Toxic+Protect Keldeo QC (2/2) (GP 2/2)

[SET]
name: Toxic + Protect
move 1: Toxic
move 2: Protect
move 3: Scald
move 4: Secret Sword
item: Leftovers
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
=========
Toxic lets Keldeo punish and wear down many of its switch-ins like Latios, Jellicent, Rotom-W, and Politoed. It's especially potent alongside the omnipresent sandstorm from the extremely common Tyranitar. Protect allows Keldeo to rack up Toxic and burn damage, scout Choice-locked moves, and, if sand isn't up, recover health with Leftovers. Scald lets Keldeo potentially cripple switch-ins immune to Toxic like Tentacruel and Amoonguss and provides it with a spammable STAB attack that can still cripple other Pokemon and let it check what it's supposed to. Secret Sword gives Keldeo a secondary STAB move and lets it punish switch-ins resistant to Scald and certain Toxic absorbers that Scald isn't as effective against like Ferrothorn and Chansey.

Set Details
===============
Maximum Speed investment and a Timid nature let Keldeo outspeed important Pokemon like Garchomp and Tentacruel as well as Speed tie with Terrakion and opposing Keldeo. Maximum Special Attack investment lets Keldeo do as much damage as possible and pressure switch-ins and Pokemon Keldeo naturally does well against like Rotom-W, Politoed, and Ferrothorn. Leftovers lets Keldeo not get worn down by sand and recover health in any other weather.

Usage Tips
===============
Keep Keldeo healthy so it can check the Pokemon it's supposed to like Heatran, Tyranitar, and Volcarona lacking Giga Drain. If you predict a switch to a Pokemon that hates taking a burn but absorbs Toxic, such as Tentacruel and Amoonguss, use Scald on the switch to fish for a burn. However, if you predict your opponent to switch to a Pokemon that hates taking Toxic, use Toxic as they switch in. Try to keep sand up, as the chip damage it provides is part of what makes this set so hard to deal with in the first place. Get up entry hazards with a hazard setter when given the opportunity so you can further chip down the Pokemon that switch into Keldeo and make switching into Keldeo even harder. Don't use Protect on Pokemon that can take advantage of the Protect, like Spikes or Stealth Rock Ferrothorn and Toxic Spikes or Substitute Tentacruel. Use Protect to scout what move a Pokemon potentially holding a Choice item will lock into as well as accumulate more residual damage alongside Toxic or burn.

Team Options
========
Tyranitar, especially the Chople Berry variant, is an excellent partner for Keldeo, since it can Pursuit trap many of Keldeo's checks and counters, like Latios, Alakazam, and Reuniclus, while getting up Sandstorm; as the chip damage it provides is a big component of what makes this set work to begin with. Tyranitar can also get Stealth Rock up to punish switch-ins further. Psychic-types like Reuniclus, Latios, and Alakazam can all punish Tentacruel and Amoonguss while appreciating the fact that Keldeo can check Tyranitar and Steel-types and the constant chip damage from sand and the status effects Keldeo can spread. Heatran beats Amoonguss, has good defensive synergy with Keldeo, and can even use Magma Storm to trap Pokemon as well as further chip more Pokemon alongside status and sand. It can even utilize Substitute, which can accumulate more residual damage because the opponent needs to break Substitute and wait a turn for a potential Protect. It also appreciates Keldeo checking Tyranitar and spreading status to make Pokemon faint to residual damage more quickly. Excadrill can use Rapid Spin to remove entry hazards, which helps Keldeo and its teammates come in much more easily while handling Jirachi and Reuniclus lacking Focus Blast. It benefits from Keldeo beating Ground- and Steel-types like Gliscor, Hippowdon, and Skarmory as well. Ferrothorn and Skarmory can get up Spikes, which punishes switch-ins even further and completes a Toxic + Sandstorm + Spikes core that's very hard for opposing teams to properly handle. Keldeo can even punish Pokemon immune to the core, namely Skarmory and Gliscor. Ferrothorn switches into Latios and can even use Knock Off to remove potential Leftovers from the Pokemon that can switch into Keldeo, while Skarmory switches into Ground-types and prevents Spikes from going up on your side of the field with Taunt.
 
