Thanks.This is correct.
Thanks.This is correct.
As long as you're laying down the law in ubers, want to explain to these people that Megas are ranked separately from their base form, as they are in every other tiers' viability rankings?The viability lists should take into account both how effective a Pokemon is during a battle and how easy it is to fit on a team (how much support it needs, opportunity cost). Viability is not affected only by the teambuilding process.
Ubers is independent of other tiers and we are literally above them. If you want to know why they are listed together then I suggest you to read the older posts, but basically it comes down to megas being similar to sets of a mon.As long as you're laying down the law in ubers, want to explain to these people that Megas are ranked separately from their base form, as they are in every other tiers' viability rankings?
True, but Kyogre + Ho-oh can work. Groudon is usually in the team when these two are too. Regardless, you did say "most", not all, so yeah.Just a nitpick: most people do not run Kyogre with Ho-oh, as Ho-oh really likes it's sun. However, Palkia is a good partner for Ho-oh and it does threaten Rockceus, Giratina-A, Rhyperior, etc which are some of the very few 'safe' switch-ins to Ho-oh. Palk can't touch Waterceus but even that doesn't like taking a CB Brave Bird.
I do agree with Dilwar and feel that Ho-oh deserves to be an A+ pokemon.
I guess finalize was the wrong word, I'm aiming more to confirm a general consensus on everything. We're gonna need a new thread when ORAS comes out anyway, things can always change leading up to then but it would be nice to make sure we have an accurate as possible snapshot of viability in the XY metagame as it is before ORAS.Why try to finalize this thread? It's meant to be fluid and constantly adapt to the changing meta, not provide static tiers valueing each mon. Imo, it should stay open til oras cme out in hich case it'll need such a massive revamp it'll be better to just do a new thread.
85 "inaccurate", stop having that little tidbit in all your arguments about hax, its a part of the game, and 8.5 times out of 10 its gonna work, luck is not a reason to drop a mon, except if it relies on stuff like grass whistle or zap cannon/inferno, but wait lol no one uses them because they're actually inaccurate. And no, all zekrom needs to do is force a switch, and either hit or use stuff like sub or tailwind, then go on a rampage, since non choice sets run LO, then you can't really bluff after you attack once. Please learn how to actually have an argument aside from probability and odds, it all seems like a huge bitch about the game.I also think Zekrom should be dropped, but B- is a little harsh. The reason being, although it can be an excellent win condition, its success hinges entirely on a notoriously inaccurate move and is about as prediction reliant as a mon can ever get. Even non-choice sets often have their success reliant on bluffing a Scarf. The thing is that Darkrai is comparable to this inconsistency as well thanks to Dark Void, although its not nearly in the same situation as Zekrom since Darkrai is fast without getting locked into a move. For people who enjoy loosing battles they ought to win, and win battles they ought to loose, I would highly suggest Zekrom, good luck having any consistency though.
It's an estabilished fact that if the metagame manages to adapt to a threat, no matter how influential it is/was, then said threat deserves to be moved down. So what if people are "forced" to run ground/fairy cores? Said ground/fairy types are amazing in ubers and a welcome addition to practically every team, with Groudon and Xerneas being the most important examples.The mere presence of Zekrom forces many teams to run Ground-Fairy cores, and not the other way around.
If a mon is inconsistent that is a reason to drop it's rank, as is its effectiveness based on adaptations to the meta. 85 is not accurate, that is not an acing grade, so I don't know where you are pulling the figures for "accurate" from. You also underplay how important the first turn of using mix Krom is when you still can bluff the scarf. Zekrom also isn't rampaging against any good team until the very end of the game since ground-fairy is everywhere, so don't imply that on Zekrom's second turn in battle it's so good that it can automatically choose to rampage; that will result in a dead Zekrom. Mix Krom may be less prediction reliant but at the cost of being slow. Considering that Pokemon is a game of probabilities you better believe they are going to be integrated into arguments.85 "inaccurate", stop having that little tidbit in all your arguments about hax, its a part of the game, and 8.5 times out of 10 its gonna work, luck is not a reason to drop a mon, except if it relies on stuff like grass whistle or zap cannon/inferno, but wait lol no one uses them because they're actually inaccurate. And no, all zekrom needs to do is force a switch, and either hit or use stuff like sub or tailwind, then go on a rampage, since non choice sets run LO, then you can't really bluff after you attack once. Please learn how to actually have an argument aside from probability and odds, it all seems like a huge bitch about the game.
The fact every team is prepared for Zekrom means it's time for it to drop. It's just how it works for everything else.The fact that every team is so prepared for zekrom just shows how good it is.
That's more of an argument for a drop in viability than a rise in one. Impact on shaping the current meta and viability in the current meta are two different things.The fact that every team is so prepared for zekrom just shows how good it is.
This argument is a like a double edged sword. It is true for certain pokes, like Xerneas and Kyogre, but not with 99% of the other pokes. Let me put it this way: (nearly) every team (hopefully) have a way of beating, say Giratina, and the fact that most people are over prepeared for this 'mon, does not mean that it is extremely good. Saying that Giratina is "forcing" people to run things like Xerneas, Yveltal, Darkrai, Fairyceus or Dialga, is just stupid, because those pokes are more than welcome on pretty much any team. To put your claim in perspective, Magikarp is prepeared by every team, thta means he is good. It is a horrible example, yes, but I thought it was fitting for such a bad claim. So in Zekrom's case I'd say that this is something more negative than positive, tbh. The meta game has adapted. And it is not like people dislike using things like Lando-T, Groudon, Xern, Fairyceus, Groundceus, Ferrothorn, Gliscor, or a sick combination of all of the aforementioned to make Zekrom a more 50-50 reliant poke than STAG users. And that is not consistent at all. His best STAB even has an unconsisten accuracy. it is not something that really is important to most players, but this is obviously not helping Zekrom. He has a lot of versatility, but in this case, it is just not enough. Using anything else than a scarf, removes his ability to outspeed some key pokes that he just so desperately wants to. Ofc, he can bluff it on the first few turns he is out, and use that to his advantage, but more often than not, it doesn't work exceptionally well. So basically, Zekrom did have an impact on the Übers metagame, but he was the one who was the easiest to adapt to, hence why it is reasonable he should drop.The fact that every team is so prepared for zekrom just shows how good it is.
Bro the fact that you have to run an Electric resist + a Fairy it's a good enough reason to make it a top threat, if u dont run a good reliable electric resist u get toasted by Bolt Strike alone, if you don't run a Fairy or Dragon resist Outrage nails you, that alone tells you that Zekrom is a really good pokemon, you're forced to run a resist to both STABs so you give it the least of free turns. I guess Ekiller needs to drop because people run Lando T, Groudon, Giratina-O and Yveltal, pokemon that are extremely viable pokemon in the current meta, btw Ferrothorn is not that viable, u would see it on a lot of teams if it was as good as you said it was. And sandshrewed, Zekrom is actually better in this meta than in last gen, last gen u couldnt fit it well on a team bar the Tailwind set because there was so much fast shit, and u had the lord of scarfers Genesect while in this gen it's a really good scarfer since Genesect isnt as good as it was before and the games aren't as fast paced as in BW2.The fact every team is prepared for Zekrom means it's time for it to drop. It's just how it works for everything else.
It's not like you need to run obscure checks that have next to no use other than countering a specific threat (such as Xerneas), we're talking about extremely viable pokemon here (Groudon, Xerneas, Ferrothorn and so on). In other words: the metagame has successfully adapted to Zekrom, therefore it is no longer a top threat.