trap pass/semi stall V 2

Ok, posted this the other day, these are the modifications so far. is working alot better now, i still want to work a bit on what to do after a succesfull trap pass and setting up an effective lead. also i need to figure out a good way to counter zapados and maybe celebei :P

at a glance....

073.png
pokemon_umbreonShinySprite.gif
286.png
212.png
73.png
VaporeonNormalSprite.gif



Arkeis-Metagross%5B1%5D.png

Metagross @ Lumm Berry
adamant 252 HP / 252 atc / 4 Spe
Stealth rock
Earthquake
Bullet punch
Explosion

My current lead, metagross sets up stealth rock and then survives as long as possible while dealing as much damage as possible. Nothing fancy. Im considering switching him for a dnite and putting tentacruel lead to set up toxic spikes, idk how well thatd work though, opinions?


images

Umbreon @ Leftovers
Careful 252 HP 128 SpD 128 Spe
Baton Pass
Mean look
Wish
dark pulse/toxic?

The bread and butter of this team, Umbreons main purpose is trap passing. The main set up of the team is to have umbreon trap pass and then set up on the trapped pokemon however seems best, however I need to work on exactly what I do to set up on the opponent… suggestions would be great. Anyways, in addition to trap passing umbreon also provides wish support. Im currently undecided between toxic and dark pulse… toxic is great, especially if I haven’t set up toxic spikes or it was disrupted, but it allows him to be walled with taunt..

images

Breloom @ Toxic orb
Impish 252 HP / 252 Def / 4 Spe
Subsitute
Leech Seed
Focus Punch
Spore

Sub seed breloom is lethal. Toxic orb + leech seed allows breloom to regenerate ridiculous amounts of health, while spore and substitute allows breloom to stall as long as needed, and use focus punch without interruption, great health recovery + rarely being hit + heavy damage with focus punch = amazing. Also works well if baton passed in from vaporeon. Brelooms already hell to take down, added health recovery and defense allows him to sub seed stall for all eternity.




images

Scizor @ Life orb
Adamant 248 HP / 252 Atk / 8 Spe
U turn

Roost
Bullet Punch
Super power

And finally scizor, scizor is a great revenge killer, doing ruthless damage with priority technician Bullet punch. Superpower also provides great revenge damage. I took pursuit out for roost unlike the traditional set, simply because I hate pursuit and never use it. Life orb instead of scarf gives him more versatility, and allows him to u turn out instead.


images

Tentacruel @ leftovers
Calm 252 hp / 120 def / 136 spD
Surf
Toxic spikes
Rapid spin
Sludge bomb

Tentacruel serves two purposes, rapid spin, and toxic spikes. Setting up toxic spikes asap provides excellent support and allows stalling to be effective. He also has stab surf and sludge bomb when there needed.


images

Vaporeon @ Leftovers
Timid 252 hp / 128 def / 128 spe
Aqua ring
Acid armor
Surf
Baton pass

Switched vappy back in instead of suicune, simply because suicune wasn’t really getting used and baton passing aqua ring and acid armor works nicely, especially to breloom. Also has surf stab to defend itself if needed, vappy makes a great tank and can switch into water attacks.
 
Hello,

I'm not really sure why this team is being neglected, as the presentation seems adequate to me. Anyway, I suppose I'll get to be the first to rate it :)

Notable Problems

(Although your team also has somewhat of a problem with offensive Suicune, I'm not mentioning it because Toxic is slashed on Umbreon).

  • 715_2_0.png
    CM Jirachi
Any specially-based variant of Jirachi is a major threat to your team during later stages of the game. Jirachi can set up easily on Tentacruel, Vaporeon, and Umbreon thanks to its relative bulkiness, access to Calm Mind, and immunity to Toxic. Breloom will be OHKO'd by Psychic if it switches in, while Metagross and Scizor are likely to be worn down over the course of the match due to functioning as a lead and Life Orb recoil, respectively. This issue is further compounded if your opponent is utilizing entry hazards, which is not particularly rare; it is not uncommon for players to utilize Spikes with Jirachi. Even without them, a +1 Thunderbolt or even a super-effective Hidden Power from Superachi sets deals heavy damage to both Metagross and Scizor.

  • 791_2_0.png
    SD Lucario
The problem with running Umbreon on an OU team is the fact that it provides a 100% free opportunity for opposing Lucario to come in and set up a Swords Dance. This will be a relatively common occurrence, and will cause you to lose just about every match in which it happens. A +2 Lucario can easily OHKO everything on your team, meaning that you are likely to experience a 6-0 defeat every time you are faced up against one.

  • 825_2_0.png
    Lack of a spinblocker
This should be fairly self-explanatory, but a Ghost-type is absolutely required when using other entry hazards in addition to Stealth Rock. Without one, opponents can easily Rapid Spin away your Toxic Spikes, causing your setup turns to have been wasted.

