NU Uxie

Status
Not open for further replies.
[OVERVIEW]

Uxie operates differently to most Stealth Rock setters in NU, bearing a surprisingly good base 95 Speed stat, impressive overall defensive stats, and a wide and useful array of coverage moves, most notably U-turn, which grants it the ability to pivot out throughout the game. Uxie's pure Psychic typing also allows it to act as a great check to many threatening Pokemon on more offensive teams, such as Passimian, Medicham, and Hitmonlee. Thanks to Uxie's wide movepool, it is very unpredictable and can run numerous sets and moves, making it customizable to a team's needs. Unfortunately, Uxie lacks any real offensive presence, making it very vulnerable to threatening setup sweepers like Klinklang, Type: Null, Substitute + Bulk Up Braviary, and Scrafty.

[SET]
name: Stealth Rock Utility
move 1: Stealth Rock
move 2: Psychic
move 3: U-turn
move 4: Protect
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 80 Def / 176 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is needed on every competitive team in NU, and Uxie fulfills this role well thanks to its great natural bulk, exceptional defensive utility, good Speed stat, and access to many other support moves alongside Stealth Rock. Psychic is Uxie's STAB attack of choice, allowing it to check Fighting- and Poison-types like Passimian, Hitmonlee, and Garbodor. U-turn lets Uxie pivot out against incoming threats, such as Dark-types like Incineroar, Sneasel, and Guzzlord,
to gain momentum against the opposing team. Protect allows Uxie to scout against Choice-locked Pokemon seeing whether Sneasel clicks Pursuit or Knock Off and then make its move accordingly. Protect also wastes sand and hail turns, making those matchups easier to face, while also racking up recovery from Leftovers.

Set Details
========

176 Speed EVs in tandem with a Timid nature allow Uxie to outspeed dangerous Pokemon such as Choice Band Passimian, and Medicham. The remaining EVs are dumped into HP and Defense to maximize its defensive capabilities, helping it check the aforementioned Fighting-types better. Levitate is Uxie's only ability available and can prove useful by giving it a Ground-type immunity.

Usage Tips
========

Uxie should aim to set up Stealth Rock as soon as possible early-game and is generally a safe choice as a lead thanks to its handy Speed stat, great defenses, and ability to pivot out against foes with U-turn. However, if the opponent has a Xatu on their team, Uxie should be wary of using Stealth Rock against the opposing team. Protect should be used to scout against Choice-locked Pokemon that can threaten Uxie out, such as against Sneasel to scout for whether it will go for Knock Off or Pursuit and against Passimian to see if it will go for a super effective attack or not. Uxie should be preserved at a sustainable amount of health if the opponent has a Fighting-type like Passimian, Medicham, or Hitmonlee, as Uxie appreciates being at a healthy amount of HP to check them.

Team Options
========

Uxie works best as a Fighting-type check on offensive teams, so Dark-types that are easily revenge killed by Fighting-types like Incineroar, Sneasel, Guzzlord, Houndoom, and Absol work well with Uxie and can deal with Ghost-types like Rotom effectively in return. Uxie appreciates Fighting-types such as Passimian, Hitmonlee, Medicham, and Scrafty as teammates, as they can effectively deal with Steel- and Dark-types. Passimian in particular can revenge kill a majority of Dark-types and can pivot out against incoming Poison-types for Uxie to handle. Fairy-types like Diancie and Whimsicott synergize well with Uxie, as they can check Dark-types efficiently and benefit from Uxie's ability to pivot out against these Dark-types so they can come in more comfortably. Additionally, Diancie and Whimsicott are able of checking Scrafty, which easily sets up against Uxie. Uxie often finds itself walled by bulky Water-types, so wallbreakers that can deal with these Pokemon are advised. Grass-types like Whimsicott, Sceptile, and Torterra are good options, as are Electric-types such as Heliolisk, Rotom, and Vikavolt. Additional Steel-type countermeasures are recommended, as Klinklang is a major threat to Uxie and is able of setting up easily against it, so Rotom, Blastoise, and Gastrodon make for good partners.

