Unyielding Essence: A Lab Report by DRAGON_poop |1560|

Unyielding Essence
– A lab report by DRAGON_poop



Theory:

After the failure of my “Hyper Offense” team that couldn't get past 1500s, I wanted to take a bulkier approach. Games do take longer but the wins are just as satisfying, if not more. Lurking Smogon helped a lot, and when you try to rate other teams, it’s also you who benefits, because with or w/o your knowledge, you’re learning to build a better team. I’m saying this because through trying to rate teams and trying to find faults, I learned to manage the threats that I came across while making this team. I learned much about synergy and cores, and tried to apply myself by using a FWG core and combining more.

Objective:
  • To wreck shit with Mawile
  • To build an efficient synergy

Materials used:

Regenerators: I never played with these toys before, but I immediately enjoyed the perks

After some testing, the FWG core was formed,

the “filler” roles were given to two underrated physical threats

Team was frail as there were many moves combinations I couldn’t handle. So switched Raptor for AV Hydra to take strong Tbolts and Shadow Balls.

Crawdaunt was great, but not meant for this team, so I brought in a cleric that fit this team perfectly. A nice core type was built: FWGSFD

After a while I realized I didn’t need Hydragon walling things as Sylveon did that. So changes were made to see which dragon fit the bill. Lati@s, Chomp or Mence.

Needing some form of hazard control, someone from Competitive Tutoring room helped me and we agreed on AV Hitmontop.

After some battles, it proved to be dead weight. Also I realized my MegaPinsir weakness. Enter ditto:

Rafael suggested Bro and Ditto to be replaced. Enter Kyube and Latios:

Observation:
  1. http://replay.pokemonshowdown.com/ou-94065071 (18) Cores in action following a Ditto sweep.
-------------------- Rafael's suggestions were applied (xcept Mawile's) --------------------
  1. http://replay.pokemonshowdown.com/ou-94558736 (46) Bulk of the team was tested.
-------------------- Mawile's set suggestion was applied --------------------
  1. http://replay.pokemonshowdown.com/ou-94848565 (31) Kyub outspeeding Shell Smash + Guss taking on Medicham like a bauss
  2. http://replay.pokemonshowdown.com/ou-94988811 (30) Kyurem "in a pinch" late game
  3. http://replay.pokemonshowdown.com/ou-95089836 (29) HOLY CWAP! Surviving CharX at +3.
-------------------- Pdizzle's Zapdos suggestion was applied --------------------


Data and Analysis:


Heatran @ Leftovers
EV: 252 HP / 140 SpD / 116 Spe
Ability: Flash Fire
Calm Nature
- Will-o-Wisp
- Lava Plume
- Stealth Rock
- Taunt

  • Special tank alongside Sylveon.
  • Rafael's suggested set to stop MegaSaur from bullying me
  • WoW and Taunt replace Earth power and Roar.
  • So it can't do anything back to Talon and Char Y. Zapdos and Sylveon must handle them now.
  • "The speed evs are to out speed 20 Speed EVs Zapdos"
  • Alleviates my MegaSuar problem. Pros outwiegh cons, so this set is preferred.

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 128 Def / 24 SAtk / 108 Spd
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Heat Wave
- Roost
- Defog

  • Replacing Latios, thanks to Pdizzle for his set.
  • On par with Latios as far as EQ immunity and hazard control.
  • Less firepower, but the ability to check MegaPinsir outweighs the cons.
  • Outstanding downside was that I lacked a reliable check to MegaSaur. Currently testing new Heatran set to alleviate teh problem.
  • "The evs are to outspeed base 70s, live after stealth rock and two +2 returns from mega pinsir"
  • Heatwave is for Scizors who could have superpower.
  • Could really use HP Ice to hit Gliscor after I come in on EQ, but the current moves are needed. So after an EQ dodge, I switch to Guss.

