UU Toxicroak



QC: dodmen / Hikari / dingbat
GP: P Squared / The Dutch Plumberjack


Taken over from FatPinkUU.

Overview
########

Toxicroak's good mixed offenses make it a dangerous sweeper in the metagame. Dry Skin, Toxicroak's ability, is also very useful, because it lets Toxicroak counter a top-tier threat in Calm Mind Suicune as well as recover HP from opposing Water-type attacks. Toxicroak's movepool is pretty wide, with several usable boosting options such as Swords Dance, which boosts Toxicroak's Attack greatly. Furthermore, Toxicroak has a unique typing in Poison / Fighting, which gives it great neutral coverage between its STAB moves as well as a handful of useful resistances. However, Toxicroak has an average Speed stat, which leaves it very suspectible to being KOed by several revenge killers in the metagame. Toxicroak is very frail, which means it has a hard time setting up. Lastly, Toxicroak is very vulnerable to status; paralysis lowers its Speed and leaves it very easily revenge killed, while burn halves its Attack stat and deals damage to Toxicroak at the end of each turn.


Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========

Swords Dance is a great boosting move, and Toxicroak finds several opportunities to set up because of Dry Skin and its ability to force switches. Gunk Shot is Toxicroak's strongest STAB move, and it hits Fairy-types, which resist Drain Punch, hard. Drain Punch allows Toxicroak to recover some HP that it loses from Life Orb recoil or otherwise, and it hits Steel-types, which are immune to Poison. Sucker Punch is a priority move that allows Toxicroak to pick off weakened foes. It is also really useful for beating offensive Psychic-types. Ice Punch is also an option to use in a slot to hit common Ground- and Flying-type switch-ins, such as Gligar, Crobat, and Salamence.

Set Details
========

252 Attack EVs maximize Toxicroak's damage output, and the Speed EVs boost Toxicroak's Speed stat. The 4 Special Defense EVs are invested to give Download users such as Porygon-Z an Attack boost instead of a Special Attack boost. Either an Adamant or Jolly nature can be used; Adamant significantly boosts Toxicroak's Attack stat, while Jolly lets it Speed tie with base 85 Speed Pokemon such as Nidoking and outspeed maximum Speed Chandelure and Fletchinder, causing Toxicroak's Sucker Punch to hit before Fletchinder's Acrobatics. Dry Skin provides a Water immunity and thus plenty of setup opportunities against Pokemon such as Suicune and Alomomola. Life Orb gives another boost to Toxicroak's damaging attacks; however, this does induce a small bit of recoil to it.

Usage Tips
========

Toxicroak is a great switch-in to Water-types such as Suicune, as most of them do not run coverage moves for Toxicroak and cannot do anything while Toxicroak sets up. Set up on a predicted switch, but try to avoid doing that when the opponent has a check or counter to Toxicroak alive. Use Sucker Punch versus Psychic-types; most of them will be OHKOed, though you should play it carefully because of its low PP. When needed, use Drain Punch for some recovery, as Life Orb recoil will steadily wear Toxicroak down. Toxicroak is best off not switched in on a neutral attack, as it has pretty bad bulk and will not likely take the hit very well. Try to avoid paralysis and burn, as the former will hamper Toxicroak by leaving it easily revenge killed and the latter lowers its damage output. Switch out of Ground-types such as Hippowdon, Nidoking, and Gligar, as without Ice Punch, Toxicroak fails to touch them. Nidoking can win the Speed tie and OHKO Toxicroak with a STAB Earth Power.

