The Legend Run: (Ooraloo) Giant Chasm

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Charlotte (F) Medicham
Type:
Fighting/Psychic
Ability: Pure Power/Telepathy
Nature: Jolly (+Spe, -SpA, +10% Accuracy)
Stats:
HP:
90
Atk: 2 [5 PP]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 15 [18 PP]

Charlotte (F) Medicham
Type:
Fighting/Psychic
Ability: Pure Power/Telepathy
Nature: Jolly (+Spe, -SpA, +15% Accuracy)
Stats:
HP:
90
Atk: 4 [8 PP]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 PP]

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Acupressure
Bide
Brick Break
Bullet Punch
Calm Mind
Confusion
Counter
Detect
Drain Punch
Endure
Facade
Fake Out
Feint
Fire Punch
Focus Punch
Force Palm
Giga Impact
Grass Knot
Gravity
Helping Hand
Hidden Power (Dark)
High Jump Kick
Ice Punch
Light Screen
Low Kick
Low Sweep
Magic Coat
Meditate
Mimic
Mind Reader
Pain Split
Poison Jab
Power Trick
Protect
Psych Up
Quick Guard
Recover
Reflect
Rest
Reversal
Rock Slide
Substitute
Swagger
Telekinesis
Thunder Punch
Toxic
Zen Headbutt

Gallade (♂) Maestro
Type:
Psychic/Fighting
Abilities: Steadfast/Justified
Nature: Jolly (+10% Accuracy)
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Gallade (♂) Maestro
Type:
Psychic/Fighting
Abilities: Steadfast/Justified/Inner Focus
Nature: Jolly (+19% Accuracy)
Stats:
HP:
100
Atk: 7
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 4
AC: 5/5

Attacks:
Ally Switch
Calm Mind
Charm
Close Combat
Confusion
Destiny Bond
Disable
Disarming Voice
Double Team
Drain Punch
Draining Kiss
Dream Eater
Encore
Endure
False Swipe
Feint
Fire Punch
Focus Punch
Fury Cutter
Future Sight
Giga Impact
Growl
Heal Pulse
Helping Hand
Hypnosis
Imprison
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Night Slash
Nightmare
Pain Split
Protect
Psychic
Psycho Cut
Quick Guard
Rock Slide
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Wide Guard
Will-O-Wisp

Mr. Mime (♂) Mimosa
Type:
Psychic/Fairy
Abilities: Soundproof/Filter/Technician
Nature: Bold (+Def, -Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 14
AC: 5/5

Attacks:
Level Up

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Recycle
Role Play
Baton Pass
Safeguard
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Psywave

Tutor
Dream Eater
Endure
Foul Play
Helping Hand
Magic Coat
Nightmare
Signal Beam
Skill Swap
Sleep Talk
Snatch
Thunder Wave

Egg
Future Sight
Fake Out
Trick
Hypnosis
Psych Up
Icy Wind
Magic Room

TM/HM
Substitute
Protect
Taunt
Psychic
Psyshock
Brick Break
Dazzling Gleam
Focus Blast
Follow Me
Hidden Power [Fighting]
Hyper Beam
Rest
Shadow Ball
Telekinesis
Teleport
Torment
Toxic
Thunder
Thunderbolt

Lamarck (M) Lucario
Type:
Fighting/Steel
Ability: Steadfast/Inner Focus/Justified
Nature: Brave (+Atk, -Spe, -10% Evasion)
Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 3
Spe: 78 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Detect
Dig
Dragon Pulse
Drain Punch
Endure
Extreme Speed
Feint
Final Gambit
Focus Punch
Follow Me
Force Palm
Foresight
Giga Impact
Heal Pulse
Helping Hand
High Jump Kick
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Nasty Plot
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rest
Reversal
Rock Slide
Screech
Shadow Ball
Stone Edge
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave

Healing Items
3x Potion [3 CC]
1x Super Potion [2 CC]
3x Ether [3 CC]
1x Elixir [4 CC]
1x Revive [4 CC]

Pokeballs
1x Timer Ball [2.5 CC]
8x Dream Ball [8 CC]
8x Cherish Ball [6 CC]
2x Heal Ball [4 CC]

Spare Pocket
3x Full Restore
1x Hyper Potion
1x Max Ether


It's been a long trek to get to this point, but your journey has only just begun. You've followed rumours to get to this point, tales of a strange screaming coming from the mountains at night, unrest growing among the Pokemon, and prophecies about the reawakening of a mythical dragon of ice forgotten by time. You can't be sure of how much of that is true, but what you can be certain of is that the coldsnap spreading across the region is coming from here, and it only gets worse the closer you are to the source. You thought you were prepared, but despite the heavy layers of clothing, the eerie chill still manages to creep its way into your bones. You still have a long way to go, but even fires are beginning to struggle against the cold. If something's not done soon, the entire region could fall under this spell.

