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The Legend Run: (Frosty) Ruined Eden (2.0)

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Only Frosty, Its_A_Random, Dogfish44, and any required sub-referees may post in this thread until the completion of the TLR. Any other post made will be deleted and possibly subjected to moderation. Thank you.

Another day, another four month TLR for Frosty. What dungeon will we see him take on this time? :o

Also yay no super long names to remember!

Frosty

delphox.png

Delphox [F] [Koume]
Types: Fire/Psychic

Abilities::
Blaze / Magician (H) [UNLOCKED]

Nature: Modest (-1Atk, +SpA)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (57/57 - Movepool Maxed!):
Attract
Blast Burn
Calm Mind
Confide
Cut
Double Team
Dream Eater
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Rock
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-o-Wisp
Wish
fidgit.png

Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (82/103+X):
Acid Spray
After You
Air Slash
Ally Switch
Block
Body Slam
Bulldoze
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Hidden Power Psychic
Hyper Beam
Icy Wind
Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Poison Jab
Protect
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Rock Slide
Rototiler
Safeguard
Sand Attack
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Spikes
Stealth Rock
Sticky Web
Stone Edge
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room

Dispel
volkraken.png

Volkraken [Tentalus] (M)

Nature: Timid (-1Atk, +1Spe, +14% acc)

Type: Fire/Water

Abilitits: Analytic/Infiltration/Pressure (U)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (56/56 - Movepool Maxed!):
Aqua Jet
Aqua Ring
Assurance
Attract
Bite
Captivate
Confide
Constrict
Destiny Bond
Dive
Double Team
Facade
False Swipe
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Leech Life
Memento
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Rest
Return
Round
Scald
Scary Face
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-o-Wisp
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

TLR Begin!

RUINED EDEN

Set before you is a massive island that humans have long ago abandoned. Leaving from the helicopter you took here onto a vista, you look down and see a land shrouded in a thick poisonous mist. Directly in front of you is a thoroughly unappealing Swamp, which covers an expansive amount of land. You can see a Stream feeding into further up and to the right, in an area that appears to be under a constant, violent electrical storm. To the right a massive build-up of land forms a caldera around a huge lake of lava that is led into by a vast expanse of barren rock.

Scattered throughout the wreckage, you see some indications that humans once lived here but that a cataclysm had occurred. What little you can see through the tinted fog looks like deeply corroded ruins of civilisation. You turn your attention to the very far side of the island, behind the lake of lava. In the distance sits a massive tower that would at one point been a pillar of civilisation but now appears to be a massive tower of blackened soot, standing as a permanent reminder of the permanence of nothing but entropy. Humanity has abandoned this place, but rumours of legends still abound. You survey the pathways down from the Vista. Which place do you approach first?

Player Options
a) Enter Toxic Swamp.
b) Enter Amperage Stream.
c) Enter Molten Lake.
d) Enter Tower of Ash
e) Leave Ruined Eden.

You need to reach the boss of Toxic Swamp and Molten Lake in order to visit Tower of Ash. Good Luck!​
 
FROSTY

Molten Lake - Rocky Start

Pointing your finger towards the massive build-up to the far right, you decide that the best path to take from the vista is to go towards the Molten Lake. You head there and get ready, knowing that you are in for a hot reception.

After a fifteen minute pleasant walk along the path, you notice that the terrain starts to become jagged and less flat. You know that you need to cross this terrain to head further towards the lake so you start to take things a bit carefully. Soon enough the terrain becomes so jagged that you trip over a rather sharp rock and crash onto a rather flat patch. You have a little bruise on your right ankle but that is the least of your worries now as you look at the flat, rocky terrain ahead of you. You also notice that rocky walls have built up to either side of you, creating a tunnel-like feel. You walk for a couple more minutes, only to be stopped by the sudden barking of two canine-like creatures. You look up and notice a Growlithe and a Houndour. The two jump down onto the rocky floor and seal off your chances of getting past. You will need to send out your Pokémon to deal with these two.

Restrictions: No External Water Source, No External Grass Source, No Grassy Terrain permitted.

Combination Timers: 1 (Status), 2 (Damaging)

Description: Heading up to the lake in the middle of the caldera, you must walk through thus pure rocky expanse which consists of nothing but rock as far as the eye can see, save the massive lava lake. Walls are built up to either side of you, narrowing the area although it is still rather wide.

Mechanics:
-Arena Type: Rock.
-Fire Spin's effect: "The opponent will suffer more intense damage if it tries to break out of the flames with normal attacks." is codified as: When a non Fire-type Pokémon trapped by Fire Spin when attempting to use a contact move, the Pokémon will instead take 4 DMG (8 DMG if the user of Fire Spin has a Binding Band equipped) and will have a 30% chance of being burned by the attack.
058.png

Growlithe (F)
NATURE
: Naive (+15% Spe, +11% Acc, -1 SpD)

TYPE: Fire
ABILITIES: Intimidate / Flash Fire / Justified (H)

STATS
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

ATTACKS
Agility
Bite
Crunch
Ember
Fire Fang
Flame Burst
Flame Wheel
Flamethrower
Flare Blitz
Heat Wave
Helping Hand
Leer
Odour Sleuth
Outrage
Retaliate
Reversal
Roar
Take Down

Dig
Hidden Power (Ground)
Hyper Beam
Protect
Substitute
Snarl
Wild Charge
Will-O-Wisp

