Tornadus-T (CAP)

Lasen

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:bw/tornadus-therian:

[SET]
name: Bulky Pivot
move 1: Hurricane
move 2: Knock Off
move 3: U-turn / Heat Wave
move 4: Defog
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]
Set Details
===================
Tornadus-T is an excellent pivot thanks to its amazing Speed tier and ability in Regenerator. It also serves as a Defogger than can beat one of the most common Stealth Rock setters in Tomohawk. Knock Off cripples the longevity of Pokemon running Heavy-Duty Boots or Leftovers, limiting the likes of Heatran, Equilibra, and Zeraora. U-turn allows Tornadus-T to switch out of unfavorable matchups, such as the myriad of Electric-types that it invites in, and gain momentum after threatening something with Hurricane. Heat Wave turns Tornadus-T into a Cawmodore check, KOing after surviving +6 Bullet Punch, while simultaneously providing utility against other Steel-types such as Melmetal.

Slowking and Stratagem appreciate Tornadus-T being a solid check to Rillaboom, with Slowking acting as a special sponge and source of Ice resistance, while Stratagem can answer Zapdos, one of Tornadus-T's worst matchups. Thanks to its great Speed, Tornadus-T forms really potent VoltTurn cores with Pokemon such as Tapu Koko and Krilowatt, piling up damage from both pivot move types and allowing strong wallbreakers such as Pajantom and Kyurem to switch in. Tornadus-T's Heavy-Duty Boots is vital for its role as as pivot, so Scizor can absorb Knock Off while gaining more momentum with U-turn. Heatran can utilize Flame Body to punish Knock Off users and covers Tornadus-T's Ice weakness, while Tornadus-T is a good answer to Ground-type moves thrown Heatran's way. Zeraora is a situational switch-in to Electric-type attacks that appreciates Tornadus-T removing Grass-types for it.



[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Hurricane
move 3: Focus Blast / Heat Wave
move 4: Knock Off / Heat Wave / Taunt
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
===================
Nasty Plot turns Tornadus-T into a fast and fearsome wallbreaker, outspeeding key threats in the metagame such as Kerfluffle and Kyurem while simultaneously turning into a threat towards Equilibra, Astrolotl, and Clefable. Focus Blast hits the Steel-types that resist Hurricane, such as Equilibra and Heatran. Knock Off is a good way to make walls such as Blissey and Slowking easier to deal with in the long run. Heat Wave can be used to hit Ferrothorn and Corviknight for more damage and is less prone to missing than Focus Blast, and it's also a good way to deal with Cawmodore because Tornadus-T outspeeds it, lives its boosted Bullet Punch, and KOes it. Taunt stops various walls from recovering and provides utility by stopping other status moves that might hinder its teammates.

Tornadus-T fits best in bulky offense or balance builds, having enough bulk to support itself while it sets up and softening up walls for its team. It pairs up nicely with strong physical wallbreakers such as Swords Dance Garchomp, with Tornadus-T dealing with Hawlucha and Clefable while Garchomp solidly answers the Electric-types that threaten Tornadus-T such as Zapdos and Zeraora, which might try to pivot on it. Further item displacement teammates like Clefable and Colossoil help Tornadus-T focus on breaking walls with Nasty Plot. Stealth Rock from Heatran or Tyranitar chips foes, and both users can answer the Ice-type attacks thrown Tornadus-T's way. Syclant also pairs nicely, pivoting into Tornadus-T with its strong U-turn and helping overwhelm their common checks in various Steel-types.



[STRATEGY COMMENTS]
Other Options

=============

In weather teams, Weather Ball can occupy Tornadus-T's fourth moveslot and give it another coverage type, such as Water in rain, so it doesn't have to rely on Focus Blast's 70% accuracy to pick off targets that resist Hurricane. Heatran and Equilibra are prime targets for Weather Ball under rain, while Zapdos is OHKOed under sand after a boost. Substitute can be run in the same moveslot so that Tornadus-T can set up in front of weaker walls such as Toxapex and dodge status, but without investment in bulk, it's rather easy to break and makes Tornadus-T rely even more on its teammates to weaken its checks.


Checks and Counters
===================


**Electric-types**: Zapdos, Krilowatt, and Zeraora all have the firepower to threaten Tornadus-T with their strong STAB moves and can switch in safely. In the case of Zapdos, it can even recover off the damage with Roost and punish contact with Static. None of them appreciate Knock Off, though.