Amoonguss (M) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Atk / 30 Def
- Giga Drain
- Sludge Bomb
- Hidden Power [Ice]
> [Fire]
- Spore
  • Poor man’s Venusaur? But by no means weaker. Spore is a big plus.
  • Can reliably comes in on Exca, Lando-T, Azu lacking the rare Ice Punch, and friends.
  • Wrecks things like Breloom. But struggles against special grass like Roselia and MegaSaur.
  • Spore is the best thing in a pinch, as you’ll see in the threat list.
  • Giga drain and sludge bomb for coverage.
  • HP Ice is for Gliscor so that I’m not completely useless after I tank it.

Sylveon (F) @ Leftovers
Ability: Pixilate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell

  • Poor mans Chansey? I don't think so.
  • Not so esoteric, perfectly synergic, the much needed cleric that supports the team.
  • Special tank alongside Tran, eating Shadow Balls, EarthPowers, and BoltBeams. Tanking special combos that others can’t handle, like Greninja.
  • HV hits things like Mandi and deals back some damage to things it walls. Ignoring subs is a plus.
  • Protect is to scout and complement wish. Will test yawn.

Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Focus Punch
> Knock off
- Sucker Punch
- Play Rough
- Substitute
> SD
  • Get rekt
  • The wallbreaker, lovemaker, heartbreaker, whatever.
  • Changed set as suggested by Rafael J. Feliciano
  • Less prone to status. Focus Punch and PR can dent many things, while SP will clean whatever's left.
  • Surprise focus punch can kill heatran and I should mention that it's my only way to OHKO it.
  • Currently testing another physical mega. Possibly Chomp,Pinsir, Charx.

"When our lord and savior, Arceus decided to touch one among us with being his angel of vengeance, he bestowed this rite upon Kyurem-B"
- The Book of Black, Ver. 2.0, Line 646​

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 80 Def / 176 Spd
Adamant Nature
- Ice Beam
- Earth Power
- Outrage
- Fusion Bolt

  • Replaces Ditto, thanks to the awesome Pokédad Rafael J. Feliciano
  • Ice beam is to OHKO Lando and Gliscor (x4)
  • Main attraction of this set is late game cleansing if steels/faries are removed.
  • Speed Evs allow it to out speed Gyarados and Dnite at +1.
  • An excellent choice. As it provides this team a second physical mon AND beats Gliscor.
Possible Errors:

Scolipede w/ EQ: I could run Clear Smog on Guss, but HP is crucial to stop Gliscor bullying me. What I do currently is send Heatran to roar, and hope it doesn’t have EQ.

MegaMedicham: Shits on this team if I’m outplayed. Checked when I:
  1. Preserve Amoonguss at 95% to take a psycho cut and spore. But crit is imminent. See replay.
  2. Preserve Sylveon at 81% to take a psycho cut, and OHKO Hyper Voice, but crit is imminent.
  3. Preserve Zapdos at 85% to take an IcePunch, deal back min 58%. Then finish with Mawile if it lacks BP(guess work).
  4. Sac Mawile. SP deals 72% minimum while taking a OHKO HJK.
Heatran: Nothing can kill it without being dented/killed. Checked when:
  1. Comes in on a focus punch or a sub.
  2. Amoongus takes 60%-70% Lava Plume damage then spores it. (Trouble if 2 or more threats that require sedating are on the same team)
  3. Kyub's EP is 2hko after SR damage. But risks getting burned.
CharX: Can setup on 4 of my mons easily. 5 if kyurem is locked on anything other than outrage. 6 if I misplay Mawile. It can have the following possible moves:
  • DDance: Can setup on Zapdos and Sylveon easy. Kyurem if locked in IB, and Guss if someone else is napping.
  • Roost: Where it gets tricky for Mawile to SP or PR.
  • FlareBlitz: Kills 3 of my mons- Guss, Syl, and Mawile. Sucker punch does min 50% damage. While FP is only OHKO after SR damage. Also OHKOs Zapdos at +1
  • Dragon Claw: Outspeeds and kills Kyurem at +1
  • EQ: Death of Heatran. If I'm lucky and it doesn't have it, I get to roar.
Damage calculations if i try to sac while it DDances
4 SpA Pixilate Sylveon Hyper Voice (Fairy) vs. 0 HP / 0 SpD Charizard-Mega-X: 157-186 (52.8 - 62.6%)
0 SpA Heatran Earth Power vs. 0 HP / 0 SpD Charizard-Mega-X: 186-220 (62.6 - 74%)
0 SpA Amoonguss Sludge Bomb vs. 0 HP / 0 SpD Charizard-Mega-X: 97-115 (32.6 - 38.7%)
252+ Atk Huge Power Mawile-Mega Focus Punch vs. 0 HP / 4 Def Charizard-Mega-X: 281-331 (94.6 - 111.4%)