Close Combat
Fire Spin
Morning Sun

Covet
Iron Tail
Sleep Talk
228.png

Houndour (M)
NATURE
: Modest (+1 SpA, -1 Atk)

TYPE: Dark / Fire
ABILITIES: Early Bird / Flash Fire / Unnerve (H)

STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

ATTACKS
Beat Up
Bite
Crunch
Embargo
Ember
Feint Attack
Fire Fang
Flamethrower
Foul Play
Howl
Inferno
Leer
Nasty Plot
Odour Sleuth
Roar
Smog

Hidden Power (Ground)
Protect
Sludge Bomb
Snarl
Solar Beam
Substitute
Taunt
Will-O-Wisp

Counter
Feint
Fire Spin

Dark Pulse
Heat Wave
Hyper Voice

Arena Notes
-Arena Type: Rock
-Fire Spin codification.
-Cannot use Damaging Combinations (1r)

BATTLE BEGIN!

Frosty AAA
delphox.png
|
fidgit.png
|
volkraken.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 100 / 100 | 100 / 100 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: N/A | -10% Eva | N/A

Lackeys AA
058.png
|
228.png

Growlithe (F) | Houndour (M)
Typing
: Fire | Dark/Fire
Abilities: Intimidate/Flash Fire/Justified | Early Bird/Flash Fire/Unnerve
HP/EN/CHP: 90 / 100 / 110 | 90 / 100 / 180
Stats
: 3 / 2 / 3 / 1 / 69 | 1 / 2 / 4 / 2 / 65
SC/WC/BRT: 1 / 2 / 14 | 1 / 2 / 14
Buffs: +11% Acc | N/A
De-Buffs: N/A | N/A
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: N/A
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 3 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 0 × 2 (3 < x < 7) + 0 × 2.5 (7+))

058.png
|
228.png

"Ruff Ruff! Intruders!" | "Ruff Ruff! Intruders!"

Growlithe: Snarl > Heat Wave
IF
Wide Guard is used, AND either Pokémon uses Protect (Dethl) successfully, THEN use Hidden Power (Tentalus) that action, pushing actions back.
IF Wide Guard is used, THEN use Flamethrower (Dethl) that action, pushing actions back.

Houndour: Snarl > Heat Wave
IF
Wide Guard is used, AND either Pokémon uses Protect (Dethl) successfully, THEN use Dark Pulse (Koume) that action, pushing actions back.
IF Wide Guard is used, THEN use Flamethrower (Dethl) that action, pushing actions back.

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
Tentalus/Volkraken: Hydro Pump (Growlithe) - Hydro Pump (Houndour)
Koume/Delphox: Hyper Beam (Houndour) - Hypnosis (Growlithe)
Dethl/Fidgit: Dig (Houndour) - Earth Power (Houndour)

If it all goes according to plan (read: I get lucky and everything hit), Growlithe will be caught without a problem. If not...well...I am glad Delphox and Fidgit have wish, because you can be sure it will see usage here.
 
FROSTY

Molten Lake - Rocky Start

Yes everything would be perfect for you to capture the Growlithe... If you remembered that Growlithe had Intimidate. Now you have a 1 HP Houndour to deal with and a burned Fidgit as well. Even if Houndour fell you would potentially have to deal with a free round for capturing anyway. Least all your attacks hit. Hope you are having fun! ^_^

And thus concludes the one situation where Intimidate actually mattered.

BEGIN ROUND
058.png
Intimidate: -1 Atk (P) (Koume, Dethl, Tentalus)
---
ACTION ONE
Y8a6Q3q.png
Tentalus used Hydro Pump!
> > >(Hit Roll [<=9400]: 6110/10000; Yes)
> > >(Crit Roll [<=625]: 7585/10000; No)
> > >((12 + 3 + 7.5) × 1.5) = 33.75 DMG (Growlithe)
> > >-(8 - 1) = 7 EN (Tentalus)

655.png
Koume used Hyper Beam!
> > >(Hit Roll [<=9000]: 2805/10000; Yes)
> > >(Crit Roll [<=625]: 1250/10000; No)
> > >(15 + 6) = 21 DMG (Houndour)
> > >-10 EN, Sluggish (1a) (Koume)

lslSLIw.png
Dethl burrowed underground!

058.png
Growlithe used Snarl!
> > >(Crit Roll {Koume} [<=625]: 5597/10000; No)
> > >((4.5 - 1.5) × 1.5) = 4.5 DMG, -1 SpA (Koume)
> > >Missed (Dethl)
> > >(Crit Roll {Tentalus} [<=625]: 8028/10000; No)
> > >(4.5 - 1.5) = 3 DMG, -1 SpA (Tentalus)
> > >-(5 + 2) = 7 EN (Growlithe)

228.png
Houndour used Snarl!
> > >(Hit Roll {Koume} [<=9500]: 1665/10000; Yes)
> > >(Crit Roll {Koume} [<=625]: 8585/10000; No)
> > >((4.5 + 3) × 1.5) = 11.25 DMG, -1 SpA (Koume)
> > >Missed (Dethl)
> > >(Hit Roll {Tentalus} [<=9500]: 5584/10000; Yes)
> > >(Crit Roll {Tentalus} [<=625]: 3310/10000; No)
> > >(4.5 + 3) = 7.5 DMG, -1 SpA (Tentalus)
> > >-(5 + 1) = 6 EN (Houndour)

lslSLIw.png
Dethl used Dig!
> > >(Crit Roll [<=625]: 5798/10000; No)
> > >((9 + 3 + 1.5) × 1.5 - 2) = 18.25 DMG (Houndour)
> > >-(10 - 1) = 9 EN (Dethl)
---
ACTION TWO
Y8a6Q3q.png
Tentalus used Hydro Pump!
> > >(Hit Roll [<=9400]: 8796/10000; Yes)
> > >(Crit Roll [<=625]: 7919/10000; No)
> > >((12 + 3 + 6) × 1.5 - 4) = 27.5 DMG (Houndour)
> > >-(8 + 3) = 11 EN (Tentalus)