**Knock Off**: Clefable and Rillaboom both can use Knock Off to remove Heavy-Duty Boots and make Tornadus-T susceptible to Stealth Rock, thus severely lowering its longevity and ability to pivot safely.

**Fast Wallbreakers**: Weavile and Dragapult can both outspeed and pick off Tornadus-T with their strong STAB attacks. Syclant Speed ties with Tornadus-T but can use Ice Shard to revenge kill it.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[snake_rattler, 227784], [quziel, 297859]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:

snake

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It also serves as a Defogger than can beat some of the most common Stealth Rock setters in Tomohawk and Clefable.
Is Clef the best mention here? Forcing Knock is great but Hurricane doesn't beat it? Clarify this point

Knock Off is excellent as item displacement causes the longevity of bulky Pokemon running Heavy-Duty Boots or Leftovers to plummet
mention a couple pokemon that are common switch-ins that are crippled by knock

Defog when combined with Regenerator allows Tornadus-T to be a very consistent hazard removal option, keeping itself healthy by merely switching out.
Not necessary to mention given your first sentence.

Heat Wave is a good option to hit the Steel-types like Equilibra and Melmetal who don't mind taking any of Tornadus-T's other moves. It also lets Tornadus-T beat Cawmodore.
but both of those hate losing Leftovers tbh - say that Heat Wave applies more direct damage to them

allowing strong wallbreakers such as Pajantom and Kyurem to switch in
Nasty Plot turns Tornadus-T into a fast and fearsome wallbreaker that has the coverage to hit anything in the metagame. Its speed allows it to outspeed key threats in the metagame such as Kerfluffle and Kyurem and threaten them with its moveset.
these sentences feel a little redundant, I'd merge the information between them into one. maybe mention a couple of bulky mons NP turns the tables on

In weather teams, Weather Ball gives Tornadus-T another coverage type, such as Water in rain so you don't have to rely on Focus Blast's 70% accuracy to pick off targets that resist Hurricane.
explicitly mention which slot Weather Ball can be replaced in, and that you'll use it on rain teams to hit Heatran and such, and on sand teams you'll use it for Zapdos

Substitute can be run in the 4th moveslot over Knock Off so that Tornadus-T can set-up in front of weaker walls such as Toxapex and dodge status.
is there a downside to Substitute?

nice job, QC 1/2
 

quziel

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[SET]
name: Bulky Pivot
move 1: Hurricane
move 2: Knock Off
move 3: U-turn / Heat Wave
move 4: Defog
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]
Set Details
===================
Tornadus-T is an excellent pivot thanks to its amazing speed tier and ability in Regenerator. It also serves as a Defogger than can beat one of the most common Stealth Rock setters in Tomohawk. The item displacement Knock Off provides causes the longevity of Pokemon running Heavy-Duty Boots or Leftovers to plummet, limiting the likes of Heatran, Equilibra, and Zeraora. U-turn allows Tornadus-T to switch-out of unfavorable match-ups such as the myriad of Electric-types that it invites in and gain momentum after threatening something with Hurricane. Heat Wave is a good option to hit Steel-types like Equilibra and Melmetal who don't mind taking any of Tornadus-T's other moves for hefty damage. It also lets Tornadus-T beat a Cawmodore that's already set-up seeing how it can live Bullet Punch. Make Cawmodore the main reasoning here.

A pure Flying-type with decent bulk makes Tornadus-T a natural born Grass-type answer, so Pokemon that want Rillaboom gone such as Stratagem or Tapu Fini make for great partners. Yo, change this sentence up, it reads weird as hell, change the example to like Slowking as well. Thanks to its great speed, Tornadus-T forms really potent VoltTurn cores with Pokemon such as Tapu Koko and Krilowatt, piling up damage from both damage types and allowing strong wallbreakers such as Pajantom and Kyurem to switch in. Tornadus-T's Heavy-Duty Boots are vital to its success, so Scizor who can absorb Knock Off and continue gaining momentum with U-turn is a good partner. Heatran can utilize Flame Body to punish Knock Off users and covers Tornadus-T's Ice-Type weakness, while Tornadus-T is a good answer to Ground-type moves thrown Heatran's way. Zeraora is a situational switch-in to Electric-type attacks that appreciates Tornadus-T removing Grass-types for it.