[STRATEGY COMMENTS]
Other Options
=============

Colbur Berry is a very viable option Uxie can opt to run, weakening any Dark-type attack for one turn, allowing it to switch into Knock Off Passimian more comfortably and take an attack from Sneasel, Incineroar, and Guzzlord more easily. However, Protect allows Uxie to scout for these attacks and make its move accordingly, and in Incineroar's and Guzzlord's case, Uxie is naturally faster anyway and can U-turn out before they attack. Uxie can also utilize Trick Room alongside Mental Herb adequately thanks to its fantastic bulk to support slower, offensive teams. Dual screens is an option Uxie can opt to run along with Light Clay to lengthen Reflect and Light Screen duration, but if Uxie is using dual screens, the whole team needs to be dedicated to it, with the team mainly consisting of setup Pokemon like Bulk Up + Power Trip Incineroar and Zangoose. Knock Off is a very useful move to have, removing any foe's item bar Z-Crystals, such as Slowbro's Assault Vest, Steelix's Leftovers, and Type: Null's Eviolite. Thunder Wave cripples faster foes like Sneasel, Houndoom, Sceptile, and Accelgor, although Uxie may struggle to fit it in its movepool. Toxic puts more defensive foes such as Slowbro, Diancie, and Slowking on a timer, crippling them greatly, as well as being a general annoyance by chipping foes like Guzzlord and Incineroar. Heal Bell can be used on more defensive or passive teams to support Uxie's teammates and aid the team's wincon in being successful. Calm Mind + Substitute turns Uxie more into an offensive Pokemon, with Psychic and Signal Beam to nail opposing Psychic-types like Slowbro as attacking moves. Heal Bell in tandem with Normalium Z can be used over Substitute on this set to fully regain its health for one time only, as well as heal any status ailments. Imprison prevents opposing Stealth Rock setters like Diancie, Gigalith, and Steelix from setting up Stealth Rock if Uxie is on the field. Skill Swap can be used to negate Xatu's ability to bounce back hazards and let Uxie set up Stealth Rock without any qualms, as well as swapping its ability for a better, more useful ability, such as Regenator or Magic Bounce. However, this move is very matchup reliant and near useless in some games.

Checks and Counters
===================

**Dark-types**: Although Uxie has U-turn at its disposal to deal damage and pivot out against Dark-types, many Dark-types such as Incineroar, Guzzlord, Houndoom, and Scrafty take little damage from Uxie's U-turn and can immediately threaten it with powerful STAB attacks. Sneasel and Malamar take substantial damage from Uxie's U-turn but can still deal massive damage to Uxie with their Dark-type attacks.

**Bulky Setup Sweepers**: Substitute + Bulk Up Braviary can easily set up against Uxie, taking less than 25% from its Psychic. Type: Null can also set up against Uxie comfortably thanks to its amazing bulk; the only thing Type: Null would fear of Uxie would be Knock Off removing its Eviolite, but even then Type: Null still sets up against it effortlessly. Calm Mind Slowbro shrugs off any attack Uxie throws its way, with the exception of Toxic, and can proceed to boost up.

**Steel-types**: Bulky Steel-types like Steelix and Silvally-Steel tank any attack Uxie attempts to throw their way and can put it on a timer with Toxic or set up entry hazards. Other more offensive Steel-types like Klinklang and Togedemaru can prove troublesome, with Klinklang setting up against Uxie without any difficulty and Togedemaru being able to cripple Uxie with Toxic or just chip it away with attacks.

**Bug-types**: Powerful Bug-types like Vikavolt, Scyther, and Accelgor can deal hefty damage to Uxie, forcing it out immediately, and these Bug-types are generally unbothered by Uxie's attacks or naturally outspeed it.

**Ghost-types**: Rotom, Palossand, Mismagius, and Haunter are all capable of hitting Uxie incredibly hard with their Ghost-type STAB attacks, though Haunter must be cautious of switching in on Uxie's super effective Psychic.
 