655.png
Koume used Hypnosis!
> > >(Hit Roll [<=6000]: 4839/10000; Yes)
> > >(Duration Roll [<=6666 (1a)/<=9999 (2a)]: 2475/10000; 1a)
> > >Sleep (1a) (Houndour)
> > >-(7 - 1) = 6 EN (Koume)

lslSLIw.png
Dethl used Earth Power!
> > >(Crit Roll [<=625]: 6571/10000; No)
> > >(Effect Roll {-1 SpD} [<=1000]: 5184/10000; No)
> > >((10 + 3 + 1.5) × 1.5) = 21.75 DMG (Houndour)
> > >-(7 - 1) = 6 EN (Dethl)

058.png
Growlithe is fast asleep...

228.png
Houndour used Heat Wave!
> > >(Hit Roll {Koume} [<=9000]: 1035/10000; Yes)
> > >(Crit Roll {Koume} [<=625]: 5905/10000; No)
> > >((7.5 + 3) ÷ 1.5) = 7 DMG (Koume)
> > >(Crit Roll {Dethl} [<=625]: 6232/10000; No)
> > >(Effect Roll {Burn} [<=1000]: 219/10000; Yes)
> > >(7.5 + 3) = 10.5 DMG, Burn (Dethl)
> > >(Hit Roll {Tentalus} [<=9000]: 2499/10000; Yes)
> > >(Crit Roll {Tentalus} [<=625]: 4940/10000; No)
> > >((7.5 + 3) ÷ 2.25) = 4.667 DMG (Tentalus)
> > >-(7 + 1) = 8 EN (Houndour)

lslSLIw.png
-2 HP (Burn)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND ONE

Frosty AAA
delphox.png
|
fidgit.png
|
volkraken.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 77 / 84 | 87 / 85 | 95 / 82
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: -1 Atk (P-1), -2 SpA | -10% Eva, -1 Atk (P-1), Burn | -1 Atk (P-1), -2 SpA

Lackeys AA
058.png
|
228.png

Growlithe (F) | Houndour (M)
Typing
: Fire | Dark/Fire
Abilities: Intimidate/Flash Fire/Justified | Early Bird/Flash Fire/Unnerve
HP/EN/CHP: 56 / 93 / 110 | 1 / 86 / 180
Stats
: 3 / 2 / 3 / 1 / 69 | 1 / 2 / 4 / 2 / 65
SC/WC/BRT: 1 / 2 / 14 | 1 / 2 / 14
Buffs: +11% Acc | N/A
De-Buffs: Sleep (0a) | N/A
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: N/A
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 5 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 1 × 2 (3 < x < 7) + 0 × 2.5 (7+))

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
*sigh*

Dethl/Fidgit: Taunt (Growlithe) - Rest
IF
Growlithe is to use a Damaging Ground Combo AND aimed at you THEN Protect
Tentalus/Volkraken: Aqua Ring - Aqua Jet (Houndour)
[ONLY ONCE] IF
Growlithe is to use a Damaging Ground Combo AND aimed at you THEN Protect
IF
Houndour is KO'd A2 THEN Chill A2
Delphox: Power-Up Punch (Houndour) - Wish
[ONLY ONCE] IF
Growlithe is to use a Damaging Ground Combo AND aimed at you THEN Protect
IF
Houndour uses Protect A1 THEN Chill A1
 
FROSTY

Molten Lake - Rocky Start

058.png
|
228.png

"Zzzz..." | "AROOOOOOOOOOOOOOO!"

Growlithe: Flame Burst (Dethl) > Flame Burst (Dethl)

Houndour: Feint + Feint combo (Koume) > N/A (Feint + Feint combo (Koume))

Not much really to note. The Houndour performs a parting shot, Growlithe deals damage, an obscure ruling wrt taunting a sleeping mon meant Taunt failed... And you resorted to expensive stalling.

BEGIN ROUND
---
ACTION ONE
228.png
Houndour used a Feint + Feint combo!
> > >(BEC = (4 + 8) = 12, 86 > 12; Combo works)
> > >(Crit Roll [<=625]: 9951/10000; No)
> > >(9 - 3) = 6 DMG (Koume)
> > >-((4 + 8) × 1.75) = 21 EN (Houndour)

lslSLIw.png
Dethl used Taunt!
> > >Failed due to obscure NDA ruling
> > >-10 EN (Dethl)

Y8a6Q3q.png
Tentalus used Aqua Ring!
> > >Aqua Ring (6a), -(9 - 1) = 8 EN (Tentalus)

655.png
Koume used Power-Up Punch!
> > >(Crit Roll [<=625]: 7431/10000; No)
> > >(4 × 1.5 - 2) = 4 DMG (Houndour)
> > >-4 EN, +1 Atk (Koume)

228.png
Houndour Fainted!