Player Options

a)
Send out pokemon and go
b) w/e

Ooraloo

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
The low whistling of the wind forms a steady hum as you scale the mountain, the monotony broken only by occasional distant snap of tree limbs failing under the weight of the building ice. A sudden cry pierces the wind as a enraged Pelliper swoops towards you, a Vanillish trailing closely. Whatever they may have been doing before, their sights are now set squarely on you.

Type: Snow

An open mountainside. Frigid snow flies through the air and saps the life out of everything it touches.

  • Pokemon without a Fire or Ice Typing lose 1en per action.
  • Fire STAB have its bap reduced by 2.


Pelipper (M)
NATURE
: Modest (+1 SpA, -1 Atk)

TYPE: Water / Flying

ABILITIES: Keen Eye / Drizzle / Rain Dish (H)

STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Aerial Ace
Agility
Air Cutter
Air Slash
Brine
Fling
Growl
Hurricane
Hydro Pump
Mist
Payback
Protect
Pursuit
Quick Attack
Roost
Soak
Spit Up
Stockpile
Supersonic
Swallow
Tailwind
Water Gun
Water Pulse
Water Sport
Wing Attack

Knock Off
Twister
Gust
Wide Guard
Aqua Ring

Hyper Beam
Surf
Scald
Ice Beam
Shock Wave
Icy Wind
Ominous Wind
Sky Drop
Whirlpool

Vanillish (M/F)
NATURE
: Quiet (+1 SpA, - Spe, -10% evasion)

TYPE: Ice
ABILITIES: Ice Body/Snow Cloak/Weak Armor

STATS
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 51 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

ATTACKS
Acid Armor
Astonish
Avalanche
Blizzard
Hail
Harden
Ice Beam
Icicle Spear
Icy Wind
Mirror Coat
Mirror Shot
Mist
Sheer Cold
Taunt
Uproar

Autotomize
Ice Shard
Iron Defense
Magnet Rise
Water Pulse

Toxic
Protect
Frost Breath
Swagger
Substitute

Powder Snow
Signal Beam
Sleep Talk
Explosion
Attract


|


"BEHOLD AS THE OWNAGE MARCH IS ABOUT THE BEGIN" | "wait...they are the ones marching, not us......"

Pelipper: Air Cutter - Air Cutter
IF
Wide Guard is up AND Medicham is under P/E THEN Hurricane (Gallade)
IF Wide Guard is up THEN Hurricane (Medicham)
Vanillish: Icy Wind - Blizzard
IF Wide Guard is up AND
Medicham is under P/E THEN Ice Beam (Gallade)
IF Wide Guard is up THEN Ice Beam (Medicham)

Player Orders

Ooraloo
 

Medicham: [Mega Evolve] Fake Out (Pelipper) | Thunder Punch (Pelipper)

Gallade: Thunder Punch (Pelipper) | Taunt (Vanillish)

Mr. Mime: Wide Guard | Thunder (Pelipper)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
If the speed displeases you, you know the drill. I don't recommend "waiting for it get better", as, while it may indeed get better, you will be mostly wasting your time. If you don't feel I will put up a proper speed, feel free to send it to subref. It would even get the plus of the queue being cleaned as you get the two TLRs on it so exclaimer can get yours, so it is a win-win, right?

RAIN

ACTION 1!

Mime used Wide Guard! (-6en)

Medicham used Fake Out! (-4en)
Crit: 10 (no)
Damage: (4+5)= 9hp

Pelipper flinched!

Gallade used Thunder Punch! (-6en)
Crit: 9 (no)
Effect: 2 (no)
Damage: (8+2+1.5)*2.25= 25.875hp

Vanillish used Ice Beam! (-6en)
Crit: 5
Effect: 9
Damage: (9+3+1.5)= 13.5hp

mime, medicham, pelipper and gallade lost 1en

ACTION 2!

Medicham used Thunder Punch! (-6en)
Crit: 14 (no)
Effect: 3 (no)
Damage: (8+5)*2.25= 29.25

Gallade used Taunt! (-10en)

Mime used Thunder! (-8en)
Crit: 11 (n)
Effect: 2 (y)
Damage: (11+3)*2.25= 31.5hp

Pelipper fainted!

