Toon vs VirajVora; 4v4 Doubles

The Rules said:
Format: 4v4 2APR Doubles
DQ: 48 hours, 1 Warnings
Free-Edit: i dont care if you dont care
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 0
Z-Moves: 1 per Pokemon
Recoveries / Chills: 2 / Infinite per Pokemon
Arena: ASB Arena
Turn Order: Coin Flip
Toon's team:

Scizor [♂] Crimson
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Swarm/Technician/Light Metal
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 1 (-)
SpD: 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 20

Type:

Abilities: Swarm/Technician/Light Metal
Stats
HP:
100
Atk: 6
Def: 6
SpA: 2 (-)
SpD: 5 (+)
Spe: 75
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 25

EC: 6/6
MC: 4
AC: 5/5

Attacks

Acrobatics
Aerial Ace
Brick Break
Brutal Swing
Bug Bite
Bullet Punch
Counter
Double Hit
Facade
False Swipe
Feint
Fury Cutter
Giga Impact
Iron Head
Knock Off
Metal Claw
Night Slash
Pursuit
Quick Attack
Reversal
Slash
Steel Wing
Superpower
Thief
Wing Attack
U-Turn
X-Scissor


Air Slash
Flash Cannon
Hidden Power [Rock]
Hyper Beam
Razor Wind
Silver Wind
Vacuum Wave


Agility
Baton Pass
Defog
Detect
Double Team
Endure
Focus Energy
Iron Defense
Leer
Light Screen
Mimic
Protect
Quick Guard
Rain Dance
Rest
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Swagger
Tailwind
Toxic
33|85 Moves

Magmortar [♀] Samus
Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)
Type:

Abilities: Flame Body/Vital Spirit
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 96 (+) (+11% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5

Attacks

Bide
Brick Break
Body Slam
Bulldoze
Counter
Covet
Cross Chop
Double-Edge
Dual Chop
Dynamic Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flame Charge
Flare Blitz
Fling
Focus Punch
Frustration
Giga Impact
Headbutt
Iron Tail
Karate Chop
Low Kick
Low Sweep
Mach Punch
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Rage
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Skull Bash
Stomping Tantrum
Strength
Submission
Take Down
Thief
Thunder Punch


Belch
Clear Smog
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Lava Plume
Mud-Slap
Overheat
Psychic
Psywave
Round
Smog
Snore
Solar Beam
Thunderbolt
Uproar


Attract
Barrier
Belly Drum
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Endure
Focus Energy
Follow Me
Helping Hand
Leer
Mimic
Metronome
Power Swap
Protect
Rest
Screech
Sleep Talk
Smokescreen
Substitute
Sunny Day
Swagger
Taunt
Teleport
Torment
Toxic
Will-O-Wisp

97|97 Moves
MAXXED

Archeops [♂] Quake
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type:

Abilities: Defeatist
Stats:
HP:
100
Atk: 6
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: N/A

Attacks

Acrobatics
Aqua Tail
Bite
Bounce
Dig
Dragon Claw
Dragon Tail
Earthquake
Endeavor
Fly
Giga Impact
Head Smash
Iron Tail
Knock Off
Pluck
Quick Attack
Rock Slide
Rock Throw
Shadow Claw
Sky Attack
Stone Edge
U-Turn
Wing Attack
Zen Headbutt


Ancient Power
Dragon Pulse
Earth Power
Focus Blast
Heat Wave
Hidden Power [Grass]
Hyper Beam


Agility
Defog
Double Team
Iron Defense
Leer
Protect
Quick Guard
Rest
Roar
Roost
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swagger
Switcheroo
Taunt
Torment
Toxic

50|75 Moves

Eelektross [♂] Laxus
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Levitate
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 43 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 5
AC: N/A

Attacks

Bind
Bounce
Crunch
Crush Claw
Dragon Tail
Drain Punch
Fire Punch
Focus Punch
Headbutt
Iron Tail
Knock Off
Outrage
Rock Slide
Rock Tomb
Spark
Super Fang
Superpower
Tackle
Thrash
Thunder Punch
Wild Charge