058.png
Growlithe woke up and used Flame Burst!
> > >(Crit Roll [<=625]: 3948/10000; No)
> > >(7 + 3 - 1.5) = 8.5 DMG (Dethl)
> > >6 DMG (Koume)
> > >6 DMG (Tentalus)
> > >-(6 - 1) = 5 EN (Growlithe)

Y8a6Q3q.png
+4 HP (Aqua Ring)

lslSLIw.png
-2 HP (Burn)
---
ACTION TWO
lslSLIw.png
Dethl used Rest!
> > >Rest (2a), -15 EN (Dethl)

Y8a6Q3q.png
Tentalus chilled out!
> > >+12 EN (Tentalus)

655.png
Koume used Wish!
> > >Wish (25 HP), -(4 + (100 ÷ 10)) = 14 EN (Koume)

058.png
Growlithe woke up and used Flame Burst!
> > >(Crit Roll [<=625]: 6548/10000; No)
> > >(7 + 3 - 1.5) = 8.5 DMG (Dethl)
> > >6 DMG (Koume)
> > >6 DMG (Tentalus)
> > >-(6 + 3) = 9 EN (Growlithe)

Y8a6Q3q.png
+4 HP (Aqua Ring), +1 SpA

655.png
+1 SpA

lslSLIw.png
+12 HP, Burn Cured (Rest)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND TWO

Frosty AAA
delphox.png
|
fidgit.png
|
volkraken.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 59 / 66 | 80 / 60 | 91 / 86
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: Wish (25 HP, 1a) | Rest (2a) | +14% Acc, Aqua Ring (4a)
De-Buffs: ±0 Atk (P-1), -1 SpA | -10% Eva, -1 Atk (P-1) | -1 Atk (P-1), -1 SpA

Lackeys AX
058.png
|
228.png

Growlithe (F) | Houndour (M)
Typing
: Fire | Dark/Fire
Abilities: Intimidate/Flash Fire/Justified | Early Bird/Flash Fire/Unnerve
HP/EN/CHP: 56 / 79 / 110 | KO / 65 / 180
Stats
: 3 / 2 / 3 / 1 / 69 | 1 / 2 / 4 / 2 / 65
SC/WC/BRT: 1 / 2 / 14 | 1 / 2 / 14
Buffs: +11% Acc | N/A
De-Buffs: N/A | Cooldown (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 7 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 2 × 2 (3 < x < 7) + 0 × 2.5 (7+))

058.png

"Grrr..."

Growlithe: Heat Wave > Flame Burst (Dethl)
IF
Torment (Growlithe) is used successfully, THEN use Retaliate (Koume) A2.

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
Delphox: Chill - Wish
Fidgit: Chill - Chill
Tentalus: Chill - Rest

don't hate me pls. This should be the only encounter (bar guardians) where massive stalling ensues. I need to get growlithe and be on top-notch position for my plan to work.
 
FROSTY

Molten Lake - Rocky Start

Your face is a top notch position.

Retort aside nothing extraordinary happened. Moving on...

dw about sprites showdown is having issues so yeah

BEGIN ROUND
---
ACTION ONE
lslSLIw.png
Dethl is fast asleep...

Y8a6Q3q.png
Tentalus chilled out!
> > >+12 EN (Tentalus)

655.png
Koume chilled out!
> > >+12 EN (Koume)

058.png
Growlithe used Heat Wave!
> > >(Crit Roll {Koume} [<=625]: 4217/10000; No)
> > >((7.5 + 3 - 1.5) ÷ 1.5) = 6 DMG (Koume)
> > >(Crit Roll {Dethl} [<=625]: 3119/10000; No)
> > >(Effect Roll {Burn} [<=1000]: 2758/10000; No)
> > >(7.5 + 3 - 1.5) = 9 DMG (Dethl)
> > >(Crit Roll {Tentalus} [<=625]: 5501/10000; No)
> > >((7.5 + 3 - 1.5) ÷ 2.25) = 4 DMG (Tentalus)
> > >-(7 + 1) = 8 EN (Growlithe)

Y8a6Q3q.png
+4 HP (Aqua Ring)

655.png
+25 HP (Wish)

lslSLIw.png
+12 HP (Rest)
---
ACTION TWO
lslSLIw.png
Dethl is fast asleep...

Y8a6Q3q.png
Tentalus used Rest!
> > >Rest (2a), -15 EN (Tentalus)

655.png
Koume used Wish!
> > >Wish (25 HP), -(4 + (100 ÷ 10)) = 14 EN (Koume)

058.png
Growlithe used Flame Burst!
> > >(Crit Roll [<=625]: 6881/10000; No)
> > >(7 + 3 - 1.5) = 8.5 DMG (Dethl)
> > >6 DMG (Koume)
> > >6 DMG (Tentalus)
> > >-(6 - 1) = 5 EN (Growlithe)

Y8a6Q3q.png
+4 HP (Aqua Ring), +12 HP (Rest), +1 SpA

655.png
+1 SpA, -1 Atk

lslSLIw.png
+12 HP, Burn Cured (Rest)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND THREE

Frosty AAA
delphox.png
|
fidgit.png
|
volkraken.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 72 / 64 | 86 / 60 | 101 / 83
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: Wish (25 HP, 1a) | Rest (0a) | +14% Acc, Aqua Ring (2a), Rest (2a)
De-Buffs: -1 Atk (P-1) | -10% Eva, -1 Atk (P-1) | -1 Atk (P-1)

Lackeys AX
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN/CHP: 56 / 66 / 110
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: N/A
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 9 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 3 × 2 (3 < x < 7) + 0 × 2.5 (7+))

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
Delphox: Chill - Hypnosis (Growlithe)
Fidgit: Encore - Chill
IF P/E A1 THEN Chill and push back
Tentalus: Chill - Chill
 
FROSTY

Molten Lake - Rocky Start

058.png

"AWOOOOOOOOOOOOOOOOOOOOOOO!"

