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Ultra Space Variants (Submissions: TENTAQUIL and LOLWUTCAR)

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View attachment 77662View attachment 77663
"UB-12 Pressurisation"

New Stats:

Solo: 53/59/61/59/61/151 (444 BST)
Group: 151/151/73/113/79/3 (570 BST)

New Typing: Ghost/Rock
Explaination: Wishiwashi are really weak Pokémon. When they were sucked into one of the wormholes, it quickly was attacked by the Ultra Beasts, resulting in it's death. Wishiwashi's soul possesed some crystals found in the Ultra Space and use them to camouflage themselves while they are still a shard, but have no mercy when they become their Pressurised form.

Added Moves: (Removes all Water-Type moves) Shadow Sneak, Phantom Force, Shadow Claw, Shadow Ball, Ice Shard (Because flavor), Rock Blast, Spike Cannon, Diamond Storm, Power Gem, Rock Polish, Refresh, Flash, Rock Slide, Stone Edge, Earth Power, Endure
Abilities:
Shard: Pressurise (Basically a Power Construct clone)

Pressurised: Sheer Force

Appearance:
Shard: A shard of crystal, that can be various collors (Think Minior). It is sharp, and has an overal shape of a sideways kite (Diamond-Shaped but more stretched at one of the points, which is the opposite direction of UB Wishiwashi's face)

Pressurised: A bunch of these combined, forming a sphere. Based on something that happens with gems under pressure/under sheer force (Thus the habilities), called clustering, which basically make crystals kind of mash together (If I can put it that way). Better explained as an image:
Possible moveset(s): Probably, Sash is the most viable. If you can somehow make use of Endure, it's there too. Wishiwashi has a rather odd typing (Like the the UBs tbh) in both spectrum. While Diamond Storm is great move for a Sheer Force mon, It doesn't really have any physical Ghost move that benefits from hability. It's still a somewhat strong mon and has a good HP stat in the later form too. I think the better sets would be Focus Sash +Moves of choice or Endure Life Orb.



How many submissions can we do?
View attachment 77662View attachment 77663
"UB-12 Pressurisation"

New Stats:

Solo: 53/59/61/59/61/151 (444 BST)
Group: 151/151/73/113/79/3 (570 BST)

New Typing: Ghost/Rock
Explaination: Wishiwashi are really weak Pokémon. When they were sucked into one of the wormholes, it quickly was attacked by the Ultra Beasts, resulting in it's death. Wishiwashi's soul possesed some crystals found in the Ultra Space and use them to camouflage themselves while they are still a shard, but have no mercy when they become their Pressurised form.

Added Moves: (Removes all Water-Type moves) Shadow Sneak, Phantom Force, Shadow Claw, Shadow Ball, Ice Shard (Because flavor), Rock Blast, Spike Cannon, Diamond Storm, Power Gem, Rock Polish, Refresh, Flash, Rock Slide, Stone Edge, Earth Power, Endure
Abilities:
Shard: Pressurise (Basically a Power Construct clone)

Pressurised: Sheer Force

Appearance:
Shard: A shard of crystal, that can be various collors (Think Minior). It is sharp, and has an overal shape of a sideways kite (Diamond-Shaped but more stretched at one of the points, which is the opposite direction of UB Wishiwashi's face)

Pressurised: A bunch of these combined, forming a sphere. Based on something that happens with gems under pressure/under sheer force (Thus the habilities), called clustering, which basically make crystals kind of mash together (If I can put it that way). Better explained as an image:
Possible moveset(s): Probably, Sash is the most viable. If you can somehow make use of Endure, it's there too. Wishiwashi has a rather odd typing (Like the the UBs tbh) in both spectrum. While Diamond Storm is great move for a Sheer Force mon, It doesn't really have any physical Ghost move that benefits from hability. It's still a somewhat strong mon and has a good HP stat in the later form too. I think the better sets would be Focus Sash +Moves of choice or Endure Life Orb.



How many submissions can we do?
Ummm, I think no stat can ever go below 5.
 
