Project Ubers Victim of the Week - Hiatus

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Fusion Flare

LIVING IN A GODDAMN GARBAGE CAN???
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art by me, Fusion Flare
Approved by Icemaster, shamelessly stolen from snow
Welcome to the Ubers iteration of Victim of the Week. Hopefully this project will help gather information and spread knowledge of checks and counters to popular Pokemon in the tier.

How it works
Each week I will nominate a Pokemon as VotW. You guys will need to nominate a Pokemon to either check or counter the VotW (make sure to state which in post).
The submission phase will last 5 days and the voting phase will last 2 days each cycle.
The "Hall of Fame" will be a ladder system with the winner getting 3 points each week, 2nd place getting 2, and 3rd place getting 1. Plus your sets will be archived.

Rules
1. Follow the definitions for checks and counters in The Smog issue #32.
2. Please make sure to explain the set. Doesn't need to be long just make sure people know why its a check / counter. Preferably with calcs
3. Reservations only last 12 hours, don't john.
4. Different sets of the same Pokemon can be nominated.
5. Don't be toxic, if someone posts a 'bad' set help them out instead of flaming.
6. Make sure Pokemon is on the VR or a viable niche Bad sets are allowed, but I'll put them in the Unconventional Pick section if they are not ranked in the Ubers Viability Rankings.
7. Don't vote for yourself
 
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Fusion Flare

LIVING IN A GODDAMN GARBAGE CAN???
is a Community Contributoris a Tiering Contributor
WEEK 1 WINNERS
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- //BasedWhat?
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//Fc
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//Lacus Ichinose
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//
WEEK 2 WINNERS
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//Maxomega //Fc //Cynara //

WEEK 3 WINNERS - //iceblazer //airfare //Lasen //

WEEK 4 WINNERS
-
//rng loser
// SiTuM //FatFighter2 //

WEEK 5 WINNERS -
//BasedWhat?
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// Fusion Flare
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// FatFighter2
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WEEK 6 WINNERS
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//Crunchman
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//Fc
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//rng loser
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//


WEEK 7 WINNERS
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-
//HydreigonTheChild
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//BasedWhat?
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//maplesyrup689
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//


WEEK 8 WINNERS
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-
// 1729is56time ]-
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//HydreigonTheChild
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// maplesyrup689 :avalugg:

-WEEK 9 WINNERS -
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Aberforth -
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CursedStar -
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SDK03 -
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Fusion Flare

LIVING IN A GODDAMN GARBAGE CAN???
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And now for our first suspect, a returner from the previous generation, but rocking an old school look, its Groudon!

:bw/groudon:
Groudon @ Life Orb
Ability: Drought
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Swords Dance
- Rock Polish
- Precipice Blades
- Stone Edge

sporting ferocious power and the ability to shred the standard NDM/Yveltal/Eternatus core, this pokemon is feared and respected by any Pokemon Trainer who knows what's good for them! How will you take on the master of the land, in this new iteration of Victim of The Week?

submission phase ends by wednesday, march 24th.
 

Fc

Waiting for something to happen?
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Ubers Leader
:ss/lunala:
Lunala @ Heavy-Duty Boots
Ability: Shadow Shield
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature

- Ice Beam
- Roost
- Will-O-Wisp
- Roar

Defensive Lunala is a counter to offensive SD Groudon. It outspeeds unboosted Groudon and can easily Will-O-Wisp to take no damage from the slow attack, and if Groudon chooses to Rock Polish Lunala can just use a slow wisp and beat it 1v1 anyway by roosting back to Shadow Shield and hitting with Ice Beam whenever it gets free turns. Alternitavely, Ice Beam always 2HKO's Groudon so instead of risking Will-O-Wisp misses it can just Ice Beam to win the 1v1. Even if Groudon doesn't boost and attacks on the switch, Lunala can just Roost back up and let it chip itself down with Life Orb.
:groudon: Unboosted
252+ Atk Life Orb Groudon Precipice Blades vs. 252 HP / 4 Def Shadow Shield Lunala: 170-201 (35.5 - 42%) -- guaranteed 3HKO
252+ Atk Life Orb burned Groudon Precipice Blades vs. 252 HP / 4 Def Shadow Shield Lunala: 85-101 (17.7 - 21.1%) -- possible 5HKO