I'm scared of this thing.

MegaSaur: I can't say Kyurem is a check, because I either have to predict, or get locked into Icebeam. Which isn't a good check. Opponent can work around my team with Saur and clever switches. So Raf's Heatran set aims to alleviate that problem


Conclusion

This team is currently very balanced, compromising comprised of tanks, utility, cleric, wall-breaker and revenge killer. The team core is bulky and absorbs hits nicely, as well as checking many threats.

In conclusion, cores seem to be the essence of teams with good synergy. What one can’t handle, other members can. By using a good core, you create the “back bone” of a team and then you start putting in the pieces together which support that foundation.

Thanks for reading.

P.S. Most of you scrubs never rate; just view or steal. So how about you give it a shot? You’ll get better at teambuilding as well.

 
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Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 128 Def / 24 SAtk / 108 Spd
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Heat Wave
- Roost
- Defog

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Earth Power
- Lava Plume

Sylveon (F) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell

Amoonguss (M) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Atk / 30 Def
- Giga Drain
- Sludge Bomb
- Hidden Power [Ice]
- Spore

Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Focus Punch
- Sucker Punch
- Play Rough
- Substitute

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 80 Def / 176 Spd
Adamant Nature
- Ice Beam
- Earth Power
- Outrage
- Fusion Bolt
 
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Hey dragon,

Got your request to rate your team so lets get started.

First thing I notice is that your team is completely devoid of a Rapid Spinner or a Defogger.

To remedy this, we will add the following in place of Slowbro:

Latios @ Life Orb
EV: 252 SpA / 252 Spe / 4 HP
Ability: Levitate
Timid Nature
- Psyshock
- Draco Meteor
- Roost
- Defog

This set trades in the nuking prowess of a Choice Spec set for one that aims for longevity. While Life Orb won't pack as big a wallop as Specs, the GREAT benefit here is that you have the full arsenal of Latios (and in the future Mega Latios... muahahaha) at your disposal. Defog removes hazards, Roost provides longevity from battle damage and Life Orb recoils and Psyshock is your primary STAB attack, saving Draco Meteor for the CharX, Dragonites and Garchomps of the world.

Next, though I am a fan of Ditto, less so about the Expert Belt but the replay was impressive, Ditto seems out of place. I understand why you use him, but he still feels miscast here. Thus, replacing him with a true Revenge Killer; behold:

Kyurem-B @ Choice Scarf
EV: 252 Atk / 176 Spe / 80 Def
Ability Teravolt
Adamant Nature
- Ice Beam
- Earth Power
- Outrage
- Fusion Bolt

"When our lord and savior, Arceus decided to touch one among us with being his angel of vengeance, he bestowed this rite upon Kyurem-B"

- The Book of Black, Ver. 2.0, Line 646 (unfounded)... Lol

Sorry couldn't resist, but in all seriousness, Kyurem-B was DESIGNED to Revenge kill. (Fuk U Genesect for taking my crown... Uber piece of shit) Ice Beam hits Gliscor and all genies and Therians. Earth Power crushes Steel Types not holding an Air Balloon (Heatran, Excadrill and Aegislash) and the Rotoms (Kyurem's Teravolt laughs at Levitate) and Fusion Bolt crushes Crawdaunt & Staraptor (Mentioned in your threat list) and Outrage just crushes everything in your path. The EVs are layed out so that you can still outrun Gyarados and Dragonite after a DD boost. (Not sure if this includes Jolly nature to... if not rejig the EVs to accomodate that) Basically, as long as Steel Types have been handled you can sweep late game with Kyurem almost effortlessly.

