Pet Mod The Pokédex Redone v3.5 (Revived!)

DuoM2

Funky Kong for Smash
is a Pre-Contributor
Well, I guess we only get two votes. Dilasc obviously wins both Cursola and Obstagoon, PokemonMasterDebater wins Sirfetch'd.

Slate 6: Pseudos Slate 1
:tyranitar: :hydreigon: :dragapult:

As of right now, there are 9 pseudo legendary Pokemon, and here we have our first of possibly three slates of pseudos. I loosely put the fact that these three have a type associated with evil as one of their types to get them together but that barely matters, this is just a slate of pseudo legendary Pokemon in the end.

:ss/tyranitar:
Tyranitar:
- Must be primarily Rock-type
- Must have Sand Stream as its first of two abilities
- Must keep Stone Edge, Crunch, Stealth Rock

:ss/hydreigon:
Hydreigon:
- Must be primarily Dark-type
- Must have Levitate as its only ability
- Must keep Dark Pulse, Dragon Pulse, Nasty Plot

:ss/dragapult:
Dragapult:
- Must be primarily Dragon-type
- Must have Clear Body as its first of three abilities
- Must keep Dragon Darts, Phantom Force, Dragon Dance


As always, make sure you keep each stat within 20 of its original species. Don't know when subs will end, but I'll give a 24 hour warning in advance. See you then!
 
WiP subs.

Pokemon: Dragapult
New Pokemon name: Wyzzard
Stat Distribution: 98/100/80/95/95/132
Types:

Removed moves: Flamethrower, Fire Blast, Scald, Will-o-Wisp, Acrobatics, Sucker Punch
Added moves: Ice Beam, Blizzard, Ice Shard, Icicle Spear, Frost Breath, Mystical Fire
Abilities: Clear Body/Magic Bounce (Technician)
Competitive Overview: Extremely fast Dragon Type with good potential for Physical and Special sweeping. So it's exactly like Dragapult, but with fundamental differences! Technician really cranks up the power of Dragon Darts, Icicle Spear, and Frost Breath to new heights, compinsating for lost power from lower attacking stats. Frost Breath is especially threatening as it doesn't lose power after a Draco Meteor drop. Magic Bounce brings fantastic utility and status protection, but can it compare to the massive power of Technician?
Appearance: A Wyvern wearing wizard's hat/beard made of ice. When it stands on the ground it wraps it's wings around itself, and they hang in a manner similar to wizard robes.
Breeding Groups: Dragon and Human Like
Weight: 44 Kg

Pokemon:
New Pokemon name: Kurstone
Stat Distribution: 110/120/90/110/120/50
Types:

Removed moves: Dragon Pulse, Hydro Pump, Dragon Claw, Body Press, Outrage, Surf, Aqua Tail, High Horsepower
Added moves: Calm Mind, Shadow Ball, Power Gem, Shore Up, Drain Punch, Will-o-Wisp, Hex, Phantom Force
Abilities: Sand Stream (Levitate)
Competitive Overview: SpDef Tank. With Sand + AV or +1 from CM, Kurstone Becomes more Specially Tanky than Blissy.
252+ SpA Choice Specs Kyurem Draco Meteor vs. 252 HP / 4 SpD Blissey: 270-318 (37.8 - 44.5%) -- guaranteed 3HKO
252+ SpA Choice Specs Kyurem Draco Meteor vs. 252 HP / 4 SpD Assault Vest Kurstone in Sand: 133-157 (31.3 - 37%) -- 79.1% chance to 3HKO
Levitate is great if you have a different Sand Setter, removing the Ground weakness. Shore Up can greatly extend longevity.
Flavor (Optional):
Breeding Groups: Mineral
Weight: 100 Kg

Pokemon:
New Pokemon name:
Stat Distribution: 95/95/110/125/80/95
Types:

Removed moves: Aqua Tail, Zen Headbutt, Superpower, Zen Headbutt, Hydro Pump, Thunder Wave, Head Smash, U-Turn
Added moves: Sludge Bomb, Gunk Shot, Sludge Wave, Venoshock, Body Press, Glare, Coil, Knock Off
Abilities: Levitate
Competitive Overview: Fairly bulky toxic immune Sweeper with reliable recovery and no weaknesses. Can go Physical with Coil or Special with Nasty Plot.
Flavor (Optional):
Breeding Groups: Monster and Field
Weight: 68 Kg (wait how do you even weigh something that constantly levitates?)
 
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Pokemon: Dragapult
New Pokemon name: Plagdor
Stat Distribution: 90/115/90/116/57/132
Types: Dragon/Poison
Removed moves: Flamethrower, Fire Blast, Thunder Wave, Psychic Fang, Shadow Ball, Sucker Punch, U-turn
Added moves: Sludge Bomb, Gunk Shot, Sludge Wave, Toxic, Toxic Spikes, Coil, Glare
Abilities: Clear Body/Shed Skin (Filter)
Competitive Overview: Poison/Dragon types tend to be powerful. This swift dragon is no exception. It does however lack anything SE vs steel. Your best hit against them is to fish for a Scald burn. Thunder can work okay on a Coil set for a much more reliable accuracy, missing 7% of the time after a boost. You can't U-Turn out either. Phantom Force might actually be useful on Dragon resistant ghosts.
Flavor (Optional): This festering serpent lacks limbs and has vestigial wings. Its slithering leaves a trail that attracts disease.
Breeding Groups: Dragon/Field
Weight: 165.4 lbs