Acid
Acid Spray
Charge Beam
Discharge
Dragon Pulse
Flamethrower
Giga Drain
Shock Wave
Thunder
Thunderbolt
Volt Switch
Zap Cannon


Coil
Double Team
Gastro Acid
Ion Deluge
Light Screen
Magnet Rise
Protect
Rest
Sleep Talk
Thunder Wave

43|73 Moves


VirajVora's team:

Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body / Shadow Tag (Mega Ability)

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9

Attacks:

Physical
Astonish
Bide
Body Slam
Brick Break
Counter
Double-Edge
Drain Punch
Dynamic Punch
Explosion
Facade
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Knock Off
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Poison Jab
Power-Up Punch
Rage
Return
Rock Smash
Round
Secret Power
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Submission
Sucker Punch
Strength
Take Down
Thunder Punch

Special
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Steel)
Hyper Beam
Icy Wind
Infestation
Mega Drain
Night Shade
Ominous Wind
Psychic
Psywave
Round
Shadow Ball
Skull Bash
Sludge Bomb
Sludge Wave
Smog
Snore
Thief
Thunder
Thunderbolt
Uproar
Venoshock
Zap Cannon

Other
Attract
Captivate
Confide
Confuse Ray
Curse
Destiny Bond
Disable
Double Team
Embargo
Endure
Grudge
Haze
Hypnosis
Mean Look
Metronome
Mimic
Nightmare
Pain Split
Perish Song
Protect
Psych Up
Rain Dance
Reflect Type
Rest
Role Play
Scary Face
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room

Greninja[Male]
Types: Water/Dark

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Torrent/Protean (Hidden Ability Unlocked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
AC: 5/5

Attacks:

Physical
Acrobatics
Aerial Ace
Bounce
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Gunk Shot
Ice Punch
Pound
Lick
Low Kick
Night Slash
Power-up Punch
Return
Rock Smash
Rock Tomb
Rock Slide
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-Turn
Quick Attack
Water Shuriken
Waterfall

Special
Blizzard
Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power (Fairy)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Snore
Surf
Water Pulse
Water Pledge

Other
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Happy Hour
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport

Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6

Attacks:

Physical
Aerial Ace
Bounce
Counter
Covet
Cut
Dig
Facade
Feint Attack
Fling
Foul Play
Frustration
Fury Swipes
Giga Impact
Knock Off
Low Kick
Low Sweep
Night Slash
Payback
Punishment
Pursuit
Retaliate
Return
Rock Smash
Scratch
Secret Power
Shadow Claw
Snore
Sucker Punch
Theif
U-Turn

Special
Dark Pulse
Extrasensory
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Fairy)
Hyper Beam
Hyper Voice
Incinerate
Night Daze
Round
Shadow Ball
Sludge Bomb
Snarl
Uproar

Other
Agility
Attract
Calm Mind
Captivate
Confide
Copycat
Detect
Double Team
Embargo
Fake Tears
Hone Claws
Imprison
Leer
Memento
Nasty Plot
Protect
Psych Up
Rain Dance
Rest
Roar
Scary Face
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
Trick

Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0
Def: 2
SpA: 1
SpD: 2
Spe: 87
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 1
AC: 5/5

Attacks: (454)

Physical
Acrobatics
Aerial Ace
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Hydro Cannon
Ice Fang
Ice Punch
Ice Shard
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psycho Cut
Punishment
Pursuit
Quick Attack
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smelling Salts
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Thunder Fang
Thunder Punch
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Acid
Air Slash
Ancient Power
Aura Sphere
Belch
Blast Burn
Blizzard
Brine
Bubble
Bug Buzz
Charge Beam
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Heat Wave
Hex
Hone Claws
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Misty Terrain
Moonblast
Mud Shot
Mud-Slap
Night Daze
Night Shade
Ominous Wind
Overheat
Parabolic Charge
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Stored Power
Struggle Bug
Surf
Swift
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Whirlpool
Zap Cannon