Vanillish used Ice Beam! (-10en)
Crit: 15
Effect: 2
Damage: (9+3+1.5)= 13.5hp

mime, medicham, pelipper and gallade lost 1en

RAIN for 3r


Hp: 63
En: 88
8/3/1/3/115
Other:
Item: Mega Stone


Hp: 100
En: 80
5/3/2/4/92
Other:
Item: Expert Belt


Hp: 90
En: 84
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - - - - - - - - - - - - BENCH - - - - - - - - -- - - - - - - - - -

Lucario is asleep, don't wake him up

- - - - - - - - - - - - - - - - - VS - - - - - -- - - - - - - - - - - - - - -

ded pelipper


Hp: 90
En: 84
3/3/4/3/51
Other:


Player Orders

Ooraloo
 
Your pace should be fine. I was just getting worried that you might've been avoiding mine. (I promise this battle will be over next round!)


Medicham: Recover | Chill

Gallade: Telekinesis (Vanillish) | Chill

Mr. Mime: Encore (Vanillish) | Chill
If Vanillish uses Ice Shard in a combination A1, then use Chill A1.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I was avoiding you :x. I mean, taunt and fake out does that to someone.

If I take more than, say, 5 days to ref, it is because I've either disappeared from the face of the planet (not impossible but unlikely) or I am avoiding your battle because you are stalling or I made a boo boo or something of the sort.



"Rude"

COMBO (Explosion + Ice Shard) - cooldown

ACTION 1!

What, did you really think I would allow that combo?

Medicham used Recover! (-10en)
+20hp

Gallade used Telekinesis! (-6en)

Mime used Encore! (-10en)
Vanillish is encored!

Vanillish used Ice Beam (Medicham)! (-10en)
Crit: 15
Effect: 8
Damage:13.5

-1en almost all

ACTION 2!

CHILLS (+12en)

Vanillish used Ice Beam (Medicham)! (-10en)
Crit: 8
Effect: 10
Damage: 13.5

-1en almost all

RAIN for 2r


Hp: 56
En: 88
8/3/1/3/115
Other:
Item: Mega Stone


Hp: 100
En: 84
5/3/2/4/92
Other:
Item: Expert Belt


Hp: 90
En: 84
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - - - - - - - - - - - - BENCH - - - - - - - - -- - - - - - - - - -

Lucario is asleep, don't wake him up

- - - - - - - - - - - - - - - - - VS - - - - - -- - - - - - - - - - - - - - -

ded pelipper


Hp: 90
En: 64
3/3/4/3/51
Other: telekinesis (4a), encore (0a)




"you are annoying"

Frost Breath (Medicham) - Ice Beam (Medicham)
[ONCE] IF
Taunt THEN Protect
IF Asleep THEN Sleep Talk (Icy Wind - Ice Beam Medicham - Frost Breath Medicham - Icicle Spear Medicham)
IF Medicham is under P/E THEN fu

Player Orders

Ooraloo
 

Medicham: Chill | Drain Punch (Vanillish)

Gallade: Chill | Hypnosis (Vanillish)

Mr. Mime: Taunt (Vanillish) | Fake Out (Vanillish)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ACTION 1!

chills

Vanillish used protect! (-7en)

Mime used Taunt! (-10en)

-1en all

ACTION 2!

Fake Out! (-5en)
Crit: 9 (no)
Damage: (6-3)= 3hp

flinch

Drain Punch! (-11en)
Crit: 7 (no)
Damage: (8+3+6.5)*1.5= 26.25hp
+13.125hp

Hypnosis! (-6en)
Duration: 2 (1a)

zzz

RAIN for 1r


Hp: 69
En: 87
8/3/1/3/115
Other:
Item: Mega Stone


Hp: 100
En: 88
5/3/2/4/92
Other:
Item: Expert Belt


Hp: 90
En: 77
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - - - - - - - - - - - - BENCH - - - - - - - - -- - - - - - - - - -

Lucario is asleep, don't wake him up

- - - - - - - - - - - - - - - - - VS - - - - - -- - - - - - - - - - - - - - -

ded pelipper


Hp: 61
En: 64
3/3/4/3/51
Other: telekinesis (2a), asleep (0a)


Player Orders

Ooraloo
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Each ball does (36-6)*2= 60 CHP of damage so the third one catches it.

