The Poke-Men
Hey gents! So I've been really trying to come up with a super awesome and effective OU team for competitions. I really like this team but I know that there is always room for improvement. Please RMT and help me try and fill up the holes.
Hey gents! So I've been really trying to come up with a super awesome and effective OU team for competitions. I really like this team but I know that there is always room for improvement. Please RMT and help me try and fill up the holes.
I've made some changes with the help of suggestions. I feel close to having a solid team! Let me know what else I need to change.
Dragonite w/ Life Orb
Nature:Adament Abliity:Multiscale
EV: 252 Attack 4 Defense 252 Speed
Fire Punch
Outrage
Extreme Speed
Waterfall
Nature:Adament Abliity:Multiscale
EV: 252 Attack 4 Defense 252 Speed
Fire Punch
Outrage
Extreme Speed
Waterfall
I will almost always lead with Dragonite. He hits incredibly hard with the choice band, and if able to take out popular set up leads such as ferro and forrettress. Outrage is for heavy stab attack and extreme speed can be used for a revenge kill. Waterfall is for those pesky heatrans and also and other pokemon that i might predict switching in such as ground types like gliscor with an ice fang. I picked Adament because power is crucial with Dnight rather than speed IMO. Would like to throw roost in there for recovery but i don't know what to exchange it for.
Heatran w/Air Balloon
Nature Modest Ability:Flash Fire
EV:252 HP 128 Attack 128 Defense
Flamethrower
Earth Power
Stealth Rocks
Roar/Taunt
I replaced Chan with this guy because I believe that he outclasses Chan in many ways. Flamethrower is for STAB, I wanted accuracy over power. Besides, if i can predict the switch when someone try to kill scizor, i won't need the extra boost in fire blast anyway. Earth Power is for opposing Heatran, hoping they aren't ballon'd like me. Stealth Rocks to take some of the burden off Skarmory for hazards. I can't choose between roar and taunt. I hate not having taunt somewhere on my team, but roar comes in handy when someone try to boost, although Skarmory already serves the job of phazer. I know the EVs might be weird, but I want my Heatran to survive. I put EVs in the places I thought would be most beneficial. If someone think theres a better EV set please inform me so I can correct it.
Scizor w/ Choice Band
Nature:Adament Ability:Technician
EV:248 HP 252 Attack 8 Spe
Bullet Punch
Pursuit
U-turn
Superpower
Scizor is becoming one of my favorite pokemon. I can use him as a scout but also as a revenge killer. Nature and Ability speak for themself. I wasn't too sure about the EVs so I just used the reccommended set. Bullet Punch for priority and STAB, pursuit for the ghost and psychic pokemon, u-turn for scouting, and superpower for opposing blisseys as well as steels. Scizor works really well with Heatran because I can predict a fire move and give Tran the old flash fire boost.
Starmie w/ Choice Scarf
Nature:Timid Ability:Natural Cure
EV: 252 SA 252 Spe 4 HP
Rapid Spin
Surf
Ice Beam
Psyschock
Here he is, my rapid spinner. Now I know the scarf is a real odd choice but here is my reasoning. I feel like everyone and their mother is scarfed now, especially things that can one shot Starmie no problem. I don't plan on having starmie in very long. His job is simply, go in go out. Surf is for powerful STAB, Ice Beam is for flying as well as dragons that my Dnight can't finish, and psyshock is too royally screw Blissey.
Blissey w/ Leftovers
Nature: Bold Ability:Natural Cure
EV:252 HP 252 Defense 4 SD
Aromatheraphy
Softboiled
Toxic
Protect/Icebeam/Flamethrower
Blissey is Blissey. One of the best special walls in the game. Leftovers and bold to support her walling ability. Natural cure to help her with status attacks. Aroma is to help everyone on my team, especially scizor if he gets burned. Softboild is for self healing and toxic for stall. I'm stuck between three different moves for my last slot. Protect would help my stalling but if blissey gets taunted then shes useless. Ice beam could be for gliscors, but flamethrower would help against steels.
Skarmory w/ Leftovers
Nature:Impish Ability:Sturdy
EV:252 HP 232 Defense 24 Spe
Whirlwind
Stealth Rock/Spikes
Brave Bird
Roost
I figured that you can't have bliss w/o a skarm! I like sturdy as an ability because (follow me on this one) My oppenents dragonite as managed to set off 4 dragon dances, i'm screwed right? WRONG! I bring in Skarmory, he takes the hit with 1 hp left and then I WHIRLWIND HIM! (of course this wouldn't work if its the last pokemon...) Stealth rocks for hazards, brave bird for a power stab and roost for recover yo!
All advice would be greatly appreciated! What are your thoughts? :)

