The Royal Guard vs RagnarokAlex; 5 v 5 with Cuticle abuse

5 Versus 5 Doubles match
Fully Evolved
Switch=OK
Items=All
Abilities=All
Substitutions=2
Heals/Chills=Unlimited
Arena=Culix's Lair

Welcome to Culix's domain inside of Monstro Town! Inside we find Alex and Kevin about to square off. As you look around the arena you see it is nothingness. there is no discernible ground but people can walk around as if there was one
Dig is unusable because there is no true ground to tunnel in. But for other needs, the Domain provides, allowing moves that require something to be used. But I haven't even gotten to the best part!:

The Crystals:
These crystals are outside of the attack range of all pokemon and each of the four fire off and attack once a round at a random target. They use these attacks(ref may decide how they work and what attack is used.)

Crystals said:
Type: Ground/Rock
Atk: Rank 5
Spa: Rank 1
Attacks:
Boulder - Rock Tomb
Sandstorm - Sandstorm
Storm - Weather Ball
Water Blast - Hydro Cannon
Blast - Magnet Bomb
Type: Fire
Atk: Rank 3
Spa: Rank 3
Attacks:
Corona - Blast Burn
Flame - Flamethrower
Flame Wall - Lava Plume
Drain - Leech Life
Mega Drain - Mega Drain
Type: Water/Ice
Atk: Rank 3
Spa: Rank 3
Attacks:
Ice Rock - Smellingsalt
Blizzard - Blizzard
Crystal - Ice Beam
Solidify - Spore
Diamond Saw - Copycat
Type: Electric/Flying
Atk: Rank 1
Spa: Rank 5

Bolt - Thunderbolt
Electroshock - Aeroblast
Lightning Orb - Hurricane
Static E! - Zap Cannon
Petal Blast - Petal Dance
Light Beam - Dragon Pulse
The Royal Guard said:
HRHAZ.png

*<Lucario> [Isaac] (Male)
Nature: Naive
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 3
DC: 5/5

Total Moves: 101
Attacks:(63)
*Counter
*Endure
*Feint
*Force Palm
*Foresight
*Quick Attack
*Reversal
*Screech
Aura Sphere
Bone Rush
Close Combat
Copycat
Dark Pulse
Detect
Dragon Pulse
Extremespeed
Heal Pulse
Me First
Metal Claw
Metal Sound
Quick Guard

*Agility
*Blaze Kick
*Vacuum Wave
Bullet Punch
Cross Chop
Hi-Jump Kick
Sky Uppercut
Zen Headbutt

*Brick Break
*Earthquake
*Rock Slide
*Shadow Claw
Bulldoze
Calm Mind
Dig
Double Team
Drain Punch
Dual Chop
Facade
Flash Cannon
Focus Blast
Focus Punch
Helping Hand
Hone Claws
Ice Punch
Iron Tail
Magic Coat
Magnet Rise
Mud Slap
Psychic
Rain Dance
Rest
Retaliate
Return
Roar
Role Play
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Punch
Toxic
xftcgp.jpg

<Revenankh> [Casalimai] (Male)
Nature: Adamant
Type: Fighting/Ghost
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator:(Innate)(DW)(UNLOCKED)Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 5/5

Total Moves: 90
Attacks:(33)
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Vital Throw
Wrap
Wring Out

Counter
Curse
Drain Punch
Mach Punch
Shadow Sneak
Submisson
Wide Guard

Ice Punch
Pain Split
Protect
Rock Slide
Earthquake
Substitute
Endure
Rest
Poison Jab
Taunt
454.png

Toxicroak (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting/Posion
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings

Abilities:

Anticipation:

Type: Innate: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Dry Skin:

Type: Innate:This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Poison Touch:

Type: Can be Disabled:(DW LOCKED):This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Stats:
Toxicroak
HP: 100
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 2(-)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 3/5

Attacks: 20
Astonish
Mud-Slap
Posion Sting
Taunt
Pursuit
Faint Attack
Flatter
Revenge
Swagger
Poison Jab
Sucker Punch
Sludge Bomb

Counter
Drain Punch
Fake Out

Protect
Torment
Helping Hand
Toxic
Ice Punch
107.png

Hitmonchan (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Keen Eye:

Innate: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Iron Fist:

Innate: The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Inner Focus:

Innate: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
Hitmonchan
HP: 90
Atk: Rank 5(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 4/5