Suggestions

  • Replace Umbreon
One way that you can fix all three of the aforementioned problems to some extent is to completely replace Umbreon with a Ghost-type spinblocker. Umbreon is admittedly a bit of a dead weight on this team, so I think that the best Pokemon to add in its place would be a Choice Scarf Rotom-W:
479_30_2_0.png

Rotom-w @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spd / 4 SpD
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Hydro Pump
- Trick

Choice Scarf Rotom is likely the most effective spinblocker in OU, as it is able to switch into most opposing rapid spinners and threaten back with a relatively powerful STAB Thunderbolt or Shadow Ball. Hydro Pump deters Heatran and Tyranitar from switching in, while Trick is a good move for crippling stall and locking bulky stat-uppers (like Jirachi) into one move, which will make them significantly easier to deal with.

  • Use Scarf Scizor
The Scizor set you're currently running is quite a bit less effective in the current metagame, in which the threats that Scizor is built to check have become far less prevalent. However, this can be fixed by opting for the Choice Scarf set instead, which will allow you to check a number of different but more threatening opposing Pokemon, including but not limited to: Gengar, Starmie, and Lucario. The first two are easily eliminated with Pursuit, while the latter can be taken out by Superpower. A Jolly nature with an EV spread of 12 HP / 252 Atk / 244 Spe and the moves U-turn, Pursuit, Superpower, and Bullet Punch is preferred.

Finally, I wanted to address your Vaporeon set. While Aqua Ring / Acid Armor + Baton Pass is a unique idea, that strategy is much better suited towards teams fully based on Baton Pass. On this team, the standard Wish support set would be more effective due to its ability to heal other team members and counter DD Gyarados.

Good luck with your team!
 
Hey I got your message, interesting team. I agree with Faladran that Scarf rotom > Umbreon for a number of reasons he has already listed. Really trap Umbreon is best abused with either lots of set up Pokemon or a total baton pass chain. Either way you aren't receiving that here so yes, replacing him is probably for the best. The same "cool set but wrong team around it" concept is the crux of the issue for Vaporeon, so replace him as well with the standard set. However I do not believe that using Scarf scizor is going to work in your favour, as really having dual scarfers should always be avoided in my opinion.

Right now you have a Tentacruel, a stall Pokemon on an otherwise offensive team. In my opinion, he really isn't doing much and the team has no real means of abusing toxic spikes, save perhaps Breloom. I would normally advocate sacking him, but I think working with him will be better! Scarf scizor indeed solves some issues with Gengar, Starmie and Lucario, so what other Pokemon can do that while putting the hazards to good use? I think SubCM Jirachi would work excellently in this spot! SubCM Jirachi loves toxic spikes weakening its usual counters, such as Celebi or Swampert, and can just spam sub on a number of Pokemon to weaken them with the aid of toxic spikes. He also is an emergency check to Starmie, Gengar and Lucario with his decent bulk. Against Lucario, simply Sub until he is at -2 SpDef from close combat drops and use Psychic, which I recommend over Flash Cannon here for this and for hitting Swampert and Breloom a great deal harder.

Beyond that, just a quick nitpick. Earthquake on Metagross is universally inferior to Meteor Mash. The only things that Earthquake help you with that Meteor Mash doesn't are Jirachi (shouldn't be staying in now that you have a trick absorber in Rotom), heatran (shouldn't be staying in because you don't have occa berry (which is good, you want lum berry)) and Infernape (same). I think once you get past the accuracy you'll find Meteor Mash much more useful.

That's all the advice I have for you, cool team. Hope this helps.
 
alright thanks :) ill make those changes and try it out.
smith, you were talking about using trap umbreon with alot of setup pokemon etc, how would you personally go about that? the original idea of this team was to make it around umbreon, currently when i use this i end up trap passing with umbreon, bringing in vaporeon and setting up aqua ring and getting either +4 or +6 with acid armor, and then pass to breloom, which usually works pretty well. the other three are more of dead weight than anything..... any suggestions on how i could base the team around that at all? either make it more baton pass oriented or set up based?
 
I don't see why you would want to put speed EVs into Umbreon, I'd recommend you put them into defense. Umbreon's speed is really weak, and what would you be trying to outspeed anyways? Also, I don't really see the goal that this team is trying to achieve, some pokemon are sweepers and others are stall pokemon, and I don't see the need for baton passing defense from Vaporeon.
 
I think that Umbreon like this works best on a full baton pass team, which, if interested, can be explained here. If you wanted to use an offensive team with an Umbreon, it would be my responsibility to tell you it would probably be a bit gimmicky. Really Umbreon is good for letting Pokemon that are extremely destructive but somewhat difficult to set up, set up. That's why he works with baton pass chains. I don't think altering this team to include Umbreon better is a good idea, and would probably require a whole different team.
 
Back
Top