Team Options
========

Entry hazard support from Pokemon such as Gligar, Roserade, Forretress, and Nidoqueen is appreciated to KO foes with more ease. Pokemon that take advantage of Toxicroak beating bulky Water-types, such as Entei and Darmanitan, make for good teammates too. They also can weaken Mega Aggron, which avoids the OHKO from a +2 Drain Punch and can beat Toxicroak with Heavy Slam. Grass-types such as Mega Sceptile, Shaymin, and Roserade can beat Ground-types, which can easily come in and wall Toxicroak. Dark-types such as Mega Houndoom, Umbreon, and Honchkrow can switch into Psychic-types and weaken them so Toxicroak can beat them with Sucker Punch. Umbreon can also support it with Heal Bell if it has been statused. Pokemon that reliably take care of Flying-types, such as Mega Aerodactyl and Rotom-H, make for good partners, as Toxicroak struggles against those foes. Paralysis support from Pokemon such as Stun Spore Whimsicott lets Toxicroak outspeed faster threats. Whimsicott can paralyze the Flying-types it lures in and proceed to switch into Toxicroak, letting Toxicroak use Swords Dance while the foe switches and hit them with Ice Punch after. Memento support from Pokemon such as Dugtrio is really appreciated in order to ease setup for Toxicroak.


Other Options
########

A special attacking set with Nasty Plot is an option, but as Toxicroak lacks good special attacks in its movepool, it cannot fully make use of it. Bulk Up is another option to boost Toxicroak's Attack and Defense stat, but Swords Dance generally provides more utility by boosting its Attack by two stages at once. Stone Edge can be run to hit Pokemon such as Crobat, which otherwise has a free switch in on Toxicroak, but they are hit hard by Ice Punch anyway. Substitute is another option for Toxicroak, as it has the ability to force switches, but Toxicroak lacks room for it in its moveset. Earthquake is an option to hit Nidoqueen, which would otherwise completely wall Toxicroak if it lacks Ice Punch, but does not have many other targets. Taunt can be used to get through and set up on defensive Pokemon, but Toxicroak cannot afford to miss out on any of the listed moves. Black Sludge gradually restores Toxicroak's health, but the extra power from Life Orb is preferred in most situations. Low Kick gives Toxicroak a good chance to OHKO Mega Aggron at +2, 2HKO specially defensive Hippowdon at +2, and OHKO Rhyperior, but Drain Punch is generally better for its recovery. Knock Off lets Toxicroak remove items and hit Psychic-type switch-ins, but Toxicroak really needs Sucker Punch more than Knock Off for the former's ability to beat faster Psychic-types such as Alakazam.

Checks & Counters
########

**Psychic-types**: Psychic-types such as Alakazam and Azelf can easily OHKO Toxicroak with a 4x super effective STAB move, but they have to be wary and play around Sucker Punch. Alakazam most likely does not need to, provided its Focus Sash is intact.

**Bulky Ground-types**: Bulky Ground-types such as Swampert, Nidoqueen, and Hippowdon can take a hit from Toxicroak and KO it with Earthquake.

**Flying-types**: Flying-types such as Crobat, Mega Aerodactyl, Fletchinder, and Mega Pidgeot all outspeed Toxicroak and can take it out with a STAB attack. They should be wary of a possible Ice Punch, however.

**Fire-types**: Because Dry Skin makes Toxicroak weak to Fire, Fire-types such as Arcanine and Entei can OHKO Toxicroak with a powerful STAB attack.

**Status**: Burns reduce Toxicroak's offensive presence and wear it down quickly coupled with Life Orb recoil. Paralysis forces Toxicroak to move last in most situations, leaving it easily revenge killed.
 
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I really do not think Cleric support overall is the most logistical form of support for Toxicroak. If you are referring to Toxicroak on more balanced builds, then I guess this is an option, but you should be very specific in what clerics pair well with Toxicroak. Umbreon pairs well with Toxicroak because it can check Psychic types that trouble Toxicroak. However, Blissey is a complete momentum killer, and really does not pair that well with Toxicroak, as it wastes any form of offensive pressure. Umbreon is also a momentum killer as well, but it is more equipped to fit on balance than Blissey due to being able to apply more pressure on offensive Pokemon through STAB Foul Play. Florges and Aromatisse are rather indifferent on Toxicroak as a teammate, but I guess they could be used again, on a more balanced build. My biggest issue with cleric support though, is that you address such support as though Toxicroak NEEDs it, to which it does not. Toxicroak should not be staying in on most Will-O-Wisp users (Rotom-H, Arcanine) or Entei (Sacred Fire), as they beat it anyways. Considering that Toxicroak is already immune to Scald and Toxic as is, it really is not that dependent on cleric support. Remove the whole Cleric support bullet point and change it to a bullet point about Umbreon, who pairs well with Toxicroak due to being able to check troublesome Psychic types, in addition to Cleric support.