Attacks: 21
Fake Out
Foresight
Helping Hand
Tackle
Revenge
Agility
Ice Punch
Thunder Punch
Fire Punch
Comet Punch
Mach Punch
Bullet Punch
Focus Punch
Mega Punch
Drain Punch
Close Combat
Counter
Quick Guard
Sky Uppercut

Endure
Feint
Pursuit

Protect
Substitute
Toxic
Earthquake
TomoM.png

<Tomohawk>(Richard)(M)
Nature: Modest(+ SpA, - Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


6/6 EC
0 MC
1/5 DC


HP: 110
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Moves:(24)

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Hurricane
Heat Wave
Earth Power

Confuse Ray
Nature Power
Stealth Rock
Roost
Yawn

Protect
Taunt
Toxic
Focus Blast
Reflect

Ragnarokalex said:
479.png
479-heat.png

Cascade (Rotom)
Nature:
Modest
Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
(Oven Form):
Fire: STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Levitate:
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
Base Form:
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

Appliance Form:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Base Rank Total: 20
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)

(Will add S/W for other forms as they become available to me)

MC: 0


Attacks: 18 Total
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave

Dark Pulse
Pain Split
Signal Beam
Sleep Talk
Snatch

Protect
Thunder Bolt
Reflect
Hidden Power (Fighting 7)
Light Screen
199.png

SlowKing (Arlin) Male
Nature:
Relaxed
Type:
Water: STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious:
Type: Innate
This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo:
Type: Innate
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW):
Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
DC: 5/5
MC: 5


Attacks: 36 Total
Bide
Blizzard
Brine
Confusion
Counter
Curse
Disable
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (TBD)
Ice Beam
Icy Wind
Light Screen
Magic Coat
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Rain Dance
Safeguard
Scald
Shadow Ball
Slack Off
Surf
Swagger
Tackle
Toxic
Thunder Wave
Water Gun
Yawn
Zen Headbutt
frontnormal-mpyroak.png

*Thanks to Toast Tyrant for the sprite*(When i find it again.....)
Pyroak (Garakesh) Male
Nature:
Brave
Type:
Grass: STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Leaf Guard:
Type: Innate
In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor:
Innate
This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW):
Innate
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5

Attacks: 29 Total
Aromatherapy
Block
Bullet Seed
Counter
Double Team
Earth Power
Earthquake
Ember
Endure
Fire Spin
Flamethrower
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Wave
Lava Plume
Leech Seed
Light Screen
Pound
Protect
Sand Tomb
Stealth Rock
Sunny Day
Sweet Scent
Synthesis
Toxic
Will o Wisp
Wood Hammer
AzureTogekiss_zpsfc7b5d5b.png

*Thanks to Matezoide for the sprite*
Togetic (Azavel) Male
Nature:
Timid
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
Type: Innate
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW):
Type: Innate
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy & Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
DC: 5/5
MC: 0


Attacks: 52 Total
After You
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Brick Break
Charm
Counter
Double Team
Encore
Endure
Extrasensory
Extreme Speed
Fire Blast
Flamethrower
Fly
Follow Me
Grass Knot
Growl
Heal Bell
Heat Wave
Helping Hand
Hyper Beam
Light Screen
Magic Coat
Magical Leaf
Metrenome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psychic
Psyshock
Rain Dance
Reflect
Roost
Safeguard
Shadow Ball
Signal Beam
Sky Attack
Solar Beam
Substitute
Sunny Day
Sweet Kiss
Swift
Tailwind
Thunder Wave
Toxic
Tri Attack
Trick
Yawn
Wish
AzureInfernape.png

*Thanks to Toast Tyrant for the sprite*
Infernape (Malspar) Male
Nature:
Naughty
Type:
Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (DW):
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks: 60 Total
Acrobatics
Aerial Ace
Blast Burn
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endure
Fake Out
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Helping Hand
Leer
Low Kick
Low Sweep
Mach Punch
Magic Coat
Nasty Plot
Overheat
Protect
Punishment
Rest
Role Play
Roar
Scratch
Shadow Claw
Slack Off
Sleep Talk
Solar Beam
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swift
Taunt
Thunder Punch
Torment
Toxic
U-Turn
Uproar
Will o Wisp


Kevin sends out and equips
Alex sends out, equips, and orders
Kevin orders
 
479-heat.png
and
AzureTogekiss_zpsfc7b5d5b.png
take the stage!