Vanillish gets 24en


Hp: 69
En: 87
8/3/1/3/115
Other:
Item: Mega Stone


Hp: 100
En: 88
5/3/2/4/92
Other:
Item: Expert Belt


Hp: 90
En: 77
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - - - - - - - - - - - - BENCH - - - - - - - - -- - - - - - - - - -

Lucario is asleep, don't wake him up


Hp: 61
En: 88
3/3/4/3/51
Other:
Healing Items
3x Potion [3 CC]
1x Super Potion [2 CC]
3x Ether [3 CC]
1x Elixir [4 CC]
1x Revive [4 CC]

Pokeballs
1x Timer Ball [2.5 CC]
5x Dream Ball [8 CC]
8x Cherish Ball [6 CC]
2x Heal Ball [4 CC]

Spare Pocket
3x Full Restore
1x Hyper Potion
1x Max Ether


Manage thy team

Ooraloo
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Pecking Order

Having dealt with the attackers, you continue along the path only to find it cut off by a sheer cliff face, but it's the only path you have. The air is thin and the cold numbs your body, but you set up the icy crag with all of your strength. Your muscles strain as you pull yourself over the lip of the cliff and you tumble over into a large bowl carved into the icy stone. A cacophony of squawks snap you to your senses. You're in a Delibird nesting ground and five (?) of them are trying to drive you out!​

IMG]http://play.pokemonshowdown.com/sprites/xyani/delibird.gif[/IMG]
Delibird (M)
NATURE[/B]: Quiet (+1 SpA, -Spe, -10% Eva)

TYPE: Ice / Flying
ABILITIES: Vital Spirit / Hustle / Insomnia (H)
ITEM: Flying Gem

STATS
HP: 90
Atk: Rank 2 (+1 from ability)
Def: Rank 2 (+1 from ability)
SpA: Rank 4 (+)
SpD: Rank 2 (+1 from ability)
Spe: 65 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14 (+3 from abilities)

EC: N/A
MC: 0
AC: 5/5

ATTACKS
Present

Destiny Bond
Fake Out
Freeze Dry
Ice Ball
Icy Wind

Protect
Blizzard
Swagger
Fly
Attract

Aerial Ace
Brick Break
Counter
Focus Punch
Ice Punch
Ice Shard
Pluck
Power Up Punch
Sky Attack
Avalanche
Sleep Talk



"caw."

Delibird: Icy Wind | Blizzard

Delibird: Icy Wind | Blizzard

Delibird: Icy Wind | Blizzard

[All] If Wide Guard, use Ice Beam (Medicham).

[All] If Medicham is under the effects of a protective/evasive move when you would act, redirect to Gallade.​
 

Medicham: [Mega Evolve] Rock Slide | Rock Slide

Gallade: Wide Guard | Rock Slide

Lucario: Rock Slide | Heal Pulse (Medicham)
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Pecking Orders

Through a combination of the referee being really bad and the TLR designers making a crummy event, Ooraloo finishes this fight in one and a half actions. It took quite a bit of energy to do, but it was worth it.

-Round 1-
Gallade used Wide Guard!

-6en
Lucario used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 4354/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 5784/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6584/10000 (No)
(6+4.5)*2.25+2 = 25.625
(6+4.5)*2.25+2 = 25.625
(6+4.5)*2.25+2 = 25.625
-6en
Medicham used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 3863/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 5238/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 9950/10000 (No)
(6+8)*2.25 = 31.5
(6+8)*2.25 = 31.5
(6+8)*2.25 = 31.5
-6en
Delibird Icy Wind!
-5en
Delibird Icy Wind!
-5en
Delibird Icy Wind!
-5en
-1en (Lucario / Gallade / Medicham)

Lucario used Heal Pulse!
+20HP (Medicham)
-14en
Medicham used Rock Slide!
RNG Roll (Crit) [<=625 Crit]: 2987/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 4126/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 911/10000 (No)
(6+8)*2.25 = 31.5
(6+8)*2.25 = 31.5
(6+8)*2.25 = 31.5
-10en
Delibird fainted!
Delibird fainted!
Delibird fainted!
Gallade used Rock Slide!

But there was no target!
-6en
-1en (Lucario / Gallade / Medicham)


89
71



100
74


100
80




KO
KO


Manage your team, Ooraloo.​
 
Last edited:
The Delibird should be using Icy Wind instead of Struggle A1.

Swap Lucario for Vanillish and continue.