Mention something that can weaken Mega Aggron, as Toxicroak only 2HKOs it at +2, whereas Aggron has a very chance to OHKO Toxicroak back with Earthquake after Life Orb damage.
 
I really do not think Cleric support overall is the most logistical form of support for Toxicroak. If you are referring to Toxicroak on more balanced builds, then I guess this is an option, but you should be very specific in what clerics pair well with Toxicroak. Umbreon pairs well with Toxicroak because it can check Psychic types that trouble Toxicroak. However, Blissey is a complete momentum killer, and really does not pair that well with Toxicroak, as it wastes any form of offensive pressure. Umbreon is also a momentum killer as well, but it is more equipped to fit on balance than Blissey due to being able to apply more pressure on offensive Pokemon through STAB Foul Play. Florges and Aromatisse are rather indifferent on Toxicroak as a teammate, but I guess they could be used again, on a more balanced build. My biggest issue with cleric support though, is that you address such support as though Toxicroak NEEDs it, to which it does not. Toxicroak should not be staying in on most Will-O-Wisp users (Rotom-H, Arcanine) or Entei (Sacred Fire), as they beat it anyways. Considering that Toxicroak is already immune to Scald and Toxic as is, it really is not that dependent on cleric support. Remove the whole Cleric support bullet point and change it to a bullet point about Umbreon, who pairs well with Toxicroak due to being able to check troublesome Psychic types, in addition to Cleric support.

Mention something that can weaken Mega Aggron, as Toxicroak only 2HKOs it at +2, whereas Aggron has a very chance to OHKO Toxicroak back with Earthquake after Life Orb damage.
Did, thanks for the advice! I put the Mega Aggron part in the Pokemon that take advantage of the removal of Water-types, as these examples can weaken Mega Aggron with super effective attacks.
 
Low Kick in OO because it helps Croak break through Mega Aggron

+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 16+ Def Filter Mega Aggron: 199-234 (57.8 - 68%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Toxicroak Low Kick (120 BP) vs. 252 HP / 16+ Def Filter Mega Aggron: 312-370 (90.6 - 107.5%) -- 50% chance to OHKO

Significant damage difference.
 
Low Kick in OO because it helps Croak break through Mega Aggron

+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 16+ Def Filter Mega Aggron: 199-234 (57.8 - 68%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Toxicroak Low Kick (120 BP) vs. 252 HP / 16+ Def Filter Mega Aggron: 312-370 (90.6 - 107.5%) -- 50% chance to OHKO

Significant damage difference.
Did, thanks!
 
It also KOes SpDef Hippo and Rhype more reliably, while not needing that much prior damage against PhysDef Hippo:

+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Hippowdon: 196-231 (46.6 - 55%) -- 12.5% chance to 2HKO after Leftovers recovery
+2 252+ Atk Life Orb Toxicroak Low Kick (120 BP) vs. 252 HP / 252+ Def Hippowdon: 312-368 (74.2 - 87.6%) -- guaranteed 2HKO after Leftovers recovery

Power.
 
It also KOes SpDef Hippo and Rhype more reliably, while not needing that much prior damage against PhysDef Hippo:

+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 252+ Def Hippowdon: 196-231 (46.6 - 55%) -- 12.5% chance to 2HKO after Leftovers recovery
+2 252+ Atk Life Orb Toxicroak Low Kick (120 BP) vs. 252 HP / 252+ Def Hippowdon: 312-368 (74.2 - 87.6%) -- guaranteed 2HKO after Leftovers recovery

Power.
Changed that.
 

