2 Frogs In A Lake






Here's the screenshot of #1
Hi there Smogon, and welcome to my 2nd RMT! I'm here to bring you another team of mine which I have had extreme fun with while laddering on PS! This team got my requirements to vote on the Landorus-I suspect test while it has also helped me sit currently at #1 on the OU current ladder, so that gives a general idea of how successful the team has been for me so far. While this team is far from perfect, and has a few obvious flaws, I feel it's very anti-meta at this stage, which is why it has been so successful for me. Anyway, onto the team!
Team building process
First off I just want to say that Smogon's new format doesn't allow more than 20 images, so this area looks a bit untidy. Sorry about that
Okay, so I wanted to base a team around bulky Toxicroak. It is so good in this metagame right now, as it can counter top physical threats like Terrakion, Scizor, and Breloom. In goes Croak.
Politoed was added because it aids Toxicroak in walling Fighting types, so it needed to be added to the team.
Latias was added as it has great synergy with Toxicroak, as it takes on the Ground types aimed at it, like Landorus-I's Earth Power. Latias also really helps me against Sun team, which I seem to have trouble against when running Rain teams.
Ferrothorn was added as it has great synergy with the rest of the team, and it my main source of hazards.
Blastiose was added to keep hazards off of the field. There are a few reasons as to why I choose Blastiose over Tentecruel, but I'll expand more on that later.
And finally I added Heatran. Now I know what you're thinking, but Heatran really does do a few key things for this team that no other Pokemon could offer. I was sketchy at first, but I tested it an it worked great.
Okay, so I wanted to base a team around bulky Toxicroak. It is so good in this metagame right now, as it can counter top physical threats like Terrakion, Scizor, and Breloom. In goes Croak.
Politoed was added because it aids Toxicroak in walling Fighting types, so it needed to be added to the team.
Latias was added as it has great synergy with Toxicroak, as it takes on the Ground types aimed at it, like Landorus-I's Earth Power. Latias also really helps me against Sun team, which I seem to have trouble against when running Rain teams.
Ferrothorn was added as it has great synergy with the rest of the team, and it my main source of hazards.
Blastiose was added to keep hazards off of the field. There are a few reasons as to why I choose Blastiose over Tentecruel, but I'll expand more on that later.
And finally I added Heatran. Now I know what you're thinking, but Heatran really does do a few key things for this team that no other Pokemon could offer. I was sketchy at first, but I tested it an it worked great.
Now that's over and done with, lets take a closer look!
A closer look

Politoed @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Scald
- Ice Beam
- Protect
- Perish Song
This is just the standard bulky Politoed here, but instead of making it Physically defensive, I opted for a specially defensive set, since I was generally quite weak to special attackers like Gengar and Alakazam, which Politoed walls pretty well. Scald is STAB and is used to get a 30% burn. Ice beam is used so Dragon types don't set up on me, and I can hit Grass types like Breloom and Venusaur on the switch. Protect is for scouting purposes and gives me crucial Leftovers recovery, and finally Perish Song is used for a last ditch effort against bulky sweepers and baton pass teams.
Politoed offers unmatched support, as it reduces Ferrothorn's Fire weakness, activates Blastiose's and Toxicroak's abilities, and in general is just a great Pokemon to switch into if you don't know what else to do. I'm not to sure on the move set, but I've been happy with it so far, and there aren't many other option's Politoed has.

Toxicroak @ Leftovers
Trait: Dry Skin
EVs: 244 HP / 12 Spd / 252 Def
Impish Nature
- Substitute
- Toxic
- Drain Punch
- Bulk Up
Toxicroak is so damn good. It just takes on so many Fighting types, while also being immune to Water type attacks, allowing it to switch in easily the majority of the time. 12 Spe EVs are used to outpace minimum speed Rotom-W, while the rest of my EVs are placed into physical defence and HP. Substitute is used in conjunction with Toxic to stall out Pokemon if it needs to be stalled, as with Dry Skin and Leftovers, I can make "free subs", while Toxic slowly kills the opposing Pokemon. Drain Punch is STAB and offers me nice recovery. Bulk Up is used to create a win situation for this team, as it's very slow paced and often lacks a good way to clean up, but once Skarmory and Gliscor have gone, it's sweeping time.
I did run Ice Punch over Bulk Up, as it hits Gliscor and Landorus for pretty great damage, but I believe Bulk Up is the superior option for this team. Here's a few calcs to demonstrate how good Toxicroak is against top threats.
252Atk Choice Band Technician Scizor (+Atk) U-turn in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 11% - 14% (44 - 52 HP). Guaranteed 9HKO.
252Atk Life Orb +2 Lucario (+Atk) Close Combat in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 63% - 74% (234 - 275 HP). Guaranteed 2HKO.
252Atk Fight Gem Technician Breloom (+Atk) Focus Punch in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 51% - 60% (189 - 223 HP). Guaranteed 2HKO.
252Atk Life Orb Technician Breloom (+Atk) Bullet Seed in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 32% - 38% (120 - 144 HP). Guaranteed 4HKO.
(that's 3 hits)
252SpAtk Choice Specs Keldeo (Neutral) Secret Sword in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 26% - 31% (97 - 115 HP). Guaranteed 4HKO.
252Atk Choice Band Terrakion (Neutral) Close Combat in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 37% - 43% (137 - 162 HP). Guaranteed 3HKO.
252Atk Life Orb +2 Lucario (+Atk) Close Combat in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 63% - 74% (234 - 275 HP). Guaranteed 2HKO.
252Atk Fight Gem Technician Breloom (+Atk) Focus Punch in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 51% - 60% (189 - 223 HP). Guaranteed 2HKO.
252Atk Life Orb Technician Breloom (+Atk) Bullet Seed in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 32% - 38% (120 - 144 HP). Guaranteed 4HKO.
(that's 3 hits)
252SpAtk Choice Specs Keldeo (Neutral) Secret Sword in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 26% - 31% (97 - 115 HP). Guaranteed 4HKO.
252Atk Choice Band Terrakion (Neutral) Close Combat in Rain vs 252HP/252Def Leftovers Dry Skin Toxicroak (+Def): 37% - 43% (137 - 162 HP). Guaranteed 3HKO.