Medicham @ Medichamite | Gallade @ Expert Belt | Vanillish
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Striking a Deal

You crawl out of the other end of the nest and push forward, trudging through waist-deep snow and facing savage winds. Through the howling wind, you can make out the sound of tree limbs snapping from the wight of the snow building up. After what seems like an eternity of white-out conditions, you're graced with a leeward-facing cave for reprieve. Inside, you find a Syclant tending to the mushrooms and herbs growing on the cave walls, both of which you recognize as potent restoratives. The snowdrift is slowly creeping into the cave and you spot a pile of baubles in a corner. Perhaps one of these holds the key to getting the Syclant to share its healing crop?​

Player Options
A) Offer a healing item or a pokeball to Syclant's treasure horde.
B) Push back the encroaching snow to keep the cave open.
C) Just take what you want.

Pick your poison, Ooraloo.​
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Striking a Deal

Syclant takes your offer, turning it in its claws and inspecting it carefully. After a brief period of analysis, it accepts the gift and hands you some mushrooms and herbs in return, enough to heal your Pokemon considerably.

+12.5HP (Medicham)
+12.5HP (Gallade)
+12.5HP (Vanillish)

Tend to your team, Ooraloo.​
 
Swap Vanillish for Mr. Mime and continue.


Medicham @ Medichamite | Gallade @ Expert Belt | Mr. Mime @ Odd Incense
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Shivers and Shakes

Leaving the relative safety of the Syclant's cave, you press on in pursuit of your goal. The further you head into the glacial wind, the harder the snow becomes until it eventually becomes stiff enough to support your entire weight and you begin walking on top of it. Through the blinding snow, you can make out the form of a giant woman, a statue carved out of the face of the cliff. Surely you are on the right path! As you approach it, you see it is part of an ancient gateway leading into a glacier-carved ravine, probably a relic from an ancient civilization. At the gateway stand two Pokemon, a Mamoswine and a Piloswine, both ready for the next ice age and willing to do anything to make sure you don't stop it from happening.
Type: Plain Terrain

A large gateway carved before a glacial ravine. Ice is harder than steel and water freezes before it can reach the ground.
  • Pokemon without a Fire or Ice Typing lose 2en per action
  • Regular Fire moves have their bap reduced by 2. Fire STAB have its bap reduced further by 2.
  • Ice is now neutral to Rock and Steel.
  • Water-Typed moves are Water-Ice Dual Typed.
  • Earthquake can be synchronized even if both pokemon using it don't move without interruptions. If done synchronized by more than one pokemon, it will hit flying and levitating pokemon for half damage too.

Piloswine (M/F)
NATURE
: Brave (+1 Atk, -Spe, -10% evasion)

TYPE: Ice / Ground
ABILITIES: Oblivious / Snow Cloak / Thick Fat (H)
ITEM: Eviolite

STATS
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 4/9
MC: 0
AC: 5/5

ATTACKS
Amnesia
Ancient Power
Blizzard
Earthquake
Endure
Flail
Fury Attack
Horn Attack
Ice Fang
Ice Shard
Icy Wind
Mist
Mud Bomb
Mud Slap
Mud Sport
Odor Sleuth
Peck
Powder Snow
Tackle
Take Down
Thrash

Avalanche
Body Slam
Icicle Crash
Rock Slide
Stealth Rock

Toxic
Hail
Protect
Stone Edge
Bulldoze

Bite
Dig
Double-Edge
Earth Power
Endeavor
Facade
Fissure
Giga Impact
Icicle Spear
Light Screen
Roar
Rock Smash
Rock Tomb
Sandstorm
Substitute
Superpower

Iron Head
Reflect
Fury Cutter
Hyper Beam
Frustration
Mimic

Mamoswine (M/F)
NATURE
: Quiet (+1 SpA, -Spe, -10% evasion)

TYPE: Ice / Ground
ABILITIES: Oblivious / Snow Cloak / Thick Fat (H)
ITEM: Relic Crown

STATS
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 69 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

ATTACKS
Amnesia
Ancient Power
Blizzard
Double Hit
Earthquake
Endure
Flail
Fury Attack
Hail
Ice Fang
Ice Shard
Icy Wind
Mist
Mud Bomb
Mud Slap
Mud Sport
Odor Sleuth
Peck
Powder Snow
Scary Face
Tackle
Take Down
Thrash

Avalanche
Body Slam
Icicle Crash
Rock Slide
Stealth Rock

Toxic
Protect
Stone Edge
Bulldoze
Substitute

Block
Dig
Double Edge
Earth Power
Endeavor
Facade
Fissure
Freeze-Dry
Giga Impact
Ice Beam
Icicle Spear
Knock Off
Mud-Slap
Rest
Roar
Rock Smash
Superpower

Iron Head
Reflect
Light Screen
Fury Cutter
Hyper Beam
Hidden Power [Flying]



*oinks adorably* | "YOU'VE COME FAR ENOUGH."