Name: Lurantis (UB 754 Spacefarer)
New Stats: 89/103/109/103/113/53 (BST 570)
New Typing: Grass/Steel
Added Moves: Ice Beam, Thunderbolt, Iron Head, Flash Cannon
Abilities: Tinted Lens (Flash Fire)
Justification: Lurantis managed to develop energy-providing powered armor for itself to avoid suffocation in the depths of Ultra Space. Its armor was scavenged from some of the bizarre metals found in Ultra Space, with an arm cannon based off of Celesteela's thrusters. Its armor is green, with some red accents on it. Bands of Lurantis patrol Ultra Space, essentially serving as a police force of sorts.
Place in competitive: Defogger with a good defensive typing and pretty good bulk for doing so, plus an ability to negate one of its few weaknesses. It can also serve as a nuke thanks to Tinted Lens with some pretty decent coverage, including BoltBeam.

Name: Gumshoos (UB 735 Sorcerer)
New Stats: 83/53/97/97/151/89 (BST 570)
New Typing: Psychic
Added Moves: Dark Pulse, Nasty Plot, Teleport, Night Daze, Confusion, Psyshock, Future Sight, Power Gem, Earth Power, Cosmic Power
Removed: Earthquake, all of its Normal type moves except ones most Pokemon can learn via TM, Thief, Bite, Bulldoze
Abilities: Analytic/Magic Bounce (Mind's Power*)
Justification: When Gumshoos were first pulled through the Ultra Wormhole, they emerged in an archive full of ancient knowledge, some of which was sealed away seemingly permanently until the arrival of the Gumshoos. Over time, the species as a collective gained psychokinetic powers and gained a third eye from their practice of the powers that were once sealed away. They use the presence of a large colony of Nihilego around the library to keep the dark knowledge even they wouldn't touch from being uncovered, as they know of the danger it would pose to the world if it were ever unleashed. However, some do travel outside the library, spreading long-lost history and some of the more mundane information.
Place in competitive: Special nuke with absurdly high Special Defense. It's generally better off with a Choice Scarf, because its physical bulk is pretty mediocre, which makes setting up Nasty Plot somewhat of a hassle.

Name: Wishiwashi (UB 746 Leviathan)
New Stats: 223/19/107/101/113/7 (BST 570)
New Typing: Water/Steel
Added Moves: Recover
Abilities: Volt Absorb
Description: Ultra Space Wishiwashi is at least 10 times the size of regular School form Wishiwashi. It also now resembles a giant armored blimp, and floats around Ultra Space consuming small ships, and sometimes large groups gather around to devour entire planets.
Competitve Analysis: Welcome to minmax hell, population you and this abomination. It has bulk higher than Olympus Mons, and pretty okay Special Attack. It also has a fantastic typing with an ability that removes one of its few weaknesses. This was only made to show how disgustingly minmaxed it is possible to get.

*-Doubles Special Attack
That Wishiwashi is a thing of dreams. But might wanna take care of the defenses...nerf, pls
 
Name: Raticate
New Stats: 181/97/83/87/83/39 (570)
New Typing: Normal/Dragon
Added Moves: remove all Dark moves but Crunch and Sucker Punch, Dragon Dance, Dragon Claw, Dragon Hammer, Dragon Rush, Draco Meteor, Dragon Pulse, Dragon Tail, Dual Chop, Fire Fang, Ice Fang, Thunder Fang, Psychic Fangs, Leech Life, Stockpile, Swallow
Abilities: Hustle/Strong Jaw/Thick Fat
Appearance: Based off the Rat King from The Nutcracker. A multiheaded Dragon rat, it was exposed to numerous crystals in the Ultra Space, mutating it into a multiheaded freak of nature.
Possible moveset(s):

The Wall @ Leftovers/Normalium Z
Ability: Thick Fat
EVs: 252 HP/126 Defense/126 Special Defense
Relaxed/Sassy Nature
-Leech Life/Stockpile
-Dragon Claw/Dragon Hammer
-U-Turn
-Sword Dance

Hustle @ Life Orb
Ability: Hustle
EVs: 126 HP/252 Attack/126 Defense
Brave Nature
-Dragon Hammer
-Sucker Punch
-Leech Life
-Final Gambit
 