Last edited by a moderator:

quziel

I am the Scientist now
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Smogon Discord Contributoris a Top CAP Contributoris a Contributor to Smogonis a member of the Battle Simulator Staff
[OVERVIEW]

  • Uxie operates differently to most Stealth Rock setters in NU; bearing a surprisingly fast base 95 Speed stat, impressive overall defensive stats, and a wide and useful aray of coverage moves, most notably U-turn, having the ability to pivot out throughout the game.
  • Uxie's pure Psychic-typing allows it to act as a great check to many threatning Pokemon on more offensive teams, such as Passimian, Medicham, and Toxicroak.
  • Thanks to how wide Uxie's movepool is, Uxie is very unpredictable and can run a numerous amount of sets and moves, making it customisable to fulfill a teams needs.
  • Unfortunately, Uxie lacks any real offensive prescence, making it very susceptible and prone to threatening setup sweepers like Slowbro, Klinklang, Type: Null, and Substitute + Bulk Up Braviary. Imo remove Slowbro from here and replace it with Scrafty, as CM bro is no mon atm

[SET]
name: Stealth Rock Utility
move 1: Stealth Rock
move 2: Psychic
move 3: U-turn
move 4: Protect
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 80 Def / 176 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is needed on every competitive team in NU, and Uxie fufills this role well thanks to its great natural bulk and good defensive utility, good Speed stat, and it bearing access to many other support moves alongside Stealth Rock.
  • Psychic is Uxie's STAB attack of choice, allowing it to check Fighting- and Poison-types like Venusaur, Passimian, and Garbodor.
  • U-turn lets Uxie pivot out against incoming threats to it, such as Dark-types like Incineroar, Sneasel, and Guzzlord to gain momentum against the opposing team.
  • Protect allows Uxie to scout against Choice-locked Pokemon like Sneasel to see whether or not Sneasel clicks Pursuit or Knock Off, and then make its move accordingly.

Set Details
========

  • 176 Speed in tandem with a Timid nature allows Uxie to outspeed dangerous Pokemon such as Jolly Toxicroak, Passimian, and Medicham.
  • The remaining EVs are dumped into HP and Defense to maximise its defencive capabilities, helping it check the aformentioned Fighting-types better.
  • Levitate is Uxie's only ability available for it, and can prove useful by becoming a Ground-type immunity.

Usage Tips
========

  • Uxie should aim to set up Stealth Rock as soon as possible early game, and is generally a safe choice as a lead, thanks to its handy Speed stat, great defenses, and it being able to pivot out against foes with U-turn.
  • However, if the opponent has a Xatu on their team, Uxie should be wary of clicking Stealth Rock against the opposing team, as Stealth Rock could be bounced back.
  • Protect should be used to scout against choice-locked Pokemon that can threaten Uxie out, such as Sneasel to scout for whether or not it will go for Knock Off or Pursuit, and against choice-locked Passimian, to scout if it will go for a super effective attack or not.
  • Uxie should be preserved at a sustainable amount of health if the opponent has a Fighting-type like Passimian, Medicham, and Toxicroak, as Uxie appreciates being at a healthy amount of HP to check the aforementioned Fighting-types.

Team Options
========

  • Uxie works best as a Fighting-type check on offensive teams, so Dark-types that are easily revenge killed by Fighting-types like Incineroar, Sneasel, Guzzlord, Houndoom, and Absol work well with Uxie, as well as dealing with Ghost-types like Rotom effectively.
  • Uxie appreciates ally Fighting-types as teammates as they can effectively deal with Steel-types as well as opposing Dark-types, such as Passimian, Toxicroak, Medicham, and Scrafty. Passimian in particular can revenge kill majority of Dark-types and can pivot out against incoming Poison-types for Uxie to handle.
  • Fairy-types like Diancie and Whimsicott synergize well with Uxie, as they can check Dark-types efficently, and also benefit from Uxie's ability to pivot out against these Dark-types so that they can come in more comfortably. Additionally, Diancie and Whimsicott are able of checking Scrafty, which easily sets up against Uxie.
  • Uxie often finds itself walled against bulky Water-types, so wallbreakers that can deal with these Pokemon are advised. Grass-types like Whimsicott, Scpetile, and Torterra are capable of breaking past these Water-types, as well as Electric-types such as Heliolisk, Rotom, and Vikavolt.
  • Additional Steel-type countermeasures are recommended, as Klinklang is a major threat to Uxie and is able of setting up easily against it, so Pokemon such as Rotom, Blastoise, and Gastrodon make for good partners.


