If I had realized it sooner, I would have altered the Swagger strategy I use in 2v2 ubers with Lugia/Groudon to use Trick Room for the Gamestop thing on Saturday. It would have worked similarly to Obi's above idea except that my Groudon would most likely be at full health after 2 turns so Extremespeed doesn't ruin it.
The thing about Trick Room in 1v1 is that it is essentially a weather inducing move. Sunny Day/Hail/Rain Dance/Sandstorm find very little use in normal 1v1 play because they last 5 turns and one turn is wasted using the move. Same applies for Trick Room. One turn to set it up, another turn to switch if the environment isn't suitable... and soon enough the move expires and you have to do it all over again. 2v2 lacks this problem because some battles last little more than double the amount of turns Trick Room is in effect. Not only that, more than one pokemon benefits at once from the effects and more than one pokemon can be hindered by it.
The thing about Trick Room in 1v1 is that it is essentially a weather inducing move. Sunny Day/Hail/Rain Dance/Sandstorm find very little use in normal 1v1 play because they last 5 turns and one turn is wasted using the move. Same applies for Trick Room. One turn to set it up, another turn to switch if the environment isn't suitable... and soon enough the move expires and you have to do it all over again. 2v2 lacks this problem because some battles last little more than double the amount of turns Trick Room is in effect. Not only that, more than one pokemon benefits at once from the effects and more than one pokemon can be hindered by it.