AG Tyranitar

bigtalk

Banned deucer.
:tyranitar:

[SET]
name: Defensive
move 1: Pursuit
move 2: Rock Tomb
move 3: Foul Play / Stealth Rock
move 4: Rest
item: Leftovers / Tyranitarite
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Tyranitar's great bulk and unique defensive typing let it check a bunch of scary threats such as Yveltal, Ho-Oh, Mega Gengar, Eternatus, and Mewtwo. Pursuit allows Tyranitar to trap Pokemon that it forces out, such as Mega Gengar, Mewtwo, and Choice item variants of Mega Rayquaza, as well as break Lunala's Shadow Shield if it tries to switch out. A Rock-type move is recommended in order to check Yveltal properly and to force out Ho-Oh; Rock Tomb is chosen for its Speed-lowering effect, which neutralizes Max Airstream users like Yveltal, Mewtwo, and Thundurus-T and preserves momentum against faster threats like Zacian-C and Eternatus. Foul Play deals major damage to Zacian-C and offensive Primal Kyogre, deterring them from switching in freely, as well as threats Tyranitar is supposed to check like Mega Gengar, Mewtwo, and, if running Shuca Berry, Mega Rayquaza and Ultra Necrozma. Alternatively, Stealth Rock is a decent option due to Tyranitar's good matchup against common Defoggers like Ho-Oh and Lunala. Rest gives Tyranitar a source of recovery and lets it shrug off status ailments like Toxic poison from Ho-Oh, Eternatus, and Lunala. Roar allows Tyranitar to phaze non-Dynamaxed setup sweepers like Vivillon, prevents Geomancy Xerneas from setting up on it, and racks up entry hazard damage. Leftovers reduces the need for Tyranitar to use Rest by giving it passive recovery, which is helpful because it's very prone to chip damage from entry hazards and status ailments. Alternatively, Tyranitarite is a decent option if none of Tyranitar's teammates are using a Mega Stone, as it gives Tyranitar significantly more bulk and power at the cost of being unable to Dynamax. Chople Berry reduces the damage taken from Fighting-type attacks such as Focus Blast from Mega Gengar and Yveltal. Shuca Berry allows Tyranitar to survive a boosted hit from physical attackers such as Mega Rayquaza, Ultra Necrozma, and Extreme Killer Arceus; this item should be used alongside Foul Play. The EV spread maximizes special bulk for threats such as Yveltal, Mega Gengar, and Eternatus. Shuca Berry can optionally be used with a physically defensive spread to take on the aforementioned physical attackers better.

Tyranitar is a good fit on balanced teams that can accommodate its many weaknesses. Defensive Necrozma-DM is an excellent partner, as it is able to handle Zacian-C and check Xerneas, and it appreciates Tyranitar's ability to deal with Yveltal, Ho-Oh, and Eternatus in return. Note that sand limits Morning Sun's recovery, however. Arceus-Ground is able to check Primal Groudon and Zygarde-C well, while Tyranitar can deal with Ho-Oh and Yveltal. Ferrothorn and Primal Groudon are able to check Primal Kyogre; Ferrothorn in particular provides Spikes support, allowing Tyranitar to rack up more damage on the opposing team with Roar, and can use Knock Off on Ho-Oh, letting Tyranitar pressure said foe with Stealth Rock. Primal Groudon can run Stealth Rock, freeing up a moveslot on Tyranitar. Ditto is a great partner that makes up for Tyranitar's lackluster matchup versus offense, while wallbreakers such as Xerneas, Yveltal, Zacian-C, and Primal Kyogre can help to pressure bulky teams that Tyranitar struggles to dent.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[pichus, 374620], [Guardsweeper, 360582]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:

Lana

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:tyranitar:

[SET]
name: Godzilla (Defensive)
move 1: Pursuit
move 2: Rock Tomb
move 3: Foul Play / Stealth Rock / Roar
move 4: Rest / Toxic
item: Leftovers / Chople Berry / Shuca Berry
ability: Sand Stream
nature: Careful
evs: 252 HP / 76 Def / 180 SpD 252 HP / 4 Def / 252 SpD (discussed this in discord)