Growlithe: Flame Burst (Dethl) > Flame Burst (Dethl)

You encore Growlithe into its strongest move and it deals chip damage to your team... and your Hypnosis misses... Here is to another three rounds of stalling... @_@

BEGIN ROUND
---
ACTION ONE
lslSLIw.png
Dethl woke up and used Encore!
> > >Encore (Flame Burst, 2a) (Growlithe)
> > >-10 EN (Dethl)

Y8a6Q3q.png
Tentalus is fast asleep...

655.png
Koume chilled out!
> > >+12 EN (Koume)

058.png
Growlithe used Flame Burst!
> > >(Crit Roll [<=625]: 357/10000; Yes)
> > >(7 + 3 + 3 - 1.5) = 11.5 DMG (Dethl)
> > >6 DMG (Koume)
> > >6 DMG (Tentalus)
> > >-(6 - 1) = 5 EN (Growlithe)

655.png
+25 HP (Wish)

Y8a6Q3q.png
+4 HP (Aqua Ring), +11 HP (Rest)
---
ACTION TWO
lslSLIw.png
Dethl chilled out!
> > >+12 EN (Dethl)

Y8a6Q3q.png
Tentalus is fast asleep...

655.png
Koume used Hypnosis!
> > >(Hit Roll [<=6000]: 8072/10000; No)
> > >Missed (Growlithe)
> > >-(7 - 1) = 6 EN (Koume)

058.png
Growlithe used Flame Burst!
> > >(Crit Roll [<=625]: 9708/10000; No)
> > >(7 + 3 - 1.5) = 8.5 DMG (Dethl)
> > >6 DMG (Koume)
> > >6 DMG (Tentalus)
> > >-(6 - 1) = 5 EN (Growlithe)

Y8a6Q3q.png
+4 HP, Expires (Aqua Ring), +2 HP (Rest)

058.png
Encore: Ended
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND FOUR

Frosty AAA
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 70 | 66 / 72 | 110 / 83
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc, Rest (0a)
De-Buffs: -1 Atk (P-1) | -10% Eva, -1 Atk (P-1) | -1 Atk (P-1)

Lackeys AX
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN/CHP: 56 / 56 / 110
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: N/A
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 11 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 4 × 2 (3 < x < 7) + 0 × 2.5 (7+))

058.png

"-_-"

Growlithe: Heat Wave > Flame Burst (Dethl)
IF
Hypnosis (Growlithe) is used, AND you are not Taunted, THEN use Protect on the first instance.
IF Torment (Growlithe) is used successfully, THEN use Flare Blitz (Dethl) A2.

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
What can I say, I didn't really thought this through.

Delphox: Hypnosis - Brighten
Fidgit: Wish - Encore
Volkraken: Chill - Chill
 
FROSTY

Molten Lake - Rocky Start

Well it is not as if a Lackey battle lasting longer than five rounds is unprecedented hahaha.

BEGIN ROUND
---
ACTION ONE
058.png
Growlithe used Protect!
> > >Protect (1a), -7 EN (Growlithe)

lslSLIw.png
Dethl used Wish!
> > >Wish (25 HP), -(4 + (100 ÷ 10)) = 14 EN (Dethl)

Y8a6Q3q.png
Tentalus woke up and chilled out!
> > >+12 EN (Tentalus)

655.png
Koume used Hypnosis!
> > >Blocked (Growlithe)
> > >-(7 + 3) = 10 EN (Koume)
---
ACTION TWO
lslSLIw.png
Dethl used Encore!
> > >Encore (Protect, 2a) (Growlithe)
> > >-10 EN (Dethl)

Y8a6Q3q.png
Tentalus chilled out!
> > >+5 EN (Tentalus)

655.png
Koume used Brighten!
> > >Brighten (6a) (Koume)
> > >-5 EN (Koume)

058.png
Growlithe used Protect!
> > >Failed, -7 EN (Growlithe)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND FIVE

Frosty AAA
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 55 | 66 / 48 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: Brighten (6a) | Wish (25 HP, 1a) | +14% Acc
De-Buffs: -1 Atk (P-1) | -10% Eva, -1 Atk (P-1) | -1 Atk (P-1)

Lackeys AX
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN/CHP: 56 / 42 / 110
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Encore (Protect, 1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 13 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 5 × 2 (3 < x < 7) + 0 × 2.5 (7+))

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
Delphox: Chill - Hypnosis
IF
Evasive Agility THEN Chill
Fidgit: Chill - Chill
Tentalus: Stop - Drop - Roll (Chill - Chill you no-support mon ._.)
IF
Fighting damaging combo and directed at tentalus and a2 THEN protect A2
IF Electric damaging combo and directed at tentalus and a2 THEN protect A2

If hypnosis misses, I swear I will need to stall for more 2198652395823759823 rounds ._.

Also Growlithe can't learn Hyper Beam
 
FROSTY

Molten Lake - Rocky Start

058.png

"*Barks incessantly*"

Growlithe: Protect > Protect

Oh hey the Hypnosis worked this time!