Other
Acupressure
After You
Agility
Ally Switch
Amnesia
Attract
Autotomize
Baby-Doll Eyes
Barrier
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Mimic
Mind Reader
Mist
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 15
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Splash
Stealth Rock
Sticky Web
String Shot
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn



[coinflip: heads=Toon sends out first, tails=VirajVora sends out first]
Timestamp: 2018-02-23 05:48:03
VirajVora sends out and equips.
Toon sends out, equips, and orders.
VirajVora orders.
I ref.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Crimson #Metal Coat
Laxus #Thunderstone

Scizor Bug Bite (G1) -> X-Scizzor (G1)
IF Fire-Typed Damaging Combo at Scizor THEN Protect and Push Back
IF G1 uses D/E (Attack) and G1 is faster than Scizor and not in a combo THEN Quick Attack (G1) and Push Back
IF G1 resists Bug-Typed Damaging Moves THEN Metal Claw (G1) First Instance, Iron Head (G1) Second Instance, Push Back Each Instance

Eelektross Rock Slide -> Rock Slide
IF G2 uses Bounce and not in a combo and G2 is faster than Eelektross THEN Bounce (G2)
IF Eelektross under the effects of Torment and Eelektross used Rock Slide the previous action THEN Thunderbolt (G2)
 
Greninja 1 # Rare Candy
Scald (Scizor) ~ Hydro Pump Combo (Scizor)

If Greninja 2's Flamethrower on Scizor in Action 1 is a critical hit, replace Action 2 with Hydro Cannon (Scizor)...
If Greninja 1's Scald on Scizor in Action 1 is a critical hit AND Scizor is burned by the end of Action 1, replace Action 2 with Water Pledge Combo (Scizor)...


Greninja 2 # Rare Candy
Flamethrower (Scizor) ~ Flamethrower (Scizor)



If I screwed up calculations or Hydro Pump Combo missed for fucks sake, go to a corner and start crying...
 
Round 1:

Pre-Round:

Toon:

AAOO


Scizor [Crimson] (M)
HP
: 100
Energy: 100
Stats: 5/4(5)/1/4/65
Abilities: Swarm / Technician / Light Metal
Item: Metal Coat
Other: None


Eelektross [Laxus] (M)
HP
: 100
Energy: 100
Stats: 4(5)/3/5/3/43
Abilities: Levitate
Item: Thunderstone
Other: -10% Evasion

VirajVora:

AAOO


Greninja (M)
HP
: 100
Energy: 100
Stats: 3/2/4(5)/3/141
Abilities: Torrent / Protean
Item: Rare Candy
Other: +23% Accuracy


Greninja (M)
HP
: 100
Energy: 100
Stats: 3/2/4(5)/3/141
Abilities: Torrent / Protean
Item: Rare Candy
Other: +23% Accuracy


Action 1:
Greninja 1 used Scald (Scizor)
Greninja's Protean changed it into a Water-type!
[to crit <625] 4980 no
[to burn <3000] 7623 no
(8 + 3 + 2 + 7.5 - 6) = 14.5 damage
-5 energy

Greninja 2 used Flamethrower (Scizor)
[to crit <625] 1703 no
[to burn <1000] 9996 no
[(9 + 9 - 6) * 2.25] = 27 damage
-7 energy

Scizor used Bug Bite (Greninja 1)
[to crit <625] 9312 no
(9 + 3 + 7.5 - 3) = 16.5 damage
-4 energy

Eelektross used Rock Slide
[to hit Greninja 1 <9000] 5977 yes
[to hit Greninja 2 <9000] 523 yes
[to crit Greninja 1 <625] 4902 no
[to crit Greninja 2 <625] 4620 no
(6 + 7.5 - 3) = 10.5 damage (Greninja 1)
(6 + 7.5 - 3) = 10.5 damage (Greninja 2)
-6 energy

Action 2:
Greninja 2 used Flamethrower (Scizor)
[to crit <625] 9079 no
[to burn <1000] 9085 no
[(9 + 9 - 6) * 2.25] = 27 damage
-11 energy