Pokemon: Tyranitar
New Pokemon name: Rockzilla
Stat Distribution: 97/126/111/97/97/72
Types: Rock/Dragon
Removed moves: Dark Pulse, Thunderbolt, Shadow Claw
Added moves: Draco Meteor, Dragon Hammer, Power Whip
Abilities: Sand Stream (No Guard)
Competitive Overview: Whether Sand or No Guard, this new Dinosaur has a lot of options for moves. Do you want to go pure physical with DDance Rock/Dragon/Coverage? Or maybe special with moves that don't miss like Hydro Pump, Thunder and Focus Miss. Dynamic Punch is there... it might not stay there.
Flavor (Optional): Unlike Tyranitar, this thing is more draconic. It even has vestigial wings that don't work. It is also more like a carved stone with scales made of pebbles.
Breeding Groups: Dragon/Mineral
Weight: 604 lbs



Pokemon: Hydreigon
New Pokemon name: Thifilis
Stat Distribution: 82/109/80/131/95/103
Types: Dark/Electric
Removed moves: Aqua Tail, Dual Wingbeat, Zen Headbutt, Thunder Wave, Dragon Rush, Ice Fang, Thunder Fang, Fire Fang, U-Turn, Dragon Dance, Outrage, Draco Meteor
Added moves: Sludge Bomb, Thunderbolt, Volt Switch, Thunder, Sucker Punch, Sword Dance, Psychic, Hurricane, Giga Drain
Abilities: Levitate
Competitive Overview: Electric/Dark with levitate is literally a Dark type with added steel electric and flying resists, which is actually awesome as anything reliant on Ground/Flying better fit a good dark effective move in their set. Dark/Electric isn't a terrible combo for STAB at all. In fact, all but Electric/Fairy and Electric/Dark types resist that combo. To this you could instead bring Quake although dark resistant grassers don't care about you. This dim bulb is a bit frail. So break it when you can.
Flavor (Optional): Thifilus is a burglar ultraviolet lightbulb. Yes really, it's a dimmed bulb that commits crime and has dark light glowing stick figure shapes for a body, made out of a frail crystal. The 'bulb' in its head is actually fairly light, giving it the ability to float.
Breeding Groups: Humanlike/Mineral
Weight: 74.4 lbs
 
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Voting begins now! Vote between these subs:

Pokemon: Dragapult
New Pokemon name: Wyzzard
Stat Distribution: 98/100/80/95/95/132
Types:

Removed moves: Flamethrower, Fire Blast, Scald, Will-o-Wisp, Acrobatics, Sucker Punch
Added moves: Ice Beam, Blizzard, Ice Shard, Icicle Spear, Frost Breath, Mystical Fire
Abilities: Clear Body/Magic Bounce (Technician)
Competitive Overview: Extremely fast Dragon Type with good potential for Physical and Special sweeping. So it's exactly like Dragapult, but with fundamental differences! Technician really cranks up the power of Dragon Darts, Icicle Spear, and Frost Breath to new heights, compinsating for lost power from lower attacking stats. Frost Breath is especially threatening as it doesn't lose power after a Draco Meteor drop. Magic Bounce brings fantastic utility and status protection, but can it compare to the massive power of Technician?
Appearance: A Wyvern wearing wizard's hat/beard made of ice. When it stands on the ground it wraps it's wings around itself, and they hang in a manner similar to wizard robes.
Breeding Groups: Dragon and Human Like
Weight: 44 Kg

Pokemon: Dragapult
New Pokemon name: Plagdor
Stat Distribution: 90/115/90/116/57/132
Types: Dragon/Poison
Removed moves: Flamethrower, Fire Blast, Thunder Wave, Psychic Fang, Shadow Ball, Sucker Punch, U-turn
Added moves: Sludge Bomb, Gunk Shot, Sludge Wave, Toxic, Toxic Spikes, Coil, Glare
Abilities: Clear Body/Shed Skin (Filter)
Competitive Overview: Poison/Dragon types tend to be powerful. This swift dragon is no exception. It does however lack anything SE vs steel. Your best hit against them is to fish for a Scald burn. Thunder can work okay on a Coil set for a much more reliable accuracy, missing 7% of the time after a boost. You can't U-Turn out either. Phantom Force might actually be useful on Dragon resistant ghosts.
Flavor (Optional): This festering serpent lacks limbs and has vestigial wings. Its slithering leaves a trail that attracts disease.
Breeding Groups: Dragon/Field
Weight: 165.4 lbs

Pokemon:
New Pokemon name: Kurstone
Stat Distribution: 110/120/90/110/120/50
Types:

Removed moves: Dragon Pulse, Hydro Pump, Dragon Claw, Body Press, Outrage, Surf, Aqua Tail, High Horsepower
Added moves: Calm Mind, Shadow Ball, Power Gem, Shore Up, Drain Punch, Will-o-Wisp, Hex, Phantom Force
Abilities: Sand Stream (Levitate)
Competitive Overview: SpDef Tank. With Sand + AV or +1 from CM, Kurstone Becomes more Specially Tanky than Blissy.
252+ SpA Choice Specs Kyurem Draco Meteor vs. 252 HP / 4 SpD Blissey: 270-318 (37.8 - 44.5%) -- guaranteed 3HKO
252+ SpA Choice Specs Kyurem Draco Meteor vs. 252 HP / 4 SpD Assault Vest Kurstone in Sand: 133-157 (31.3 - 37%) -- 79.1% chance to 3HKO
Levitate is great if you have a different Sand Setter, removing the Ground weakness. Shore Up can greatly extend longevity.
Flavor (Optional):
Breeding Groups: Mineral
Weight: 100 Kg

