Frosty
=_=
1x Lucarionite
2x Expert Belt
2x Heal Ball
4x Ultra Ball
4x Great Ball
4x Cherish Ball
3x Potion
1x Super Potion
1x Elixir
1x Revive
3x Full Heal
2x Expert Belt
2x Heal Ball
4x Ultra Ball
4x Great Ball
4x Cherish Ball
3x Potion
1x Super Potion
1x Elixir
1x Revive
3x Full Heal
Machamp [Yang] (Male)
Nature: Brave (+Attack, -Speed)
Type: Fighting
Stats:
HP: 100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 9/9
MC: 4
DC: 5/5
Abilities: Guts, No Guard, Steadfast
Attacks:
Ankle Sweep (*)
Attract
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Close Combat (*)
Counter
Cross Chop
Dig
Dynamicpunch
Earthquake (*)
Encore
Endure
Facade
Fire Blast (*)
Fire Punch
Focus Blast (*)
Focus Energy (*)
Focus Punch
Focus Punch
Foresight (*)
Ice Punch (*)
Karate Chop (*)
Knock Off
Leer (*)
Light Screen
Low Kick (*)
Low Sweep
Mimic
Payback
Poison Jab
Power-Up Punch
Protect
Rest
Revenge (*)
Rock Slide
Role Play
Scary Face
Seismic Toss (*)
Sleep Talk
Smack Down
Stone Edge
Substitiute
Thunderpunch (*)
Toxic
Vital Throw
Wake-Up Slap
Wide Guard
Lucario [Leon] (Male)
Nature: Lonely (+1 Attack, -1 Defense)
Type: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified (Mega: Adaptability)
HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega Lucario
HP: 100
Atk: Rank 7 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Quick Attack
Dark Pulse
Detect
Metal Claw
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Bone Rush
Metal Sound
Extremespeed
Dragon Pulse
Quick Guard
Nasty Plot
Aura Sphere
Close Combat
Power-Up Punch
Heal Pulse
Circle Throw
Hi Jump Kick
Vacuum Wave
Protect
Agility
Blaze Kick
Swords Dance
Protect
Shadow Claw
Shadow Ball
Dig
Psychic
Sky Uppercut
Drain Punch
Magnet Rise
Blaze Kick
Dragon Pulse
Iron Defense
Follow Me
Earthquake
Helping Hand
Low Kick
Rock Slide
Flash Cannon
Roar
Thunder Punch
Slowbro [Tellah] (M)
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H) / Shell Armor (MEGA)
Nature: Sassy (+1 SpD, Spe/1.15, Evasion -10%)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 8
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Heal Pulse
Rain Dance
Slack Off
Egg
Safeguard
Sleep Talk
Zen Headbutt
Mud Sport
Block
Endure
Counter
Me First
TM/HM
Psychic
Surf
Grass Knot
Flamethrower
Rest
Block
Trick Room
Magic Coat
Skill Swap
Thunder Wave
Calm Mind
Toxic
Ice Beam
Light Screen
Reflect
Safeguard
Scald
Brine
Focus Blast
Shadow Ball
Dig
Protect
Fire Blast
Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.
The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.
The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.
A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.
As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the center of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire and a massive door with three slots in the gate. Depictions of the gate are on the left and right and show three stones being placed in the gate. Both mosaics are completely sand-colored except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.
Recently, there have been reports of a large earthquake that shook the area. Ever since, the Pokemon in the area have become quite hostile, and most report the layouts of the dungeons having changed. You can even see that the towers seem somewhat shorter, though no less ominous.
What could this all mean? And where do you go from here?
Player Options
a) Enter Ice Spire.
b) Enter Rock Crag.
c) Enter Iron Dungeon.
e) Leave Timeless Tower.
smashlloyd20