Name: Wishiwashi (UB-!?! SCHOOL)
New Stats: 79/109/83/109/79/111
New Typing: Normal
Added Moves: Psychic, Zen Headbutt, Wild Charge, Thunderbolt, Icicle Spear, Ice Beam, Giga Drain, Lead Blade, Earth Power, Power Gem, Rock Slide, Night Daze, Quiver Dance, Dragon Dance, Air Slash, Bounce
Abilities: Particle Scatter (When hit by a move, this Pokémon will change typing to counter the type.)/Protean
Appearance: A simple, Ditto like blob, only it has innumerable faces and is the size of a Schooling Wishiwashi. This Pokémon looks constantly in pain. It's said to absorb other, smaller versions of itself.
Possible moveset(s):

BoltBeam, Now With Protean
Wishiwashi-Ultra @ Life Orb
Modest Nature
4 HP/252 SpA/252 Spe
-Quiver Dance
-Thunderbolt
-Ice Beam
-Giga Drain/Night Daze
 

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Name: Wishiwashi (UB-!?! SCHOOL)
New Stats: 79/109/83/109/79/111
New Typing: Normal
Added Moves: Psychic, Zen Headbutt, Wild Charge, Thunderbolt, Icicle Spear, Ice Beam, Giga Drain, Lead Blade, Earth Power, Power Gem, Rock Slide, Night Daze, Quiver Dance, Dragon Dance, Air Slash, Bounce
Abilities: Particle Scatter (When hit by a move, this Pokémon will change typing to counter the type.)/Protean
Appearance: A simple, Ditto like blob, only it has innumerable faces and is the size of a Schooling Wishiwashi. This Pokémon looks constantly in pain. It's said to absorb other, smaller versions of itself.
Possible moveset(s):

BoltBeam, Now With Protean
Wishiwashi-Ultra @ Life Orb
Modest Nature
4 HP/252 SpA/252 Spe
-Quiver Dance
-Thunderbolt
-Ice Beam
-Giga Drain/Night Daze
How would particle scatter work? It just switches its type randomly to something that resists the attack Wishiwashi is taking?
 

Name:
UB 308 Basin
Solo Form: 22/11/10/14/10/221 (BST: 288)
School Form: 221/3/101/141/101/3 (BST: 570)
New Typing: Ghost/Fairy
New Moves: Moonblast, Will-o-Wisp, Shadow Ball, Volt Switch, Thunderbolt, Discharge, Thunder, Flash Cannon, Sludge Wave, Dazzling Gleam, Dark Pulse, Dragon Pulse, Memento.
New Ability: Cowardice. starts at School Form, but reverts to Star Form when hit by a super-effective move. No way to return to School Form.
Appearance: instead of residing in watery places, these Wishiwashi fills the open air in Ultra Space. They are far more tiny and cowardly than their overworld counterparts, barely visible to the naked eye as sparkling shards which reflects light at times as they swim freely.
When endangered, countless of these tiny organisms flock to one another, forming a school even more massive than the Wishiwashi outside of Ultra Space. Some scientists have estimated that an average school of these Wishiwashi consists of over 3 billion species. When schooling, they appear as a massive ghostly purple whale. Their cowardly nature have not changed however, and if they are hit by a super-effective attack, they will scatter and dissipate back into solo forms and scatter away at an impossibly high speed.
Place in Competitive: because of wishiwashi's ridiculously high bulk, in almost all cases it would be impossible to kill it in its School form. However, due to its ability if it's hit by even the weakest of -Ghost or -Steel attack it will revert to its solo form, with no way of ever hoping to return to its titanic School form. It's not all over if Wishiwashi is hit by a super effective attack though, as with its new move Memento it can still cripple its opponent for its teammates. While in School Form, it's access to perfect coverage just from its dual STABs make this thing a devastating mon to wall, and it's access to Volt Switch allows it to pivot out on a predicted switch. Despite all of its positive aspects, Wishiwashi is extremely predictable. Opposing Wishiwashi will usually switch out not wanting to take a super-effective move which can be easily punished by doubling.
Possible Sets:


Wishiwashi-School @ Choice Specs
Ability: Schooling
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Moonblast
- Volt Switch
- Memento
 
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Name:
UB 308 Basin
Solo Form: 22/11/10/14/10/221 (BST: 288)
School Form: 221/3/101/141/101/3 (BST: 570)
New Typing: Ghost/Fairy
New Moves: Moonblast, Will-o-Wisp, Shadow Ball, Volt Switch, Thunderbolt, Discharge, Thunder, Flash Cannon, Sludge Wave, Dazzling Gleam, Dark Pulse, Dragon Pulse, Memento.
New Ability: Cowardice. starts at School Form, but reverts to Star Form when hit by a super-effective move. No way to return to School Form.
Appearance: instead of residing in watery places, these Wishiwashi fills the open air in Ultra Space. They are far more tiny and cowardly than their overworld counterparts, barely visible to the naked eye as sparkling shards which reflects light at times as they swim freely.
When endangered, countless of these tiny organisms flock to one another, forming a school even more massive than the Wishiwashi outside of Ultra Space. Some scientists have estimated that an average school of these Wishiwashi consists of over 3 billion species. When schooling, they appear as a massive ghostly purple whale. Their cowardly nature have not changed however, and if they are hit by a super-effective attack, they will scatter and dissipate back into solo forms and scatter away at an impossibly high speed.
Place in Competitive: because of wishiwashi's ridiculously high bulk, in almost all cases it would be impossible to kill it in its School form. However, due to its ability if it's hit by even the weakest of -Ghost or -Steel attack it will revert to its solo form, with no way of ever hoping to return to its titanic School form. It's not all over if Wishiwashi is hit by a super effective attack though, as with its new move Memento it can still cripple its opponent for its teammates. While in School Form, it's access to perfect coverage just from its dual STABs make this thing a devastating mon to wall, and it's access to Volt Switch allows it to pivot out on a predicted switch. Despite all of its positive aspects, Wishiwashi is extremely predictable. Opposing Wishiwashi will usually switch out not wanting to take a super-effective move which can be easily punished by doubling.
Possible Sets:


Wishiwashi-School @ Choice Specs
Ability: Schooling
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Moonblast
- Volt Switch
- Memento
Man...lots of people want Wishiwashi to be a Trick Room god.
 
Name: Lurantis (UB-XX Barrier)
New Stats: 83/37/139/37/173/101
New Typing: Rock/Flying
Added Moves: Power Gem, Rock Tomb, Stone Edge, Stealth Rock, Wide Guard, Fly, Mirror Move, Tailwind, Hurricane, Earthquake, Heavy Slam, Iron Defense, Spikes.
New Ability: Light Absorb - Gets cleansed of statuses in Sun, and heals by 1/18 of it's total health each turn in said weather.
Appearance/Flavor: Lurantis that entered the Ultra Space ended up on a rocky planet which is touched by an extremely high amount of sunlight during the day. Thus, it can only take very small amounts of sunlight before having to hide inside of caverns. Due to this, it adapted and lost its original Grass typing, instead getting the Rock typing from the rocks in the ground. It's "wings" have grown a lot and it is able of flight, often doing so. It is rather fast and uses this speed in order to flee the sun if it stays on the surface for too long. Thanks to it's Rock typing, however, it's able to withstand far more sunlight than it originally could. It's scynthes have grown into two gigantic half circles, forming a gigantic shield. The rest of it's body is mostly vestigial, consisting of it's head, a oval-shaped torso, and it's now-gigantic wings. It is now a brown-ish coloration instead of the pink colors it originally had. Most of it the time, it only exposes its shield; in battle, it seems to only consist of the shield and it's wings from the front, although you can see the rest of it's body in the back. It is much heavier than before. Slightly based on the Peruvian shield mantis.
Possible moveset(s):
Defog + Hazards @ Rocky Helmet
Ability: Light Absorb
EVs:
Quiet Nature
IVs: 0 Atk
- Toxic
- Defog
- Stealth Rock/Spikes/Tailwind/Sunny Day
- Earthquake/Synthesis