[SET COMMENTS]
Tyranitar's great bulk and unique typing lets it check a bunch of scary threats in the metagame such as Yveltal, Ho-Oh, Mega Gengar, Eternatus, and Mewtwo. Pursuit allows Tyranitar to trap Pokemon that it forces out, such as Mega Gengar, Mewtwo and Choice variants of Mega Rayquaza. A Rock-type move is mandatory mandatory is a strong word, i usually never use rock tomb since foul play does a fair job at checking life ord ygod, esp because of the sand and life orb recoil in order to check Yveltal properly and to force out Ho-Oh; Rock Tomb is chosen for its Speed-lowering effect, which can be handy against Max Airstream users Yveltal is the only one I can think of, just type Max Airstream Dmax Yveltal instead and Geomancy Xerneas that try to set up on Tyranitar i dont think that this will ever going to happen in practice honestly, this is super risky. include the eternatus point too which you said in the discord. Foul Play deals major damage to Zacian-C and Primal Kyogre, deterring it from switching it freely, as well as threats Tyranitar is supposed to check like Mega Rayquaza, Mega Gengar and Mewtwo. Stealth Rock is a decent option due to Tyranitar's good matchup against the most common Defogger, Ho-Oh as well as another fairly common defogger in Lunala. Roar allows Tyranitar to phaze non-Dynamaxed setup sweepers like Vivillon, prevents Geomancy Xerneas from setting up on it, and racks up entry hazard damage. Rest is the recommended option in the last moveslot, giving Tyranitar a source of recovery and letting it shrug off status ailments like Toxic poison from Ho-Oh, Eternatus, and Lunala. Toxic can be used instead to punish bulky foes like Primal Groudon and Arceus-Ground, but Rest is very hard to give up, and Pokemon that don't care about Toxic like Ferrothorn and Rest Zygarde-C can easily switch into Tyranitar without rest you also miss out on checking eternatus and hooh in the long run. Leftovers reduces the need for Tyranitar to use Rest by giving it passive recovery, which is helpful since it's very prone to chip damage from entry hazards and status ailments. Chople Berry reduces the damage taken from Fighting-type attacks such as Focus Blast from Mega Gengar and Yveltal. Shuca Berry allows Tyranitar to survive a boosted hit from physical attackers such as Mega Rayquaza, Ultra Necrozma, and Extreme Killer Arceus; this item should be used alongside Foul Play. 252 HP and 76 Defense EVs allow Tyranitar to survive Necrozma-DM's Sunsteel Strike and Life Orb Mega Rayquaza's Earthquake from full health so it can damage these threats with Foul Play; the rest of the EVs are used to maximize special bulk for threats like Yveltal, Eternatus and Mega Gengar. Shuca Berry can optionally be used with a physically defensive spread to take on the aforementioned physical attackers better.

Tyranitar is a good fit on balanced teams that can accomodate its many weaknesses. Defensive Necrozma-DM is an excellent partner, as it is able to handle Zacian-C and check Xerneas, and appreciates Tyranitar's ability to deal with Yveltal in return. Arceus-Ground is able to check Primal Groudon and zygarde well, while Tyranitar can deal with Ho-Oh for Arceus-Ground if running Rest. Ferrothorn and Primal Groudon are able to check Primal Kyogre for Tyranitar; Ferrothorn in particular provides Spikes support, allowing Tyranitar to rack up more damage on the opposing team with Roar, and can use Knock Off on Ho-Oh, letting Tyranitar pressure said foe with Stealth Rock. Ditto is a great partner that makes up for Tyranitar's lackluster matchup versus offense, while wallbreakers such as Xerneas and Zacian-C can help to pressure bulky teams that Tyranitar struggles to dent.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
good work, qc 1/2
 

bigtalk

Banned deucer.
Did. I kept "Max Airstream users" since there's also Thundurus-T, and I also added a note about sandstorm interfering with Morning Sun.
 

Guard

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:tyranitar:

[SET]
name: Godzilla (Defensive)
move 1: Pursuit
move 2: Rock Tomb
move 3: Foul Play / Stealth Rock / Roar
move 4: Rest / Toxic (these two options have much less use in practice than the other options; mentions should suffice)
item: Leftovers / Tyranitarite / Chople Berry / Shuca Berry (I don't think these should be on the main set)
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Tyranitar's great bulk and unique good defensive typing lets it check a bunch of scary threats in the metagame such as Yveltal, Ho-Oh, Mega Gengar, Eternatus, and Mewtwo. Pursuit allows Tyranitar to trap Pokemon that it forces out, such as Mega Gengar, Mewtwo, and Choice variants of Mega Rayquaza (it also breaks Lunala's Shadow Shield if it tries to switch out). A Rock-type move is highly suggested in order to check Yveltal properly and to force out Ho-Oh; Rock Tomb is chosen for its Speed-lowering effect, which can be handy against foes like Max Airstream users and Eternatus neuters Max Airstream from the likes of Yveltal and Thundurus-T and preserves momentum in general against switchins such as Zacian-C. Foul Play deals major damage to Zacian-C, Necrozma-DM and offensive Primal Kyogre, deterring them from switching it in freely, as well as threats Tyranitar is supposed to check like Mega Rayquaza, Mega Gengar and Mewtwo and, if running Shuca Berry, Mega Rayquaza and Ultra Necrozma. Stealth Rock is a decent option due to Tyranitar's good matchup against common Defoggers like Ho-Oh and Lunala. Roar allows Tyranitar to phaze non-Dynamaxed setup sweepers like Vivillon, prevents Geomancy Xerneas from setting up on it, and racks up entry hazard damage (move to the end). Rest is the recommended option in the last moveslot, giving Tyranitar a source of recovery and letting it shrug off status ailments like Toxic poison from Ho-Oh, Eternatus, and Lunala. Toxic can be used instead to punish bulky foes like Primal Groudon and Arceus-Ground, but Pokemon that don't care about Toxic like Ferrothorn and Rest Zygarde-C can easily switch into Tyranitar, and without Rest, Tyranitar won't be able to check foes like Eternatus and Ho-Oh in the long run. Leftovers reduces the need for Tyranitar to use Rest by giving it passive recovery, which is helpful since it's very prone to chip damage from entry hazards and status ailments (Rest counteracts status, Leftovers not per se). Chople Berry reduces the damage taken from Fighting-type attacks such as Focus Blast from Mega Gengar and Yveltal (Mewtwo is notable, especially MMY). Shuca Berry allows Tyranitar to survive a boosted hit Earthquake from physical attackers such as Mega Rayquaza, Ultra Necrozma, and Extreme Killer Arceus; this item should be used alongside Foul Play. The EV spread maximizes special bulk for threats such as Yveltal, Eternatus and Mega Gengar. Shuca Berry can optionally be used with a physically defensive spread to take on the aforementioned physical attackers better.

Tyranitar is a good fit on balanced teams that can accomodate its many weaknesses. Defensive Necrozma-DM is an excellent partner, as it is able to handle Zacian-C and check Xerneas, and appreciates Tyranitar's ability to deal with Yveltal, Eternatus and Ho-Oh in return. Note that sandstorm limits Morning Sun's recovery, however. Arceus-Ground is able to check Primal Groudon and Zygarde-C well, while Tyranitar can deal with Ho-Oh and Yveltal for Arceus-Ground if running Rest (Rest Tyranitar should be standard). Ferrothorn and Primal Groudon are able to check Primal Kyogre for Tyranitar; Ferrothorn in particular provides Spikes support, allowing Tyranitar to rack up more damage on the opposing team with Roar, and can use Knock Off on Ho-Oh, letting Tyranitar pressure said foe with Stealth Rock. (Mention how Primal Groudon can slot Stealth Rock, and therefore free up a moveslot for Tyranitar) Ditto is a great partner that makes up for Tyranitar's lackluster matchup versus offense, while wallbreakers such as Xerneas, Zacian-C, and Primal Kyogre (Yveltal is this tier's primary wallbreaker so mention this first and foremost) can help to pressure bulky teams that Tyranitar struggles to dent.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[pichus, 374620], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
I'd much rather allocate the moves like this to its moveslots:
move 1: Pursuit
move 2: Rock Tomb
move 3: Foul Play / Stealth Rock
move 4: Rest
with Roar and Toxic as mentions over Foul Play/Rocks as I really don't think dropping Rest is advisable for the large part of teams it usually resides in, where longevity is usually crucial. Feel free to discuss this is Discord though, if there are strong reasons to do this otherwise.

Well done overall
2/2
 
Last edited:

bigtalk

Banned deucer.
Implemented except for a couple of things
unique good defensive typing
It's pretty terrible against stuff it doesn't check, so I kept unique.
Foul Play deals major damage to Zacian-C, Necrozma-DM and offensive Primal Kyogre
I think this could be misleading since it only does about 35-40 to defensive Dusk Mane.
Leftovers reduces the need for Tyranitar to use Rest by giving it passive recovery, which is helpful since it's very prone to chip damage from entry hazards and status ailments (Rest counteracts status, Leftovers not per se).
I was referring to the damage from status, not the status itself. ie. in longer stall-y games, if Tyranitar gets poisoned and you keep switching it in/out, Leftovers completely negates poison damage so HP is never lost, whereas without Leftovers you're forced to Rest after a while.
 

