Introduction:
This is my very first team up for rating! I tried to work around the concept of having two main sweepers, Scizor and Tyranitar. From there, I worked with two main defensive walls/tanks, Blissey and Bronzong, and two supporting Pokémon, Starmie and Ninjask. Then I replaced Tyranitar with Swampert, making my team name invalid, and Ninjask with Rotom-H.
Any and all advice is welcomed an appreciated, because I am new to this. I may have questions with regards to your suggestions, but please don’t think I’m trying to undermine them; I just want to understand them to make my team--and my understanding--better. I am willing to switch out one or two members of this team for new ones.
At-a-Glance:
Swampert sets up Stealth Rock, Starmie Rapid Spins the opponent's set up, Rotom-H spinblocks, Bronzong acts as a tank and gets off a few good attacks, Scizor and Swampert sweep, Blissey walls and extends the team's useability with Aromatherapy.
The Team:
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 Spe
Nature: Relaxed
- Ice Beam
- Stealth Rock
- Protect
- Earthquake
Swampert is both a lead and a sweeper. 4 Speed EVs give it a bit more edge over other Swampert leads, Protect grants me a free turn of Leftovers recovery, Ice Beam takes down Dragons and Flying-types, and Earthquake handles Fire- and Steel-types that might threaten my team. Strategy-wise, Swampert casts Stealth Rock and then immediately begins taking on opponents.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
- Rapid Spin
- Surf
- Thunderbolt
- Recover
Basically, this is a by-the-books Rapid Spinner. Since neither Bronzong or Swampert would be fast enough to stop Stealth Rocks / Spikes / Toxic Spikes by other leads (I'm talking to you, Aerodactyl), it’s pretty vital for my team. Starmie would primarily switch in only for Rapid Spin and then switch out, although it may be used to counter Gyarados or Fire-types that would threaten Scizor and Bronzong.
Rotom-H @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe / 4 SpD
Nature: Timid
- Overheat (Will-O-Wisp when not in form)
- Thunderbolt
- Shadow Ball
- Trick
Rotom acts as a spinblocker for the team, as well as offering Fire and Electric support. Trick helps handle Blissey, Bronzong, and other stallers by forcing my Choice Scarf onto them.
Bronzong @ Leftovers
Ability: Heatproof
EVs: 252 HP / 98 Atk / 80 Def / 80 SpD
Nature: Sassy
- Hidden Power Ice (70)
- Gyro Ball
- Payback
- Explosion
This is a modified Tank Bronzong, in that I took 12 EVs from Special Defense and moved them to Attack. This team absorbs special attacks pretty well, and needed a more offensive edge. Payback works through and Gyro Ball is powered by Bronzong's 2 Speed IVs and hindering nature. Hidden Power takes down Dragon-types, Heatproof saves Bronzong from their fire attacks, and Explosion offers one last stand when HP gets low.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Nature: Adamant
- U-Turn
- Bullet Punch
- Superpower
- Pursuit
Choice Band Scizor is a strong and fast offensive sweeper, with Bullet Punch being the primary attack, Superpower used to counter Tyranitar and take out Umbreon, Pursuit to lock-in Psychic-types and Gengar, and U-Turn as an insurance if I switch in poorly.
(?) Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
Cleric Blissey would offer insurance from abnormal statuses on Swampert and Scizor, helping them restart a sweep gone bad. Additionally, it would work as a Special wall for the team. Seismic Toss hits for constant 100 damage, which is nothing to snort at, and Softboiled/Toxic helps when the team's in a pinch and has to stall. Considering switching to Skarmory, as per BlazinKickinChicken's suggestion. Let me know what you think.
How I Built this Team:
Scizor was the first Pokémon on this team, as it’s always been a favorite of mine. I then tried out Starmie, as both Scizor’s and Starmie’s strategy pages suggested pairing them. From there, I added Aerodactyl as a suicide lead, but later replaced it with Ninjask. To pair with Ninjask, I chose Tyranitar (at the time to use as a counter to a friend of mine’s Lugia and Zapdos). I added Blissey as a Special wall, but also to up my team’s longevity with Wish. This left one spot open, and I deliberated over it for quite a while, finally choosing Bronzong as it acted as both a tank and picked up Stealth Rock, which I lost when I dropped Aerodactyl.
Team Edit History:
Swapped out Choice Band for Life Orb on Tyranitar, thanks to Pandaly's suggestion.
Swapped out Tyranitar for Swampert, thanks to HouseFantastic and BlazinKickinChicken.
Swapped out Ninjask for Rotom-H due to everyone's suggestion that Ninjask wasn't working, but particularly BlazinKickinChicken's for the replacement.