And you know TLR is going slowly when you already have 15 UC in the bank and the TLR is still at the lackeys... ._.

BEGIN ROUND
---
ACTION ONE
058.png
Growlithe used Protect!
> > >Protect (1a), -7 EN (Growlithe)

lslSLIw.png
Dethl chilled out!
> > >+12 EN (Dethl)

Y8a6Q3q.png
Tentalus chilled out!
> > >+0 EN (Tentalus)

655.png
Koume used chilled out!
> > >+12 EN (Koume)

lslSLIw.png
+25 HP (Wish)
---
ACTION TWO
058.png
Growlithe used Protect!
> > >Failed, -(7 + 12) = 19 EN (Growlithe)

lslSLIw.png
Dethl chilled out!
> > >+12 EN (Dethl)

Y8a6Q3q.png
Tentalus chilled out!
> > >+0 EN (Tentalus)

655.png
Koume used Hypnosis!
> > >(Hit Roll [<=8000]: 4370/10000; Yes)
> > >(Duration Roll [<=6666 (1a)/<=9999 (2a)]: 3988/10000; 1a)
> > >Sleep (1a) (Growlithe)
> > >-(7 - 1) = 6 EN (Koume)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND SIX

Frosty AAA
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 61 | 91 / 72 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: Brighten (4a) | N/A | +14% Acc
De-Buffs: -1 Atk (P-1) | -10% Eva, -1 Atk (P-1) | -1 Atk (P-1)

Lackeys AX
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN/CHP: 56 / 16 / 110
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
2× Heal Ball
9× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A

REF PAYOUT
Its_A_Random: 15 UC (2 (Base) + 0 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))

058.png

"Zzzz..."

Growlithe: Chill > Chill

Player Options
Issue two actions per Pokémon.
Initiate a Capture Phase.​
 
Yeah I am sorry about that. I am playing like shit on those lackeys. Its embarassing.

Ultra Ball - Ultra Ball - Heal Ball.
 
FROSTY

Molten Lake - Rocky Start

Just as planned, you do the exact number and catch the Growlithe you wanted! Good job! ^_^

With the last of the Lackeys caught, you tend to your team before moving on. After a couple of minutes you notice a path to the left of you in the form of a staircase that leads up the left wall. You can take the staircase and follow the path up but you do not know what dangers lie up that path. Alternatively you can continue on your course on the way to the lake but you do not know what danger lies on that path either. What do you do?

Player Options
a) Take the rocky staircase.
b) Continue on your path.
Manage your team.

BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Frosty threw 1× Ultra Ball!

((30 - FLOOR(56 ÷ 90)) × 2) = 50 CDMG (Growlithe)

058.png
+12 EN
---
ATTEMPT TWO
Frosty threw 1× Ultra Ball!

((30 - FLOOR(56 ÷ 90)) × 2) = 50 CDMG (Growlithe)

058.png
+12 EN
---
ATTEMPT THREE
Frosty threw 1× Heal Ball!

((10 - FLOOR(56 ÷ 90)) × 2) = 10 CDMG (Growlithe)

058.png
Growlithe was caught!
> > >+34 HP, +50 EN

Frosty wins!
---
END CAPTURE ROUND

BATTLE END

Frosty OOOB
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 61 | 91 / 72 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: N/A | -10% Eva | N/A
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN: 90 / 90
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
1× Heal Ball
7× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Growlithe
-1× Heal Ball
-2× Ultra Ball

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A
Growlithe: N/A

REF PAYOUT
Its_A_Random: 16.5 UC (2 (Base) + 3 × 0.5 (Balls) + 1 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))
 
FROSTY

Molten Lake - Rocky Start

Feeling like continuing on the current path is dangerous and loaded with traps, you decide to alter your current course and climb up the staircase. You cannot help but to feel that you can smell something noxious...

Molten Lake - Precarious Ledge

Climbing up the staircase, you notice that the ledge you are walking on is somewhat wide but you cannot help but to feel that this ledge is rather fragile. You walk across and you then see a gap in the rocky wall that forms a path through the rocky wall, which implies that the wall is much thicker than you first thought. You also notice a really thin path towards the lake that leads to a sack but the path feels so thin and fragile that it could be dangerous to attempt to get it. What do you do?

Player Options
a) Attempt to grab the sack.
b) Continue on your current path.
Manage your team.

YOUR CURRENT PARTY

Frosty OOOB
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 61 | 91 / 72 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: N/A | -10% Eva | N/A
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN: 90 / 90
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
1× Heal Ball
7× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Growlithe
-1× Heal Ball
-2× Ultra Ball

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A
Growlithe: N/A

REF PAYOUT
Its_A_Random: 17.5 UC (2 (Base) + 3 × 0.5 (Balls) + 2 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))
 
FROSTY

Molten Lake - Precarious Ledge

Thinking the sack will open to a trap, you simply ignore it and move on the path in the wall. There is no point in taking any risks just to obtain a sack...

(Event Roll {Flareon} [<=1500]: 71/10000; -.-')

... or so you thought, as a Flareon suddenly jumps out in front of you and began burning fire through its body, as if it was going to attack you. It looks like it wants to beat your Pokémon one at a time. Who do you send in to take on the Flareon?

Restrictions: No External Water Source, No External Grass Source, No Grassy Terrain permitted.