Pokemon: Tyranitar
New Pokemon name: Rockzilla
Stat Distribution: 97/126/111/97/97/72
Types: Rock/Dragon
Removed moves: Dark Pulse, Thunderbolt, Shadow Claw
Added moves: Draco Meteor, Dragon Hammer, Power Whip
Abilities: Sand Stream (No Guard)
Competitive Overview: Whether Sand or No Guard, this new Dinosaur has a lot of options for moves. Do you want to go pure physical with DDance Rock/Dragon/Coverage? Or maybe special with moves that don't miss like Hydro Pump, Thunder and Focus Miss. Dynamic Punch is there... it might not stay there.
Flavor (Optional): Unlike Tyranitar, this thing is more draconic. It even has vestigial wings that don't work. It is also more like a carved stone with scales made of pebbles.
Breeding Groups: Dragon/Mineral
Weight: 604 lbs

Pokemon:
New Pokemon name:
Stat Distribution: 95/95/110/125/80/95
Types:

Removed moves: Aqua Tail, Zen Headbutt, Superpower, Zen Headbutt, Hydro Pump, Thunder Wave, Head Smash, U-Turn
Added moves: Sludge Bomb, Gunk Shot, Sludge Wave, Venoshock, Body Press, Glare, Coil, Knock Off
Abilities: Levitate
Competitive Overview: Fairly bulky toxic immune Sweeper with reliable recovery and no weaknesses. Can go Physical with Coil or Special with Nasty Plot.
Flavor (Optional):
Breeding Groups: Monster and Field
Weight: 68 Kg (wait how do you even weigh something that constantly levitates?)

Pokemon: Hydreigon
New Pokemon name: Thifilis
Stat Distribution: 82/109/80/131/95/103
Types: Dark/Electric
Removed moves: Aqua Tail, Dual Wingbeat, Zen Headbutt, Thunder Wave, Dragon Rush, Ice Fang, Thunder Fang, Fire Fang, U-Turn, Dragon Dance, Outrage, Draco Meteor
Added moves: Sludge Bomb, Thunderbolt, Volt Switch, Thunder, Sucker Punch, Sword Dance, Psychic, Hurricane, Giga Drain
Abilities: Levitate
Competitive Overview: Electric/Dark with levitate is literally a Dark type with added steel electric and flying resists, which is actually awesome as anything reliant on Ground/Flying better fit a good dark effective move in their set. Dark/Electric isn't a terrible combo for STAB at all. In fact, all but Electric/Fairy and Electric/Dark types resist that combo. To this you could instead bring Quake although dark resistant grassers don't care about you. This dim bulb is a bit frail. So break it when you can.
Flavor (Optional): Thifilus is a burglar ultraviolet lightbulb. Yes really, it's a dimmed bulb that commits crime and has dark light glowing stick figure shapes for a body, made out of a frail crystal. The 'bulb' in its head is actually fairly light, giving it the ability to float.
Breeding Groups: Humanlike/Mineral
Weight: 74.4 lbs
Voting ends in 3 days at 5 PM EST!
 
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Votes are in! Winners are:

Pokemon: Dragapult
New Pokemon name: Wyzzard
Stat Distribution: 98/100/80/95/95/132
Types:

Removed moves: Flamethrower, Fire Blast, Scald, Will-o-Wisp, Acrobatics, Sucker Punch
Added moves: Ice Beam, Blizzard, Ice Shard, Icicle Spear, Frost Breath, Mystical Fire
Abilities: Clear Body/Magic Bounce (Technician)
Competitive Overview: Extremely fast Dragon Type with good potential for Physical and Special sweeping. So it's exactly like Dragapult, but with fundamental differences! Technician really cranks up the power of Dragon Darts, Icicle Spear, and Frost Breath to new heights, compinsating for lost power from lower attacking stats. Frost Breath is especially threatening as it doesn't lose power after a Draco Meteor drop. Magic Bounce brings fantastic utility and status protection, but can it compare to the massive power of Technician?
Appearance: A Wyvern wearing wizard's hat/beard made of ice. When it stands on the ground it wraps it's wings around itself, and they hang in a manner similar to wizard robes.
Breeding Groups: Dragon and Human Like
Weight: 44 Kg

Pokemon: Tyranitar
New Pokemon name: Rockzilla
Stat Distribution: 97/126/111/97/97/72
Types: Rock/Dragon
Removed moves: Dark Pulse, Thunderbolt, Shadow Claw
Added moves: Draco Meteor, Dragon Hammer, Power Whip
Abilities: Sand Stream (No Guard)
Competitive Overview: Whether Sand or No Guard, this new Dinosaur has a lot of options for moves. Do you want to go pure physical with DDance Rock/Dragon/Coverage? Or maybe special with moves that don't miss like Hydro Pump, Thunder and Focus Miss. Dynamic Punch is there... it might not stay there.
Flavor (Optional): Unlike Tyranitar, this thing is more draconic. It even has vestigial wings that don't work. It is also more like a carved stone with scales made of pebbles.
Breeding Groups: Dragon/Mineral
Weight: 604 lbs

