallade
Level 3 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Cursola
Level 1 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Ghost
Abilities: Weak Armor Hidden Ability:Perish Body (Locked)
HP: 85
Attack: 7
Defen.: 4
Sp.Atk: 10
Sp.Def: 9
Speed: 30
Size: 2
Weight: 1
Movepool
Level 0:
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Ice Beam
Light Screen
Liquidation
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Will-O-Wisp
Level 1:
Amnesia
Ancient Power
Confuse Ray
Curse
Hail
Harden
Haze
Iron Defense
Mirror Coat
Night Shade
Rain Dance
Safeguard
Sandstorm
Stealth Rock
Sunny Day
Water Pulse
Whirlpool
The stars converge on this corner of the universe to bear witness to a journey of triumph. The Faz, burdened by a ruthless economy, finds themselves battling to make ends meet in time for Circuit.
The Faz To Send + Equip
SolarHaven To Send + Equip + Order
The Faz To Order
Gallade
Level 3 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified
HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt
Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard
Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Cursola
Level 1 EXP: 0 / 10
Serious nature ( +None, -None )
Typing: Ghost
Abilities: Weak Armor Hidden Ability:
HP: 85
Attack: 7
Defen.: 4
Sp.Atk: 10
Sp.Def: 9
Speed: 30
Size: 2
Weight: 1
Movepool
Level 0:
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Ice Beam
Light Screen
Liquidation
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Will-O-Wisp
Level 1:
Amnesia
Ancient Power
Confuse Ray
Curse
Hail
Harden
Haze
Iron Defense
Mirror Coat
Night Shade
Rain Dance
Safeguard
Sandstorm
Stealth Rock
Sunny Day
Water Pulse
Whirlpool
Life Orb
Life Orb
Lum Berry
Leftovers
Magna's Mail
Life Orb
Lum Berry
Leftovers
Magna's Mail
SolarHaven's Corner
Stella, Lithe of Adjudication (Grumpig)
Rules bend when answers are most dire.
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Psychic
Abilities: Thick Fat, Own Tempo Hidden Ability: Gluttony
Requires no Tech for their first Technique each battle.
HP: 90
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 8
Speed: 80
Size: 2
Weight: 4
Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Earth Power
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Heal Bell
Hyper Voice
Ice Punch
Light Screen
Nasty Plot
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Uproar
Whirlwind
Zen Headbutt
Level 1:
Amnesia
Captivate
Confide
Confuse Ray
Confusion
Counter
Double Team
Encore
Extrasensory
Flash
Growl
Helping Hand
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rain Dance
Recycle
Role Play
Seed Bomb
Seismic Toss
Shock Wave
Simple Beam
Snowscape
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Trick
Level 2:
Belch
Covet
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Iron Tail
Low Kick
Mega Kick
Payback
Secret Power
Take Down
Thief
Edwin, Elder of Sanctity (Drampa)
Hearts can be as fluffy as clouds. I smite those constructed to be volatile winds.
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine
HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5
Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up
Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse
Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
Stella, Lithe of Adjudication (Grumpig)
Rules bend when answers are most dire.
Level 2 EXP: 00 / 10
tbd
Serious nature ( +None, -None )
Typing: Psychic
Abilities: Thick Fat, Own Tempo Hidden Ability: Gluttony
Requires no Tech for their first Technique each battle.
HP: 90
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 8
Speed: 80
Size: 2
Weight: 4
Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Earth Power
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Heal Bell
Hyper Voice
Ice Punch
Light Screen
Nasty Plot
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Uproar
Whirlwind
Zen Headbutt
Level 1:
Amnesia
Captivate
Confide
Confuse Ray
Confusion
Counter
Double Team
Encore
Extrasensory
Flash
Growl
Helping Hand
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rain Dance
Recycle
Role Play
Seed Bomb
Seismic Toss
Shock Wave
Simple Beam
Snowscape
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Trick
Level 2:
Belch
Covet
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Iron Tail
Low Kick
Mega Kick
Payback
Secret Power
Take Down
Thief
Edwin, Elder of Sanctity (Drampa)
Hearts can be as fluffy as clouds. I smite those constructed to be volatile winds.
Level 2 EXP: 00 / 10
tbd
Serious nature ( +None, -None )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine
HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5
Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up
Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse
Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
Quick Claw
Choice Specs
Leftovers
Choice Scarf
Nanab Berry
Choice Specs
Leftovers
Choice Scarf
Nanab Berry
The stars converge on this corner of the universe to bear witness to a journey of triumph. The Faz, burdened by a ruthless economy, finds themselves battling to make ends meet in time for Circuit.
The Faz To Send + Equip
SolarHaven To Send + Equip + Order
The Faz To Order