Speaking of handling steel types, lets change M-Mawile's moveset as follows: go Substitute > Knock Off & Focus Punch > Swords Dance. If you can get a free turn to set up SD, then instead of boosting your already stupid high Attack, set up a Sub and start launching Focus Punches. M-Mawile should be the dude that punches (all puns intended) holes on the opposite team. If he can sweep then sweet, but because of his low speed and HP, things like Will-o-Wisp will stop him just short of making a full sweep.

I know I took some bulk away from your team, but I'm pretty confident that these changes will give you the absurd amount of destructive power necessary that you will barely notice it.

Let me know what you think.
 
"When our lord and savior, Arceus decided to touch one among us with being his angel of vengeance, he bestowed this rite upon Kyurem-B"
- The Book of Black, Ver. 2.0, Line 646
snip
Thanks again for helping, Raphael. Really appreciate it

Latias replacing Bro was not bad at all. EQ immunity, hazard control is appreciated by the team.
Did you want Kyurem's nature to be adamant? Because that would weaken the special attacks. And it is mixed. So Idk if it's meant to grab some OHKOs from physical attacks that which without, wouldn't.

I will try your Mawile too. But I'm worried that without KnockOff, I am walled by bulky ghosts like Dusclops. But I'll give it a shot.

Lack of Bro's Defence isn't noticed much because the addition of more firepower balances it.

Thanks. Ur an awesome pokédad
 
Thanks again for helping, Raphael. Really appreciate it

Latias replacing Bro was not bad at all. EQ immunity, hazard control is appreciated by the team.
Did you want Kyurem's nature to be adamant? Because that would weaken the special attacks. And it is mixed. So Idk if it's meant to grab some OHKOs from physical attacks that which without, wouldn't.

I will try your Mawile too. But I'm worried that without KnockOff, I am walled by bulky ghosts like Dusclops. But I'll give it a shot.

Lack of Bro's Defence isn't noticed much because the addition of more firepower balances it.

Thanks. Ur an awesome pokédad
No problem. As for Kyurem-B, even though Adamant is negative nature towards SpA; since this is a Scarfed set you really don't want to be locked into an Ice Beam (even with the STAB Boost) or an Earth Power (even with Teravolt screwing over Levitate users) as those are strictly coverage moves to take out Heatrans and the aforementioned Gliscors and Genie/Therian Formes.

If you set up right, 9 times out of 10, Kyurem-B should be Outraging for the win, provided Steel and Fairy Types have been neutralized.

Speaking of neutralizing... I see that your asking about HP Fire over Psyshock. Truth is, Latios shouldn't be in on Steel Types and if he is, that means M-Mawile and Heatran are down for the count and that doesn't bode well for you.

If anything, for a little surprise factor, I would use HP Fire on Amoongus to handle Steel Types as Gliscor and Landorus-T really don't want to switch into an incoming Psyshock or Draco Meteor from Latios with a LO Boost. Even your Sylveon can take on Gliscor thanks to Hyper Voice since Poison Stall Gliscor's Substitute would not protect it from HV and with Pixilate giving it a 30% Boost, Gliscor (too lazy to do calcs at the moment... lol) should be as good as dead; especially if they tried to make a Substitute on that same turn.

Hope this info has been helpful.

Let me know what you think.
 
Yeah, you're right. Kyurem's two specials can only OHKO things with x4 weakness. That, it can do even with the negative nature.

I also agree that Latios wouldn't need HP fire. Others should take care of steels.

I also changed HP Ice to Fire on Amoonguss. I posted two replays of ur sets in action. They're awesome!