[STRATEGY COMMENTS]
Other Options
=============

  • Colbur Berry is a very viable option Uxie can opt to run, weakening any Dark-type attack for one turn, allowing it to switch into Knock Off Passimian more comfortably and take an attack from Sneasel, Incineroar, and Guzzlord more sufficently. However, Protect allows Uxie to scout for these attacks and make its move accordingly, or, in Incineroar's and Guzzlord's case, Uxie is naturally faster and can U-turn out before they attack.
  • Uxie can also utilize Trick Room alongside Mental Herb adequately thanks to its fantastic bulk and to support slower, offensive teams.
  • Knock Off is a very useful move to have, removing any foe's item bar Z-Crystals, such as removing Slowbro's Assault Vest, Steelix's Leftovers, and Type: Null's Eviolite, as well as many, many more examples.
  • Thunder Wave cripples faster foes like Sneasel, Houndoom, Sceptile, and Accelgor, although Uxie may struggle to fit Thunder Wave in its movepool. I'd add a comment about toxic here too.
  • Toxic puts more defensive foes on a timer, crippling them greatly, such as Slowbro, Gigalith, and Slowking, as well as being a general annoyance by chipping foes like Guzzlord and Incineroar.
  • Heal Bell can be used on more defensive or passive teams to support its teammates and aid the teams wincon in being successful.
  • Imprison prevents opposing Stealth Rock setters like Diancie, Gigalith, and Steelix from setting up Stealth Rock if Uxie is on the field.
  • Skill Swap can be used to erode Xatu's ability to bounce back hazards, and let Uxie set up Stealth Rock without any qualms, as well as swapping its ability for a better, more useful ability, such as Regenator or Magic Bounce. However, this move is very matchup orientated and in some cases near useless in some games.
Add a bullet about screens
Add a bullet about CM (both subCM and Z-Heal Bell CM)



Checks and Counters
===================

**Dark-types**: Although Uxie has U-turn at its disposal to deal damage and pivout out against Dark-types, many Dark-types such as Incineroar, Guzzlord, Houndoom, and Scrafty take little damage from Uxie's U-turn and can immediately threaten it with powerful STAB attacks. Sneasel and Malamar take substantial damage from Uxie's U-turn but can still deal massive damage to Uxie with their Dark-type attacks.

**Bulky Setup Sweepers**: Substitute + Bulk Up Braviary can easily setup against Uxie, taking less than 25% from Uxie's Psychic, allowing it to setup without any concern. Type: Null can also setup against Uxie comfortably thanks to its amazing bulk, the only thing Type: Null would fear of Uxie would be Knock Off, removing its Eviolite, but even then Type: Null still sets up against it effortlessly. Calm Mind Slowbro shrugs off any attack Uxie throws its way, with the exception of Toxic and can proceed to boost up.

**Steel-types**: Bulky Steel-types like Steelix and Silvally-Steel tank any attack Uxie attempts to throw their way, and can put it on a timer with Toxic or set up hazards. Other more offensive Steel-types like Klinklang and Togedemaru can prove troublesome, with Klinklang setting up against Uxie without any difficulty, and Togedemaru being able to cripple Uxie with Toxic or just chip it away with attacks.

**Bug-types**: Powerful Bug-types like Vikavolt, Scyther, and Accelgor can deal hefty damage to Uxie, forcing it out immediately, and these Bug-types are generally unbothered by Uxie's attacks or naturally outspeed it.
GJ 1/3
 

etern

is a Community Leaderis a Top Tiering Contributoris a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a defending SCL Championis a Former Smogon Metagame Tournament Circuit Champion
NU Leader
Moves:
  • Also mention you can stall out Sand / Hail turns and just in general rack up leftovers recovery which Uxie loves
Checks & Counters:
  • Add a section for Ghost-types
  • Ferroseed can get mentioned under Steel-types as Uxie is basically Spikes fodder
great work, 2/3, write this up
 

Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
This is an Amateur GP Check, so only Implement What You Want
ADD REMOVE (COMMENTS)

[OVERVIEW]

Uxie operates differently to most Stealth Rock setters in NU;(RSC):(ACol) bearing a surprisingly fast base 95 Speed stat, impressive overall defensive stats, and a wide and useful aray array of coverage moves, most notably U-turn, having the ability to pivot out throughout the game. Uxie's pure Psychic-typing allows it to act as a great check to many threatning threatening Pokemon on more offensive teams, such as Passimian, Medicham, and Toxicroak. Thanks to how wide Uxie's movepool is, Uxie is very unpredictable and can run a numerous amount of sets and moves, making it customisable customizable to fulfill a team's(AA) needs. Unfortunately, Uxie lacks any real offensive prescence presence, making it very susceptible and prone (aren't these words synonymous? remove either susceptile or prone)to threatening setup sweepers like Klinklang, Type: Null, Substitute + Bulk Up Braviary, and Scrafty.

[SET]
name: Stealth Rock Utility
move 1: Stealth Rock
move 2: Psychic
move 3: U-turn
move 4: Protect
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 80 Def / 176 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is needed on every competitive team in NU, and Uxie fufills fulfills this role well thanks to its great natural bulk, exceptional defensive utility, good Speed stat, and it bearing access to many other support moves alongside Stealth Rock. Psychic is Uxie's STAB attack of choice, allowing it to check Fighting- and Poison-types like Passimian, Toxicroak, and Garbodor. U-turn lets Uxie pivot out against incoming threats to it, such as Dark-types like Incineroar, Sneasel, and Guzzlord to gain momentum against the opposing team. Protect allows Uxie to scout against Choice-locked Pokemon like Sneasel to see whether or not Sneasel clicks Pursuit or Knock Off, and then make its move accordingly. Protect also wastes away the number of sand turns, making sand matchups easier to face, likewise with hail, whilst while also racking recovery from Leftovers.

Set Details
========

176 Speed in tandem with a Timid nature allows Uxie to outspeed dangerous Pokemon such as Jolly Toxicroak, Passimian, and Medicham. The remaining EVs are dumped into HP and Defense to maximise maximize its defensive capabilities, helping it check the aformentioned aforementioned Fighting-types better. Levitate is Uxie's only ability available for it, and can prove useful by becoming a Ground-type immunity.

Usage Tips
========

Uxie should aim to set up Stealth Rock as soon as possible early game, and is generally a safe choice as a lead, thanks to its handy Speed stat, great defenses, and it being able it's ability to pivot out against foes with U-turn. However, if the opponent has a Xatu on their team, Uxie should be wary of clicking Stealth Rock against the opposing team, as Stealth Rock could be bounced back. Protect should be used to scout against choice-locked Pokemon that can threaten Uxie out, such as Sneasel to scout for whether or not it will go for Knock Off or Pursuit, and against choice-locked Passimian, to scout if it will go for a super effective attack or not. Uxie should be preserved at a sustainable amount of health if the opponent has a Fighting-type like Passimian, Medicham, and Toxicroak, as Uxie appreciates being at a healthy amount of HP to check the aforementioned Fighting-types.

Team Options
========

Uxie works best as a Fighting-type check on offensive teams, so Dark-types that are easily revenge killed by Fighting-types like Incineroar, Sneasel, Guzzlord, Houndoom, and Absol work well with Uxie, as well as dealing with Ghost-types like Rotom effectively. Uxie appreciates ally Fighting-types as teammates, as they can effectively deal with Steel-types as well as opposing Dark-types, such as Passimian, Toxicroak, Medicham, and Scrafty. Passimian,(AC) in particular,(AC) can revenge kill a majority of Dark-types and can pivot out against incoming Poison-types for Uxie to handle. Fairy-types like Diancie and Whimsicott synergize well with Uxie, as they can check Dark-types efficently efficiently, and also benefit from Uxie's ability to pivot out against these Dark-types so that they can come in more comfortably. Additionally, Diancie and Whimsicott are able of checking Scrafty, which easily sets up against Uxie. Uxie often finds itself walled against bulky Water-types, so wallbreakers that can deal with these Pokemon are advised. Grass-types like Whimsicott, Scpetile, and Torterra are capable of breaking past these Water-types, as well as Electric-types such as Heliolisk, Rotom, and Vikavolt. Additional Steel-type countermeasures are recommended, as Klinklang is a major threat to Uxie and is able of setting up easily against it, so Pokemon Rotom, Blastoise, and Gastrodon make for good partners.