Pokemon:
New Pokemon name:
Stat Distribution: 95/95/110/125/80/95
Types:

Removed moves: Aqua Tail, Zen Headbutt, Superpower, Zen Headbutt, Hydro Pump, Thunder Wave, Head Smash, U-Turn
Added moves: Sludge Bomb, Gunk Shot, Sludge Wave, Venoshock, Body Press, Glare, Coil, Knock Off
Abilities: Levitate
Competitive Overview: Fairly bulky toxic immune Sweeper with reliable recovery and no weaknesses. Can go Physical with Coil or Special with Nasty Plot.
Flavor (Optional):
Breeding Groups: Monster and Field
Weight: 68 Kg (wait how do you even weigh something that constantly levitates?)
Slate 7 coming soon^TM!
 

DuoM2

Funky Kong for Smash
is a Pre-Contributor
Spreadsheet will be fully updated tomorrow most likely, but why not start another slate in the meantime?



Slate 7: Calyrex and His Steeds
:glastrier: :spectrier: :calyrex:

Crown Tundra came out not long ago, and while the other newly-introduced Pokemon would likely fit better in their own slates, these three fit together perfectly. The rest may or may not see slates in the future, but for now, these three will be the ones at focus. Also, it's worth mentioning that Calyrex's alternate forms are not a part of this slate.

:glastrier: -
- Must be primarily Ice-type
- Must have Chilling Neigh as its first and only ability
- Must keep Icicle Crash, Close Combat, Swords Dance

:spectrier: -
- Must be primarily Ghost-type
- Must have Grim Neigh as its first and only ability
- Must keep Shadow Ball, Will-o-Wisp, Nasty Plot

:calyrex:
- Must be primarily Psychic-type
- Must have Unnerve as its first and only ability
- Must keep Psychic, Giga Drain, Calm Mind


As always, make sure you keep each stat within 20 of its original species. I'll give a 24 hour warning in advance for when the subs will end. I also want to mention that I made the first sprite for this project, that being of Joulibranch / Pincurchin's replacement -

20 - Joulibranch.png


If you want to submit a sprite for anything, you're welcome to, although you might want to ask the user who originally submitted the Pokemon you want to sprite first. I'll add a sprites section to the spreadsheet if this ends up taking off. Other than that, see you all when submissions end!
 
:ss/calyrex:
Pokemon: Calyrex
New Pokemon name: Olcrùn
Stat Distribution: 80/60/80/100/80/100 (BST: 500)
Types:
/

Kept moves: Psychic, Giga Drain, Calm Mind, Mega Drain, Pollen Puff, Draining Kiss, Psyshock, Future Sight
Removed moves (Optional): Heal Pulse, Aromatherapy, Helping Hand, Life Dew, Energy Ball, Leech Seed, Leaf Storm, Seed Bomb, Zen Headbutt
Added moves: Dark Pulse, Nasty Plot, Mystical Fire, Dazzling Gleam, Flash Cannon, Power Gem
Abilities: Unnerve
Competitive Overview: Olcrùn is a special flygon minus the levitate. It's serviceable in lower tiers by itself, but there are better options than it in OU. Odds are it'd be spec'd or scarfed and run Psyshock/Dark Pulse/Coverage A/Coverage B. Most likely mystical fire is going to be on there to at least try to handle bug types and steel types. While Flash Cannon could be on there to try and deal with fairies.

Flavor (Optional): They say the Crown Tundra is ruled by no man, but the crown itself. It does not care for those that thrive on its land, but rather takes and consumes what it thinks is its own. It gave the tundra it's cold harsh nature, and caused many to head to the main part of Galar. No one knows where it truly came from or how it got its power, but to the people that live there they know it as a monster. A monster that truly rules them all.

As for the overall design, I think that Calyrex's weird puppet body actually stays the same. The difference is the head. Instead of being some deer bulb thing it would be a shining jeweled crown most likely based on St.Edward's Crown. TL;DR the crown is evil.
Breeding Group(s): Undiscovered
Weight: 27.7 kg
 
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Cryowhinnic
Type:
Ice/Poison
Ability: Chilling Neigh
Kept Moves: Icicle Crash, Close Combat, Swords Dance, Ice Shard, High Horse Power, Stomping Tantrum
Added Moves: Gunk Shot, Toxic, Toxic Spikes, Spikes, Poison Jab, Aqua Jet, Clear Smog, Sludge Bomb, Trick Room
Removed Moves: Heavy Slam, Body Press, Crunch, Megahorn, Iron Defense, Icicle Spear, Taunt, Smart Strike, Mud Shot
Stats: 105/140/130/55/120/30
Description: This nightmare horse is oozing a chemical cryogenic substance. It's steps are said to freeze all in an unnatural stasis.
Breeding Group(s): Amorphous/Field
Weight: 114 kg
Competitive: While better than it once with some priority moves and Trick Room, a good steel type, especially ones with Ground neutrality/resistance can cause trouble vs your STAB combo. Sure you have a 75% chance to 2hko Skarm with SR present (and Skarm doesn't want to Roost lest it gets slaughtered by ground/fight moves) but then you run the risk of being worn down by SR without some HDB. It's certainly in a better place, as though even with the 2 added weaknesses with one being the ever present ground type, poison is a really nice defensive type for just the right set of switchins. Too bad its not very useful as STAB coverage with Ice type.