Made Swampert lead and played around with Bronzong's moves/EVs, thanks to Snorlaxe.
Thank you in advance for any advice!
This is my very first team up for rating! I tried to work around the concept of having two main sweepers, Scizor and Tyranitar. From there, I worked with two main defensive walls/tanks, Blissey and Bronzong, and two supporting Pokémon, Starmie and Ninjask. Then I replaced Tyranitar with Swampert, making my team name invalid, and Ninjask with Rotom-H.
Any and all advice is welcomed an appreciated, because I am new to this. I may have questions with regards to your suggestions, but please don’t think I’m trying to undermine them; I just want to understand them to make my team--and my understanding--better. I am willing to switch out one or two members of this team for new ones.
At-a-Glance:
The Team:
Ability: Torrent
EVs: 252 HP / 252 Def / 4 Spe
Nature: Relaxed
- Ice Beam
- Stealth Rock
- Protect
- Earthquake
Swampert is both a lead and a sweeper. 4 Speed EVs give it a bit more edge over other Swampert leads, Protect grants me a free turn of Leftovers recovery, Ice Beam takes down Dragons and Flying-types, and Earthquake handles Fire- and Steel-types that might threaten my team. Strategy-wise, Swampert casts Stealth Rock and then immediately begins taking on opponents.
Ability: Natural Cure
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
- Rapid Spin
- Surf
- Thunderbolt
- Recover
Basically, this is a by-the-books Rapid Spinner. Since neither Bronzong or Swampert would be fast enough to stop Stealth Rocks / Spikes / Toxic Spikes by other leads (I'm talking to you, Aerodactyl), it’s pretty vital for my team. Starmie would primarily switch in only for Rapid Spin and then switch out, although it may be used to counter Gyarados or Fire-types that would threaten Scizor and Bronzong.
Ability: Levitate
EVs: 252 SpA / 252 Spe / 4 SpD
Nature: Timid
- Overheat (Will-O-Wisp when not in form)
- Thunderbolt
- Shadow Ball
- Trick
Rotom acts as a spinblocker for the team, as well as offering Fire and Electric support. Trick helps handle Blissey, Bronzong, and other stallers by forcing my Choice Scarf onto them.
Ability: Heatproof
EVs: 252 HP / 98 Atk / 80 Def / 80 SpD
Nature: Sassy
- Hidden Power Ice (70)
- Gyro Ball
- Payback
- Explosion
This is a modified Tank Bronzong, in that I took 12 EVs from Special Defense and moved them to Attack. This team absorbs special attacks pretty well, and needed a more offensive edge. Payback works through and Gyro Ball is powered by Bronzong's 2 Speed IVs and hindering nature. Hidden Power takes down Dragon-types, Heatproof saves Bronzong from their fire attacks, and Explosion offers one last stand when HP gets low.
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Nature: Adamant
- U-Turn
- Bullet Punch
- Superpower
- Pursuit
Choice Band Scizor is a strong and fast offensive sweeper, with Bullet Punch being the primary attack, Superpower used to counter Tyranitar and take out Umbreon, Pursuit to lock-in Psychic-types and Gengar, and U-Turn as an insurance if I switch in poorly.
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
Cleric Blissey would offer insurance from abnormal statuses on Swampert and Scizor, helping them restart a sweep gone bad. Additionally, it would work as a Special wall for the team. Seismic Toss hits for constant 100 damage, which is nothing to snort at, and Softboiled/Toxic helps when the team's in a pinch and has to stall. Considering switching to Skarmory, as per BlazinKickinChicken's suggestion. Let me know what you think.
How I Built this Team:
Scizor was the first Pokémon on this team, as it’s always been a favorite of mine. I then tried out Starmie, as both Scizor’s and Starmie’s strategy pages suggested pairing them. From there, I added Aerodactyl as a suicide lead, but later replaced it with Ninjask. To pair with Ninjask, I chose Tyranitar (at the time to use as a counter to a friend of mine’s Lugia and Zapdos). I added Blissey as a Special wall, but also to up my team’s longevity with Wish. This left one spot open, and I deliberated over it for quite a while, finally choosing Bronzong as it acted as both a tank and picked up Stealth Rock, which I lost when I dropped Aerodactyl.
Team Edit History:
Swapped out Choice Band for Life Orb on Tyranitar, thanks to Pandaly's suggestion.
Swapped out Tyranitar for Swampert, thanks to HouseFantastic and BlazinKickinChicken.
Swapped out Ninjask for Rotom-H due to everyone's suggestion that Ninjask wasn't working, but particularly BlazinKickinChicken's for the replacement.
Made Swampert lead and played around with Bronzong's moves/EVs, thanks to Snorlaxe.
Thank you in advance for any advice!