Last edited:

Finchinator

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This is all great; you really hit on all of the most important points. I would probably remove or reword the Protect point as it's pretty obvious to not click Protect when you expect entry hazards to be set-up; perhaps gear that point as to explain that it is used to scout moves and help residual damage accumulate on threats. Additionally, mention specifically in the point on Heatran that Substitute Heatran is a very common partner. 1/3
 
This is all great; you really hit on all of the most important points. I would probably remove or reword the Protect point as it's pretty obvious to not click Protect when you expect entry hazards to be set-up; perhaps gear that point as to explain that it is used to scout moves and help residual damage accumulate on threats. Additionally, mention specifically in the point on Heatran that Substitute Heatran is a very common partner. 1/3
All implemented, ready for qc 2
 

Oglemi

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No bullet points please. It'll stick out too poorly against the rest of the analysis, and afaik we're not doing it at all for current analyses either. When you do so, make sure your paragraphs flow properly.
 

Astra

talk to me nice
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[SET]
name: Toxic + Protect (spaces next to the plus sign)
move 1: Toxic
move 2: Protect
move 3: Scald
move 4: Secret Sword
item: Leftovers
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
=========
Toxic lets Keldeo punish and wear down many of it's its switch-ins, (RC) like Latios, Jellicent, Rotom-W, and Politoed. It's especially potent alongside the omnipresent Sandstorm (i know what you mean about how sandstorm was a huge thing in BW but i suggest you make that point more clear). Protect is what makes this set work so well and lets (fluff) allows Keldeo to rack up Toxic and burn damage, scout choice-locked Choice-locked moves, and, (AC) if Sand sand isn't up, recover health with Leftovers. Scald lets Keldeo potentially cripple switch-ins immune to Toxic like Tentacruel and Amoonguss as well as have and provides it with a spammable STAB attack that can still cripple other Pokemon and let it check what it's supposed to. Secret Sword gives Keldeo a secondary STAB move and lets Keldeo it punish switch-ins resistant to Scald and certain Toxic absorbers that Scald isn't as effective against, (RC) like Ferrothorn and Chansey.

Set Details
===============
Maximum Speed investment and a Timid nature lets Keldeo outspeed important Pokemon like Garchomp, (RC) and Tentacruel, and speed tie as well as Speed tie with Terrakion and opposing Keldeo. Maximum Special Attack investment lets Keldeo do as much damage as possible and pressure switch-ins and things Keldeo naturally does well against, (RC) like Rotom-W, Politoed, and Ferrothorn. Leftovers lets Keldeo not get worn down by Sandstorm and recover health in any other weather.

Usage Tips
===============
Keep Keldeo healthy can so it can check the things Pokemon it's supposed to like Heatran, Tyranitar, and Volcarona that lacks lacking Giga Drain. If you predict the switch to a Pokemon that hates taking a burn but absorbs Toxic, like such as Tentacruel and Amoonguss, use Scald on the switch to fish for a burn. However, if you predict your opponent to switch to a Pokemon that hates taking Toxic, use Toxic as they switch in. Try to keep Sandstorm up, (AC) as the chip damages it provides is part of what makes this set so hard to deal with in the first place (try to make this tie into keldeo more; this is usage tips for keldeo, not a sandstorm setter). Get up entry hazards with a hazard setter when given the opportunity so you can further chip down the Pokemon that switch in to into Keldeo and make switching into Keldeo even harder than it is already (this one too kinda). Don't use Protect on things Pokemon that can abuse take advantage of the Protect, like Ferrothorn (give an example of what ferro can do) and Toxic Spikes or Substitute Tentacruel. Use Protect to scout what move a Pokemon likely holding a choice item will lock into as well as accumulate more residual damage alongside Toxic or burn. (this sentence sounds like you started to write one and you began to write a completely different one in the middle, so i'm assuming this was a mistake and i would like for you to fix it obviously)

