So I'm pretty new to B/W and after making a really lackluster team I thought I'd try and give it a proper go. The first thing that came to mind when creating this team was the specific pokemon that I had major problems with. Notably Terrakion, Heatran, Ferrothorn, Scizor and a few others. After consulting Smogon I decided that my team would HAVE to contain counters to the aforementioned troublesome pokes. This led me to my first choice:
Gyarados@Leftovers
Intimidate
Adamant
176HP/124Atk/204Spe
~Waterfall
~Dragon Dance
~Taunt
~Stone Edge
Standard bulky Gyarados. This thing shuts down Heatran pretty quick and also helps with Terrakion by lowering its attack stat with intimidate (although it has to watch out for stone edge). Taunt has been invaluable for nullifying annoying will-o-wispers and toxic abusers such as Jellicent and Gastrodon, although Gyara can't do much in the way of offense to the latter.
Magnezone@Leftovers
Magnet Pull
Timid
36HP/252SpA/220Spe
~Subsitute
~Thunderbolt
~HP Fire
~Signal Beam
This thing is hilarious. As soon as Ferrothorn rears it's retarded head Magnezone traps the motherf***er, sets up a sub and HP Fires it into oblivion. Similarly it does the same to Scizor, although it has to watch out for superpower. Having played a fair few battles with this team there has only been one case in which the opponent has used shed shell for it's steel pokes.
Dugtrio@Choice Band
Arena Trap
Adamant
4HP/252Atk/252Spe
~Shadow Claw
~Double Edge
~Earthquake
~Stone Edge
Another sneaky beast hell bent on revenge! The amount of pokes that Dugtrio has dealt with with his arena trap/earthquake is amazing. Terrakion, Heatran and Jirachi are all dealt with thanks to the aforementioned combo and Gengar is destroyed by shadow claw. Stone edge also comes in handy for fliers. Double edge is basically a filler for neutral damage.
These pokes also have pretty good synergy. Rock and electric cause Gyarados problems but are dealt with by Magnezone. Similarly, fighting, fire and ground moves hurt Magnezone but are resisted by Gyara. Dugtrio also resists Gyara's weaknesses and both Gyara and Magnezone resist Dug's. Pretty nifty. I then began to think about the remainder of my team:
Scizor@Leftovers
Technician
Adamant
252HP/252Atk/4Spe
~Swords Dance
~Superpower
~Bug Bite
~Bullet Punch
Standard annoying scizor that basically sword dances and then wreaks havoc with bullet punch. After two swords dances only the bulkiest of water pokemon can deal with his bullet punch. Even annoying toxic orb Gliscors are taken down by this guy. Scizor's only weakness is fire as well which is resisted by Gyarados and the two remaining pokemon on this team:
Starmie@Choice Specs
Natural Cure
Timid
4HP/252SpA/252Spe
~Trick
~Hydro Pump
~Thunderbolt
~Ice Beam
This guy is a relatively new addition to the team, I originally had Latios in its place but found that Starmie's hydro pump was just way to powerful to ignore when big, fat, dirty Hippowdons are lurking in the current metagame. Trick has come in pretty handy for nullifying Chanseys/Blisseys and other wallers such as Jellicent and Gastrodon. I am considering switching either ice beam or thunderbolt for grass knot seeing as Gastrodon and in particular Swampert are causing me significant trouble at the moment.
Tyranitar@Choice Scarf
Sand Stream
Jolly
4HP/252Atk/252Spe
~Pursuit
~Stone Edge
~Ice Punch
~Superpower
This guy finishes the line up and although he was the last to be considered he often serves as this team's lead. Stone edge is the main move used by tyranitar as his high attack stat means a significant dent can be put in most pokes. Pursuit also comes in very handy for fleeing ghosts such as Chandelure. Tyranitar also sets up sandstorm, which coincidentally, was not a conscious decision. Considering there is one rock, one ground, two steel and one water poke that carries leftovers, sandstorm doesn't adversely affect my team too much. Here's the team as it lines up:
Let me know what you think I can improve on... Thanks!