:groudon: +2
+2 252+ Atk Life Orb Groudon Precipice Blades vs. 252 HP / 4 Def Shadow Shield Lunala: 341-402 (71.3 - 84.1%) -- guaranteed 2HKO
+2 252+ Atk Life Orb burned Groudon Precipice Blades vs. 252 HP / 4 Def Shadow Shield Lunala: 170-201 (35.5 - 42%) -- guaranteed 3HKO

:lunala:
0 SpA Lunala Ice Beam vs. 100 HP / 0 SpD Groudon: 186-220 (50.8 - 60.1%) -- guaranteed 2HKO after burn damage
 
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reserving tangrowth
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Grass Knot
- Knock Off / Sludge Bomb
- Earthquake
- Sleep Powder

Tangrowth is a counter that eats +2 stone edge before tripping big red ugly back into the Cave of Origin.

+2 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Tangrowth: 213-252 (52.7 - 62.3%) -- guaranteed 2HKO after Stealth Rock
In the process Groudon takes life orb recoil putting it at 90%, which is the perfect range for
0 SpA Tangrowth Grass Knot (120 BP) vs. 100 HP / 0 SpD Groudon: 306-362 (83.6 - 98.9%) -- 93.8% chance to OHKO after Stealth Rock

What if Groudon dances again?
0 SpA Tangrowth Grass Knot (120 BP) vs. 100 HP / 0 SpD Groudon: 306-362 (83.6 - 98.9%) -- 31.3% chance to OHKO after Stealth Rock
Firstly it's risking a small chance to be outright killed. Failing that
+4 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Tangrowth: 320-377 (79.2 - 93.3%) -- guaranteed 2HKO
To be fair if rocks are up tangrowth has a 43.8% chance to fall, but the roll is in your favour and it'll still be a trade.

Now in practice sleep powder never lands but I've been informed that moves don't miss here so you can just use that and increase your chances further.
 
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Ropalme1914

Ace Poker Player
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Zygarde @ Leftovers
Ability: Power Construct
EVs: 204 HP / 248 Def / 56 Spe
Impish Nature
- Thousand Arrows
- Rest
- Glare
- Coil

Defensive Zygarde-Complete is a great check to Double Dance Groudon. Although it can get overwhelmed if it's not transformed and comes into a Swords Dance, Zygarde always wins the 1v1 if it gets a free switch or Groudon opts for any other move. In return, Zygarde can cripple Groudon using Glare, which already makes Groudon have a hard time sweeping even if Zygarde falls and is a move that's hard to switch into even for Groudon's teammates most of the time, or set up Coil alongside it, which not only lets it beat Groudon on the 1v1, but also makes it a threat of its own and potentially a win condition.

252+ Atk Life Orb Groudon Precipice Blades vs. 204 HP / 248+ Def Zygarde: 199-234 (48.7 - 57.3%) -- 46.5% chance to 2HKO after Leftovers recovery

+2 252+ Atk Life Orb Groudon Precipice Blades vs. 204 HP / 248+ Def Zygarde-Complete: 394-464 (63.1 - 74.3%) -- guaranteed 2HKO after Leftovers recovery

+2 252+ Atk Life Orb Groudon Precipice Blades vs. +1 204 HP / 248+ Def Zygarde-Complete: 263-309 (42.1 - 49.5%) -- guaranteed 3HKO after Leftovers recovery

+6 252+ Atk Life Orb Groudon Precipice Blades vs. +3 204 HP / 248+ Def Zygarde-Complete: 313-370 (50.1 - 59.2%) -- 78.5% chance to 2HKO after Leftovers recovery

+3 0 Atk Zygarde-Complete Thousand Arrows vs. 100 HP / 0 Def Groudon: 181-214 (49.4 - 58.4%) -- 98.8% chance to 2HKO
 
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BasedWhat?

Party rockers
A more offensive offensive check to Double Dance Groudon is Yveltal with enough speed for Jolly base 90s at 308 (which Groudon could be reaching 306). The kicker for this set is running Foul Play to punish boosting attack. While defensive counters rely on hitting a Will-O-Wisp or Sleep Powder (and risk Lum Berry), Yveltal opts for reliable damage such that a late game breaker (Scarf Caly-S, Zekrom, Marshadow, etc.) can reliably clean. Always be wary using Yveltal to check Groudon if Yveltal is your own good switch-in to Calyrex-S.