Team Options
========
Tyranitar, especially the Chople Berry variant, is an exellent excellent partner with this for Keldeo, since it can Pursuit trap many of Keldeo's checks and counters, like Latios, Alakazam, and Reuniclus, (AC) while getting up Sandstorm, which as the chip damage it provides is a big component of what makes this set work to begin with as it brings more chip damage. It can also gets Stealth Rock up to punish switch-ins further. Psychic-types like Reuniclus, Latios, and Alakazam can all punish Tentacruel and Amoonguss while appreciating the fact that Keldeo can check Tyranitar and Steel-types and the constant chip damage from Sand sand and the statuses effects Keldeo can spread. Heatran beats Amoonguss, has good defensive synergy with Keldeo, (AC) and can even use Magma Storm to trap Pokemon and as well as further chip more Pokemon alongside status and sandstorm. It can even utilize Substitute, (AC) which can accumulate more residual damage because as the opponent needs to break Substitute and wait a turn for a potential Protect. It also appreciates Keldeo checking Tyranitar and spreading status to make things die Pokemon faint to residual damage even faster more quickly. Excadrill can use Rapid Spin to remove hazards, which helps Keldeo and it's its teammates come in much easier more easily while handling Jirachi and Reuniclus lacking Focus Blast. It benefits from Keldeo beating Ground- and Steel-types like Gliscor, Hippowdon, and Skarmory as well. Ferrothorn and Skarmory can get up Spikes, which punishes switch-ins (AH) even further and completes a Toxic + Sandstorm + Spikes (spacing) core that's very hard for opposing teams to properly handle. Keldeo can even punish things immune to the core, namely Skarmory and Gliscor. Ferrothorn switches into Latios, (RC) and can even use Knock Off to remove potential Leftovers (from?), (AC) while Skarmory switches into Ground-types and prevents Spikes from going up on your side with Taunt.
1/2 :blobthumbsup:
 
add remove (comments)
[SET]
name: Toxic + Protect (spaces next to the plus sign)
move 1: Toxic
move 2: Protect
move 3: Scald
move 4: Secret Sword
item: Leftovers
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
=========
Toxic lets Keldeo punish and wear down many of it's its switch-ins, (RC) like Latios, Jellicent, Rotom-W, and Politoed. It's especially potent alongside the omnipresent Sandstorm (i know what you mean about how sandstorm was a huge thing in BW but i suggest you make that point more clear). Protect is what makes this set work so well and lets (fluff) allows Keldeo to rack up Toxic and burn damage, scout choice-locked Choice-locked moves, and, (AC) if Sand sand isn't up, recover health with Leftovers. Scald lets Keldeo potentially cripple switch-ins immune to Toxic like Tentacruel and Amoonguss as well as have and provides it with a spammable STAB attack that can still cripple other Pokemon and let it check what it's supposed to. Secret Sword gives Keldeo a secondary STAB move and lets Keldeo it punish switch-ins resistant to Scald and certain Toxic absorbers that Scald isn't as effective against, (RC) like Ferrothorn and Chansey.

Set Details
===============
Maximum Speed investment and a Timid nature lets Keldeo outspeed important Pokemon like Garchomp, (RC) and Tentacruel, and speed tie as well as Speed tie with Terrakion and opposing Keldeo. Maximum Special Attack investment lets Keldeo do as much damage as possible and pressure switch-ins and things Keldeo naturally does well against, (RC) like Rotom-W, Politoed, and Ferrothorn. Leftovers lets Keldeo not get worn down by Sandstorm and recover health in any other weather.