Cascade@Exp Share
Azavel@Focus Sash

Cascade: Thunderbolt Richard - Trick Andrew - Thunderbolt Richard

Azavel: Air Slash Andrew - Air Slash Richard - Air Slash Andrew


too tired for anything more complicated
 
Speed Tier:
Infernape - 108
Lucario - 104
Togekiss - 92
Rotom - 86
Toxicroak - 85
Tomohawk - 85
Hitmonchan - 76
Revenankh - 65
Pyroak - 52
Slowking - 26

Let me note that the Atk and Spa Ranks of the Crystals have been updated in the First Post of the Thread. They were RNGed out of 5. The moves used and the targets were also RNGed.

Bench: Will be updated as needed
Active:
107.png

Hitmonchan
90
100

TomoM.png

Tomohawk
110
100


479-heat.png

Rotom-H
90
100

AzureTogekiss_zpsfc7b5d5b.png

Togekiss
100
100

Tomohawk's Intimidate

Action 1
Togekiss' Air Slash on Hitmonchan
Crit Check (1250): 4796 (NO)
Damage: (8 + 3 + 7.5 - 6) * 1.5 = 18.75
EN Check: 6 - 1 = 5

Rotom's Thunderbolt on Tomohawk
Crit Check (625): 5702 (NO)
Effect Chance (1000): 464 (PAR)
Damage: (10 + 3 + 7.5 - 4.5) * 1.5 = 24
EN Check: 7 - 1 = 6

Hitmonchan's Ice Punch on Togekiss
Crit Check (625): 992 (NO)
Effect Chance (1000): 7078 (NO)
Damage: (8 + 2 + 7.5 - (4.5 + 2)) * 1.5 = 16.5
EN Check: 6

Tomohawk's Hurricane on Togekiss
Paralysis Check (1500): 7406 (NO)
Accuracy Check (7000): 7932 (MISS)
EN Check: 8 - 1 = 7

Action 2
Tomohawk's Toxic on Togekiss
Paralysis Check (1500): 7038 (NO)
Accuracy Check (9000): 4368 (HIT)
EN Check: 7

Togekiss's Air Slash on Tomohawk
Crit Check (1250): 3890 (NO)
Effect Chance (6000): 6754 (NO)
Damage: (8 + 3 + 7.5 - 4.5) * 1.5 = 21
EN Check: 6 + 4 - 1 = 9

Rotom's Trick on Hitmonchan
EN Check: 7

Hitmonchan's Thunder Punch on Togekiss
Crit Check (625): 1982 (NO)
Effect Chance (1000): 8344 (NO)
Damage: (8 + 2 + 7.5 - (4.5 + 2)) * 1.5 = 16.5
EN Check: 6

-1 HP Togekiss

Action 3
Togekiss's Air Slash on Hitmonchan
Crit Check (1250): 6958 (NO)
Damage: (8 + 3 + 7.5 - 6) * 1.5 = 18.75
EN Check: 6 + 4 + 4 - 1 = 13

Rotom's Thunderbolt on Tomohawk
Crit Check (625): 7372 (NO)
Damage: (10 + 3 + 7.5 - 4.5) * 1.5 = 24
EN Check: 7 - 1 = 6

Hitmonchan's Ice Punch on Togekiss
Crit Check (625): 208 (CRIT)
Effect Chance (1000): 4500 (NO)
Damage: (8 + 2 + 7.5 - (4.5 + 2)) * 1.5 = 16.5
EN Check: 6

Tomohawk's Hurricane on Togekiss
Paralysis Check (1500): 3177 (NO)
Accuracy Check (7000): 1228 (HIT)
Crit Check (625): 8502 (NO)
Effect Chance (3000): 1490 (GEORGE!)
Degree: 2465 (SLIGHT!)
Damage: (12 + 3 + 7.5 - 6) = 14.5
EN Check: 8 - 1 = 7

-1 HP Togekiss

END OF ROUND
Water Crystal: 5,1 (Copycat on Hitmonchan)
Crit Check (625): 7422 (NO)
Effect Chance (1000): 2154 (NO)
Damage: (8 + 3 + 4.5 - 6) = 9.5

Fire Crystal: 5,1 (Mega Drain on Hitmonchan)
Crit Check (625): 171 (CRIT)
Damage: (6 + 4.5 - 6) = 4.5

Earth Crystal: 1,4 (Rock Tomb on Tomohawk)
Accuracy Check (8000): 2276 (HIT)
Crit Check (625): 5125 (NO)
Damage: (5 + 3 + 7.5 - 4.5) * 1.5 = 16.5

