Minority
Numquam Vincar
re: Dead Games
For the second week in a row the Defiant Durians have ended at the deadline with two dead games. This unsportsmanlike display (as well as from the other two teams involved) demonstrates a clear lack of effort toward scheduling games and developing activity cases. It is unacceptable to have dead games in UPL, let alone back to back ones, or early in the tournament. I can think of few greater disrespects to those who showed interest in playing but didn't get a starting spot than to deadgame those limited slots out of negligence. It's disappointing for spectators. It's annoying for the hosts. It even messes with the stats.
As a result, all future deadgames will result in a -1 BD to a team's standing. There is no excuse for dead games. Everything from requiring substitutes, to asking at signups to specify timezones and inactivity, to selecting stable management pairs, to having seven days to schedule a single game, to having an out via activity cases, to having light speed communication via subterranean conduits ensures that dead games can only ever occur due to intent or negligence.
For the second week in a row the Defiant Durians have ended at the deadline with two dead games. This unsportsmanlike display (as well as from the other two teams involved) demonstrates a clear lack of effort toward scheduling games and developing activity cases. It is unacceptable to have dead games in UPL, let alone back to back ones, or early in the tournament. I can think of few greater disrespects to those who showed interest in playing but didn't get a starting spot than to deadgame those limited slots out of negligence. It's disappointing for spectators. It's annoying for the hosts. It even messes with the stats.
As a result, all future deadgames will result in a -1 BD to a team's standing. There is no excuse for dead games. Everything from requiring substitutes, to asking at signups to specify timezones and inactivity, to selecting stable management pairs, to having seven days to schedule a single game, to having an out via activity cases, to having light speed communication via subterranean conduits ensures that dead games can only ever occur due to intent or negligence.