Combination Timers: 1 (Status), 2 (Damaging)

Description: Heading up to the lake in the middle of the caldera, you must walk through thus pure rocky expanse which consists of nothing but rock as far as the eye can see, save the massive lava lake. Walls are built up to either side of you, narrowing the area although it is still rather wide.

Mechanics:
-Arena Type: Rock.
-Fire Spin's effect: "The opponent will suffer more intense damage if it tries to break out of the flames with normal attacks." is codified as: When a non Fire-type Pokémon trapped by Fire Spin when attempting to use a contact move, the Pokémon will instead take 4 DMG (8 DMG if the user of Fire Spin has a Binding Band equipped) and will have a 30% chance of being burned by the attack.
136.png

Flareon (M) @ Fire Stone
NATURE
: Quiet (+1 Spe, -15% Spe, -10% Evasion)

TYPE: Fire
ABILITIES: Flash Fire / Guts (H)

STATS
HP: 100
Atk: Rank 5 [6]
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Baby-doll Eyes
Baton Pass
Bite
Charm
Covet
Double-Edge
Ember
Fire Blast
Fire Fang
Fire Spin
Flamethrower
Flare Blitz
Focus Energy
Growl
Helping Hand
Last Resort
Lava Plume
Leer
Quick Attack
Rage
Refresh
Sand Attack
Scary Face
Smog
Swift
Tail Whip
Tackle
Take Down
Trump Card

Dig
Echoed Voice
Hidden Power (Grass)
Hyper Beam
Protect
Rock Smash
Shadow Ball
Sleep Talk
Substitute
Swagger
Will-O-Wisp

Detect
Endure
Flail
Wish
Yawn

Heal Bell
Heat Wave
Hyper Voice
Iron Tail
Superpower

Arena Notes
-Arena Type: Rock
-Fire Spin codification.
-Cannot use Damaging Combinations (1r)

BATTLE BEGIN!

Frosty OOOB
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 61 | 91 / 72 | 110 / 100
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: N/A | -10% Eva | N/A

Flareon A
136.png

Flareon (M) @ Fire Stone
Typing
: Fire
Abilities: Flash Fire/Guts
HP/EN/CHP: 100 / 100 / 255
Stats
: 6 / 2 / 4 / 4 / 56
SC/WC/BRT: 2 / 2 / 20
Buffs: N/A
De-Buffs: -10% Eva
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN: 90 / 90
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
1× Heal Ball
7× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Growlithe
-1× Heal Ball
-2× Ultra Ball

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A
Growlithe: N/A

REF PAYOUT
Its_A_Random: 18.5 UC (2 (Base) + 3 × 0.5 (Balls) + 3 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))

136.png

"If you shut your mouth like I usually do, none of this would have happened!"

Player Options
Send in one Pokémon and issue three actions per Pokémon.
Send in one Pokémon and initiate a Capture Phase.​
 
I could use a Fire Stone for my future arcanine. Although lemme tell you, Fire Stone sucks as an item. If only it still auto-evolved a mon in TLR ._..

Tentalus the Volkraken IN

Hydro Pump - Surf - Hydro Pump
IF
P/E AND this sub wasn't activated on the action prior THEN Aqua Ring on the first instance, Chill on the second and push back
IF Superpower AND this sub wasn't activated on the action prior AND Volkraken is faster THEN Dive
 
FROSTY

Molten Lake - Precarious Ledge

136.png

"Oh come on... -.-'"

Flareon: Dig > Rage > Dig

Holy shit Rage is being used... To help it deal more damage to you than it would otherwise or something...

BEGIN ROUND
---
ACTION ONE
Y8a6Q3q.png
Tentalus used Hydro Pump!
> > >(Crit Roll [<=625]: 5965/10000; No)
> > >((12 + 3 + 3) × 1.5) = 27 DMG (Flareon)
> > >-(8 - 1) = 7 EN (Tentalus)

136.png
Flareon burrowed underground!

136.png
Flareon used Dig!
> > >(Crit Roll [<=625]: 9844/10000; No)
> > >((8 + 4.5) × 1.5) = 18.75 DMG (Tentalus)
> > >-(10 + 2) = 12 EN (Flareon)
---
ACTION TWO
Y8a6Q3q.png
Tentalus used Surf!
> > >(Crit Roll [<=625]: 1126/10000; No)
> > >((10 + 3 + 3) × 1.5) = 24 DMG (Flareon)
> > >-(7 - 1) = 6 EN (Tentalus)

136.png
Rage: +1 Atk, -2 EN

136.png
Flareon used Rage!
> > >(Crit Roll [<=625]: 9795/10000; No)
> > >(4 + 4.5 + 2) = 10.5 DMG (Tentalus)
> > >-(3 + 2) = 5 EN (Flareon)
---
ACTION THREE
Y8a6Q3q.png
Tentalus used Hydro Pump!
> > >(Crit Roll [<=625]: 859/10000; No)
> > >((12 + 3 + 3) × 1.5) = 27 DMG (Flareon)
> > >-(8 - 1) = 7 EN (Tentalus)

136.png
Flareon burrowed underground!

136.png
Flareon used Dig!
> > >(Crit Roll [<=625]: 9775/10000; No)
> > >((8 + 4.5) × 1.5 + 2) = 20.75 DMG (Tentalus)
> > >-(10 + 2) = 12 EN (Flareon)
---
END ROUND

Arena Notes
-Arena Type: Rock
-Fire Spin codification.