Wind Crystal: 1,4 (Thunderbolt on Tomohawk)
Crit Check (625): 221 (CRIT)
Effect Chance (1000): 4350 (NO)
Damage: (10 + 3 + 7.5 - 4.5) * 1.5 = 24

Bench: Will be updated as needed
Active:
Hitmonchan
90 - (18.75 + 18.75 + 9.5 + 4.5) = 38.5
100 - (6 + 6 + 6) = 82
Status: Holding EXP Share

Tomohawk
110 - (24 + 21 + 24 + 16.5 + 24) = 0.5
100 - (7 + 7 + 7) = 79
Status: KO
Holding EXP Share

Rotom-H
90
100 - (6 + 7 + 6) = 81
Status: 1 KOC
Holding Everstone
Formerly Holding EXP Share

Togekiss
100 - (16.5 + 16.5 + 1 + 16.5 + 16.5 + 1) = 32
100 - (5 + 9 + 13) = 73
Status: Badly Poisoned (2DPA)
Confused (2a)
Holding Focus Sash

Bench: Will be updated as needed
Active:
107.png

Hitmonchan
38
82
Status: Holding EXP Share

TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share


479-heat.png

Rotom-H
90
81
Status: 1 KOC
Holding Everstone
Formerly Holding EXP Share

AzureTogekiss_zpsfc7b5d5b.png

Togekiss
32
73
Status: Badly Poisoned (2DPA)
Confused (2a)
Holding Focus Sash

Orders:
The Royal Guard sends out and equips
Optional Switch Phase
You guys know the orders better than I do
Ref
 
Fine

Hitmonchan: Bullet Punch Togekiss - Thunder Punch + Thunder Punch Togekiss - CD
If protective/evasive then Close Combat Rotom

Revenankh: Rock Tomb Togekiss - Drain Punch Rotom - Hammer Arm Rotom
If protective/evasive then switch targets
 
Rotom: Thunderbolt Hitmonchan - Thundershock Hitmonchan - Thunderbolt Hitmonchan

Togekiss: Sky Attack Revenankh - Exreme Speed+Sky Attack Revenankh - beded

Sky Attack should have +3 Charge and +1 Hit Priorities, and if for some reason 2 tackling attacks cant be combined together, Sky Attack that action
 
Infernape - 108
Lucario - 104
Togekiss - 92
Rotom - 86
Toxicroak - 85
Hitmonchan - 76
Revenankh - 65
Pyroak - 52
Slowking - 26

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

Active:
107.png

Hitmonchan
38
82
Status: Holding EXP Share

xftcgp.jpg

Revenankh
100
100
Stats:


479-heat.png

Rotom-H
90
81
Status: 1 KOC
-1 ATK
Holding Everstone
Formerly Holding EXP Share

AzureTogekiss_zpsfc7b5d5b.png

Togekiss
32
73
Status: -1 ATK
Badly Poisoned (2DPA)
Confused (2a)
Holding Focus Sash

Action 1
Togekiss' Charged its energy
Confusion Check (5000): 6000 (NO)
EN Check: 10 - 1 = 9

Hitmonchan's Bullet Punch on Togekiss
Crit Check (625): 958 (NO)
Damage: (4 + 2 + 7.5 - 4.5) = 9
EN Check: 4

Rotom's Thunderbolt on Hitmonchan
Crit Check (625): 6634 (NO)
Effect Chance (1000): 6866 (NO)
Damage: (10 + 3 + 7.5 - 6) = 14.5
EN Check: 7 - 1 = 6

Revenankh's Rock Tomb on Togekiss
EN Check: 4

Togekiss' Sky Attack on Revenanhk
Crit Check (1250): 9685 (NO)
Damage: (14 + 3 + 1.5 - 4.5) * 1.5 = 21

-2 HP Togekiss

Action 2
Togekiss charged its energy
Confusion Check (5000): 5002 (NO)
EN Check: (10 + 4 + 4 + 6) * 1.5 - 1 = 35

Togekiss' 2-Z33-X+r33|\/|! 5ky +hru5+ 4|\/|p3r& |345h 0f 4\/\/350|\/|3|\|3ss 4++4c|<! on Revenankh
(I don't remember what that says but it was really painful to type out)
Crit Check (1250): 3914 (NO)
Effect Chance (3000): 7807 (NO)
Damage: (14 + 8 + 3 + 1.5 - 4.5) * 1.5 = 33