Higneous
Type:
Ghost/Rock
Ability: Grim Neigh
Kept Moves: Shadow Ball, Mud Shot, Will-O-Wisp, Nasty Plot
Removed Moves: Hex, Haze, Psycho Cut, Dark Pulse, Crunch, Calm Mind
Added Moves: Stealth Rock, Power Gem, Meteor Beam, Energy Ball, Stone Edge
Stats: 120/60/55/130/85/130
Description: This hideous tombstone horse has come back to life to serve its master's will. It's like a living Mausoleum chariot statue.
Breeding Groups: Amorphous/Field
Weight: 116kg
Competitive: The rock type is a double edge sword. Firstly it grants a nice second STAB, not that Power Gem is the strongest move out there, it does help let Higneous set up, spin block and use an SE or at worst neutral STAB hit on those with "STAB" Defog. It can also play this role really well in Sand Teams as 120/85 is passable in sand. Unfortunately, a gained weakness to Grassy Glide, Aqua Jet and Bullet Punch are all very dangerous and easy ways to stop a sweep and a defense stat of 55 means you can likely get really hurt. Energy Ball isn't the greatest 'coverage' either though Rock/Ghost does need help vs a few Ghost resistant Ground types. The loss of Hex is most punishing of all, however as this thing cannot Sub Hex and must use Shadow Ball, which isn't a bad move, but far less abusive. 130 SpAtk is also hopefully more manageable too.


Surbrainge
Type:
Psychic/Electric
Ability: Unnerve
Kept Moves: Psychic, Giga Drain, Calm Mind, Leech Seeds, Reflect, Light Screen, Energy Ball, Future Sight, Psyshock
Removed Moves: Trick, Zen Headbutt, Leaf Storm, Bullet Seed, Growth, Bullet Seed, Draining Kiss, Grassy Terrain
Added Moves: Thunder Wave, Volt Turn, Thunderbolt, Discharge, Thunder, Nuzzle, Rising Voltage, Recover
Stats: 115/60/85/95/85/60
Description: An electrically charged brain, this supercharged overmind is more mind than muscles. It's litteraly a big brain Pokemon that is all brain, think Calyrex but with an electrically charged superbrain instead of that ugly bulb.
Weight: 22.3kg
Breeding Groups: Humanlike/Mineral
Competitive: Any mon reliant on its defensive typing, which isn't too horrible even though weaknesses to Dark, Ghost, Ground and Bug aren't the best. It has plenty of decent support options to go with its decent 115/85/85 defensive spread (which is stronger than say, Zapdos' 90/85/90) and this thing has plenty of consistent recovery and support moves such as Leech Seed, Giga Drain, Recover and Nuzzle for some Speed Control but TWave can help against anybody trying to use contact recoil shenanigans.
 
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DuoM2

Funky Kong for Smash
is a Pre-Contributor
:ss/calyrex:
Pokemon: Calyrex
New Pokemon name: Olcrùn
Stat Distribution: 120/100/100/100/100/100 (BST: 620)
Types:
/

Kept moves: Psychic, Giga Drain, Calm Mind, Mega Drain, Leech Seed, Pollen Puff, Draining Kiss, All of its other psychic and normal moves.
Removed moves (Optional): Heal Pulse, Aromatherapy, Helping Hand, Life Dew
Added moves: Payback, Assurance, Snarl, Knock Off, Dark Pulse, Crunch, Darkest Lariat, Nasty Plot, Throat Chop, Teleport, Mystical Fire, Dazzling Gleam, Sludge Bomb, Poison Jab, Play Rough, Rock Slide, Toxic, Flash Cannon, Power Gem
Abilities: Unnerve
Competitive Overview: Olcrùn is a jack of all trades master of none. It's higher HP does still make it lesser than its mythical counterparts from gens past, but its typing does not lend itself well to tanking. I'll be honest I don't really know what it would do, outside of dying to U-Turn, but I can say one thing. It'll be a lot better than Calyrex now.
Flavor (Optional): They say the Crown Tundra is ruled by no man, but the crown itself. It does not care for those that thrive on its land, but rather takes and consumes what it thinks is its own. It gave the tundra it's cold harsh nature, and caused many to head to the main part of Galar. No one knows where it truly came from or how it got its power, but to the people that live there they know it as a monster. A monster that truly rules them all.

As for the overall design, I think that Calyrex's weird puppet body actually stays the same. The difference is the head. Instead of being some deer bulb thing it would be a shining jeweled crown most likely based on St.Edward's Crown. However the crown itself has a mouth on it with pointy teeth for biting people and what not. TL;DR the crown is evil.
Breeding Group(s): Undiscovered
Weight: 27.7 kg