It's not a hard counter, treat it as such.

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Yveltal @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 248 HP / 76 SpD / 184 Spe
Jolly Nature
- Knock Off
- Foul Play
- Roost
- Defog

is a standard defensive set with the ability to offensive prevent Groudon from clicking SD.

If it ever has to switch-in hard to Groudon:
  • 252+ Atk Life Orb Groudon Stone Edge vs. 248 HP / 0 Def Yveltal: 361-426 (79.3 - 93.6%) -- guaranteed 2HKO
It's important to note if you get Stone Edge'd on the switch, you should NOT always click Roost to outplay the second Stone Edge to stall Life Orb, as they could predict this and Rock Polish. Determine how much you need Yveltal and how well your other mons can play around it.

If Groudon opts for Swords Dance as Yveltal switches-in:
  • +2 252+ Atk Dark Aura Yveltal Foul Play vs. 100 HP / 0 Def Groudon: 375-442 (102.4 - 120.7%) -- guaranteed OHKO
Additional Options:
  1. Sucker Punch > Knock Off or Defog (for the latter, have another mon for Defog) for valuable chip-damage to further put in range; great with Marshadow
  2. Taunt > Knock Off or Defog (same note) to forcefully stop setup--good for "guaranteeing wins" in an endgame
 
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Buzzwole is one of the most underrated Groudon checks. Hes amazing and weird typing allow them to take boosted precipade blades and neutral damage from stealth rock. The main difference with other Groudon checks is the ability to set up and clean enemy teams thanks to Bulk up. Now as the mainly purpose of this im gonna use the heavy dutty boots cause offers a way more utility when you pivot in front of none boosted atacks.

:Buzzwole: Buzzwole @ Heavy-Duty Boots
Ability: Beast Boost
EVs: 252 HP / 252 Def
Impish Nature
- Ice Punch
- Drain Punch / Lunge
- Bulk Up / Toxic
- Roost

Buzzwole is a Groudon Counter. As he can switch in to any atack and overpass any situation.

First scenario: Buzzwole hard switchs into Groudon.
252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Buzzwole: 99-117 (23.6 - 27.9%) -- 88.3% chance to 4HKO


As you can see that is nothing to Buzzwole as he can recovery with roost, boost his own defense and atack with bulk up or even uses toxic to punish a switch.

Second scenario: Buzzwole switchs but Groudon uses SD then he atack.
+2 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Buzzwole: 198-233 (47.3 - 55.7%) -- 76.2% chance to 2HKO


Well now this is a really tough scenario from are big boy. But he can over pass this situation as he can roost all the damage that Groudon can made to stall out the LO damage.

Third scenario: Groudon boost his atack again and atack.
+4 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Buzzwole: 295-348 (70.5 - 83.2%) -- guaranteed 2HKO


This is still not enough to take down the big bug. Now at this point we need to mention the moves that you have, you can use any combination but mainly the best way to beat Groudon is over pass him with defensive boost. Example:

+4 252+ Atk Life Orb Groudon Stone Edge vs. +1 252 HP / 252+ Def Buzzwole: 198-233 (47.3 - 55.7%) -- 76.2% chance to 2HKO
+1 0 Atk Buzzwole Ice Punch vs. 100 HP / 0 Def Groudon: 160-190 (43.7 - 51.9%) -- 94.1% chance to 2HKO
(After Groudon atacks for the first time this is the result of the 1vs1).

+4 252+ Atk Life Orb Groudon Stone Edge vs. +2 252 HP / 252+ Def Buzzwole: 148-175 (35.4 - 41.8%) -- guaranteed 3HKO.

If Groudon try to beat Buzzwole with pure forces he put his own team in a really bad potition as the next turns he have to deal with a +4 physical wall. And Buzzwole not even need to predict, he can easily set up in front of Groudon:

+2 252+ Atk Life Orb Groudon Stone Edge vs. +2 252 HP / 252+ Def Buzzwole: 99-117 (23.6 - 27.9%) -- 88.3% chance to 4HKO

You can use Bulk up the after Groudon atack with a boosted Stone Edge and even after that damage you avoid the KO the next turn and can recovery without problems.
You maybe think that this is a bad "counter" casue he can lose to crit stone edge but according to the Smogon definition. A check or counter does not take in count the hax.

