I first had the idea for this team while writing this post, as I thought






















The Team:



White Knuckles (Chien-Pao) @ Life Orb
Ability: Sword of Ruin
EVs: 252 Atk / 4 Def / 252 Spe
IVs: 29 Hp
Tera Type: Dark
Jolly Nature
- Swords Dance
- Icicle Crash
- Crunch
- Sacred Sword
is a really consistent breaker, easily able to get 2-3 kills per game if you play it right. You will need at least 10% chip on
before you consider setting up, which is really, really, really, really the easiest fucking thing ever.
,
, and
are the only real checks to it. The fact it's not boots might scare some people since your
has 0 longevity, but it really doesn't need many turns to do an absolute fuckton of damage. Don't feel scared to Tera other mons,
is trivially easy to chip into range of sacred. A lot of people will see it take rocks and assume
so SD's are similarly easy, though it's still more than strong enough to make progress without an SD. It has 29 Hp IVs to give it an extra round of
recoil before it dies.

End Love (Alomomola) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Fairy
EVs: 4 HP / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Flip Turn
- Wish
- Protect
- Scald
is a really great pivot, you can use it to scout for items from mons like
, sponge a hit and pivot to a wall against mons like
. More important than either of those it is this team's fire/water resist, making it your primary switch in to
and
, which it can tank. Make sure to keep it topped up against
teams, it really doesn't take much chip for Fire Blast to break through. It and
is kind of a broken core. Sometimes you'll need to scald burn fish, like vs Tera Ground
, but usually it comes in, clicks wish/flip, and switches into whatever beats your opponent. Gets a lot of wishes vs
and
in particular, it's pretty good at absorbing status/volt and healing some guy to full a turn later.


In The Glass (Terapagos-Stellar) @ Heavy-Duty Boots
Ability: Teraform Zero
Tera Type: Stellar
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Tera Starstorm
- Ice Beam
- Rapid Spin
It's almost always worth saving this mon, I've unironically won matches because a 9%
killed a
. It's not that hard to get a wish off with
and bring it back to full instantly. +1 starstorm 2hkos like everything, and
is really fucking fat, so don't ever be scared to click Tera on this mon. You can get a multiple Tera shell procs if you play it right thanks to
, so losing Tera Shell isn't a big deal, don't be worried about it breaking as you spin, you can usually get it back later.


Needing/Getting (Arceus-Poison) @ Toxic Plate
Ability: Multitype
Tera Type: Water
EVs: 248 HP / 124 Def / 136 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Earth Power
- Will-O-Wisp
- Recover
&
form a core that handles
really easily, which is great for
who otherwise can have issues with it. The given spread outspeeds all neutral nature arc formes. With this much defense you can shrug off a crazy amount of hits, notably being able to live a
Psystrike. Though being slower than
is annoying, it's frankly not that bad for this team, as
can ohko it with Sucker Punch after rocks. This mon switches into
for free and can make easy progress with Sludge Bomb poisons and wisp. Sludge Bomb poisons are notably good against would be checks like
who hates getting poisoned.



Shooting the Moon (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
Tera Type: Ground
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Stealth Rock
is this team's speed control, rocker, ground type and ground resist. It's a good revenge killer to mons like
and
, while also threatening Tera Poison
, with
+
you can check basically all tera'd cm
with
checking Tera Fairy and
checking Tera Poison. After you scout the set with
you can switch into
pretty consistently. 224 speed still outspeeds +1
and Modest scarf
, without missing any notable speed tiers.

Skyscrapers (Magearna) @ Heavy-Duty Boots
Ability: Soul-Heart
Tera Type: Water
EVs: 238 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch
- Fleur Cannon
- Encore
- Spikes
If you play this tier you know what
does. It walls
, sets spikes, and spams pivot moves. Getting spikes up is pretty important for
to sweep, but you don't really need more than one for any notable calcs. With
you can pass a wish to
versus
almost every time, and those Fleurs chunk it hard.



White Knuckles (Chien-Pao) @ Life Orb
Ability: Sword of Ruin
EVs: 252 Atk / 4 Def / 252 Spe
IVs: 29 Hp
Tera Type: Dark
Jolly Nature
- Swords Dance
- Icicle Crash
- Crunch
- Sacred Sword












End Love (Alomomola) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Fairy
EVs: 4 HP / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Flip Turn
- Wish
- Protect
- Scald













In The Glass (Terapagos-Stellar) @ Heavy-Duty Boots
Ability: Teraform Zero
Tera Type: Stellar
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Tera Starstorm
- Ice Beam
- Rapid Spin
It's almost always worth saving this mon, I've unironically won matches because a 9%








Needing/Getting (Arceus-Poison) @ Toxic Plate
Ability: Multitype
Tera Type: Water
EVs: 248 HP / 124 Def / 136 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Earth Power
- Will-O-Wisp
- Recover












Shooting the Moon (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
Tera Type: Ground
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Stealth Rock

















Skyscrapers (Magearna) @ Heavy-Duty Boots
Ability: Soul-Heart
Tera Type: Water
EVs: 238 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch
- Fleur Cannon
- Encore
- Spikes
If you play this tier you know what






Threats

With









This team doesn't have very many special walls, but using








Trick Room is really annoying for this team, as it doesn't have a taunt user to prevent it from going up. Substitute




This team is really good at forcing Teras, so it usually can't do the Tera fire flare blitz stuff it's famous for, but if you're worried about a potential sweep, you can always Tera



Definitely the least tough of these MUs, personally I just go to






Imperial (stellar >>>>>> terastal, my opinion >>> yours)
Frito(thanks for the feedback on lorb Pao)
Fc (thanks for the help on the team!)
JustCallMeFish
Poosh_i
IcyScream
RubenPaCe
LovelyLuna
vesp
Adriyun
Don Bork
Ulky
BigDaddyAddy
k7eenex
civanna
avaluggsimp
Dorron
OceanicGamer
SBAP
Frito(thanks for the feedback on lorb Pao)
Fc (thanks for the help on the team!)
JustCallMeFish
Poosh_i
IcyScream
RubenPaCe
LovelyLuna
vesp
Adriyun
Don Bork
Ulky
BigDaddyAddy
k7eenex
civanna
avaluggsimp
Dorron
OceanicGamer
SBAP
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