END ROUND ONE

Frosty OOAB
dzcKrE3.png

Tentalus (M) @ Rare Candy
Typing
: Fire/Water
Abilities: Analytic/Infiltrator/Pressure
HP/EN: 60 / 80
Stats
: 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21
Buffs: +14% Acc
De-Buffs: N/A

Flareon A
136.png

Flareon (M) @ Fire Stone
Typing
: Fire
Abilities: Flash Fire/Guts
HP/EN/CHP: 22 / 69 / 255
Stats
: 6 / 2 / 4 / 4 / 56
SC/WC/BRT: 2 / 2 / 20
Buffs: +1 Atk
De-Buffs: -10% Eva
delphox.png
|
fidgit.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster
HP/EN: 85 / 61 | 91 / 72
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20
Buffs: N/A | N/A
De-Buffs: N/A | -10% Eva
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN: 90 / 90
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
1× Heal Ball
7× Ultra Ball
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Growlithe
-1× Heal Ball
-2× Ultra Ball

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: N/A
Growlithe: N/A

REF PAYOUT
Its_A_Random: 20 UC (2 (Base) + 3 × 0.5 (Balls) + 3 × 1 (NC/FR) + 1 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))

136.png

"UGH DIE YOU OCTOPUS!!! >:|"

Flareon: Quick Attack + Quick Attack combo > N/A (Rage) > Dig
IF
(Protective Move) is used successfully, THEN use Focus Energy on the first instance, pushing actions back.
IF you are tormented when you act A3, THEN use Double-Edge A3.

Player Options
Issue three actions per Pokémon.
Initiate a Capture Phase.​
 
FROSTY

Molten Lake - Precarious Ledge

After taking the Flareon's desperate attack and somewhat healing it off, the Volkraken finally puts the Flareon out of its misery. Thank goodness for that.

With the Flareon dispatched, you pick up the Fire Stone it was holding before tending to your team and continuing along the path you took...

BEGIN ROUND
---
ACTION ONE
136.png
Flareon used a Quick Attack + Quick Attack combo!
> > >(BEC = (3 + 7) = 10, 69 > 10; Combo works)
> > >(Crit Roll [<=625]: 2211/10000; No)
> > >(9 + 4.5 + 2) = 15.5 DMG (Tentalus)
> > >-((3 + 7) × 1.5 + 2) = 19.5 EN (Flareon)

Y8a6Q3q.png
Tentalus used Aqua Ring!
> > >Aqua Ring (6a), -(9 - 1) = 8 EN (Tentalus)

Y8a6Q3q.png
+4 HP (Aqua Ring)
---
ACTION TWO
Y8a6Q3q.png
Tentalus chilled out!
> > >+12 EN (Tentalus)

136.png
Flareon must recharge!

Y8a6Q3q.png
+4 HP (Aqua Ring)
---
ACTION THREE
Y8a6Q3q.png
Tentalus used Scald!
> > >(Crit Roll [<=625]: 8287/10000; No)
> > >((9 + 3 + 3) × 1.5) = 22.5 DMG (Flareon)
> > >-(6 - 1) = 5 EN (Tentalus)

136.png
Flareon Fainted!

Y8a6Q3q.png
+4 HP (Aqua Ring)

Frosty wins!
---
END ROUND

BATTLE END

Frosty OOOB
delphox.png
|
fidgit.png
|
dzcKrE3.png

Koume (F) @ Rare Candy | Dethl (M) @ Rare Candy | Tentalus (M) @ Rare Candy
Typing
: Fire/Psychic | Poison/Ground | Fire/Water
Abilities: Blaze/Magician | Persistent/Vital Spirit/Prankster | Analytic/Infiltrator/Pressure
HP/EN: 85 / 61 | 91 / 72 | 56 / 79
Stats
: 2 / 3 / 6 / 4 / 104 | 3 / 5 / 3 / 4 / 91 | 1 / 3 / 6 / 4 / 110
SC/WC/BRT: 3 / 3 / 21 | 2 / 4 / 20 | 3 / 3 / 21
Buffs: N/A | N/A | +14% Acc
De-Buffs: N/A | -10% Eva | N/A

Flareon X
136.png

Flareon (M) @ Fire Stone
Typing
: Fire
Abilities: Flash Fire/Guts
HP/EN/CHP: KO / 49 / 255
Stats
: 6 / 2 / 4 / 4 / 56
SC/WC/BRT: 2 / 2 / 20
Buffs: +1 Atk
De-Buffs: -10% Eva
058.png

Growlithe (F)
Typing
: Fire
Abilities: Intimidate/Flash Fire/Justified
HP/EN: 90 / 90
Stats
: 3 / 2 / 3 / 1 / 69
SC/WC/BRT: 1 / 2 / 14
Buffs: +11% Acc
De-Buffs: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
5× Cherish Ball
1× Heal Ball
7× Ultra Ball
1× Fire Stone
3× Rare Candy (Delphox, Fidgit, Volkraken)
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Growlithe
+1× Fire Stone
-1× Heal Ball
-2× Ultra Ball

COUNTERS
Frosty: 1 CC
Delphox: 1 KOC
Fidgit: 3 MC
Volkraken: 1 KOC
Growlithe: N/A

REF PAYOUT
Its_A_Random: 21.5 UC (2 (Base) + 3 × 0.5 (Balls) + 3 × 1 (NC/FR) + 2 × 1.5 (<= 3) + 6 × 2 (3 < x < 7) + 0 × 2.5 (7+))

Player Options
Manage your team.​
 
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