Introduction:
There have been a lot of allegations towards webs lately ngl, that they’re trash, outclassed, too exploitable and inflexible. And I ain’t ngl, for a while I almost agreed, but deep down I knew there had to be a way to revitalize their viability and transform them from cheese to meta. I present to you: The Perfect Webs.
Pokepaste:





https://pokepast.es/2490ca4060f6d61b
Proof of Peak:
View attachment 677784
The Team:
View attachment 675324
4x4 animal style (Araquanid) @ Custap Berry
Ability: Water Bubble
Tera Type: Ghost
EVs: 252 HP / 40 Def / 216 SpA
Modest Nature
IVs: 0 Atk
- Sticky Web
- Surf
- Bug Buzz
- Endeavor/Endure
Up first we have… the water spider? Look imma just be completely blunt,

is absolutely BOOTYCHEEKS rn as a webs setter, bro is unreliable, predictable, not flexible, exploitable, and can’t last more then two turns on the field. So, the solution is simple, cut it out for something usable. This is where my homie

comes in to fill the incredibly specific slot webs teams now require in this extremely hostile meta. Let’s start off with what u all came for: special attacks instead of physical attacks. Although

only has a special attack stat of 50, because of its busted ass Water Bubble ability, it still hits like a truck lmao, and most importantly, OHKOs anything that can deny webs in the tier since

lives a Liquadtion due to Intimidate. Surf also lets you prevent

from getting t spikes up, and most importantly u still live a Power Gem at full. Bug Buzz is used to mainly hit

,

, and

for big damage since they resist Surf, and in the last slot, you can either go Endeavor for set up anti-leads like

or Endure to take hits from powerful attackers like

in order to get into Custap Berry range. Oh yeah and the defense evs are there to avoid being 2HKOd by non Black Glasses

in a pinch. Overall, a MUCH needed improvement over Midbombee that people haven’t really realized yet.
Lebron’s legacy (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Recover
If u wanna more in depth analysis on this set, go check out my other web rmts that I’ve made, but I’ll go ahead and give a quick rundown. Make It Rain is honestly not worth running in this meta tbh, as it hits pretty much nothing apart from

and

and makes u super exploitable to pivoting. Because of this, I think Dazzling Gleam is overall better due to it pairing extremely well with Tera Fairy as a defensive typing and also hitting the bevy of Fighting, Dragon, and Dark types in the tier, most notably the tolitarian overlord of the tier

. Recover let’s u play mindgames with

and

and allows you to do better against much more passive and defensive teams. Modest nature is used in order to help increase the chances of OHKOs on important threats such as

, which can be a huge issue for this team if it decides to Tera. Overall a very standard pick.
BBL glizzy (Glimmora) @ Power Herb
Ability: Toxic Debris
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Rock Polish
- Meteor Beam
- Earth Power
- Dazzling Gleam
Like

this is gonna be another standard rundown since I’ve used this set so often lol. Meteor Beam along with Toxic Debris is just so good on this team archetype, and has won me countless games. Dazzling Gleam helps beat dragons, and Tera Fairy not only boosts the power of Dazzling Gleam, but also allows this MF to beat

with Earth Power, which can also be used to take out

if they don’t burn Tera to keep it alive. Toxic Debris synergizes very well with

and allows for its teamates to beat bulky set up mons like

in an emergency. Although Rock Polish may seem unconventional, it’s here for an extremely good reason. For starters, it’s really the only way I can fit a speed boosting special attacker, which allows you to kill would be checks such as

. It also gives you the benefit of setting up on Court Change

in emergency situations. Another classic set.
View attachment 675353
Kdot (Roaring Moon) @ Booster Energy
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Knock Off
- Acrobatics
- Earthquake
Very standard set overall, Knock Off as the STAB move of choice for power and item removal for mons like

, Dragon Dance for set up, Acrobatics as a strong coverage move for mons like

and

, and Earthquake for bulkier knock off resists or item-less mons like

and

. The main different with this set from others however is it being Tera Ground. A lot of

tend to run Tera Steel or Fire, allowing them to live Acrobatics and OHKO back with Body Press. This is where Tera Ground Earthquake comes into play. If you predict the

burning Tera (which is easy af) you can cleanly OHKO and proceed to destroy the enemy team since

also can’t revenge kill you with Thunderclap due to the Electric immunity. Overall very good tech I’d like to try on future teams.
View attachment 675345
more usage then u (Great Tusk) @ Booster Energy
Ability: Protosynthesis
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Headlong Rush
- Ice Spinner
- Rapid Spin
Holy shit this dude is so good lmao. Unlike

, after further experimentation,

is much better for two main reasons; Rapid Spin and immediate power. With booster energy and Headlong Rush, you’re powerful right off the bat and can immediately start pressuring the opponent. Rapid Spin also allows you to remove hazards to keep

’s Multiscale in tact and boost your speed to outspeed boots spammers like

,

, and

. Rapid Spin also allows you to remove Court Changed webs from webs’ no. 1 OPP

in emergency situations, although

should allow you to do better then usual in that matchup. Speaking of

, normally one of webs’ many former opps, Tera Ice not only allows you to boost Ice Spinner damage, but also set up on incoming ice moves and set up on them with Bulk Up to further boost damage. Very good Mon that patches some of your worst matchups.
View attachment 675352
U-Nite Worldwide (Dragonite) @ Sky Plate
Ability: Multiscale
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Extreme Speed
- Tera Blast
- Fire Punch
Arguably the magnum opus of this team,

is mostly the reason why this team peaked so high lmao (btw shoutouts to the glizzy GOAT Ugaming for this set he a real one Fr). Tera Flying Tera Blast along with the Sharp Beak boosts absolutely obliterates would be

checks like

,

, and

after a Bragon Brance boost or two. The real kicker with this set tho is the choice to keep Extreme Speed, which catches a lot of chipped scarfers like

off guard and does big damage after some boosts. Fire Punch is chosen to hit the rise of steel types on balloons, most notably

and

, because of course they all run Air Balloon now right why wouldn’t they. Finally, I’d like to close out this portion of the RMT with a poem:
If Ugaming has a million fans, I’m one of them. If Ugaming has ten fans, I’m one of them. If Ugaming has only one fan, I’m that fan. If Ugaming has no fans, that means I’m dead. If world against the Ugaming, then I am against the world. God bless the Trash House.
Replays:
vs. Sun Offense
https://replay.pokemonshowdown.com/gen9ou-2214831381?p2
vs. Hyper Offense
https://replay.pokemonshowdown.com/gen9ou-2214126463-tzftqtjul7dccdbnj18s1ofkz2c3zy1pw?p2
vs. Balance
https://replay.pokemonshowdown.com/gen9ou-2214811755?p2
vs Big Stall
https://replay.pokemonshowdown.com/gen9ou-2214780992?p2
vs. Rain Offense
https://replay.pokemonshowdown.com/gen9ou-2219054189
Conclusion:
Blimax if ur reading this PLEASE give me a shoutout I’m shakin and crying rn bro PLEASE-