Thanks
 
awesome team dude and i gotta say youre really into battling 2 a kindred spirt course yer MUCH more strategic than i am you think about counters for all kinds of shit lol.youre a very smart person you remind me of me when it comes to yugioh anyway heatran latios mega mawhile and black kyurem get the leon thumbs up i like givinig mawhile sword dance and latios calm mind.i saw that picture and i was like ANIME! then saw umberon and bam! its gary oak
 
awesome team dude and i gotta say youre really into battling 2 a kindred spirt course yer MUCH more strategic than i am you think about counters for all kinds of shit lol.youre a very smart person you remind me of me when it comes to yugioh anyway heatran latios mega mawhile and black kyurem get the leon thumbs up i like givinig mawhile sword dance and latios calm mind.i saw that picture and i was like ANIME! then saw umberon and bam! its gary oak
Thaanks man :)
Latios doesn't get enough time to setup because many things can come in and OHKO it. I need the Defog, and with Defog, calm mind is not utilized to it's full potential.
 
hey Just a few quick suggestions:
You have no effective fairy counter, considering most fairies are either Special Defence or duo steel so you could do with a physical steel move somewhere.
I would also recommend Air balloon on Heatran and changing Sylveons Special Defence EV's to Defensive ones so that it isn't as weak physically.
Finally it looks like Greninja/azumarill could cause a few problems for your team with each being strong to 3 of your team with their common movesets.
Other than that your team seems fairly solid.
 
HUGE Snip
Well, it seems I'm a bit late to join the party, but I'll suggest a few changes.
First, your heatran doesn't really "Eat Talon for breakfast." because it can't really hurt it. I would suggest AncientPower>Earth Power if you are really into beating it with heatran. If you don't, it can set up SD or Bulk Up.
On Latias, I personally would take out Roost in favor of HP Fire (or Surf, and Thunderbolt for Aggron and Skarmory respectively and a bit more power. Steels usually have low Sp Def anyway, but HP Fire isn't bad by any means) and take out Draco Meteor in favor of Dragon Pulse (which gives you more staying power). Something else to consider is replacing Protect on Sylveon for HP Ground to surprise steels and poisons. Also, I personally prefer SD Mawile to SubPunch, but I haven't really used either much. Good luck!
 
You have no effective fairy counter
I would also recommend Air balloon on Heatran and changing Sylveons Special Defence EV's to Defensive ones so that it isn't as weak physically.
Finally it looks like Greninja/azumarill could cause a few problems for your team with each being strong to 3 of your team with their common movesets.
I'm testing Iron head > Earth power Kyub, but it hasn't seen much use. Usually, fairies are taken care of by Mawile's PR.
I will test Air Baloon as well.
Sylveon needs the EVs in Special def to tank Greninja. The only time it faces physical threats are when it needs to be sacd. Poor thing. So i disagree with you on that one.
And yes, Azumarril does trouble me. And so does Scizor.
I am gonna test a Bulky Water type to replace Kyub. Possibly even Crawdaunt.
First, your heatran doesn't really "Eat Talon for breakfast." because it can't really hurt it. I would suggest AncientPower>Earth Power if you are really into beating it with heatran. If you don't, it can set up SD or Bulk Up.
On Latias, I personally would take out Roost in favor of HP Fire (or Surf, and Thunderbolt for Aggron and Skarmory respectively and a bit more power. Steels usually have low Sp Def anyway, but HP Fire isn't bad by any means) and take out Draco Meteor in favor of Dragon Pulse (which gives you more staying power). Something else to consider is replacing Protect on Sylveon for HP Ground to surprise steels and poisons. Also, I personally prefer SD Mawile to SubPunch, but I haven't really used either much. Good luck!
I will test Ancient Power > EP Heatran. Could be useful against CharY too.
I preferred DM because I can come in on an EQ from gliscor and OHKO it with a Draco Bomb, but i'll try it. DP> DM and HP Fire > Roost.
And I strongly disagree with Sylveon's suggestion. Protect is very useful with wish + heal bell. Steels that threaten it are faster anyway and heatran only takes 35% damage minimum. Besides, staying in on Poison or steel types is suicide for her.

Thanks for the suggestions!
 