[STRATEGY COMMENTS]
Other Options
=============

Colbur Berry is a very viable option Uxie can opt to run, weakening any Dark-type attack for one turn, allowing it to switch into Knock Off Passimian more comfortably and take an attack from Sneasel, Incineroar, and Guzzlord more sufficently sufficiently. However, Protect allows Uxie to scout for these attacks and make its move accordingly, or, in Incineroar's and Guzzlord's case, Uxie is naturally faster and can U-turn out before they attack. Uxie can also utilize Trick Room alongside Mental Herb adequately thanks to its fantastic bulk and to support slower, offensive teams.
Dual Screens is Reflect and Light Screen are an option Uxie can opt to run along with Light Clay to lengthen Reflect and Light Screens longevity,(RC);(ASC) however,(AC) if Uxie is using dual Screens, the whole team needs to be dedicated to it, with the team mainly consisting of setup Pokemon like Bulk Up Power Trip Incineroar and Zangoose. Knock Off is a very useful move to have, removing any foe's item bar Z-Crystals, such as removing Slowbro's Assault Vest, Steelix's Leftovers, and Type: Null's Eviolite, as well as many, many more examples. Thunder Wave cripples faster foes like Sneasel, Houndoom, Sceptile, and Accelgor, although Uxie may struggle to fit Thunder Wave in its movepool. Toxic puts more defensive foes on a timer, crippling them greatly, such as Slowbro, Gigalith, and Slowking, as well as being a general annoyance by chipping foes like Guzzlord and Incineroar. Heal Bell can be used on more defensive or passive teams to support its teammates and aid the teams wincon in being successful. Calm Mind + Substitute turns Uxie more into an offensive orientated Pokemon, with its set consisting of Calm Mind, Substitute, Psychic, and Signal Beam to nail opposing Psychic-types like Slowbro. Heal Bell in tandem with Noramlium Z can be used over Substitute on this set to fully regain its health for one time only, as well as heal any status inflictments inflictions. Imprison prevents opposing Stealth Rock setters like Diancie, Gigalith, and Steelix from setting up Stealth Rock if Uxie is on the field. Skill Swap can be used to erode Xatu's ability to bounce back hazards, and let Uxie set up Stealth Rock without any qualms, as well as swapping its ability for a better, more useful ability, such as Regenator Regenerator or Magic Bounce. However, this move is very matchup orientated and in some cases near useless in some games.

Checks and Counters
===================

**Dark-types**: Although Uxie has U-turn at its disposal to deal damage and pivout pivot out against Dark-types, many Dark-types such as Incineroar, Guzzlord, Houndoom, and Scrafty take little damage from Uxie's U-turn and can immediately threaten it with powerful STAB attacks. Sneasel and Malamar take substantial damage from Uxie's U-turn but can still deal massive damage to Uxie with their Dark-type attacks.

**Bulky Setup Sweepers**: Substitute + Bulk Up Braviary can easily setup set up against Uxie, taking less than 25% from Uxie's Psychic, allowing it to setup set up without any concern. Type: Null can also setup set up against Uxie comfortably thanks to its amazing bulk, the only thing Type: Null would fear of Uxie would be Knock Off, removing its Eviolite, but even then Type: Null still sets up against it effortlessly. Calm Mind Slowbro shrugs off any attack Uxie throws its way, with the exception of Toxic and can proceed to boost up.

**Steel-types**: Bulky Steel-types like Steelix and Silvally-Steel tank any attack Uxie attempts to throw their way, and can put it on a timer with Toxic or set up hazards. Other more offensive Steel-types like Klinklang and Togedemaru can prove troublesome, with Klinklang setting up against Uxie without any difficulty, and Togedemaru being able to cripple Uxie with Toxic or just chip it away with attacks.