Usage Tips
===============
Keep Keldeo healthy can so it can check the things Pokemon it's supposed to like Heatran, Tyranitar, and Volcarona that lacks lacking Giga Drain. If you predict the switch to a Pokemon that hates taking a burn but absorbs Toxic, like such as Tentacruel and Amoonguss, use Scald on the switch to fish for a burn. However, if you predict your opponent to switch to a Pokemon that hates taking Toxic, use Toxic as they switch in. Try to keep Sandstorm up, (AC) as the chip damages it provides is part of what makes this set so hard to deal with in the first place (try to make this tie into keldeo more; this is usage tips for keldeo, not a sandstorm setter). Get up entry hazards with a hazard setter when given the opportunity so you can further chip down the Pokemon that switch in to into Keldeo and make switching into Keldeo even harder than it is already (this one too kinda). Don't use Protect on things Pokemon that can abuse take advantage of the Protect, like Ferrothorn (give an example of what ferro can do) and Toxic Spikes or Substitute Tentacruel. Use Protect to scout what move a Pokemon likely holding a choice item will lock into as well as accumulate more residual damage alongside Toxic or burn. (this sentence sounds like you started to write one and you began to write a completely different one in the middle, so i'm assuming this was a mistake and i would like for you to fix it obviously)

Team Options
========
Tyranitar, especially the Chople Berry variant, is an exellent excellent partner with this for Keldeo, since it can Pursuit trap many of Keldeo's checks and counters, like Latios, Alakazam, and Reuniclus, (AC) while getting up Sandstorm, which as the chip damage it provides is a big component of what makes this set work to begin with as it brings more chip damage. It can also gets Stealth Rock up to punish switch-ins further. Psychic-types like Reuniclus, Latios, and Alakazam can all punish Tentacruel and Amoonguss while appreciating the fact that Keldeo can check Tyranitar and Steel-types and the constant chip damage from Sand sand and the statuses effects Keldeo can spread. Heatran beats Amoonguss, has good defensive synergy with Keldeo, (AC) and can even use Magma Storm to trap Pokemon and as well as further chip more Pokemon alongside status and sandstorm. It can even utilize Substitute, (AC) which can accumulate more residual damage because as the opponent needs to break Substitute and wait a turn for a potential Protect. It also appreciates Keldeo checking Tyranitar and spreading status to make things die Pokemon faint to residual damage even faster more quickly. Excadrill can use Rapid Spin to remove hazards, which helps Keldeo and it's its teammates come in much easier more easily while handling Jirachi and Reuniclus lacking Focus Blast. It benefits from Keldeo beating Ground- and Steel-types like Gliscor, Hippowdon, and Skarmory as well. Ferrothorn and Skarmory can get up Spikes, which punishes switch-ins (AH) even further and completes a Toxic + Sandstorm + Spikes (spacing) core that's very hard for opposing teams to properly handle. Keldeo can even punish things immune to the core, namely Skarmory and Gliscor. Ferrothorn switches into Latios, (RC) and can even use Knock Off to remove potential Leftovers (from?), (AC) while Skarmory switches into Ground-types and prevents Spikes from going up on your side with Taunt.
1/2 :blobthumbsup:
Implemented, ready for gp 2 :blobthumbsup:
 

Fireflame

Silksong when
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[SET]
name: Toxic + Protect
move 1: Toxic
move 2: Protect
move 3: Scald
move 4: Secret Sword
item: Leftovers
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
=========
Toxic lets Keldeo punish and wear down many of its switch-ins like Latios, Jellicent, Rotom-W, and Politoed. It's especially potent alongside the omnipresent sandstorm from the extremely common Tyranitar. Protect allows Keldeo to rack up Toxic and burn damage, scout Choice-locked moves, and,(AC) if sand isn't up, recover health with Leftovers. Scald lets Keldeo potentially cripple switch-ins immune to Toxic like Tentacruel and Amoonguss and provides it with a spammable STAB attack that can still cripple other Pokemon and let it check what it's supposed to. Secret Sword gives Keldeo a secondary STAB move and lets it punish switch-ins resistant to Scald and certain Toxic absorbers that Scald isn't as effective against like Ferrothorn and Chansey.