While Lurantis in the Ultra Space is awfully passive, it is incredibly bulky, and is also rather fast. This allows it to effectively Toxic-stall it's foes and also allows it to easily Defog hazards away. It can even set up hazards, and it has many options for hazards; Spikes, Stealth Rocks, Tailwind and Sunny Day are all part of it's large arsenal of hazards and conditions. For the last moveslot, you can either run Earthquake in order to deal with Steel types as well as Poison types which are immune to it's Toxic attacks, or Synthesis for recovery. It is recommanded to only use Lurantis in Stall teams as it is too passive to work anywhere else. In the Sun, it's even more effective, but Sun is not the most common move in stall teams. Rocky Helmet allows it to wear down physical attackers more easily. You can also opt for Leftovers if you want (more) recovery.
 
Name: Salazzle (UB-XX Inversion)
New Stats: 97/89/43/101/137/89
New Typing:Ice
Added Moves: All Fire-type moves removed, Aurora Beam, Aurora Veil, Blizzard, Freeze-Dry, Frost Breath, Hail, Ice Beam, Ice Fang, Ice Punch, Ice Shard, Icy Wind, Powder Snow, Recover
New Ability:Type Invert (Inverts type matchups while the Pokemon is on the field)
Appearance/Flavor: When Salandit were thrust through the Ultra Wormhole, they found that their normal corrosive poison was ineffective on the creatures within. However, the bizarre nature of Ultra Space led to some equally bizarre mutations; namely, the corrosive poison used by Salandit began to warp physics, with hotter temperatures solidifying and colder temperatures liquefying. Due to the naturally high body temperatures of the Salandit and Salazzle in Ultra Space, they froze over, becoming little more than sentient ice monsters. However, this warping of nature gave them a huge advantage over their prey, making them mighty (albeit incredibly physically frail) reality warpers who could cause massive damage to the normal world if they ever escaped in great quantities. (Yes, this was inspired by SCP-009.)
Possible Movesets:
Ever Try to Break an Iceberg? (Specially Defensive)

Salazzle @ Leftovers
Ability: Type Invert
EVs: 252 HP / 252 SpD / 4 SpA
Calm Nature
IVs: 0 Atk
- Toxic
- Ice Breath
- Recover
- Knock Off

Ice Ice Baby (Bulky Tank)
Salazzle @ Leftovers
Ability: Type Invert
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Recover
- Ice Beam
- Sludge Wave
- Nasty Plot / Knock Off

With its ability, Salazzle becomes one of the best walls in the game, like Inverse Battle Avalugg. For the first set, The EVs make you as specially bulky as possible, allowing you to wall threats like Nihilego, Magearna, and Heatran. Toxic works great for wearing down enemies, Ice Breath helps to beat Calm Mind users, Recover is for reliable health and Knock Off has great utility. For the second set, the EVs make you a great bulky sweeper, allowing you to abuse your inverted type effectiveness to break through otherwise solid walls like Heatran Toxapex, and Manaphy. Recover lets you heal up, Ice Beam and Sludge Wave give you great inverted super-effective coverage, and Nasty Plot makes you hit even harder; however, Knock Off is useful for utility. Just watch out for physical attackers, with a pathetic base 43 Defense, Salazzle struggles to take even resisted physical hits.
 

Ludicrousity

Spreading Like Wildfire
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Name: Gumshoos (UB 735: Wall)
Solo Form: 101/61/157/41/157/53 (BST: 570)
New Typing: Steel/Ghost
New Moves: Barrier, Iron Defence, Amnesia, Recover, Smart Strike, Shadow Sneak, Recover
New Ability: Final Wall: When at 25% health or less, doubles defence and special defence. The boost stays until Gumshoos switches out.
Appearance: The yellow on the front and back of Gumshoos is now littered with metallic crystals, and e yellow turns a dark blue/purple.
Place in Competitive: The is a less offensive Celesteela on steroids. With 101/157/157 bulk, Amnesia, Iron Defence and Recover, this thing will be annoying to take out. Oh, I'm sorry, I forgot to mention that this thing doubles its defences when it's in trouble. Even more fun for you.