P Squared

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GP 1/2 :)

Overview
########

Toxicroak's has good mixed offenses on both sides, which (no sides) make it a dangerous sweeper in the metagame. Dry Skin, Toxicroak's ability, is also very useful, because it lets it Toxicroak counter a top-tier threat in Calm Mind Suicune, as well as it lets it recover HP from opposing Water-type attacks. Next up, Toxicroak's movepool is pretty wide, with because it has several usable boosting options such as Swords Dance, which boosts Toxicroak's Attack greatly. Furthermore, Toxicroak has a unique typing in Poison / Fighting, which gives it great neutral coverage between its STAB moves as well as a handful of useful resistances. However, Toxicroak has an average Speed stat, which leaves it very suspectible to being KOed by several revenge killers in the metagame. Toxicroak is very frail, which means it finds has a hard time setting up to set up. (or "which means it finds it hard to set up") Lastly, Toxicroak is very vulnerable to status; paralysis lowers its Speed and leaves it such as paralysis and burn, because paralysis leaves Toxicroak very easily revenge killed by lowering its Speed stat, and while burn halves its Attack stat and deals damage to Toxicroak at the end of each turn.


Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========

Swords Dance is a great boosting move, and Toxicroak finds several opportunities to set up because of Dry Skin and its ability to force switches. Gunk Shot is Toxicroak's strongest STAB move which is boosted by STAB, and it hits Fairy-types, which resist Drain Punch, hard which resist Drain Punch. Drain Punch allows Toxicroak to recover some HP that it loses from Life Orb recoil or otherwise, and it hits Steel-types, which that are immune to Poison. Sucker Punch is a priority move which that allows Toxicroak to pick off weakened foes. It is also really useful for beating offensive Psychic-types. Ice Punch is also an option to use in a slot to hit for hitting common Ground- and Flying-type switch-ins, such as Gligar, Crobat, and Salamence.

Set Details
========

252 Attack EVs maximize Max Attack investment maximizes (two "max"es are too much) Toxicroak's damage output, and the Speed EVs give a boost to Toxicroak's Speed stat. The 4 Special Defense EVs are invested to give Download users such as Porygon-Z an Attack boost instead of a Special Attack boost. Either an Adamant or Jolly nature can both be used; Adamant significantly boosts Toxicroak's Attack stat, while Timid Jolly lets it speed tie base 85s Speed tie with base 85 Speed Pokemon such as Nidoking and outspeed maximum Speed Chandelure and Fletchinder; this means that Toxicroak's Sucker Punch will hit before Fletchinder's Acrobatics, as well as Fletchinder's Acrobatics with Sucker Punch. Dry Skin provides a Water immunity, and thus plenty of setup opportunities against Pokemon such as Suicune and Alomomola. Life Orb gives another boost to Toxicroak's damaging attacks,; (semicolon) however, this does induce a small bit of recoil to it.

Usage Tips
========

Toxicroak is a great switch-in into Water-types such as Suicune, as most of them do not run are not running a coverage moves for Toxicroak and cannot do anything while Toxicroak sets up. Set up on a predicted switch on the opposing side, but try to avoid doing that when the opponent has a check or counter to Toxicroak alive. Use Sucker Punch versus Psychic-types; most of them will be OHKOed, though you should play it carefully because of its not appreciate it and OHKO it, but should be played carefully because of low PP. When needed, use Drain Punch for some recovery for Toxicroak, as Life Orb recoil while will steadily wear it down weaken it a small bit. Toxicroak is best off not switched in on a neutral attack, as it has pretty bad bulk and will not likely take the hit very well. Try to avoid paralysis and burn, as the former will hamper Toxicroak by leaving it easily revenge killed and the latter lowers its damage output. Switch out of Ground-types such as Hippowdon, Nidoking, (comma) and Gligar, as without Ice Punch, Toxicroak fails to touch them. Nidoking can win the Speed tie and OHKO Toxicroak with a STAB Earth Power.