Rabia

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:tyranitar:

[SET]
name: Defensive
move 1: Pursuit
move 2: Rock Tomb
move 3: Foul Play / Stealth Rock
move 4: Rest
item: Leftovers / Tyranitarite
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Tyranitar's great bulk and unique defensive typing lets let it check a bunch of scary threats such as Yveltal, Ho-Oh, Mega Gengar, Eternatus, and Mewtwo. Pursuit allows Tyranitar to trap Pokemon that it forces out, such as Mega Gengar, Mewtwo, and Choice item (eh, optional but removes ambiguity of how you're using choice here) variants of Mega Rayquaza, as well as break Lunala's Shadow Shield if it tries to switch out (I mean, it breaks Lunala's Shadow Shield regardless of whether or not it switches. Is Lunala always switching out versus Tyranitar? If so, you could probably just say "when it tries to switch out."). A Rock-type move is recommended in order to check Yveltal properly and to force out Ho-Oh; Rock Tomb is chosen for its Speed-lowering effect, which neutralizes Max Airstream users like Yveltal, Mewtwo, and Thundurus-T and preserves momentum against faster threats like Zacian-C and Eternatus. Foul Play deals major damage to Zacian-C and offensive Primal Kyogre, deterring them from switching in freely, as well as threats Tyranitar is supposed to check like Mega Gengar, Mewtwo, and, if running Shuca Berry, Mega Rayquaza and Ultra Necrozma. Alternatively,(AC) Stealth Rock is a decent option due to Tyranitar's good matchup against common Defoggers like Ho-Oh and Lunala. Rest gives Tyranitar a source of recovery and letting lets it shrug off status ailments like Toxic poison from Ho-Oh, Eternatus, and Lunala. Roar allows Tyranitar to phaze non-Dynamaxed setup sweepers like Vivillon, prevents Geomancy Xerneas from setting up on it, and racks up entry hazard damage. Toxic can be used to punish bulky foes like Primal Groudon and Arceus-Ground, but Pokemon that don't care about Toxic like Ferrothorn and Rest Zygarde-C can easily switch into Tyranitar, and,(AC) without Rest, Tyranitar won't be able to check foes like Eternatus and Ho-Oh in the long run. Leftovers reduces the need for Tyranitar to use Rest by giving it passive recovery, which is helpful since because it's very prone to chip damage from entry hazards and status ailments. Alternatively,(AC) Tyranitarite is a decent option if none of Tyranitar's teammates are using a Mega Stone, as it gives Tyranitar significantly more bulk and power at the cost of being unable to Dynamax. Chople Berry reduces the damage taken from Fighting-type attacks such as Focus Blast from Mega Gengar and Yveltal. Shuca Berry allows Tyranitar to survive a boosted hit from physical attackers such as Mega Rayquaza, Ultra Necrozma, and Extreme Killer Arceus; this item should be used alongside Foul Play. The EV spread maximizes special bulk for threats such as Yveltal, Mega Gengar, and Eternatus. Shuca Berry can optionally be used with a physically defensive spread to take on the aforementioned physical attackers better.

Tyranitar is a good fit on balanced teams that can accomodate accommodate its many weaknesses. Defensive Necrozma-DM is an excellent partner, as it is able to handle Zacian-C and check Xerneas, and it appreciates Tyranitar's ability to deal with Yveltal, Ho-Oh, and Eternatus in return. Note that sandstorm sand limits Morning Sun's recovery, however. Arceus-Ground is able to check Primal Groudon and Zygarde-C well, while Tyranitar can deal with Ho-Oh and Yveltal for Arceus-Ground. Ferrothorn and Primal Groudon are able to check Primal Kyogre for Tyranitar; Ferrothorn in particular provides Spikes support, allowing Tyranitar to rack up more damage on the opposing team with Roar, and can use Knock Off on Ho-Oh, letting Tyranitar pressure said foe with Stealth Rock. Primal Groudon can run Stealth Rock, freeing up a moveslot on Tyranitar. Ditto is a great partner that makes up for Tyranitar's lackluster matchup versus offense, while wallbreakers such as Xerneas, Yveltal, Zacian-C, and Primal Kyogre can help to pressure bulky teams that Tyranitar struggles to dent.

[CREDITS]
- Written by: [[bigtalk, 466663]]
- Quality checked by: [[pichus, 374620], [Guardsweeper, 360582]]
- Grammar checked by: [[username1, userid1]]

gp 1/1 when done
 

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