Scizor used X-Scissor (Greninja 1)
[to crit <625] 7675 no
(8 + 3 + 7.5 - 3) = 15.5 damage
-5 energy

Eelektross used Rock Slide
[to hit Greninja 1 <9000] 1900 yes
[to hit Greninja 2 <9000] 965 yes
[to crit Greninja 2 <625] 3534 no
[to crit Greninja 2 <625] 2345 no
[to flinch Greninja 1 <3000] 3009 no
(6 + 7.5 - 3) = 10.5 damage (Greninja 1)
(6 + 7.5 - 3) = 10.5 damage (Greninja 2)
-10 energy

Greninja 1 used Hydro Pump + Hydro Pump combo (Scizor)
[to hit <8700] 5187 yes
[to crit <625] 6056 no
(24.75 + 3 + 2 + 7.5 - 6) = 31.25 damage
Scizor fainted!
-34 energy

Zoroark's Illusion faded!


Round 1:

Post-Round:

Toon:

XAOO


Scizor [Crimson] (M)
HP
: 0
Energy: 91
Stats: 5/4(5)/1/4/65
Abilities: Swarm / Technician / Light Metal
Item: Metal Coat
Other: Fainted


Eelektross [Laxus] (M)
HP
: 100
Energy: 84
Stats: 4(5)/3/5/3/43
Abilities: Levitate
Item: Thunderstone
Other: -10% Evasion

VirajVora:

AAOO


Greninja (M)
HP
: 47
Energy: 61
Stats: 3/2/4(5)/3/141
Abilities: Torrent / Protean
Item: Rare Candy
Other: +23% Accuracy. Cooling down (1 action)


Zoroark (M)
HP
: 79
Energy: 82
Stats: 4/2/5(6)/3/121
Abilities: Illusion
Item: Rare Candy
Other: +17% Accuracy


Toon sends out and equips.
VirajVora orders.
Toon orders.
I ref.
 
Greninja # Rare Candy
Cooldown - Mat Block

If Greninjas Speed is slower than Magmortar at the end of Action 1, replace Action 2 with Protect (Greninja)...

Smeargle # Mental Herb
Mat Block - Knock Off (Magmortar)

If Eelektross is ordered to use Thunder Wave AND Magmortar is not ordered to use Electric type Damaging Combo in Action 1, use Taunt (Eelektross) on Action 1...
If Eelektross is ordered to use Thunder Wave AND Magmortar is not ordered to use Grass type Damaging Combo in Action 1, use Taunt (Eelektross) on Action 1...
If Greninjas Speed is slower than Magmortar at the end of Action 1, replace Action 2 with Protect (Smeargle)...
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Magmortar Focus Punch+Focus Punch (Greninja)

Eelektross Thunder Wave+Shock Wave (Greninja)
 
Round 2:

Pre-Round:

Toon:

AAXO


Magmortar [Samus] (F)
HP
: 100
Energy: 100
Stats: 3(4)/2/5(6)/3/96
Abilities: Flame Body / Vital Spirit
Item: Magmarizer
Other: +11% Accuracy


Eelektross [Laxus] (M)
HP
: 100
Energy: 84
Stats: 4(5)/3/5/3/43
Abilities: Levitate
Item: Thunderstone
Other: -10% Evasion

Scizor [Crimson] (M)
HP
: 0
Energy: 91
Stats: 5/4(5)/1/4/65
Abilities: Swarm / Technician / Light Metal
Item: Metal Coat
Other: Fainted


VirajVora:

AABO


Greninja (M)
HP
: 47
Energy: 61
Stats: 3/2/4(5)/3/141
Abilities: Torrent / Protean
Item: Rare Candy
Other: +23% Accuracy. Cooling down (1 action)


Smeargle (M)
HP
: 90
Energy: 100
Stats: 0/2/1/2/87
Abilities: Own Tempo / Technician / Moody
Item: Mental Herb
Other: +9% Accuracy

Zoroark (M)
HP
: 79
Energy: 82
Stats: 4/2/5(6)/3/121
Abilities: Illusion
Item: Rare Candy
Other: +17% Accuracy



Action 1:
Magmortar is tightening its focus!