View attachment 293873
Mosstallion, the Frost Pokemon
Type:
Ice/Grass
Ability: Chilling Neigh
Moves: Icicle Crash, Close Combat, Swords Dance, Power Whip, Megahorn, Outrage, High Horsepower, Taunt, Mist, Synthesis, Grassy Terrain, Noble Roar, Screech, Stomp, Play Rough, Grass Knot, Ice Fang, Crunch, Iron Defense, Double Kick, Hail, Smart Strike, Leech Seed, Icicle Spear, Endure, Facade, Protect, Rest, Sleep Talk, Snore, Substitute (-Mud Shot, Icy Wind, Scary Face, Superpower, Throat Chop, Assurance, Blizzard)(If a move in its normal movepool is not mentioned, I kept it)
Stats: Vanilla Unchanged
Description: The original's already stellar type coverage+ the Grass type makes it a big physical threat. Its bulk is more than okay, but its speed tier needs some work. I kept its stats the same, though, as I don't want Mosstallion to be too overpowered.
View attachment 293874
Coltergeist, the Cryptic Pokemon
Type:
Ghost/Psychic
Ability: Grim Neigh
Moves: Shadow Ball, Will-o-Wisp, Nasty Plot, Psychic, Psyshock, Dark Pulse, Dazzling Gleam, Hex, Confuse Ray, Flamethrower, Guillotine(for flavor), High Horsepower, Calm Mind, Agility, Double Kick, Mud Shot, Haze, Disable, Clear Smog, Expanding Force, Extrasensory, Future Sight, Hyper Beam, Giga Impact, everything else not mentioned in its normal movepool (-Take Down, Thrash, Crunch, Lash Out)
Description: It has options now, making it a fearsome special attacker. With Choice Specs, anything not immune to its attacks will almost certainly be OHKOed. Defensive sets are also a possibility with Sub, WoW, Haze, Disable, Clear Smog, Calm Mind, Confuse Ray, etc.
Stats: unchanged, aside from -20 Spe and +20 HP

View attachment 293940
Deeroyal, the Torchbearer Pokemon
Type:
Psychic-Fire
Ability: Unnerve
Stats: 100/100/95/90/75/87 (547 BST)
Moves:
Lv.1-Confusion
Lv.1-Growth
Lv.1-Ember
Lv.1-Pound
Lv.8-Follow Me
Lv.16-Giga Drain
Lv.24-Psyshock
Lv.32-Helping Hand
Lv.40-Glare
Lv.48-Fire Punch
Lv.56-Zen Headbutt
Lv.64-Will-O-Wisp
Lv.72-Solar Beam
Lv.88-Future Sight
TM 00-Mega Punch
TM 01-Mega Kick
TM 03-Fire Punch
TM 11-Solar Beam
TM 12-Solar Blade
TM 13-Fire Spin
TM 19-Safeguard
TM 21-Rest
TM 24-Snore
TM 25-Protect
TM 28-Giga Drain
TM 34-Sunny Day
TM 37-Beat Up
TM 38-Will-O-Wisp
TM 39-Facade
TM 41-Helping Hand
TM 57-Payback
TM 70-Trick Room
TM 76-Round
TM 77-Hex
TM 92-Mystical Fire
TR 02-Flamethrower
TR 07-Low Kick
TR 11-Psychic
TR 15-Fire Blast
TR 20-Substitute
TR 26-Endure
TR 27-Sleep Talk
TR 31-Iron Tail
TR 32-Crunch
TR 36-Heat Wave
TR 38-Trick
TR 40-Skill Swap
TR 41-Blaze Kick
TR 43- Overheat
TR 48-Bulk Up
TR 49-Calm Mind
TR 53-Close Combat
TR 55-Flare Blitz
TR 69-Zen Headbutt
TR 70-Flash Cannon
TR 74-Iron Head
TR 82-Stored Power
TR 83-Ally Switch
Tutor moves-Burning Jealousy, Expanding Force, Lash Out
Description: An offense-oriented 'mon that is able to opt for a physical or special set depending on your preferences. I always found it irritating that people opted to use one type of move over the other on a Pokemon that had equal offensive stats, so I decided to create a 'mon that would (hopefully) be free of this problem.
Flavor:
"It believes itself to rule over the Crown Tundra with an iron fist. This Pokemon is generally perceived as analytic and cruel, but it will often extend a helping hand to those in need." (Sword)
"If Deeroyal's flame goes out, it becomes enraged and orders the execution of the one who put it out. It's said that highly trained Bisharp served as its guards long ago." (Shield)
These are all very good subs, other than two things - the BSTs of the replacements have to match the original Pokemon, and you can only add viable moves if you remove an equal or greater number of other viable moves.


657.png
657s.png

Pokemon: Calyrex
New Pokemon name: Valianch
Stat Distribution: 120/100/100/60/60/60 (500)
Types: Psychic/Grass
Kept moves: Giga Drain, Psychic, Calm Mind, Agility, Zen Headbutt, Seed Bomb
Removed moves: Reflect, Light Screen, Stored Power, Trick, Encore
Added moves: Leaf Blade, Power Whip, Recover, Psycho Cut, Sacred Sword
Abilities: Unnerve (:c)
Competitive Overview: Probably not a bad option for a physically-bulky mon in the lower tiers, although lower special bulk and Speed will hurt it to some extent.
Flavor (Optional): So Calyrex is a pretty regal Pokemon, why not continue this by making mine based on a knight? This keeps to the whole crop-growing aspect that Calyrex had as well.
Breeding Group(s): Undiscovered
Weight: 53 kg

Probably will not be subbing for the steeds. I won't be closing submissions just yet, so if you haven't posted or finished yet, you still have plenty of time to do so.
 
Yo you ever complete all your subs in one day than take like 5 more to think of names before giving up?