Hey dragon... sorry for not posting the past couple of day... dad had to make that bacon to pay the smogon bills... :-)

Anyways allow me to address some posters:

hey Just a few quick suggestions:
You have no effective fairy counter, considering most fairies are either Special Defence or duo steel so you could do with a physical steel move somewhere.
I would also recommend Air balloon on Heatran and changing Sylveons Special Defence EV's to Defensive ones so that it isn't as weak physically.
Finally it looks like Greninja/azumarill could cause a few problems for your team with each being strong to 3 of your team with their common movesets.
Other than that your team seems fairly solid.
Effective Fairy Counter?!

Dude; M-Mawile, Amoongus AND Heatran resist AND shit on Fairies. No Fairy is overpowering M-Mawile, Heatran can set up on most Fairies and Amoongus is packing Sludge Bomb. Did I miss something here?

As for Air Balloon on Heatran its an option, but seeing as how his Tran is meant to take hits Lefties is better for his team. Also, Ground Type users can't recklessly use EQ or EP becaue of Latios.

Azumarill and Greninja can hit Heatran and Latios. Azu can hit Slyveon with Waterfall and Ninja can hit Gus with Ice Beam/Extrasensory. You do realize that for Azu he can just switch into Gus and ruin his life or Kyurem can Fusion Bolt him if the Azu is locked into a Water move. As for Ninja... Slyveon is eating every attack Greninja throws at it UNLESS we take your suggestion and move those SpD EVs to Def which is a no-no. Slyveon is absolutely NOT staying in on a Physical Sweeper unless he's getting sac'd. Period.

Well, it seems I'm a bit late to join the party, but I'll suggest a few changes.
First, your heatran doesn't really "Eat Talon for breakfast." because it can't really hurt it. I would suggest AncientPower>Earth Power if you are really into beating it with heatran. If you don't, it can set up SD or Bulk Up.
On Latias, I personally would take out Roost in favor of HP Fire (or Surf, and Thunderbolt for Aggron and Skarmory respectively and a bit more power. Steels usually have low Sp Def anyway, but HP Fire isn't bad by any means) and take out Draco Meteor in favor of Dragon Pulse (which gives you more staying power). Something else to consider is replacing Protect on Sylveon for HP Ground to surprise steels and poisons. Also, I personally prefer SD Mawile to SubPunch, but I haven't really used either much. Good luck!
Umm... in the word from Katy Perry; ROAR!!! So much foR T-Flame set-up.

As for Latios, he NEEDS Draco Meteor to net OHKOs. Look at the replays and tell me you don't go "DAMN!!!" when he nukes Gliscor's Candy Ass. If you smellllllll what Latios is cookin'!!!

Also for steel types, look no further than the last replay when CB Scizor gets Barbecued by our favorite shroom. Stick that in you pipe and smoke it.

I won't address slyveon as you conceded to thar fact already.

Apologies for the wall of text as I just wrote this on my wii pad... lol.

Don't worry Dragon... Daddy got your back :-)
 
snip
Don't worry Dragon... Daddy got your back :-)
Hi awesome Pokedad. I laughed way too many times :)

So I'll cancel the changes on lati and kyurem. I've been testing Kingdra instead of kyurem. The crits hit hard at the cost of speed. But I'll go back to Kyurem because revenge killing is really needed more.
 
Hi awesome Pokedad. I laughed way too many times :)

So I'll cancel the changes on lati and kyurem. I've been testing Kingdra instead of kyurem. The crits hit hard at the cost of speed. But I'll go back to Kyurem because revenge killing is really needed more.
Ur not allowed to quote "The Book of Black" (unfounded) and "try out" anyone in place of Kyurem-B. VIOLATION!!! j/k

But in all seriousness, in one of your replays Kyurem OHKO'd FOUR pokemon. If thats not absolute strength... I don't know what is.

"Strength to make the most learnéd techniques outmoded - that is strength absolute."