Rotom's Thundershock on Hitmonchan
Crit Check (625): 6582 (NO)
Effect Chance (1000): 4388 (NO)
Damage: (4 + 3 + 7.5 - 4.5) = 10
EN Check: 3 - 1 = 2

Revenankh's Drain Punch on Rotom
Crit Check (625): 894 (NO)
Damage: (8 + 3 + 7.5 - 7.5) = 11
Heal: 11/2 = 5.5
EN Check: 12 - 1 = 11

Hitmonchan's AC/DC Thunder Punch on Togekiss
Crit Check (625): 2733 (NO)
Effect Chance (2000): 2209 (NO)
Damage: (8 * 2.25 + 2 + 7.5 - 4.5) * 1.5 = 34.5
EN Check: (6 + 6 + 4) * 1.75 = 28

-2 HP Togekiss

Action 3
Rotom's Thunderbolt on Hitmonchan
Crit Check (625): 3253 (NO)
Effect Chance (1000): 1205 (NO)
Damage: (10 + 3 + 7.5 - 6) = 14.5
EN Check: 7 - 1 = 6

Hitmonchan cools down

Revenankh's Hammer Arm on Rotom
Accuracy Check (9000): 1265 (NO)
Crit Check (625): 3390 (NO)
Damage: (10 + 3 + 7.5 - 7.5) = 13
EN Check: 7 - 1 = 6

END OF ROUND
Water Crystal: 3,3 (Ice Beam, Rotom)
Crit Check (625): 2289 (NO)
Effect Chance (1000): 3579 (NO)
Damage: (10 + 3 + 4.5 - 7.5) * 0.67 = 6.7

Fire Crystal: 5,2 (Mega Drain, Revenankh)
Crit Check (625): 9599 (NO)
Damage: (6 + 4.5 - 6) = 4.5

Earth Crystal: 1,1 (Rock Tomb, Hitmonchan)
MISS

Wind Crystal: 2,2 (Aeroblast, Revenankh)
Crit Check (1250): 7966 (NO)
Damage: (10 + 3 + 7.5 - 6) * 1.5 = 21.5

Bench: Will be updated as needed
Tomohawk
0
73
Status: KO
Holding EXP Share

Active:
Hitmonchan
38 - (14.5 + 10 + 14.5) = -1
82 - (4 + 28) = 50
Status: 1 KOC
KO
Holding EXP Share

Revenankh
100 - (21 + 33 + 4.5 + 21.5) = 20
100 - (4 + 11 + 6) = 79
Status:
-1 Spe for 1 round

Rotom-H
90 - (11 + 13 + 6.7) = 59.3
81 - (6 + 2 + 6) = 67
Status: 2 KOC
Holding Everstone
Formerly Holding EXP Share

Togekiss
32 - (9 + 2 + 33) = -3
73 - (9 + 35) = 29
Status: KO

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

Active:
107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share

xftcgp.jpg

Revenankh
20
79
Stats: -1 Speed for 1 round


479-heat.png

Rotom-H
59
67
Status: 2 KOC
Holding Everstone
Formerly Holding EXP Share

AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Orders:
Send out new mons
You guys know the orders better than I do
Ref
 
sky attack actually only charges energy, not evades attacks, although, i dont think it makes much difference

Slowking will come out next with an exp share
 
Slowking: Pychic Toxicroak - Heal Pulse Rotom - Psychic Toxicroak
IF torment is used A1 targetting rotom, Helping Hand Rotom that action
IF Endure is used by Revenankh, Toxic him A1

Rotom: Thunderbolt Rev - Thundershock Rev - Thunderbolt Toxicroak
IF rev uses Moonlight A1, Snatch that action and push down
IF rev uses a protective/Evasive move, Chill that action and push down, but not twice in a row
 
Infernape - 108
Lucario - 104
Rotom - 86
Toxicroak - 85
Revenankh - 65
Pyroak - 52
Slowking - 26

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
454.png

Toxicroak
100
100

xftcgp.jpg

Revenankh
20
79
Stats: -1 Speed for 1 round


479-heat.png

Rotom-H
59
67
Status: 2 KOC
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
100
100
Status: Holding EXP Share​

Action 1
Toxicroak's Fake Out on Rotom
Crit Check (625): 101 (CRIT)
Damage: (4 + 3 + 7.5 - 7.5) = 7
EN Check: 4