Greninja must cool down!

Smeargle used Taunt (Eelektross)
Eelektross fell for the taunt! (6 actions)
-10 energy

Eelektross used Thunder Wave + Shock Wave combo (Greninja)
[to crit <417] 2030 no
[(6 + 3 + 1 + 7.5 - 4.5) * 1.5] = 19.5 damage
Greninja was paralyzed! (25%)
-15.5 energy

Magmortar used Focus Punch + Focus Punch combo (Greninja)
[to crit <417] 7499 no
(33.75 + 1 + 6 - 3) = 37.75 damage
Greninja fainted!
-42 energy

Action 2:
Magmortar must cool down!

Smeargle used Knock Off (Magmortar)
[to crit <417] 4175 no
(10 + 0 - 3) = 7 damage
Magmortar's item was Knocked Off! (-Magmarizer)
-7 energy

Eelektross must cool down!

[Moody nature: 1=Lonely, 2=Adamant, 3=Naughty, 4=Brave, 5=Bold, 6=Impish, 7=Lax, 8=Relaxed, 9=Modest, 10=Mild, 11=Rash, 12=Quiet, 13=Calm, 14=Gentle, 15=Careful, 16=Sassy, 17=Timid, 18=Hasty, 19=Jolly, 20=Naive, 21=Bashful, 22=Docile, 23=Hardy, 24=Quirky, 25=Serious] 14 (Gentle)
Smeargle's Special Defense Rank sharply rose! (+2 Ranks)
Smeargle's Defense Rank fell! (-1 Rank)


Round 2:

Post-Round:

Toon:

AAXO


Magmortar [Samus] (F)
HP
: 93
Energy: 58
Stats: 3/2/5/3/96
Abilities: Flame Body / Vital Spirit
Item: Magmarizer
Other: +11% Accuracy. Item Knocked Off


Eelektross [Laxus] (M)
HP
: 100
Energy: 68
Stats: 4(5)/3/5/3/43
Abilities: Levitate
Item: Thunderstone
Other: -10% Evasion. Taunted (4 actions)

Scizor [Crimson] (M)
HP
: 0
Energy: 91
Stats: 5/4(5)/1/4/65
Abilities: Swarm / Technician / Light Metal
Item: Metal Coat
Other: Fainted


VirajVora:

XABO


Greninja (M)
HP
: -10
Energy: 61
Stats: 3/2/4(5)/3/141
Abilities: Torrent / Protean
Item: Rare Candy
Other: +23% Accuracy. Fainted


Smeargle (M)
HP
: 90
Energy: 83
Stats: 0/2(1)/1/2(4)/87
Abilities: Own Tempo / Technician / Moody
Item: Mental Herb
Other: +9% Accuracy. Moody (Gentle)

Zoroark (M)
HP
: 79
Energy: 82
Stats: 4/2/5(6)/3/121
Abilities: Illusion
Item: Rare Candy
Other: +17% Accuracy



Toon orders.
VirajVora orders.
I ref.
 
Last edited:
Also, Smeargle would use Knock Off in Action 2... I never said to push back...

Also, a question... Wouldn't Greninja be not paralyzed ? Because Taunt would make TWave fail, while Shock Wave would hit it... Correct me if I am wrong...
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
I was thinking it would used Protect since Greninja is slower than magmortar at the end of a1

Then again it is also ko’d /shrug

Switching out Eelektross for Archeops #Plume Fossil
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Magmortar Heat Wave -> Heat Wave
IF Wide Guard THEN Flame Burst (Gengar) First Instance, Fire Blast (Gengar) Second Instance
IF unable to use Heat Wave THEN Stomping Tantrum (Gengar) First Instance, Flamethrower (Gengar) Second Instance

Archeops Rock Slide -> Rock Slide
IF Wide Guard THEN Focus Blast Smeargle First Instance, Dig (Smeargle)
IF unable to use Rock Slide THEN Stone Edge (Smeargle)

i dont need my other two subs i already know how's this is going to go
 

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