Hello everyone.
As a brief overview, I will explain the team you will hopfully read!
This team relies heavily on the concept of lures, and suprises. All, in a effort to allow a sweep of a Agility Zapdos.
Which may spell out the demise of the team, or the ultimate win.
Parts Inspection
.............
.............
Zapdos has two predominate counters; Blissey and by extention Snorlax, and Tyranitar, umong others. As explained previously, this team relies heavily on the concept of lures, and suprishes. For this reason, the Gas pokemon has been added; Gengar. One can read the Gengar set down below, if one wishes to choose to know it.
Another pokemon that still can not be handled is; Latias. Then I searched for a poke that Latias loves to come into, Infernape, the Flame pokemon. Infernape can lure Latias out, then hits her with a U-Turn, causing more then 50%! And able to also be able to handle Blissey, and Tyranitar is things go wrong.
I also wanted a poke that can handle Latias, and among other troubling weak pokes, and a interesting item choice. Tyranitar, with the bulky spread can come in on almost any Heatran, Latias, and other weaker special attackers, which makes him very appealing. However, his ability, Sand Stream does hurt every other member of my team, I still think he is a welcome addition to the team.
After this point choosing member became really hard. I choose to have a reliable revenge killer, therefore, a Scarfed Latias was chosen able to take down a Salamence, or a Gyarados. A added effect could be tricking a Scarf onto a Blissey. And adds further protiction against Infernape.
At this point, there are many choices and only one spot, which becomes hard to count it down. I looked Metagross, and Heatran, however with the addition of those two, my ground weakness becomes more pronouced. Therefore, Swampert was picked, mainly because I wanted a bulky lead, and can take hits and dish them out.
A Quick Glance:
Interesting Facts:
~Pokemon weak to SR
~3 pokes immune to spikes / toxic spikes
~No form of recovery
~Lacks a spinner
~Pokemon weak to SR
~3 pokes immune to spikes / toxic spikes
~No form of recovery
~Lacks a spinner
Now without further ado:
Through the Microscope
........................
........................
Famfrit@Leftovers{
Relaxed
EV: 252 HP / 4 Atk / 252 Def
~Earthquake {
~Ice Punch {
~Stealth Rock {
~Protect {
Swampert, is a very nice lead, able to take many hits and return the hits. The 4x grass weakness isn't that big of a problem. Swampert also serves as a go to poke if I'm hesitant about a opposing poke, such a Salamence.
Earthquake is a obvious choice, nice base power, alongside good coverage and STAB. Instead of Ice Beam, I have chosen Ice Punch, which better enables 'Pert to 2KO a standard Latias. Which Ice beam cannot dream to do, also I don;t see a significant difference besides being able to hurt Latias. Protect enables me to obtain several things. More leftover recovery, and the ability to scout the opponent.
Swampert one weakness, Grass is covered by most of the team, barring Tyranitar.
Ultima@Choice Scarf {
Timid
EV: 4 Def / 252 SpA / 252 Spe
~Draco Meteor {
~Surf {
~Thunderbolt {
~Trick {
Latias, being as fast as she is can revenge kill almost anything. Most notabably, DD Salamence, Gyarados, and to a lesser extent Tyranitar.
Since I saw I had a large weakness to Infernape, I needed something to check him, while still revenge killing, two pokes came up; Latias, and Starmie. I choose Latias due to her bulk and decent typing. Draco Meteor is here for the sheer power. Surf allows to provide better coverage, thunderbolt allowsher to effectivily maim Gyarados. Meanwhile, Trick can cripple a Blissey or any incoming wall.
Broly@Expert Belt{
Sassy
EV: 252 HP / 40 Atk / 216 SpD
~Crunch {
~Pursuit {
~Earthquake {
~HP
Tyranitar is mix of good and bad. First off, the item Expert Belt feigns the idea of a Choice Band, and still power up the moves it needs to. Crunch, and Pursuit allow Tyranitar to deal with Latias. Earthquake allows Tyranitar to do two predominatly actions. One, to effectivly deal with Heatran, which with a bulky EVs cannot to much. And second, it also allows me to easily dispatch of a Lucario, or any ground weak pokes from getting greedy and setting up. One may ask, why does this person have HP Grass on a Tyranitar, even though he doesn't even have any SpA EVs?