Team Options
========

Entry hazard support from Pokemon such as Gligar, Roserade, Forretress, and Nidoqueen is appreciated to KO foes with more ease. Pokemon that take advantage of Toxicroak beating bulky Water-types, such as Entei and Darmanitan, make for good teammates too. They also can weaken Mega Aggron for Toxicroak, (otherwise it seems like the stuff after "which" refers to Toxicroak) which avoids the OHKO at +2 (is Mega Aggron at +2 Defense, or is Toxicroak at +2 Attack? if the latter, change to "which avoids the OHKO from a +2 [move]") and it can beat Toxicroak with Heavy Slam. Grass-types such as Mega Sceptile, Shaymin, and Roserade can beat Ground-types, (comma) for Toxicroak which can easily come in and wall Toxicroak it. Dark-types such as Mega Houndoom, Umbreon, (comma) and Honchkrow can switch into Psychic-types and weaken them so Toxicroak can beat them with Sucker Punch. Umbreon can also support it with Heal Bell if it has been statused. Pokemon that reliably take care of Flying-types, such as Mega Aerodactyl and Rotom-H, (comma) make for good partners, (comma) as Toxicroak struggles against those foes. Paralysis support from Pokemon such as Stun Spore Whimsicott lets Toxicroak outspeed faster threats. Whimsicott can paralyze the Flying-types it lures in and then switch into Toxicroak, letting Toxicroak use Swords Dance while the foe switches and then hit them with Ice Punch after. Since Whimsicott lures in Flying-types, it can paralyze them and when they are switched out and Toxicroak is switched in, you can go for Swords Dance on the switch-in and Ice Punch them after. (idk if I got that right. the order of what's happening is pretty confusing) Memento support from Pokemon such as Dugtrio is really appreciated to in order to easen setup for Toxicroak against foes.


Other Options
########

A special attacking set with Nasty Plot is an option to use for Toxicroak as it gets Nasty Plot to boost with, but as it Toxicroak lacks good special attacks in its movepool, it cannot fully make use of it. Bulk Up is another option to boost Toxicroak's Attack and Defense stat, but Swords Dance generally provides more utility by boosting its Attack by two stages 2. Stone Edge can be run to hit Pokemon such as like Crobat, (comma) which otherwise has a free switch in on it, but they are hit hard by Ice Punch hard anyway. Substitute is also another option for Toxicroak, as since it has the ability to force switches, but Toxicroak lacks room for it in its movesetpool. Earthquake is an option to hit Nidoqueen, better which would otherwise completely wall it Toxicroak if it lacks Ice Punch, but does not have many has barely other targets. Taunt can be used to get through and set up on defensive Pokemon and set up on most, but Toxicroak cannot afford to miss out on any of the listed moves a current move. Black Sludge gradually restores Toxicroak's health can be used as an item to recover Toxicroak a bit, but the extra power from Life Orb is in most situations preferred in most situations. Low Kick gives Toxicroak a good chance to OHKO Mega Aggron at +2, 2HKO specially defensive Hippowdon at +2, (comma) and OHKOing Rhyperior (unboosted?), but Drain Punch is generally better for its recovery. Knock Off is a final option to lets Toxicroak remove items and hit Psychic-types switch-ins that switch in, but Toxicroak really needs Sucker Punch more than Knock Off for its the former's ability to beat faster Psychic-types such as Alakazam.

Checks & Counters
########

**Psychic-types**: Psychic-types such as Alakazam and Azelf can easily OHKO Toxicroak with a 4x super effective STAB move because it is 4x weak to it, but they have to be wary and play around with Sucker Punch. Alakazam most likely does not need to, as long as its Focus Sash is intact.

**Bulky Ground-types**: Bulky Ground-types such as Swampert, Nidoqueen, (comma) and Hippowdon can take a hit from Toxicroak and KO it with an Earthquake.

**Flying-types**: Flying-types such as Crobat, Mega Aerodactyl, Fletchinder, (comma) and Mega Pidgeot all outspeed Toxicroak and can take it out with a STAB attack. They should be wary of a possible Ice Punch, however.