Name: Raticate-Alola (UB 20X: Taster)
Solo Form: 151/179/101/7/31/101 (BST: 570)
New Typing: Fighting/Ground
New Moves: Psychic Fangs, Fire Fang, Ice Fang, Thunder Fang, Earthquake, Cross Chop, Brick Break
New Ability: Wallbreak: Unaware rename
Appearance: Raticate is now much thinner, and it's teeth are sharpened into fangs. It's tail is magically enhanced with Ultra Energy, and it swings it around at its opponents with Frightening speed. However, this also slows Raticate down a small amount.
Place in Competitive: A wallbreaker, as the ability implies. With some strong moves such as Cross Chop, Earthquake and lots of different fangs, aswell as Sucker Punch, Knock Off and other moves. Swords Dance allows it to setup and sweep

Name: Wishiwashi (UB 746: Blacklight)
Solo Form: 23/23/23/23/23/251 (BST: 366)
School Form: 251/13/23/157/23/3 (BST: 570)
New Typing: Dark/Fairy
New Moves: Play Rough, Moonblast, Dark Pulse, Foul Play, Switcheroo, Nasty Plot, Snarl, Nasty Plot
New Ability: Shadow's Light: During Sunny Day, this pokemon reverts back to it's solo form, otherwise, it stays in school form. When it's in it's solo form, it's evasiveness is tripled, when it's in it's school form it's evasiveness is 1.5x
Appearance Solo: Wishiwashi has the small cross turn light pink, along with the blue on it's back. The face and tail turn silver, and the grey underbelly (Is that a way to describe it?) Turns black
Appearance School: Wishiwashi's whole body changes from different shades of blue to shades of pink fading into black. The blue dots around the body turn hot pink. The eyes turn white with a black center.
Place in Competitive: Both forms in this are strong. Regular Wishiwashi relies on luck, and toxic stalling, whereas the school form can set up a nasty plot and sweep. To be fair, I don't like wishiwashi in this, because it's much worse than the regular form...
 
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Name: Salazzle (Codename: Mist)
New Stats: 97/43/59/137/103/131
New Typing: Poison/Ice
Added Moves: Freeze Dry, Ice Beam, Blizzard, Hail, Sheer Cold, Aurora Veil, Frost Breath, Mist, Defog. (All Fire moves removed)
Abilities: Magic Guard, Queenly Majesty (HA)
Justification: Adapting to freezing temperatures in Ultra Space,this Salazzle creates an ultra-cold fog from its pheromone producing organs, which also allows it to use Defog. Beware its fog as inhaling the air can cause harmful toxins to crystallise inside your lungs. Its scales have adapted to protect itself from harmful hazards in the environment- hence Magic Guard.
Place in competitive: Magic Guard allows it to use Life Orb safely, pushing its sky high Special Attack to higher levels and protecting itself from Burn/Leech Seed damage. It can also function as an offensive Defogger, blowing away rocks as well as absorbing Toxic Spikes. Otherwise, it can use a Sub+Nasty Plot set with Queenly Majesty to protect itself from priority attacks hitting its low defense stat. Steel types give it trouble to balance it's offensive potential.


Name: Lurantis (Codename: Razor)
New Stats: 73/127/47/79/107/137
New Typing: Steel/Fighting
Added Moves: Close Combat, Smart Strike, Agility (All Grass moves except Leaf Blade removed)
Abilities: Tinted Lens, Contrary (HA)
Justification: Its plant-like structures have turned into light, metallic razor-like blades due to the harsh environment. This has forced it slim its body, prioritising Attack and Speed to defend itself from predators that would have taken advantage of its once low Speed and poor offensive typing.
Place in competitive: Tinted Lens gives it a great offensive presence as a fast, physical wallbreaker/sweeper- Lurantis already has tinted lens in its design! Contrary is in reference to its origins of the original Lurantis and now with a new Fighting type and moves like Close Combat- Lurantis can be a real threat when set up.
 
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