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To Defy the End - Chapter 1 (Starring Matezoide and Canis Majoris)

So, so sorry for this.



Mate: Chill

Azumarill: Talk to the Magikarp. Tell them we are just looking for an exit and mean absolutely no harm.
 
Taking the diplomat's way out of this situation, Natara and Will assure the Magikarp they mean no harm and politely ask if there's any exits other than the lakeshore. The leader doesn't seem to buy it, though.

129.png

<Do you think us fools?! How do we know you're not after the sacred relic?!>

Sacred relic? Before you get the chance to ask, a second Magikarp berates the leader.

129.png

<Hey, don't go blabbing about that! What if they really are looking for a way out?>

A third Magikarp, likely their resident, er, tailfin-kisser, calls the second a coward for his rebuttal, and an argument breaks out amongst the horde before devolving into an all-out fight. Some teamwork, huh? In any case, they've completely forgotten about you at this point - you could go exploring for an exit yourself, or you could check out this relic thing the horde mentioned.

Cave Area 4: Southwest Lake Cavern
♫In the caves

Meanwhile, in the blackness, Mate and Mike take a break.
+2 HP, +12 EN Matt
+0 EN Michael


WAT DO, MIGHTY HEROES?
Matezoide:
Male-040.png

Matt
Simple Backpack
HP: 100
EN: 96
Stats: 3/3/0/3/55
Regenerator
Analytic
Nothing
No ailments
No changes
No other

Canis Majoris:
9uw2m1.png

...okay, I've got nothing.
Nothing
HP: 90
EN: 100
Stats: 3/4/0/4/55
Intimidate
Simple
Truant
No ailments
No changes
No other

Field:
Dark Cave (Hindered movement and -2 Acc to all if no light source is available. This is reduced to -1 for ghost- and dark-types, and does not affect ground-types.)
Matezoide:
Spr_5b_184.png

Natara
Sea Incense
HP: 110
EN: 82
Stats: 3(6)/3(4)/1/3(4)/50
Thick Fat
Huge Power
Sap Sipper
No ailments
No changes
No other

Canis Majoris:
MolluxFront.png

Will
Expert Belt
HP: 100
EN: 82
Stats: 1/4/5/4/76
Dry Skin
Illuminate (ON)
Nothing
No ailments
No changes
Light

Field:
Dark Cave (Hindered movement and -2 Acc to all if no light source is available. This is reduced to -1 for ghost- and dark-types, and does not affect ground-types.)
Underwater (Permarain, 2 DPA to any pokemon not water-type or otherwise accustomed to living underwater, like Anorith or Dratini. If the pokemon taking damage is fire-type, it suffers 5 DPA instead)
 
Azumarill: Sneak away while the Magikarp are fighting

Matezoide: Chill



Canis has agreed on doing the same thing as me, as well. We are heading back.
 
Deciding to ignore the their MacGuffin, Will and Natara sneak away from the Magikarp and regroup.

-6 EN Will and Natara, +4 EN Michael

WAT DO, MIGHTY HEROES?
Matezoide:
Male-040.png
|
Spr_5b_184.png

Matt | Natara
Simple Backpack | Sea Incense
HP: 100 | HP: 110
EN: 100 | EN: 76
Stats: 3/3/0/3/55 | Stats: 3(6)/3(4)/1/3(4)/50
Regenerator | Thick Fat
Analytic | Huge Power
Nothing | Sap Sipper
No ailments | No ailments
No changes | No changes
No other | No other

Canis Majoris:
9uw2m1.png
|
MolluxFront.png

Michael | Will
Nothing | Expert Belt
HP: 90 | HP: 100
EN: 100 | EN: 76
Stats: 3/4/0/4/55 | Stats: 1/4/5/4/76
Intimidate | Dry Skin
Simple | Illuminate (ON)
Truant | Nothing
No ailments | No ailments
No changes | No changes
No other | Light

Field:
Dark Cave (Hindered movement and -2 Acc to all if no light source is available. This is reduced to -1 for ghost- and dark-types, and does not affect ground-types.)
 
Deciding to leave whatever lies in that lake lie there, you turn back and head for the area with the giant door.

-6 EN all

Area 2: Central Caverns

The moment you step in, you're beset with that foreboding feeling of being watched. Regardless, you ignore it and take the path to the door's right. The slope is steep and craggy; it's a difficult climb, but not impossible.

-9 EN all

Area 4: Southeast Caverns

The path leads into a large room, although not large enough that Will's lamp can't illuminate it all. There's an altar in the center, surrounded by large crags, but otherwise, it looks like you've hit a dead end.

That said, it sounds like you're not alone in here. You're pretty sure you heard something clunking just now.

WAT DO, MIGHTY TRAINERS?
Matezoide:
Male-040.png
|
Spr_5b_184.png

Matt | Natara
Simple Backpack | Sea Incense
HP: 100 | HP: 110
EN: 85 | EN: 61
Stats: 3/3/0/3/55 | Stats: 3(6)/3(4)/1/3(4)/50
Regenerator | Thick Fat
Analytic | Huge Power
Nothing | Sap Sipper
No ailments | No ailments
No changes | No changes
No other | No other

Canis Majoris:
9uw2m1.png
|
MolluxFront.png

Michael | Will
Nothing | Expert Belt
HP: 90 | HP: 100
EN: 85 | EN: 61
Stats: 3/4/0/4/55 | Stats: 1/4/5/4/76
Intimidate | Dry Skin
Simple | Illuminate (ON)
Truant | Nothing
No ailments | No ailments
No changes | No changes
No other | Light

Field:
Dark Cave (Hindered movement and -2 Acc to all if no light source is available. This is reduced to -1 for ghost- and dark-types, and does not affect ground-types.)
 
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