Place your orders, Ooraloo.​
 

Medicham: [Mega Evolve] Fake Out (Mamoswine) | Low Kick (Mamoswine)
If Mamoswine uses a successful P/E move, then Feint (Mamoswine).
If Reflect is up on Mamoswine's side of the field and Medicham is not to use Fake Out, then use Brick Break (Mamoswine) and push back.

Gallade: Low Kick (Mamoswine) | Low Sweep (Mamoswine)
If Mamoswine has 1 HP and Mamoswine is under Endure, then Chill.

Mr. Mime: Psychic (Mamoswine) | Fake Out (Mamoswine)
If Mamoswine uses a successful P/E move OR is in cooldown and Mr. Mime is to use Fake Out, then Hidden Power (Mamoswine).
 

Birkal

We have the technology.
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Shivers and Shakers

*piggy noises* | "DEATH COMES FOR US ALL."
Mamoswine: Chill | Earthquake + Fissure (Synchronize)

Piloswine: Hail | Earthquake + Fissure (Synchronize)

Ooraloo is going for an all-out offensive strategy, causing the two chilly porcine to take desperate measures. Piloswine whips up a dastardly hailstorm, pelting the field with harmful bits of ice. Mr. Mime and Medicham manage to find their marks, but Gallade finds some difficulty seeing through the snow. Quite adorably, Piloswine sends a massive tremor across the frozen ground, dealing significant damage to our adventurer's team.


-Round 1-
Medicham used Fake Out!

RNG Roll (Crit) [<=625 Crit]: 1850/10000 (No)
(4+4.5+2) = 10.5
-4en
Gallade used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 5195/10000 (No)
(13+3+2+3)*1.5 = 31.5
-6.5en
Mr. Mime used Psychic!
RNG Roll (Crit) [<=625 Crit]: 5195/10000 (No)
RNG Roll (Effect) [<=1000 Drop]: 4826/10000 (No)
(13+3+4.5) = 20.5
-7.5en
Mamoswine flinched!
Piloswine used Hail!

It began to hail!
-9en
-2en (Gallade / Medicham / Mr. Mime)
-2HP (Gallade / Medicham / Mr. Mime)

Mr. Mime used Fake Out!
RNG Roll (Hit) [<=9000 Hit]: 1225/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 7795/10000 (No)
(6-3) = 3
-5en
Medicham used Low Kick!
RNG Roll (Hit) [<=9000 Hit]: 3822/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 4464/10000 (No)
(13+3+4.5+2)*1.5 = 33.75
-6.5en
Gallade used Low Sweep!
RNG Roll (Hit) [<=9000 Hit]: 9827/10000 (Yes)
But it missed!
-4en
nvm it hits screw this TLR
Mamoswine flinched!
Piloswine used Earthquake + Fissure!
RNG Roll (Hit) [<=6500 Hit]: 4464/10000 (Yes)
RNG Roll (Hit) [<=6500 Hit]: 4894/10000 (Yes)
RNG Roll (Hit) [<=6500 Hit]: 1128/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 125/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 1676/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6373/10000 (No)
((25+10)*.75+3+3+3) = 35.25
((25+10)*.75+3+3) = 32.25
((25+10)*.75+3+1.5) = 30.75
-30.5en
Mamoswine fainted!
-2en (Gallade / Medicham / Mr. Mime)
-2HP (Gallade / Medicham / Mr. Mime)


-Totals-

51
56


62
59


59
60


KO
KO



110
61

Cooldown (1a)

Hail (3r)



*frantic squealing*

Piloswine: Cooldown (Earthquake) | Blizzard

If Wide Guard when you would use Blizzard, use Icicle Crash (Medicham) that action.
If Pain Split directed at you, use Protect that action. Only do this once. Push back actions.
 
Last edited:
I don't think Piloswine took any damage so it should have 110 HP left.


Medicham: Telekinesis (Piloswine) | Drain Punch (Piloswine)

Gallade: Drain Punch (Piloswine) | Chill

Mr. Mime: Chill | Hypnosis (Piloswine)
 

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