This is a really long post but i think is necesary as i put the hole picture of the Groudon match up vs Buzzwole.
 
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Reserving Skarmory

Skarmory_BW.gif

Skarmory @ Leftovers/Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Spikes
- Whirlwind/Iron Defense
- Body Press

Skarmory is a Check or Counter to Groudon depending on which slash you pick. With whirlwind it's an acceptable check to Groudon by basically putting it on hold for later and potentially stopping a hard sweep. The downside to whirlwind is that its much shakier as an answer as you don't get the luxury of always being able to recover it back after a whirlwind, which is why I generally find iron defense superior, despite it being better for Zygod. Iron defense is a true counter ignoring crits, as you can reliably take a +2 edge into a 2nd one at neutral and roost off to see another day, forcing Groudon into a losing position and getting life orb chip all the while, and this is assuming they hit every stone edge. Rocky Helmet can do well aswell but it's much shakier much like whirlwind is so leftovers reasonably is better for Groudon specifically.

For thread's sake I'll pick it as a counter as the nomination but it can be both.

Both variants vs Life orb
+2 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Skarmory: 196-231 (58.6 - 69.1%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Skarmory: 99-117 (29.6 - 35%) -- guaranteed 4HKO after Leftovers recovery
Both variants vs Lum berry
+2 252+ Atk Groudon Stone Edge vs. 252 HP / 252+ Def Skarmory: 151-178 (45.2 - 53.2%) -- 1.2% chance to 2HKO after Leftovers recovery
252+ Atk Groudon Stone Edge vs. 252 HP / 252+ Def Skarmory: 76-90 (22.7 - 26.9%) -- possible 5HKO after Leftovers recovery
Life orb vs Iron Defense Skarmory
+2 252+ Def Skarmory Body Press vs. 100 HP / 0 Def Groudon: 151-178 (41.2 - 48.6%) -- guaranteed 3HKO
+2 252+ Atk Life Orb Groudon Stone Edge vs. +2 252 HP / 252+ Def Skarmory: 99-117 (29.6 - 35%) -- guaranteed 2HKO after Leftovers recovery
(Leftovers accounted for after +2 max roll)
Lum berry vs Iron defense Skarmory
+2 252+ Atk Groudon Stone Edge vs. 252 HP / 252+ Def Skarmory: 151-178 (45.2 - 53.2%) -- 1.2% chance to 2HKO after Leftovers recovery
+2 252+ Atk Groudon Stone Edge vs. +2 252 HP / 252+ Def Skarmory: 76-90 (22.7 - 26.9%) -- possible 5HKO after Leftovers recovery

Skarmory_BW.gif
Skarmory_BW.gif
 
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Lasen

听见没有?
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Solrock @ Leftovers
Bold Nature
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
IVs: 0 Atk
- Stealth Rock
- Morning Sun
- Will-O-Wisp
- Grass Knot


252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Solrock: 139-164 (36.1 - 42.7%) -- 94.4% chance to 3HKO after Leftovers recovery
1616441538617.png


Shout-out Lord Outrage for this lovely check :)
 
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roxie

門が開き、狩りが始まる
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:ss/rillaboom:
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Knock Off


252+ Atk Choice Band Rillaboom Grassy Glide vs. 100 HP / 0 Def Groudon in Grassy Terrain: 356-420 (97.2 - 114.7%) -- guaranteed OHKO after Stealth Rock. boomer wins ezpz
 

Cynara

Banned deucer.

Lugia @ Heavy-Duty Boots / Leftovers
Ability: Multiscale
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Ice Beam / Reflect
- Toxic
- Roost
- Whirlwind

All the obvious or realistic picks have already been reserved / written, so. Standard Lugia set, probably one of the most sturdy checks that I would still consider "viable" or realistic to use on an actual team out of the list of Strong Groudon checks. Lugia is able to deter this variant of Groudon almost completely, along with being a solid physical wall. Toxic puts the Groudon on a timer, Whirlwind can phaze it out to prevent Swords Dance Groudon from overpowering it or even consider sweeping. Groudon is unable to OHKO this Lugia even with a Critical hit from Stone Edge if Multiscale is intact. ( +2 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 160+ Def Multiscale Lugia on a critical hit: 331-391 (79.5 - 93.9%) -- guaranteed 2HKO after Leftovers recovery ).

