Rules...
2v2 Weakmon Babysitter Singles (move pool < 40, 1FE 1LC).
All Abilities
Training Items Only
36 Hours DQ
5 Chills / 2 Recoveries
2 Subs
Switch = OK
ASB Arena
Team TSRD
Sprite by Gamefreak
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Able to hit Pokémon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokémon on the field regardless of position.
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Sprite by Cartoons!
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Sprite by Vale98pm
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities.
Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Team phoenixlegend
Numel [Male] [New Day]
Types: Fire/Ground
Abilities::
Simple / Oblivious / Own Tempo (H)(locked)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Egg
Mud Bomb
Heat Wave
Ancient Power
Growth
Endure
TM/HM
Dig
Earthquake
Overheat
Sunny Day
Will-O-Wisp
Protowatt [Female] [Hard Grasp]
Types: Water/Electric
Abilities::
Trace / Magic Guard / Shed Skin (H)(locked)
Nature: Naive (*1.15 Spe, -1 SpD, +28% accuracy
Stats:
HP: 80
Atk: 2
Def: 1
SpA: 2
SpD: 0 (-)
Spe: 110(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Whirlpool
Mind Reader
Sheer Cold
Me First
Metronome
TM/HM
Thunderbolt
Thunder Wave
Volt Switch
Scald
Double Team
Types: Poison/Ground
Abilities::
Persistent / Vital Spirit / Prankster (H)(unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Razor Wind
Whirlwind
Me First
Toxic Spikes
Earth Power
Magic Room
Wonder Room
Circle Throw
Rototiller
Egg
Wish
Haze
Metronome
Disable
Sand Tomb
TM/HM
Toxic
Double Team
U-turn
Sandstorm
Substitute
Hidden Power Grass
Dig
TSRD sends out his Pokemon...
phoenixlegend sends out his Pokemon...
phoenixlegend orders...
TSRD orders...
I ref...
2v2 Weakmon Babysitter Singles (move pool < 40, 1FE 1LC).
All Abilities
Training Items Only
36 Hours DQ
5 Chills / 2 Recoveries
2 Subs
Switch = OK
ASB Arena
Team TSRD
Sprite by Gamefreak
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Insomnia [Passive]
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Prankster [Passive] (Dream)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Prankster [Passive] (Dream)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
|HP: 90|Atk: 3|Def: 2|SpA: 4|SpD: 2|Spe: 79|Size: 1|Weight: 1|BRT: 15|
|EC: 3/6|MC: 0|DC: 3/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 3/6|MC: 0|DC: 3/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Assurance
Astonish
Brave Bird
Fly
Foul Play
Peck
Pusuit
Sky Attack
Steel Wing
Sucker Punch
Wing Attack
Special:
Dark Pulse
Heat Wave
Icy Wind
Night Shade
Psychic
Other:
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Tailwind
Taunt
Torment
Whirlwind
Assurance
Astonish
Brave Bird
Fly
Foul Play
Peck
Pusuit
Sky Attack
Steel Wing
Sucker Punch
Wing Attack
Special:
Dark Pulse
Heat Wave
Icy Wind
Night Shade
Psychic
Other:
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Tailwind
Taunt
Torment
Whirlwind
Sprite by Cartoons!
Flare Boost [Passive] (Dream)
This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities.
When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Storm Drain [Passive]
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon.
It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities.
When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Storm Drain [Passive]
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon.
It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
|HP: 100|Atk: 2|Def: 2|SpA: 2|SpD: 3|Spe: 98|Size: 4|Weight: 9|BRT: 16|
|EC: 3/6|MC: 0|DC: 3/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+22% Accuracy]
|EC: 3/6|MC: 0|DC: 3/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+22% Accuracy]
Physical:
Aqua Tail
Bite
Body Slam
Bounce
Dig
Dive
Earthquake
Fake Out
Fire Fang
Iron Tail
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Leer
Protect
Substitute
Taunt
Aqua Tail
Bite
Body Slam
Bounce
Dig
Dive
Earthquake
Fake Out
Fire Fang
Iron Tail
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Leer
Protect
Substitute
Taunt
Sprite by Vale98pm
Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Keen Eye [Passive]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
|HP: 90|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 43|Size: 1|Weight: 2|BRT: 16|
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
Physical:
Astonish
Brick Break
Counter
Fake Out
Feint
Feint Attack
Fury Swipes
Ice Punch
Metal Burst
Payback
Poison Jab
Punishment
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Zen Headbutt
Special:
Dazzling Gleam
Night Shade
Power Gem
Shadow Ball
Other:
Detect
Endure
Foresight
Imprison
Leer
Mean Look
Pain Split
Recover
Taunt
Torment
Will-O-Wisp
Astonish
Brick Break
Counter
Fake Out
Feint
Feint Attack
Fury Swipes
Ice Punch
Metal Burst
Payback
Poison Jab
Punishment
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Zen Headbutt
Special:
Dazzling Gleam
Night Shade
Power Gem
Shadow Ball
Other:
Detect
Endure
Foresight
Imprison
Leer
Mean Look
Pain Split
Recover
Taunt
Torment
Will-O-Wisp
Team phoenixlegend
Types: Fire/Ground
Abilities::
Simple / Oblivious / Own Tempo (H)(locked)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Egg
Mud Bomb
Heat Wave
Ancient Power
Growth
Endure
TM/HM
Dig
Earthquake
Overheat
Sunny Day
Will-O-Wisp
Types: Water/Electric
Abilities::
Trace / Magic Guard / Shed Skin (H)(locked)
Nature: Naive (*1.15 Spe, -1 SpD, +28% accuracy
Stats:
HP: 80
Atk: 2
Def: 1
SpA: 2
SpD: 0 (-)
Spe: 110(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Whirlpool
Mind Reader
Sheer Cold
Me First
Metronome
TM/HM
Thunderbolt
Thunder Wave
Volt Switch
Scald
Double Team
Abilities::
Persistent / Vital Spirit / Prankster (H)(unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Razor Wind
Whirlwind
Me First
Toxic Spikes
Earth Power
Magic Room
Wonder Room
Circle Throw
Rototiller
Egg
Wish
Haze
Metronome
Disable
Sand Tomb
TM/HM
Toxic
Double Team
U-turn
Sandstorm
Substitute
Hidden Power Grass
Dig
TSRD sends out his Pokemon...
phoenixlegend sends out his Pokemon...
phoenixlegend orders...
TSRD orders...
I ref...