**Fire-types**: Because Dry Skin makes Toxicroak weak to Fire, Fire-types such as Arcanine and Entei can OHKO Toxicroak with a powerful STAB attack because of Dry Skin.

**Status**: Burns reduce Toxicroak's offensive presence and wear Toxicroak being a physical attacker means that burns cripple it as it reduces its offensive presence, and wears it down quickly coupled with Life Orb recoil. Paralysis forces Toxicroak to lets it move last in most situations, leaving it easily revenge killed. (period)
 

Lumari

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Overview
########

Toxicroak's good mixed offenses make it a dangerous sweeper in the metagame. Dry Skin, Toxicroak's ability, is also very useful, because it lets Toxicroak counter a top-tier threat in Calm Mind Suicune as well as recover HP from opposing Water-type attacks. Toxicroak's movepool is pretty wide, with several usable boosting options such as Swords Dance, which boosts Toxicroak's Attack greatly. Furthermore, Toxicroak has a unique typing in Poison / Fighting, which gives it great neutral coverage between its STAB moves as well as a handful of useful resistances. However, Toxicroak has an average Speed stat, which leaves it very suspectible to being KOed by several revenge killers in the metagame. Toxicroak is very frail, which means it has a hard time setting up. Lastly, Toxicroak is very vulnerable to status; paralysis lowers its Speed and leaves it very easily revenge killed, while burn halves its Attack stat and deals damage to Toxicroak at the end of each turn.


Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Gunk Shot
move 3: Drain Punch
move 4: Sucker Punch
ability: Dry Skin
item: Life Orb
evs: 252 Atk / 4 SpD / 252 Spe
nature: Adamant / Jolly

Moves
========

Swords Dance is a great boosting move, and Toxicroak finds several opportunities to set up because of Dry Skin and its ability to force switches. Gunk Shot is Toxicroak's strongest STAB move, and it hits Fairy-types, which resist Drain Punch, hard. Drain Punch allows Toxicroak to recover some HP that it loses from Life Orb recoil or otherwise, and it hits Steel-types, which are immune to Poison. Sucker Punch is a priority move that allows Toxicroak to pick off weakened foes. It is also really useful for beating offensive Psychic-types. Ice Punch is also an option to use in a slot to hit common Ground- and Flying-type switch-ins, such as Gligar, Crobat, and Salamence.

Set Details
========

252 Attack EVs maximize Toxicroak's damage output, and the Speed EVs boost Toxicroak's Speed stat. The 4 Special Defense EVs are invested to give Download users such as Porygon-Z an Attack boost instead of a Special Attack boost. Either an Adamant or Jolly nature can be used; Adamant significantly boosts Toxicroak's Attack stat, while Jolly lets it Speed tie with base 85 Speed Pokemon such as Nidoking and outspeed maximum Speed Chandelure and Fletchinder, (comma) this means that causing Toxicroak's Sucker Punch will to hit before Fletchinder's Acrobatics. Dry Skin provides a Water immunity (RC) and thus plenty of setup opportunities against Pokemon such as Suicune and Alomomola. Life Orb gives another boost to Toxicroak's damaging attacks; however, this does induce a small bit of recoil to it.

Usage Tips
========

Toxicroak is a great switch-in into Water-types such as Suicune, as most of them do not run coverage moves for Toxicroak and cannot do anything while Toxicroak sets up. Set up on a predicted switch, but try to avoid doing that when the opponent has a check or counter to Toxicroak alive. Use Sucker Punch versus Psychic-types; most of them will be OHKOed, though you should play it carefully because of its low PP. When needed, use Drain Punch for some recovery, as Life Orb recoil will steadily wear it Toxicroak down. Toxicroak is best off not switched in on a neutral attack, as it has pretty bad bulk and will not likely take the hit very well. Try to avoid paralysis and burn, as the former will hamper Toxicroak by leaving it easily revenge killed and the latter lowers its damage output. Switch out of Ground-types such as Hippowdon, Nidoking, and Gligar, as without Ice Punch, Toxicroak fails to touch them. Nidoking can win the Speed tie and OHKO Toxicroak with a STAB Earth Power.