Reflect > Ice Beam is also a option to consider on this Lugia set if your sole purpose is to deal with this Groudon, allowing it have greater defensive prowess against Groudon and allow it to heal with Roost much easier to full, and also help out teammates with reflect.

This Lugia consistently wins the 1v1 barring Hax and other witchcraft, through the use of Toxic residual, Ice Beams, Phasing before it can get enough setup and safely restoring its HP with Roost. Leftovers does indeed improve the matchup against this groudon Variant, however on any realistic team you are more likely to opt for boots to safely switch in if rocks are still present. Realistically you should pick FC's Lunala over this, however.
 
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Maxomega

supra ludio
is a Tiering Contributor

Landorus-Therian (M) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 24 Atk / 224 Def / 12 Spe
Impish Nature
- U-turn
- Stealth Rock
- Earthquake
- Knock Off

Overall:
Landorus-Therian is a check to Double Dance Groudon.
Thanks to Intimidate and its great typing, Landorus-Therian can switch on Groudon effectively. Depending on the item you choose, Landorus-Therian can better hold hits from Groudon. If it holds Leftovers, it can switch on Groudon more often. But if it has Rocky Helmet, then it provides a support to the team by cheaping the offensive Pokemon from your opponent (such as Zekrom or Marshadow).
The investments in Speed allow Landorus-Therian to outspeed paralysed Calyrex-Shadow, and classic offensive Necrozma-DM spreads.

Moves:
Knock Off allows Landorus-Therian to minimise Groudon's damages by removing its Life Orb.
With Life Orb:
-1 252+ Atk Life Orb Groudon Stone Edge vs. 248 HP / 224+ Def Landorus-Therian: 92-109 (24.1 - 28.6%) -- 98.3% chance to 4HKO

+1 252+ Atk Life Orb Groudon Stone Edge vs. 248 HP / 224+ Def Landorus-Therian: 205-242 (53.8 - 63.5%) -- guaranteed 2HKO

Without Life Orb:
-1 252+ Atk Groudon Stone Edge vs. 248 HP / 224+ Def Landorus-Therian: 71-84 (18.6 - 22%) -- possible 5HKO

+1 252+ Atk Groudon Stone Edge vs. 248 HP / 224+ Def Landorus-Therian: 158-186 (41.4 - 48.8%) -- guaranteed 3HKO
Earthquake can do good damages to Groudon. Then, Landorus-Therian isn't a free set-up fodder for Groudon. The investments in Attack allow Landorus-Therian to 2HKO offensive Necrozma-DM (with 220 Speed).
24 Atk Landorus-Therian Earthquake vs. 100 HP / 0 Def Groudon: 114-135 (31.1 - 36.8%) -- 71.4% chance to 3HKO

24 Atk Landorus-Therian Earthquake vs. 136 HP / 0 Def Prism Armor Necrozma-Dusk-Mane: 186-220 (50.4 - 59.6%) -- guaranteed 2HKO
Finally, U-turn and Stealth Rock provide support to the team, making Landorus-Therian not just a good check to Groudon but also a great team-mate.
 

Heracross2.0

And I was the MVP. You were all thinking it!
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:ss/tangrowth:
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Grass Knot
- Knock Off
- Earthquake
- Sleep Powder

Surprised this wasn't taken. Tangrowth is a solid check as it eats up Blades, doesn't care about Stone Edge, and quickly kills it before it becomes an issue, although it can't switch into an SD without losing. Being able to Knock or neuter a potential switch-in with Sleep is also nice.

252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Tangrowth: 108-127 (26.7 - 31.4%) -- guaranteed 4HKO

0 SpA Tangrowth Grass Knot (120 BP) vs. 100 HP / 0 SpD Groudon: 306-362 (83.6 - 98.9%) -- guaranteed 2HKO

Edit: I cannot read and thus resind my submission. Meme set is still funny though.