Well, its there for one major reason, to weaken Swampert
Another added effect is that Expert Belt feigns the idea of a Choice band, and after a pursuit, many people choose to go to a stat up, such as a Lucario, who recives a EQ to the face, dealing a minimum of 90%.
The EV is set is the standard specially defensive set, which can take a awesome amount of torment before going down.
Goku@Life Orb {
Naive
EV: 248 Atk / 64 SpA / 196 Spe
~Close Combat {
~Overheat {
~U-Turn {
~Mach Punch {
Infernape always ends up on the team, somehow. This preticular set is the more physically offensive set. U-Turn being a major crux of the set, able to hit, but not only; Latias, who loses more then 50% when getting hit.
Close Combat is obvious, and helps with dealing with stall, and Blissey and Tyranitar. Overheat, addes that punch on the special side of the spectrum if needed, the power is less then 2% then Fire Blast's power on the special offensive set. U-Turn as explained not only helps keep the momentum in by side, it also helps to deal with; Cresseila, Latias. Mach Punch is extra protection against Agility Empoleon, and Swords Dance Lucario, should they find an opening.
I took 4 EVs and placed them in speed, to almost insure that I am by chance faster then a opposing Infernape.
Zodiac@Expert Belt {
Hasty
EV: 100 Atk / 156 SpA / 252 Spe
~Substuite {
~Shadow Ball {
~Focus Punch {
~Hidden Power {
Once again, another lure. When many people see a Gengar they want to send out Tyranitar, or Scizor, or Blissey to either, kill it, or wall it. 2 of the 3 pokes just named make Zapdos' sweep a little bit harder to achieve.
Substuite is to do a multitude of things; to make revenge killing much harder, and to provide protection form status'. Also, allows to fire off un-flinced Focus Punches. Shadow ball is obvious STAB, and helps for decent damage. Focus punch allows Gengar to hit; Blissey, Tyranitar, and Snorlax for super effective damage. Although, Bold Blissey can avoid a 2KO with the use of protect. Hidden Power Fire is for steels, namly, Scizor. Which can't touch Gengar is hes behind the Substute.
Expert belt is so Gengar doesn't need to split EVs in order to gain the proper 2KOs and OHKOs he needs.
Adrameelich@Life Orb {
Modest
EV: 136 HP / 4 Def / 252 SpA / 116 Spe
~Agility {
~Thunderbolt {
~Heat Wave {
~Hidden Power {
The star of the show. Many view Zapdos to be slower, and not as hard hitting, this set will prove other wise. After a agility only base 125s can dream to outspeed Zapdos, albeit with a Choice Scarf. And Zapdos resists most of the priority attacks now a days, espiecially Bullet Punch, and Mach Punch {Vacum Wave}. However, Zapdos is neutruel to Extremespeed, ans weak to Ice Shard balance things out.
Thunderbolt is a nice powerful STAB coming off of 383 SpA backed by LO is a scary thought, however the specially defensive behemoth Tyranitar takes a poltry 25%, which means the has to be taken out previously. Heat Wave is a nice move to complement Thunderbolt, type-wish. The last spot is the hardest, like always. I had 3 chooses; HP [Ice], [Grass], and Roost. Each move has their merits, however I in the end choose [Ice] or else Gliscor and Flygon would have a field day, however that leaves me open to Swampert. That's where Tyranitar comes in, hopfully weaking the Frog man severly or simply taking it out. Since this is a offensive team I didn't really valuse Roost until I saw how much Dos wa losing each turn, with SR, SS, and LO his HP whittles away quickly.
The EVs are simple. 252 in SpA to have the biggest punch possible. 116 Spe so after a Agiliy, only base positive 125s can revenge kill it, with a Choice Scarf. the rest go in HP, however 140 HP makes Zapdos' health divisable by 4 so it was dropped to 136, and 4 was added to Defense.
I would like to thank anyone who bothered to read this, and to anyone who can help!?
Threat should be under this...