[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Hurricane
move 3: Focus Blast / Heat Wave
move 4: Knock Off / Heat Wave / Taunt
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
===================
Nasty Plot turns Tornadus-T into a fast and fearsome wallbreaker, outspeeding key threats in the metagame such as Kerfluffle and Kyurem while simultaneously turning into a threat towards Equilibra, Astrolotl, and Clefable. Focus Blast hits the Steel-types that resist Hurricane, such as Equilibra and Heatran. Knock Off is a good way to make walls such as Blissey and Slowking easier to deal with in the long run. Heat Wave can be used if you wish to hit Ferrothorn and Corviknight for more damage and is less prone to missing. Obligatory "you live cawm and KO it"
Taunt stops various walls from recovering and gives Tornadus-T more support potential by stopping other status moves that might hinder its teammates. In weather teams, Weather Ball can occupy Tornadus-T's fourth moveslot and give it another coverage type, such as Water in rain so you don't have to rely on Focus Blast's 70% accuracy to pick off targets that resist Hurricane. Heatran and Equilibra are prime targets for Weather Ball under rain, while Zapdos is OHKOed under sand after a boost. Substitute can be run in the same moveslot so that Tornadus-T can set-up in front of weaker walls such as Toxapex and dodge status, but without investment in bulk it's rather easy to break and makes Tornadus-T rely even more on its teammates to weaken its checks. So like this is out of favor enough where I don't think its worth mentioning.

Tornadus-T fits best in bulky offense or balance builds, having enough bulk to support itself while it sets up and softening up walls for its team. It pairs up nicely with strong physical breakers such as Swords Dance Garchomp, with Tornadus-T dealing with Hawlucha and Clefable while Garchomp can be a solid answer to the Electric-types that threaten Tornadus-T such as Zapdos and Zeraora who might try to pivot on Tornadus-T. Further item displacement from teammates like Clefable and Colossoil helps Tornadus-T focus on breaking walls with Nasty Plot. Stealth Rocks from Heatran or Tyranitar is greatly appreciated, chipping the opponents and serving as answers to the Ice-type attacks thrown Tornadus-T's way. Syclant also pairs nicely, serving as a pivot into Tornadus-T with its strong U-turn and helping overwhelm their common checks in various Steel-types through residual damage and their coverage moves.

Add in other options with Weather Ball and Sub here.

[STRATEGY COMMENTS]
Checks and Counters
===================


**Electric-types**: Zapdos, Krilowatt, and Zeraora all have the firepower to threaten Tornadus-T with their strong STAB and can switch-in safely. In the case of Zapdos, it can even Roost off the damage and trigger Static to paralyze Tornadus-T if it makes contact with it. None of them appreciate losing their item to Knock Off, though.

**Knock Off**: Clefable and Rillaboom both can use Knock Off to remove Heavy-Duty Boots and make Tornadus-T susceptible to Stealth Rock, thus severely lowering its longevity and ability to pivot safely.

**Offensive Ice-types**: Kyurem, Weavile, and Syclant have enough firepower to force Tornadus-T out with their strong STAB. They have to come in safely or on a predicted switch and are prone to hazards, thus making them more situational checks.


Faster mons make you sad. (Move Weavile and Syclant here, arguably Pult)

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[snake_rattler, 227784], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2
 

Adeleine

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[SET]
name: Bulky Pivot
move 1: Hurricane
move 2: Knock Off
move 3: U-turn / Heat Wave
move 4: Defog
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]
Set Details
===================
Tornadus-T is an excellent pivot thanks to its amazing Speed tier and ability in Regenerator. It also serves as a Defogger than can beat one of the most common Stealth Rock setters in Tomohawk. The item displacement Knock Off provides causes the longevity of Pokemon running Heavy-Duty Boots or Leftovers to plummet Knock Off cripples the longevity of Pokemon running Heavy-Duty Boots or Leftovers, limiting the likes of Heatran, Equilibra, and Zeraora. U-turn allows Tornadus-T to switch out (removed hyphen) of unfavorable match-ups matchups, such as the myriad of Electric-types that it invites in, (AC) and gain momentum after threatening something with Hurricane. Heat Wave turns Tornadus-T into a Cawmodore check, KOing after Belly Drum while you survive surviving +6 Bullet Punch, while simultaneously providing utility against other Steel-types such as Melmetal.