Set Details
===============
Maximum Speed investment and a Timid nature lets let Keldeo outspeed important Pokemon like Garchomp and Tentacruel as well as Speed tie with Terrakion and opposing Keldeo. Maximum Special Attack investment lets Keldeo do as much damage as possible and pressure switch-ins and Pokemon Keldeo naturally does well against like Rotom-W, Politoed, and Ferrothorn. Leftovers lets Keldeo not get worn down by Sandstorm sand and recover health in any other weather.

Usage Tips
===============
Keep Keldeo healthy so it can check the Pokemon it's supposed to like Heatran, Tyranitar, and Volcarona lacking Giga Drain. If you predict the a switch to a Pokemon that hates taking a burn but absorbs Toxic, such as Tentacruel and Amoonguss, use Scald on the switch to fish for a burn. However, if you predict your opponent to switch to a Pokemon that hates taking Toxic, use Toxic as they switch in. Try to keep Sandstorm sand up, as the chip damage it provides is part of what makes this set so hard to deal with in the first place. Get up entry hazards with an entry hazards hazard setter when given the opportunity so you can further chip down the Pokemon that switch into Keldeo and make switching into Keldeo even harder. Don't use Protect on things Pokemon that can abuse take advantage of the Protect, like Spikes or Stealth Rock Ferrothorn and Toxic Spikes or Substitute Tentacruel. Use Protect to scout what move a Pokemon potentially holding a Choice item will lock into as well as accumulate more residual damage alongside Toxic or burn.

Team Options
========
Tyranitar, especially the Chople Berry variant, is an excellent partner for Keldeo, since it can Pursuit trap many of Keldeo's checks and counters, like Latios, Alakazam, and Reuniclus, while getting up Sandstorm,(RC);(SC) as the chip damage it provides is a big component of what makes this set work to begin with. It Tyranitar can also get Stealth Rock up to punish switch-ins further. Psychic-types like Reuniclus, Latios, and Alakazam can all punish Tentacruel and Amoonguss while appreciating the fact that Keldeo can check Tyranitar and Steel-types and the constant chip damage from sand and the status effects Keldeo can spread. Heatran beats Amoonguss, has good defensive synergy with Keldeo, and can even use Magma Storm to trap Pokemon as well as further chip more Pokemon alongside status and sandstorm sand. It can even utilize Substitute, which can accumulate more residual damage because the opponent needs to break Substitute and wait a turn for a potential Protect. It also appreciates Keldeo checking Tyranitar and spreading status to make Pokemon faint to residual damage more quickly. Excadrill can use Rapid Spin to remove entry hazards, which helps Keldeo and it's its teammates come in much more easily while handling Jirachi and Reuniclus lacking Focus Blast. It benefits from Keldeo beating Ground- and Steel-types like Gliscor, Hippowdon, and Skarmory as well. Ferrothorn and Skarmory can get up Spikes, which punishes switch-ins even further and completes a Toxic + Sandstorm + Spikes core that's very hard for opposing teams to properly handle. Keldeo can even punish things Pokemon immune to the core, namely Skarmory and Gliscor. Ferrothorn switches into Latios and can even use Knock Off to remove potential Leftovers from the Pokemon that can switch-in into Keldeo, while Skarmory switches into Ground-types and prevents Spikes from going up on your side of the field with Taunt.
GP 2/2
 
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[SET]
name: Toxic + Protect
move 1: Toxic
move 2: Protect
move 3: Scald
move 4: Secret Sword
item: Leftovers
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Description
=========
Toxic lets Keldeo punish and wear down many of its switch-ins like Latios, Jellicent, Rotom-W, and Politoed. It's especially potent alongside the omnipresent sandstorm from the extremely common Tyranitar. Protect allows Keldeo to rack up Toxic and burn damage, scout Choice-locked moves, and,(AC) if sand isn't up, recover health with Leftovers. Scald lets Keldeo potentially cripple switch-ins immune to Toxic like Tentacruel and Amoonguss and provides it with a spammable STAB attack that can still cripple other Pokemon and let it check what it's supposed to. Secret Sword gives Keldeo a secondary STAB move and lets it punish switch-ins resistant to Scald and certain Toxic absorbers that Scald isn't as effective against like Ferrothorn and Chansey.