:bw/virizion:

Virizion @ Leftovers
Ability: Justified
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Energy Ball
- Calm Mind
- Air Slash
- Synthesis

Haha I totally didn't type /ds resists ground, resists rock on Showdown and go with it, not at all.
+2 252+ Atk Life Orb Groudon Precipice Blades vs. 252 HP / 240+ Def Virizion: 277-328 (71.7 - 84.9%) -- guaranteed 2HKO
0 SpA Virizion Energy Ball vs. 100 HP / 0 SpD Groudon: 194-230 (53 - 62.8%) -- guaranteed 2HKO
 
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SiTuM

oh non je tombe aaaa
is a Tiering Contributor Alumnus
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Grass Knot
- Knock Off
- Earthquake
- Sleep Powder

Surprised this wasn't taken.
this was already taken before, here :

reserving tangrowth
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Grass Knot
- Knock Off / Sludge Bomb
- Earthquake
- Sleep Powder

Tangrowth is a counter that eats +2 stone edge before tripping big red ugly back into the Cave of Origin.

+2 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Tangrowth: 213-252 (52.7 - 62.3%) -- guaranteed 2HKO after Stealth Rock
In the process Groudon takes life orb recoil putting it at 90%, which is the perfect range for
0 SpA Tangrowth Grass Knot (120 BP) vs. 100 HP / 0 SpD Groudon: 306-362 (83.6 - 98.9%) -- 93.8% chance to OHKO after Stealth Rock

What if Groudon dances again?
0 SpA Tangrowth Grass Knot (120 BP) vs. 100 HP / 0 SpD Groudon: 306-362 (83.6 - 98.9%) -- 31.3% chance to OHKO after Stealth Rock
Firstly it's risking a small chance to be outright killed. Failing that
+4 252+ Atk Life Orb Groudon Stone Edge vs. 252 HP / 252+ Def Tangrowth: 320-377 (79.2 - 93.3%) -- guaranteed 2HKO
To be fair if rocks are up tangrowth has a 43.8% chance to fall, but the roll is in your favour and it'll still be a trade.

Now in practice sleep powder never lands but I've been informed that moves don't miss here so you can just use that and increase your chances further.
 
reserving giratina-o

:bw/giratina-origin:
Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 32 Atk / 232 Def / 244 SpA
Quiet Nature
- Draco Meteor
- Hex
- Will-O-Wisp
- Shadow Sneak

Giratina-Origin is a check because it can switch into and pressure double dance Groudon variants with Will-o-Wisp and Draco Meteor. However, it can be weakened through hazards or hard switching into a Stone Edge. Aside from checking Groudon, Giratina-O can steadily chip away at fatter teams with status + Hex and can also pressure Water, Steel, and Ground-types well.

252+ Atk Life Orb Groudon Stone Edge vs. 0 HP / 232 Def Giratina-Origin: 139-165 (31.5 - 37.4%) -- 87.4% chance to 3HKO
+2 252+ Atk Life Orb Groudon Stone Edge vs. 0 HP / 232 Def Giratina-Origin: 278-328 (63 - 74.3%) -- guaranteed 2HKO

244+ SpA Griseous Orb Giratina-Origin Draco Meteor vs. 100 HP / 0 SpD Groudon: 288-339 (78.6 - 92.6%) -- guaranteed 2HKO
244+ SpA Griseous Orb Giratina-Origin Hex (130 BP) vs. 100 HP / 0 SpD Groudon: 288-339 (78.6 - 92.6%) -- guaranteed 2HKO after burn damage
32 Atk Griseous Orb Giratina-Origin Shadow Sneak vs. 100 HP / 0 Def Groudon: 48-57 (13.1 - 15.5%) -- possible 5HKO after burn damage
 
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Fusion Flare

LIVING IN A GODDAMN GARBAGE CAN???
is a Community Contributoris a Tiering Contributor
Alright, it's voting time! Now, some of you posted more unconventional picks, and normally, you'd just ignore them, right?
Well, that's for boring killjoy shmucks. So, I'll allow people to vote for the more unconventional picks in a third bracket.
Vote for 1 check, 1 counter, and 1 UP.
Checks:
1616597977473.png
by Maxomega
1616598003252.png
by BasedWhat?
1616597877301.png
by Ropalme1914
1616597902194.png
by ashwins72
Counters:
1616597781632.png
by Mr Geets
1616597861021.png
by Fc
1616597834810.png
by Luna's Banned now
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by FearNeverDies
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by Cynara

Unconventional Picks:
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by Lacus Ichinose
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by Lasen
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by Heracross2.0
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by Roxiee

Voting ends by Sunday, march 28th!
 
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