Slowking and Stratagem appreciate Tornadus-T being a solid check to Rillaboom, with Slowking acting as a special sponge and Ice-type resist source of Ice resistance, while Stratagem can answer Zapdos, one of Tornadus-T's worst matchups. (collapsed hyphen) Thanks to its great Speed, Tornadus-T forms really potent VoltTurn cores with Pokemon such as Tapu Koko and Krilowatt, piling up damage from both damage pivot move types and allowing strong wallbreakers such as Pajantom and Kyurem to switch in. Tornadus-T's Heavy-Duty Boots are is vital to its success, Defogging, (if overly incomplete, can be changed, but more specificity is always nice) so Scizor who can absorb Knock Off and continue gaining momentum with U-turn is a good partner. while gaining more momentum with U-turn. Heatran can utilize Flame Body to punish Knock Off users and covers Tornadus-T's Ice-Type weakness, while Tornadus-T is a good answer to Ground-type moves thrown Heatran's way. Zeraora is a situational switch-in to Electric-type attacks that appreciates Tornadus-T removing Grass-types for it.



[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Hurricane
move 3: Focus Blast / Heat Wave
move 4: Knock Off / Heat Wave / Taunt
item: Heavy-Duty Boots
ability: Regenerator
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
===================
Nasty Plot turns Tornadus-T into a fast and fearsome wallbreaker, outspeeding key threats in the metagame such as Kerfluffle and Kyurem while simultaneously turning into a threat towards Equilibra, Astrolotl, and Clefable. Focus Blast hits the Steel-types that resist Hurricane, such as Equilibra and Heatran. Knock Off is a good way to make walls such as Blissey and Slowking easier to deal with in the long run. Heat Wave can be used if you wish to hit Ferrothorn and Corviknight for more damage and is less prone to missing, while also being missing than Focus Blast, and it's also a good way to deal with Cawmodore as you outspeed it, live its boosted Bullet Punch and KO it. because Tornadus-T outspeeds it, lives its boosted Bullet Punch, and KOes it. Taunt stops various walls from recovering and gives Tornadus-T more support potential provides utility by stopping other status moves that might hinder its teammates.

Tornadus-T fits best in bulky offense or balance builds, having enough bulk to support itself while it sets up and softening up walls for its team. It pairs up nicely with strong physical wallbreakers such as Swords Dance Garchomp, with Tornadus-T dealing with Hawlucha and Clefable while Garchomp can be a solid answer to solidly answers the Electric-types that threaten Tornadus-T such as Zapdos and Zeraora, (AC) who which might try to pivot on Tornadus-T. it. Further item displacement teammates like Clefable and Colossoil helps Tornadus-T focus on breaking walls with Nasty Plot. Stealth Rocks from Heatran or Tyranitar is greatly appreciated, chipping the opponents and serving as answers to chips foes, and both users can answer the Ice-type attacks thrown Tornadus-T's way. Syclant also pairs nicely, serving as a pivot pivoting into Tornadus-T with its strong U-turn and helping overwhelm their common checks in various Steel-types through residual damage and their coverage moves.



[STRATEGY COMMENTS]
Other Options

=============

In weather teams, Weather Ball can occupy Nasty Plot (I imagine? if it can replace defog too, though, you can ignore this) Tornadus-T's fourth moveslot and give it another coverage type, such as Water in rain, (AC) so you don't it doesn't have to rely on Focus Blast's 70% accuracy to pick off targets that resist Hurricane. Heatran and Equilibra are prime targets for Weather Ball under rain, while Zapdos is OHKOed under sand after a boost. Substitute can be run in the same moveslot so that Tornadus-T can set up (removed hyphen) in front of weaker walls such as Toxapex and dodge status, but without investment in bulk, (AC) it's rather easy to break and makes Tornadus-T rely even more on its teammates to weaken its checks.


Checks and Counters
===================


**Electric-types**: Zapdos, Krilowatt, and Zeraora all have the firepower to threaten Tornadus-T with their strong STAB moves and can switch in (removed hyphen) safely. In the case of Zapdos, it can even Roost off the damage and trigger Static to paralyze Tornadus-T if it makes contact with it. recover off the damage with Roost and punish contact with Static. None of them appreciate losing their item to Knock Off, though.

**Knock Off**: Clefable and Rillaboom both can use Knock Off to remove Heavy-Duty Boots and make Tornadus-T susceptible to Stealth Rock, thus severely lowering its longevity and ability to pivot safely.

**Fast Wallbreakers**: Weavile and Dragapult can both outspeed and pick off Tornadus-T with their strong STAB attacks. Syclant speedties Speed ties with Tornadus-T but can use Ice Shard to revenge kill it.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[snake_rattler, 227784], [quziel, 297859]]
- Grammar checked by: [[Finland, 517429]]

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