Rotom Flinched

Slowking's Psychic on Toxicroak
Crit Check (625): 1121 (NO)
Effect Chance (1000): 3265 (NO)
Damage: (6 + 3 + 3 + 6 - (2 + 4.5)) * 2.25 = 25.875
EN ChecK: 5 + 3/2 - 1 = 5.5

Revenankh's Taunt on Slowking
EN Check: 10

Action 2
Rotom's Thundershock on Revenankh
Crit Check (625): 7957 (NO)
Effect Chance (1000): 9689 (NO)
Damage: (4 + 3 + 7.5 - 6) = 8.5
EN Check: 3 - 1 = 2

Toxicroak's Torment on Rotom
EN Check: 10

Slowking idles

Revenankh's Moonlight
Heal: 25
EN Check: 6 + (100 / 10) = 16

Action 3
Rotom's Thunderbolt on Toxicroak
Crit Check (625): 1856 (NO)
Effect Chance (1000): 5142 (NO)
Damage: (10 + 3 + 7.5 - 4.5) = 16
EN Check: 7 - 1 = 6

Toxicroak's Toxic on Slowking
EN Check: 7 - 1 = 6

Slowking's Psychic on Toxicroak
Crit Check (625): 442 (CRIT)
Effect Chance (1000): 4899 (NO)
Damage: (6 + 3 + 3 + 3 + 6 - (2 + 4.5)) * 2.25 = 32.625
EN Check: 5 + 3/2 - 1 = 5.5

Revenankh's Drain Punch on Rotom
Crit Check (625): 5263 (NO)
Damage: (8 + 3 + 7.5 - 7.5) = 11
Heal: 11 / 2 = 5.5
EN Check: 12 - 1 = 11

-1 HP Slowking

END OF ROUND
Water Crystal: 2,3 (Blizzard on Slowking)
Accuracy Check (7000): 2366 (HIT)
Crit Check (625): 4293 (NO)
Effect Chance (1000): 5520 (NO)
Damage: (12 + 3 + 4.5 - 6) * 0.67 = 9.045

Fire Crystal: 2,3 (Flamethrower on Slowking)
Crit Check (625): 9019 (NO)
Effect Chance (1000): 229 (BURN)
Damage: (10 + 3 + 4.5 - 6) * 0.67 = 7.705

Earth Crystal: 1,1 (Rock Tomb on Revenank)
Accuracy Check (8000): 6205 (HIT)
Crit Check (625): 2014 (NO)
Damage: (5 + 3 + 7.5 - 4.5) * 0.67 = 7.37

Wind Crystal: 5,4 (Petal Dance on Toxicroak)
Crit Check (625): 8964 (NO)
Damage: (12 + 7.5 - 4.5) * 0.67 = 10.05

Toxicroak
100 - (25.875 + 16 + 32.625 + 10.05) = 15.45
100 - (4 + 10 + 6) = 80

Revenankh
20 - 8.5 + (25 + 5.5) - 7.37 = 34.63
79 - (10 + 16 + 11) = 42
Stats: -1 Speed for 1 round

Rotom-H
59 - (7 + 11) = 41
67 - (2 + 6) = 59
Status: 2 KOC
Tormented for 5 actions
Holding Everstone
Formerly Holding EXP Share

Slowking
100 - (1 + 9.045 + 7.705) = 82.25
100 - (5.5 + 5.5) = 89
Status: Badly Poisoned (2dpa)
Burned
Taunted for 4 actions
Holding EXP Share

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
454.png

Toxicroak
15
80

xftcgp.jpg

Revenankh
35
42
Stats: -1 Speed for 1 round


479-heat.png

Rotom-H
41
59
Status: 2 KOC
Tormented for 5 actions
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
82
89
Status: Badly Poisoned (2dpa)
Burned
Taunted for 4 actions
Holding EXP Share


Orders:
Optional Switch Phase
You guys know the orders better than I do
Ref
 
Toxicroak: Helping Hand Revenankh - Toxic Rotom - Toxic Slowking

Revenankh: Hammer Arm+Hammer Arm combo on Rotom - CD - Mach Punch Rotom
If protect A1 on Rotom then switch to Shadow Punch combon on Slowking
 
Rotom: Leave Appliance - Hidden Power Toxicroak - Shockwave Revenankh

Slowking: Flamethrower Toxicroak - Zen Headbutt+Zen Headbutt Revenankh - cooldown
 
Infernape - 108
Lucario - 104
Rotom - 86
Toxicroak - 85
Revenankh - 65
Pyroak - 52
Slowking - 26