-Younger Toguro, Yu Yu Hakusho, Dark Tournament Arc
 
your team still has a weakness to pinsir and a huge weakness to scizor if heatran is down, or if the scizor has superpower. I suggest running a defensive zapdos over your current latios set. latios is only necessary on teams nowadays to take out mega venesaur but you have teravolt kuyrem anyways. This is the set I run, and I have had good success with.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 128 Def / 24 SAtk / 108 Spd
Modest Nature
- Thunderbolt
- Heat Wave
- Roost
- Defog
The evs are to outspeed base 70s, and live after stealth rock, two +2 returns from mega pinsir.
good luck on your team!
 
Ur not allowed to quote "The Book of Black" (unfounded) and "try out" anyone in place of Kyurem-B. VIOLATION!!! j/k

But in all seriousness, in one of your replays Kyurem OHKO'd FOUR pokemon. If thats not absolute strength... I don't know what is.
"Strength to make the most learnéd techniques outmoded - that is strength absolute."

-Younger Toguro, Yu Yu Hakusho, Dark Tournament Arc
I hope Lord Arceus can forgive my sins. I shall not abandon his gift to me again.
You're very right. His late game cleansing ability is too good to give up.
your team still has a weakness to pinsir and a huge weakness to scizor if heatran is down, or if the scizor has superpower. I suggest running a defensive zapdos over your current latios set. latios is only necessary on teams nowadays to take out mega venesaur but you have teravolt kuyrem anyways
Hi, Pdizzle.
Zapdos will help alleviate Pinsir and scizor threat. I'm currently testing it.
Since i have heat wave on Zapdos, I'll also change Amoonguss's HP Fire to Ice.

Thanks alot!
 
Oh right! :) compromising means risking agreeing or settling for less
Yea, as much as I love and defend Latios, I have to concede that Zapdos is a stronger option overall to handle M-Pinsir. And in one of your Replays CB Scizor did go down swinging before Gus the Shroom shocked him with HP Fire (fist pump for originality!!!)

Nice catch pdizzle.
 
Hey dragon... just saw the replay where you got bullied by M-Venusaur. To be honest, Venu does that to alot of people. The real problem was that bulky ass team you went up against. Changing Kyurem-B to sub + 3 won't alleviate your problems. Ironically, though i do support the reasoning for this move, switching Latios < Zapdos sapped some of the power that your team possesed. With the Attacking core of Kyu-Maw-Lati in conjunction with your support core of Tran-Slyv-Gus you had a truly balanced team. Though your team can still work, to handle someone like Venu you would need someone with a psychic attack or, and the more viable option, change Tran from SpD Tank to stallbreaker:

Heatran @ Leftovers
EV: 252 HP / 140 SpD / 116 Spe
Ability: Flash Fire
Calm Nature
- Will-o-Wisp
- Lava Plume
- Stealth Rock
- Taunt

Though we lose the the synergy that roar has with Stealth Rock, WoW reaaly hurts Venu due to him having to be conscience of the burn damage and having to play either swinging for the fences or much more tentatively than normal. You still have Taunt to negate set-up sweepers and the speed evs are to out speed 20 Speed EVs Zapdos so you can negate their Defog and Roost. Why not give this a spin.
 
Hi Raf :) I didn't post the replay of me losing to Venu, how did you see it?

Anyway, that heatran set helps alot against MegaSaur. And also against things that try to EQ me.

Opposing heatrans were always tough to kill. But now i have to be more careful. Aside from that, I think my Veno problem is alleviated.
Thanks a alot!
 
Hi Raf :) I didn't post the replay of me losing to Venu, how did you see it?

Anyway, that heatran set helps alot against MegaSaur. And also against things that try to EQ me.

Opposing heatrans were always tough to kill. But now i have to be more careful. Aside from that, I think my Veno problem is alleviated.
Thanks a alot!
I just searched for any replays posted by you on PS recently :-P

Heatran is gonna be a problem but at this point, your now looking to handle more pronounced issues, like M-Venu, rather than stress stuff like Tran.

As long as you play smart with your switches, ala set up a substitue with M-Mawile, then stuff like Tran becomes a non issue. (Focus Punch for UNGODLY DAMAGE) [Original Unreal Tournament Broadcaster Voice]
 
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