**Bug-types**: Powerful Bug-types like Vikavolt, Scyther, and Accelgor can deal hefty damage to Uxie, forcing it out immediately, and these Bug-types are generally unbothered by Uxie's attacks or naturally outspeed it.

**Ghost-types**: Rotom, Palossand, Mismagius, and Haunter are all capable of hitting Uxie incredibly hard with their Ghost-type STAB attacks,(RC);(ASC) however,(AC) Haunter must be cautious of switching on Uxie's super effective Psychic.
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Uxie operates differently to most Stealth Rock setters in NU, (comma) bearing a surprisingly fast good base 95 Speed stat, impressive overall defensive stats, and a wide and useful array of coverage moves, most notably U-turn, having which grants it the ability to pivot out throughout the game. Uxie's pure Psychic typing (RH) also allows it to act as a great check to many threatening Pokemon on more offensive teams, such as Passimian, Medicham, and Toxicroak. Thanks to how wide Uxie's wide movepool is, Uxie it is very unpredictable and can run a numerous amount of sets and moves, making it customisable customizable to fulfill a teams team's needs. Unfortunately, Uxie lacks any real offensive presence, making it very susceptible and prone vulnerable to threatening setup sweepers like Klinklang, Type: Null, Substitute + Bulk Up Braviary, and Scrafty.

[SET]
name: Stealth Rock Utility
move 1: Stealth Rock
move 2: Psychic
move 3: U-turn
move 4: Protect
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 80 Def / 176 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is needed on every competitive team in NU, and Uxie fulfills this role well thanks to its great natural bulk, exceptional defensive utility, good Speed stat, and it bearing access to many other support moves alongside Stealth Rock. Psychic is Uxie's STAB attack of choice, allowing it to check Fighting- and Poison-types like Passimian, Toxicroak, and Garbodor. U-turn lets Uxie pivot out against incoming threats to it, such as Dark-types like Incineroar, Sneasel, and Guzzlord to gain momentum against the opposing team. Protect allows Uxie to scout against Choice-locked Pokemon like Sneasel to seeing whether or not Sneasel clicks Pursuit or Knock Off (RC) and then make its move accordingly. Protect also wastes away the number of sand and hail turns, (adjust to kill sand prob) making sand those matchups easier to face, likewise with hail, whilst also racking up recovery from Leftovers.

Set Details
========

176 Speed EVs in tandem with a Timid nature allows allow Uxie to outspeed dangerous Pokemon such as Jolly Toxicroak, Passimian, and Medicham. The remaining EVs are dumped into HP and Defense to maximize its defensive capabilities, helping it check the aforementioned Fighting-types better. Levitate is Uxie's only ability available for it, and can prove useful by becoming giving it a Ground-type immunity.

Usage Tips
========

Uxie should aim to set up Stealth Rock as soon as possible early game (RC) and is generally a safe choice as a lead (RC) thanks to its handy Speed stat, great defenses, and it being able ability to pivot out against foes with U-turn. However, if the opponent has a Xatu on their team, Uxie should be wary of clicking Stealth Rock against the opposing team, as Stealth Rock could be bounced back. Protect should be used to scout against Choice-locked Pokemon that can threaten Uxie out, such as against Sneasel to scout for whether or not it will go for Knock Off or Pursuit, and against choice-locked Passimian (RC) to scout see if it will go for a super effective attack or not. Uxie should be preserved at a sustainable amount of health if the opponent has a Fighting-type like Passimian, Medicham, and or Toxicroak, as Uxie appreciates being at a healthy amount of HP to check the aforementioned Fighting-types them.