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
454.png

Toxicroak
15
80

xftcgp.jpg

Revenankh
35
42
Stats: -1 Speed for 1 round


479-heat.png

Rotom-H
41
59
Status: 2 KOC
Tormented for 5 actions
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
82
89
Status: Badly Poisoned (2dpa)
Burned
Taunted for 4 actions
Holding EXP Share


Action 1
Toxicroak's Helping Hand on Revenankh
EN Check: 4 + ((10 * 2.25 * 2) / 2) = 26.5

Rotom-H Leaves Its Appliance
EN Check: 8

Slowking's Flamethrower on Toxicroak
Crit Check (625): 2194 (NO)
Effect Chance (1000): 1697 (NO)
Damage: (10 + 6 + 2 - (2 + 4.5) = 11.5
EN Check: 7

Revenankh's Hammer Arm Kong on Rotom
Accuracy Check (8100): 4202 (HIT)
Crit Check (625): 3430 (NO)
Damage: (10 * 2.25 * 2 + 3 + 7.5 - 6) * 0 = 0
EN Check: (7 + 7 + 4) * 1.75 - 1 = 30.5

-2 HP Slowking
-2 HP Slowking

Action 2
Rotom's Hidden Power on Toxicroak
Crit Check (625): 5547 (NO)
Damage: (7 + 6 - 4.5) = 8.5
EN Check: 5

Revenankh cools down

Slowking's Buddhist Monk Headbutt on Revenank
Accuracy Check (8100): 2575 (HIT)
Crit Check (625): 9440 (NO)
Damage: (8 * 2.25 + 3 + 4.5 - 4.5) * 1.5 = 31.5
EN Check: (6 + 6 + 4) * 1.75 - 1 = 27

-2 HP Slowking
-2 HP Slowking

Action 3
Rotom's Shockw Wave on Revenankh
Crit Check (625): 5039 (NO)
Damage: (6 + 3 + 6 - 6) = 9
EN Check: 4 - 1 = 3

END OF ROUND
Water Crystal: 1,2 (Smellingsalt on Rotom)

Fire Crystal: 4,3 (Leech Life on Slowking)
Crit Check (625): 8360 (NO)
Damage: (6 + 4.5 - 6) * 1.5 = 6.75

Earth Crystal: 2,2 (Sandstorm on Rotom? How does that work?)

Wind Crystal: 6,3 (Dragon Pulse on Slowking)
Crit Check (625): 4944 (NO)
Damage: (9 + 7.5 - 6) = 10.5

-2 HP Slowking
-2 HP Slowking

Toxicroak
15 - (11.5 + 8.5) = -5
80 - 26.5 = 53.5
KO

Revenankh
35 - (31.5 + 9) = -5.5
42 - 30.5 = 11.5
Stats: KO

Rotom-H
41
59 - (8 + 5 + 3) = 43
Status: 4 KOC
Tormented for 2 actions
Holding Everstone
Formerly Holding EXP Share

Slowking
82 - (2 + 2 + 2 + 2 + 2 + 2) = 70
89 - (7 + 27) = 55
Status: Badly Poisoned (3dpa)
Burned
Taunted for 2 actions
Holding EXP Share

[/RIGHT]

Bench: Will be updated as needed
TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
454.png

Toxicroak
-5
53
Status: KO

xftcgp.jpg

Revenankh
-6
11
Status: KO


479-heat.png

Rotom
41
43
Status: 4 KOC
Tormented for 2 actions
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
70
55
Status: Badly Poisoned (3dpa)
Burned
Taunted for 2 actions
Holding EXP Share


Sandstorm for 4 rounds

Orders:
The Royal Guard sends out Lucario and equips
Optional Switch Phase
You guys know the orders better than I do
Ref
 
Infernape - 108
Lucario - 104
Rotom - 86
Pyroak - 52
Slowking - 26

Bench: Will be updated as needed
454.png

Toxicroak
-5
53
Status: KO

xftcgp.jpg

Revenankh
-6
11
Status: KO

TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
HRHAZ.png

Lucario
100
100
Status: Holding Expert Belt


479-heat.png

Rotom
41
43
Status: 4 KOC
Tormented for 2 actions
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
70
55
Status: Badly Poisoned (3dpa)
Burned
Taunted for 2 actions
Holding EXP Share


Action 1
Lucario's Thunder Punch on Slowking
Crit Check (625): 589 (CRIT)
Effect Chance (1000): 270 (PAR)
Damage: (8 + 2 + 3 + 6 - 6) * 1.5 = 19.5
EN Check: 6