Pokemon: Calyrex
New Pokemon name: Monark
Stat Distribution: 100/60/75/90/90/85
Types:

Removed moves: Agility, Leech Seed, Seed Bomb, Tri Attack, Trick Room, Leaf Storm, Energy Ball
Added moves: Quiver Dance, Aura Sphere, Strength Sap, Mystical Fire, U-Turn, Sticky Web, Bug Buzz
Abilities: Unnerve
Competitive Overview: Sweeper/Support with as many good moves I could force feed it to try and balance out the sub par type, low BST and not great ability. Bug+Psychic is surprisingly good neutral coverage, missing out only on Steel types, so pair QD variants with a Magnet Pull user to get any Steels that Calyrex cant beat with its set. Alternatively, use this to set up Webs and Screens.
Breeding Groups: Undiscovered
Weight: 4.1 Kg

Pokemon: Glastrier
New Pokemon name: Chooka
Stat Distribution: 100/145/140/55/110/30
Types:

Removed moves: Lash Out, Outrage, Throat Chop
Added moves: Head Smash, Recover, Ice Shard
Abilities: Chilled Neigh
Competitive Overview: Glastrier needed very little in the way of buffs to get into OU. Ground typing gives it better defensive typing and STAB on High Horsepower.
Breeding Groups: Undiscovered
Weight: 800 Kg

Pokemon: Spectrier
New Pokemon name: Spooka
Stat Distribution: 90/75/40/145/100/130
Types:

Removed moves: Dark Pulse, Foul Play, Uproar, Round, Swift, Snarl
Added moves: High Horsepower, Earthquake, Astonish, Night Shade, Iron Tail, Mega Kick
Abilities: Grim Neigh
Competitive Overview: Mixed Blursing for Spooka, while it gains Ground typing, giving it a secondary STAB on Mud Shot and an Electric immunity, It loses a lot of physical bulk, meaning its subs prolly won't be able to take hits from any physical attacker, even after they're burned. In addition, it is more vulnerable to priority such as Aqua Jet, Ice Shard and more. Also, it literally cant hit Normal/Flying types with any Special move except Hyper Beam, and I find that hilarious.
Breeding Groups: Undiscovered
Weight: 800 Kg
 

A Golden Waddle Dee

formerly I am the Impostor
I am extremely EXTREMELY sorry for bumping this up to the top, but I would like to know if this project is on hold or not. I really like this idea, and wanted to make some subs (If this idea is not on hold, I will edit this message with my subs.)
 

DuoM2

Funky Kong for Smash
is a Pre-Contributor
I am extremely EXTREMELY sorry for bumping this up to the top, but I would like to know if this project is on hold or not. I really like this idea, and wanted to make some subs (If this idea is not on hold, I will edit this message with my subs.)
Unfortunately this mod kinda died out, interest was just going down and down to the point where two of the three Pokemon from the last slate didn't even reach 3 subs. If there's enough interest and multiple people would be willing to sub again, I'd be happy to run this again, but until then this mod is dead.
 

DuoM2

Funky Kong for Smash
is a Pre-Contributor
Happy to announce that this format is being revived! We'll be starting from scratch here, so no existing Pokemon will be returning. In addition, we have a completely new council consisting of A Golden Waddle Dee, myself, Petuuuhhh, and Sereg. We also looked back and figured we could improve upon some of the old rules, so here are those...

- Every replacement Fakemon has to keep one of the original Pokemons' types as specified each slate. If Hydreigon is required to keep Dark, examples of some things you could make it include Dark/Fire, pure Dark, or Dark/Dragon if you'd like. You CANNOT make it Dragon/Ghost, though, since the Dark typing was the specified one.
- The base stats can only be increased or decreased by 20 points in each, and the base stat total must remain the same. Keeping Hydreigon as an example, it has a base 125 Sp. Atk, so that cannot drop below 105 and cannot raise above 145. The base stat total can range between 30 of the original, so since Hydreigon's is 600, it can be between 630 and 570.
- You can add up to five new moves on your Pokemon. The catch is that for every move that you add, you have to remove one. However, you can add as many STAB moves as you'd like, and you can remove additional moves if you feel like they don't make sense flavorfully.
- There will also be one specified ability that you have to keep, and the number of abilities should remain the same from the base Pokemon. Hydreigon only has one ability, and so it has to keep the one ability, but something like Tyranitar could be specified to keep Sand Stream. You would be able to change its hidden ability, though.

With all that said, let's get into the first new slate!

Slate 1: The New Starters
:rillaboom: :cinderace: :inteleon:
We're going to be redoing the entire Galar Pokedex for this mod, so where better to start than with the starters?

:rillaboom:
- Primary typing must remain Grass
- First ability must remain Overgrow
- Only two abilities

:cinderace:

- Primary typing must remain Fire
- First ability must remain Blaze
- Only two abilities

:inteleon:
- Primary typing must remain Water
- First ability must remain Torrent
- Only two abilities

No idea when voting will begin, that may depend on how much people end up posting. But with that, submissions are now open!
 