Set Details
===============
Maximum Speed investment and a Timid nature lets let Keldeo outspeed important Pokemon like Garchomp and Tentacruel as well as Speed tie with Terrakion and opposing Keldeo. Maximum Special Attack investment lets Keldeo do as much damage as possible and pressure switch-ins and Pokemon Keldeo naturally does well against like Rotom-W, Politoed, and Ferrothorn. Leftovers lets Keldeo not get worn down by Sandstorm sand and recover health in any other weather.

Usage Tips
===============
Keep Keldeo healthy so it can check the Pokemon it's supposed to like Heatran, Tyranitar, and Volcarona lacking Giga Drain. If you predict the a switch to a Pokemon that hates taking a burn but absorbs Toxic, such as Tentacruel and Amoonguss, use Scald on the switch to fish for a burn. However, if you predict your opponent to switch to a Pokemon that hates taking Toxic, use Toxic as they switch in. Try to keep Sandstorm sand up, as the chip damage it provides is part of what makes this set so hard to deal with in the first place. Get up entry hazards with an entry hazards hazard setter when given the opportunity so you can further chip down the Pokemon that switch into Keldeo and make switching into Keldeo even harder. Don't use Protect on things Pokemon that can abuse take advantage of the Protect, like Spikes or Stealth Rock Ferrothorn and Toxic Spikes or Substitute Tentacruel. Use Protect to scout what move a Pokemon potentially holding a Choice item will lock into as well as accumulate more residual damage alongside Toxic or burn.

Team Options
========
Tyranitar, especially the Chople Berry variant, is an excellent partner for Keldeo, since it can Pursuit trap many of Keldeo's checks and counters, like Latios, Alakazam, and Reuniclus, while getting up Sandstorm,(RC);(SC) as the chip damage it provides is a big component of what makes this set work to begin with. It Tyranitar can also get Stealth Rock up to punish switch-ins further. Psychic-types like Reuniclus, Latios, and Alakazam can all punish Tentacruel and Amoonguss while appreciating the fact that Keldeo can check Tyranitar and Steel-types and the constant chip damage from sand and the status effects Keldeo can spread. Heatran beats Amoonguss, has good defensive synergy with Keldeo, and can even use Magma Storm to trap Pokemon as well as further chip more Pokemon alongside status and sandstorm sand. It can even utilize Substitute, which can accumulate more residual damage because the opponent needs to break Substitute and wait a turn for a potential Protect. It also appreciates Keldeo checking Tyranitar and spreading status to make Pokemon faint to residual damage more quickly. Excadrill can use Rapid Spin to remove entry hazards, which helps Keldeo and it's its teammates come in much more easily while handling Jirachi and Reuniclus lacking Focus Blast. It benefits from Keldeo beating Ground- and Steel-types like Gliscor, Hippowdon, and Skarmory as well. Ferrothorn and Skarmory can get up Spikes, which punishes switch-ins even further and completes a Toxic + Sandstorm + Spikes core that's very hard for opposing teams to properly handle. Keldeo can even punish things Pokemon immune to the core, namely Skarmory and Gliscor. Ferrothorn switches into Latios and can even use Knock Off to remove potential Leftovers from the Pokemon that can switch-in into Keldeo, while Skarmory switches into Ground-types and prevents Spikes from going up on your side of the field with Taunt.
GP 2/2
All has been implemented, ready to be published Jellicent
 
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