Team Options
========

Entry hazard support from Pokemon such as Gligar, Roserade, Forretress, and Nidoqueen is appreciated to KO foes with more ease. Pokemon that take advantage of Toxicroak beating bulky Water-types, such as Entei and Darmanitan, make for good teammates too. They also can weaken Mega Aggron, (AC) which avoids the OHKO from a +2 Drain Punch and can beat Toxicroak with Heavy Slam. Grass-types such as Mega Sceptile, Shaymin, and Roserade can beat Ground-types, which can easily come in and wall Toxicroak. Dark-types such as Mega Houndoom, Umbreon, and Honchkrow can switch into Psychic-types and weaken them so Toxicroak can beat them with Sucker Punch. Umbreon can also support it with Heal Bell if it has been statused. Pokemon that reliably take care of Flying-types, such as Mega Aerodactyl and Rotom-H, make for good partners, as Toxicroak struggles against those foes. Paralysis support from Pokemon such as Stun Spore Whimsicott lets Toxicroak outspeed faster threats. Whimsicott can paralyze the Flying-types it lures in and then proceed to switch into Toxicroak, letting Toxicroak use Swords Dance while the foe switches and then hit them with Ice Punch after. Memento support from Pokemon such as Dugtrio is really appreciated in order to ease setup for Toxicroak.


Other Options
########

A special attacking set with Nasty Plot is an option, but as Toxicroak lacks good special attacks in its movepool, it cannot fully make use of it. Bulk Up is another option to boost Toxicroak's Attack and Defense stat, but Swords Dance generally provides more utility by boosting its Attack by two stages at once. Stone Edge can be run to hit Pokemon such as Crobat, which otherwise has a free switch in on it Toxicroak, but they are hit hard by Ice Punch anyway. Substitute is another option for Toxicroak, as it has the ability to force switches, but Toxicroak lacks room for it in its moveset. Earthquake is an option to hit Nidoqueen, which would otherwise completely wall Toxicroak if it lacks Ice Punch, but does not have many other targets. Taunt can be used to get through and set up on defensive Pokemon, (space) but Toxicroak cannot afford to miss out on any of the listed moves. Black Sludge gradually restores Toxicroak's health, but the extra power from Life Orb is preferred in most situations. Low Kick gives Toxicroak a good chance to OHKO Mega Aggron at +2, 2HKO specially defensive Hippowdon at +2, and OHKO Rhyperior, but Drain Punch is generally better for its recovery. Knock Off lets Toxicroak remove items and hit Psychic-type switch-ins, but Toxicroak really needs Sucker Punch more than Knock Off for the former's ability to beat faster Psychic-types such as Alakazam.

Checks & Counters
########

**Psychic-types**: Psychic-types such as Alakazam and Azelf can easily OHKO Toxicroak with a 4x super effective STAB move, but they have to be wary and play around Sucker Punch. Alakazam most likely does not need to, as long as provided its Focus Sash is intact.

**Bulky Ground-types**: Bulky Ground-types such as Swampert, Nidoqueen, and Hippowdon can take a hit from Toxicroak and KO it with Earthquake.

**Flying-types**: Flying-types such as Crobat, Mega Aerodactyl, Fletchinder, and Mega Pidgeot all outspeed Toxicroak and can take it out with a STAB attack. They should be wary of a possible Ice Punch, however.

**Fire-types**: Because Dry Skin makes Toxicroak weak to Fire, Fire-types such as Arcanine and Entei can OHKO Toxicroak with a powerful STAB attack.

**Status**: Burns reduce Toxicroak's offensive presence and wear it down quickly coupled with Life Orb recoil. Paralysis forces Toxicroak to move last in most situations, leaving it easily revenge killed.



GP 2/2, not much left to do here
 
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