Rotom's Pain Split on Lucario
Damage: 25
Heal: 25
EN Check: 6 + (100 - 41) / 3 = 25.66667

Slowking's Flamethrower on Lucario
Paralysis Check (1500): 9740 (NO)
Crit Check (625): 7241 (NO)
Effect Chance (1000): 1750 (NO)
Damage: (10 + 6 - 3) * 1.5 = 19.5
EN Check: 7

-2 HP Slowking
-3 HP Slowking
-2 HP Slowking
-2 HP Rotom

Action 2
Lucario's Thunder Punch on Slowking
Crit Check (625): 7822 (NO)
Damage: (8 + 2 + 6 - 6) * 1.5 = 15
EN Check: 6 + 4 = 10

Rotom Chills

Slowking's Flamethrower on Lucario
Paralysis Check (1500): 7775 (NO)
Crit Check (625): 4167 (NO)
Effect Chance (1000): 8355 (NO)
Damage: (10 + 6 - 3) * 1.5 = 19.5
EN Check: 7 + 4 = 11

-2 HP Slowking
-3 HP Slowking
-2 HP Slowking
-2 HP Rotom

Action 3
Lucario's Thunder Punch on Slowking
Crit Check (625): 9144 (NO)
Effect Chance (1000): 4057 (NO)
Damage: (8 + 2 + 6 - 6) * 1.5 = 15
EN Check: 6 + 4 + 4 = 14

Rotom's Hidden Power On Lucario
Crit Check (625): 7251 (NO)
Damage: (7 + 6 - 3) * 1.5 = 15
EN Check: 5

Slowking's Flamethrower on Lucario
Paralysis Check (1500): 1994 (NO)
Crit Check (625): 8738 (NO)
Effect Chance (1000): 5488 (NO)
Damage: (10 + 6 - 3) * 1.5 = 19.5
EN Check: 7 + 4 + 4 = 15

-2 HP Slowking
-3 HP Slowking
-2 HP Slowking
-2 HP Rotom

END OF ROUND
Water Crystal: 4,1 (Spore on Rotom)

Fire Crystal: 1,1 (Blast Burn on Lucario)
Accuracy Check (9000): 4 (4 IS DEATH!)
Crit Check (625): 9850 (NO)
Damage: (15 + 3 + 4.5 - 3) * 1.5 = 29.25

Lucario
100 - (25 + 19.5 + 19.5 + 15 + 19.5 + 29.25) = -27.75
100 - (7 + 11 + 15) = 67
Status: 1 KOC
Holding Expert Belt

Rotom
41 + 25 - (2 + 2 + 2) = 60
43 - 25.66667 + 12 - 5 = 24.33333
Status: 4 KOC
Holding Everstone
Formerly Holding EXP Share

Slowking
70 - (19.5 + 2 + 2 + 3 + 15 + 2 + 2 + 3 + 15 + 2 + 2 + 3) = -0.5
55 - (7 + 11 + 15) = 22
Status: 1 KOC
KO
Holding EXP Share

[/RIGHT]

Bench: Will be updated as needed
454.png

Toxicroak
-5
53
Status: KO

xftcgp.jpg

Revenankh
-6
11
Status: KO

TomoM.png

Tomohawk
0
73
Status: KO
Holding EXP Share

107.png

Hitmonchan
-1
50
Status: 1 KOC
KO
Holding EXP Share


AzureTogekiss_zpsfc7b5d5b.png

Togekiss
-12
29
Status: KO

Active:
HRHAZ.png

Lucario
-28
67
Status: Holding Expert Belt


479-heat.png

Rotom
60
24
Status: 4 KOC
Holding Everstone
Formerly Holding EXP Share

199.png

Slowking
-1
22
Status: 1 KOC
KO
Holding EXP Share


Payout:
The Royal Guard: 3 CC
-Hitmonchan: 3 MC/1 DC + 1 KOC
-Tomohawk: 3 MC/1 DC
-Toxicroak: 2 MC/1 DC
-Revenankh: 3 MC
-Lucario: 3 MC + 1 KOC
RagnarokAlex: 3 CC
-Rotom: 4 MC + 4 KOC
-Slowking: 4 MC + 1 KOC
-Pyroak: 3 MC
-Togekiss: 3 MC
-Infernape: 3 MC
akela: 12 + 6/2 = 15 UC
 
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