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I will be working on another 2 cycle-related sheets to complete these spreadsheets. The first will be a bigger table that includes silver round tie-break data and a match quickness measure (a measure of how early people play their matches in a round). The second will feature a table that list matchups for every player in every tier and week and who they beat, lost to or had a dead game against.
The table already done allows you to see very clearly who has a high amount of dead games in cycle 0, so it's possible players could be removed if they have a high amount when I copy and modify the sheets for the current cycle.