Pokemon: Inteleon
New Pokemon name: Seacreptile
Stat Distribution: 50/95/45/105/85/130 (BST: 530)
Types: Water/Ghost

Removed moves: Endure, Blizzard, Round, Weather Ball, Soak, Liquidation
Added moves: Role Play, Camouflage, Constrict, Water Shuriken, Sticky Web, Lick, Shadow Punch, Poltergeist, Curse
Abilities: Torrent/Infiltrator
Competitive Overview: Infiltrator means that Seacreptile can attack through subs and screens etc. It is very fast and while neither offense is huge, they aren't tiny either. It's a bit frail, but does have access to strong priority in Water Shuriken if it needs to deal with other priority revenge killers. It also has dual STAB to help deal with Water Resists even if it does not have Blizzard to deal with Grass types.
Flavor (Optional): Basically bulk Intelleon up a bit and put it in a trench-coat, hat and cape that is a bit reminiscent of Darkwing Duck. Add a whispy tail and darken the colour palette to be a it more purple. This is meant to be an even more spy-like chameleon that blends in so well, it becomes an invisible ghost.

Pokemon: Cinderace
New Pokemon name: Marchflare
Stat Distribution: 100/96/75/85/55/119 (BST: 530)
Types: Fire/Ground

Removed moves: Focus Blast, Snarl, Revenge, Facade
Added moves: Gyro Ball, Ice Ball, Energy Ball, Rollout, Dig, Earthquake, Earth Power
Abilities: Blaze/Ball Fetch
Competitive Overview: Cinderace is very strong, so nerfing its ability into the ground will hopefully help balance it. It has strong dual STAB and is no longer weak to rocks. That and its speed can make it a good sweeper, cleaner, revenge killer and offensive pivot. It is incredibly weak to water moves but Energy Ball is amazing coverage for a fire type.
Flavor (Optional): Give Cinderace a build and face more like Bugs Bunny with flaming ears and feet, wearing a runner's outfit and kicking a flaming ball which is also printed on its shirt. This is more obsessed with sports and balls in general and is a speedy scout that digs underground to get an advantage in sports and battle.

Pokemon: Rillaboom
New Pokemon name: Springong
Stat Distribution: 80/125/70/80/90/85 (BST: 530)
Types: Grass/Rock

Removed moves: High Horsepower, Drain Punch, Endeavor, U-Turn, Assurance
Added moves: Teeter Dance, Metal Sound, Sing, Grasswhistle, Belly Drum, Head Smash, Stone Edge
Abilities: Overgrow/Punk Rock
Competitive Overview: Rillaboom is basically the strongest grass starter, so again, it can afford to have its ability changed to something far worse. That said, having more mixed offenses and Punk Rock boosted Boomburst will hurt. On the physical side, belly drum is a great set up move, especially if you can still get Grassy Terrain up to perform Rillaboom's usual role of spamming Grassy Glide.
Flavor (Optional): Rillaboom becomes skinnier and more gothy while invoking more of a feel of Animal from The Muppets. It has a big tree trunk on its chest that it uses as the drum of the lead of a marching band with a couple of odds and ends like that of a one man band. It is also encrusted with stones. This is even more of a music lover and a bit more wild and dexterous instead of muscly.


My wife says she will try draw some designs later.
 
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:ss/rillaboom:
Name: Vinecore
Typing:

Stat Distribution: 100 / 115 / 110 / 50 / 90 / 65 [BST: 530]
Abilities: Overgrow / Rock Head
New Moves: Autotomize, Head Smash, Iron Defense, Iron Head, Metal Sound, Steel Beam, Steel Roller
Removed Moves: Body Press, Drain Punch, Focus Blast, Hammer Arm, Low Kick, Superpower

Honestly, this is just an excuse to do the kind of thing I wanted to do to Megamax Rilla back when retooling slates were happening. It’s a rock head and a metal head, with its typing helping it take on the role of an extremely tanky attacker, and Head Smash punishing the Fire-types that want to come in and OHKO it.


:ss/cinderace:
Name: Carbun
Typing:

Stat Distribution: 100 / 115 / 65 / 60 / 65 / 125 [BST: 530]
Abilities: Blaze / Receiver
New Moves: Body Slam, Extreme Speed, Fake Out, Last Resort, Play Rough
Removed Moves: Counter, Growl, Snarl

This one’s based pretty heavily on pre-home Cinderace, where its only had Blaze and was still really good thanks to its speed tier and utility. The added Normal-typing grants STAB on some fun options like Double Edge and ESpeed, and allows it to annoy Ghosts like Blacephalon, Aegislash, and Spectrier.
 
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Gravity Monkey

hiyaah!!
is a Pre-Contributor
:inteleon:
Name: Gekomando
Typing:
/

Stats: 70 / 85 / 85 / 115 / 75 / 100 (BST: 530)
Abilities: Torrent / Mega Launcher
New Moves: Flash Cannon, Sludge Bomb, Gunk Shot, Dragon Pulse, Aura Sphere, Focus Blast, Final Gambit, Detect, Brick Break, Superpower, Low Kick, Low Sweep
Removed Moves: Bounce, Fell Stinger, Agility, Acrobatics

Competitive: Basically Blastoise-Mega without shell smash but with the possibility to hold an item. Sort of a wall breaker, it has a pretty wide range of coverage move to threaten defensive cores but struggles against Pex first off, and struggles a lot against offense.
 
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:cinderace:
Name: Torcrust
Typing: Fire / Steel
Stats: 75/126/80/55/80/124
Abilities: Blaze / Pressure
New Moves: Gear Grind, Autotomize, Meteor Mash, Iron Tail, Ice Punch
Removed Moves: High Jump Kick, Sucker Punch, Counter, Low Kick, Gunk Shot, Zen Headbutt

Competitive: Ice punch = Ground Coverage, steel STAB, pretty neat sweeper in my opinion
 

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