Heatran @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 248 HP / 8 Spd
Calm Nature
- Lava Plume
- Stealth Rocks
- Roar
- Toxic
So, Heatran in Rain stall...have I gone mad? Regardless of that answer, Heatran offers support that no other Pokemon can offer for this team. Firstly it greatly helps me against Sun teams that lack Dugtrio. Heatran takes a huge dump on most Sun teams, and I in general don't like predicting with my weather starter, trying to win the weather war. It's just too risky. Anyway, let me explain the moveset and EVs. EVs make Heatran as specially bulky as possible, while hitting a nice HP number. Lava Plume is STAB and it used for it's 30% burn rate. Stealth Rocks is the greatest move in the game, and needs to be on your team. It's what keeps threats like Volcarona and Dragonite from sweeping me as easily. Roar is used for phazing Pokemon that could potentially 6-0 this team without Heatran, like SubCM Jirachi, SubCM Latias, and Volcarona. Toxic is used to hit the incoming bulky water type switch in to Heatran, usually something like their own Politoed, Jellicent, or Keldeo.

Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 168 SDef / 252 HP / 88 Def
Relaxed Nature
IVs: 0 Spd
- Gyro Ball
- Spikes
- Leech Seed
- Protect
Ferrothorn is my main source of hazards. The EVs are standard to take both physical and special attacks. Gyro Ball is used to hit bulky sweep up sweepers, as I feel both Power Whip and Leech Seed are quite redundant, and Gyro Ball in general has better coverage and better accuracy. Spikes are set up when there's not much else to do, as they offer me a great deal of damage once all hazards are up. Leech Seed is used to sap away at the opponents health, force switches, and wear down spinners, which is crucial so that I can keep my hazards up on the field, and finally Protect is used for scouting purposes, Leftovers recovery, and Leech Seed recovery.

Blastoise @ Leftovers
Trait: Rain Dish
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Scald
- Rapid Spin
- Toxic
- Roar
Blastoise is my Rapid Spinner, and does a great job in keeping hazards off of the field, as it's very bulky, and gets 12% recovery every turn if Rain is up. Scald is STAB and offers me a 30% burn, which is nice for Tentecruel switch ins. Rapid spin is used to keep hazards off of the field. Toxic is used for Jellicent and Sableye switch in's that try to block Rapid Spin, and finally, Roar is used to phaze threats and rack up on entry hazards damage. I made Blastoise physically defensive, as Politoed is specially defensive, so I thought it'd be more useful to made a physically defensive Blastiose.
Now some people may think that Blastiose is outclassed by Tentecruel, but I didn't want to use Tentecruel mainly because of the bad synergy it shares with Toxicroak. Blastoise allows me to easily switch into Hippodown, Gliscor, and other Bulky Ground types that Tentecruel is afraid off, allowing me to easily Rapid Spin away their entry hazards. Blastiose can also phaze, which I believe is very helpful for racking up residual damage.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Psyshock
- Roost
- Reflect Type
- Dragon Pulse
This Latias set is pretty cool, and it's very very un-common. So let me try to explain this set. Like I said this team is very anti-meta, and this set basically gives a middle finger to the ever so common Landorus-I / Keldeo / Tyranitar core. Latias can switch into Landorus-I and Keldeo pretty easily, but people are put off using Latias as it's pursuit trapped. Well, with Reflect type, Latias turns the tables on Tyranitar, and gives me huge momentum, as nearly every Tyranitar is Choice banded, they are forced to switch and take more entry hazards damage, while I just easily switch into Politoed to get rain back up.
Psyshock is here for a few reasons. It allows me to beat Keldeo, Breloom, and Terrakion if Toxicroak is down, and helps a lot in taking out Toxicroak and Venusaur in the Sun. Roost is used to keep me nice and healthy through-out the match. Reflect type allows me to turn the tables on Scizor, Tyranitar, SD Croak, and Leech Seed Ferrothorn. Dragon Pulse is STAB, although I think having both attacks is quick redundant, I'm not sure what else to put here (maybe CM or Wish?).
Conclusion
Well, there's the team guys. Like I said it's far from perfect, but I've had so much fun laddering with this team, and it's great to use these creative sets in such a stale metagame that is OU. Suggestions and feedback is welcomed, and dropping a Luvdisc would make my day :]
Massive shoutout to Shartruce2 for suggesting the Toxicroak set to me in the first place, as well as giving me the idea for Reflect Type Latias. Thanks man