Jarl222
Gyarados@Leftovers
Intimidate
Adamant
176HP/124Atk/204Spe
~Waterfall
~Dragon Dance
~Taunt
~Stone Edge
Standard bulky Gyarados. This thing shuts down Heatran pretty quick and also helps with Terrakion by lowering its attack stat with intimidate (although it has to watch out for stone edge). Taunt has been invaluable for nullifying annoying will-o-wispers and toxic abusers such as Jellicent and Gastrodon, although Gyara can't do much in the way of offense to the latter.
Magnezone@Leftovers
Magnet Pull
Timid
36HP/252SpA/220Spe
~Subsitute
~Thunderbolt
~HP Fire
~Signal Beam
This thing is hilarious. As soon as Ferrothorn rears it's retarded head Magnezone traps the motherf***er, sets up a sub and HP Fires it into oblivion. Similarly it does the same to Scizor, although it has to watch out for superpower. Having played a fair few battles with this team there has only been one case in which the opponent has used shed shell for it's steel pokes.
Dugtrio@Choice Band
Arena Trap
Adamant
4HP/252Atk/252Spe
~Shadow Claw
~Double Edge
~Earthquake
~Stone Edge
Another sneaky beast hell bent on revenge! The amount of pokes that Dugtrio has dealt with with his arena trap/earthquake is amazing. Terrakion, Heatran and Jirachi are all dealt with thanks to the aforementioned combo and Gengar is destroyed by shadow claw. Stone edge also comes in handy for fliers. Double edge is basically a filler for neutral damage.
These pokes also have pretty good synergy. Rock and electric cause Gyarados problems but are dealt with by Magnezone. Similarly, fighting, fire and ground moves hurt Magnezone but are resisted by Gyara. Dugtrio also resists Gyara's weaknesses and both Gyara and Magnezone resist Dug's. Pretty nifty. I then began to think about the remainder of my team:
Scizor@Leftovers
Technician
Adamant
252HP/252Atk/4Spe
~Swords Dance
~Superpower
~Bug Bite
~Bullet Punch
Standard annoying scizor that basically sword dances and then wreaks havoc with bullet punch. After two swords dances only the bulkiest of water pokemon can deal with his bullet punch. Even annoying toxic orb Gliscors are taken down by this guy. Scizor's only weakness is fire as well which is resisted by Gyarados and the two remaining pokemon on this team:
Starmie@Choice Specs
Natural Cure
Timid
4HP/252SpA/252Spe
~Trick
~Hydro Pump
~Thunderbolt
~Ice Beam
This guy is a relatively new addition to the team, I originally had Latios in its place but found that Starmie's hydro pump was just way to powerful to ignore when big, fat, dirty Hippowdons are lurking in the current metagame. Trick has come in pretty handy for nullifying Chanseys/Blisseys and other wallers such as Jellicent and Gastrodon. I am considering switching either ice beam or thunderbolt for grass knot seeing as Gastrodon and in particular Swampert are causing me significant trouble at the moment.
Tyranitar@Choice Scarf
Sand Stream
Jolly
4HP/252Atk/252Spe
~Pursuit
~Stone Edge
~Ice Punch
~Superpower
This guy finishes the line up and although he was the last to be considered he often serves as this team's lead. Stone edge is the main move used by tyranitar as his high attack stat means a significant dent can be put in most pokes. Pursuit also comes in very handy for fleeing ghosts such as Chandelure. Tyranitar also sets up sandstorm, which coincidentally, was not a conscious decision. Considering there is one rock, one ground, two steel and one water poke that carries leftovers, sandstorm doesn't adversely affect my team too much. Here's the team as it lines up:
Let me know what you think I can improve on... Thanks!
Jarl222