Team Options
========

Uxie works best as a Fighting-type check on offensive teams, so Dark-types that are easily revenge killed by Fighting-types like Incineroar, Sneasel, Guzzlord, Houndoom, and Absol work well with Uxie (RC) as well as dealing and can deal with Ghost-types like Rotom effectively in return. Uxie appreciates ally Fighting-types such as Passimian, Toxicroak, Medicham, and Scrafty as teammates, as they can effectively deal with Steel-types as well as opposing Dark-types, such as Passimian, Toxicroak, Medicham, and Scrafty. Passimian in particular can revenge kill a majority of Dark-types and can pivot out against incoming Poison-types for Uxie to handle. Fairy-types like Diancie and Whimsicott synergize well with Uxie, as they can check Dark-types efficently (RC) and also benefit from Uxie's ability to pivot out against these Dark-types so that they can come in more comfortably. Additionally, Diancie and Whimsicott are able of checking Scrafty, which easily sets up against Uxie. Uxie often finds itself walled against bulky Water-types, so wallbreakers that can deal with these Pokemon are advised. Grass-types like Whimsicott, Scpetile, Sceptile and Torterra are capable of breaking past these Water-types good options, as well as are Electric-types such as Heliolisk, Rotom, and Vikavolt. Additional Steel-type countermeasures are recommended, as Klinklang is a major threat to Uxie and is able of setting up easily against it, so Pokemon Rotom, Blastoise, and Gastrodon make for good partners.

[STRATEGY COMMENTS]
Other Options
=============

Colbur Berry is a very viable option Uxie can opt to run, weakening any Dark-type attack for one turn, allowing it to switch into Knock Off Passimian more comfortably and take an attack from Sneasel, Incineroar, and Guzzlord more sufficently easily. However, Protect allows Uxie to scout for these attacks and make its move accordingly, or, and in Incineroar's and Guzzlord's case, Uxie is naturally faster anyway and can U-turn out before they attack. Uxie can also utilize Trick Room alongside Mental Herb adequately thanks to its fantastic bulk and to support slower, offensive teams. Dual screens is an option Uxie can opt to run along with Light Clay to lengthen Reflect and Light Screens longevity, however duration, but if Uxie is using dual screens, the whole team needs to be dedicated to it, with the team mainly consisting of setup Pokemon like Bulk Up Power Trip Incineroar and Zangoose. Knock Off is a very useful move to have, removing any foe's item bar Z-Crystals, such as removing Slowbro's Assault Vest, Steelix's Leftovers, and Type: Null's Eviolite, as well as many, many more examples. Thunder Wave cripples faster foes like Sneasel, Houndoom, Sceptile, and Accelgor, although Uxie may struggle to fit Thunder Wave it in its movepool. Toxic puts more defensive foes on a timer, crippling them greatly, such as Slowbro, Gigalith, and Slowking, as well as being a general annoyance by chipping foes like Guzzlord and Incineroar. Heal Bell can be used on more defensive or passive teams to support its Uxie's teammates and aid the teams team's wincon in being successful. Calm Mind + Substitute turns Uxie more into an offensive orientated orientated Pokemon, with its set consisting of Calm Mind, Substitute, Psychic (RC) and Signal Beam to nail opposing Psychic-types like Slowbro as attacking moves. Heal Bell in tandem with Noramlium Normalium Z can be used over Substitute on this set to fully regain its health for one time only, as well as heal any status inflictments. Imprison prevents opposing Stealth Rock setters like Diancie, Gigalith, and Steelix from setting up Stealth Rock if Uxie is on the field. Skill Swap can be used to erode negate Xatu's ability to bounce back hazards (RC) and let Uxie set up Stealth Rock without any qualms, as well as swapping its ability for a better, more useful ability, such as Regenator or Magic Bounce. However, this move is very matchup orientated reliant and in some cases near useless in some games.

Checks and Counters
===================

**Dark-types**: Although Uxie has U-turn at its disposal to deal damage and pivout out against Dark-types, many Dark-types such as Incineroar, Guzzlord, Houndoom, and Scrafty take little damage from Uxie's U-turn and can immediately threaten it with powerful STAB attacks. Sneasel and Malamar take substantial damage from Uxie's U-turn but can still deal massive damage to Uxie with their Dark-type attacks.

**Bulky Setup Sweepers**: Substitute + Bulk Up Braviary can easily setup set up against Uxie, taking less than 25% from Uxie's its Psychic, allowing it to setup without any concern. Type: Null can also setup set up against Uxie comfortably thanks to its amazing bulk; (SC) the only thing Type: Null would fear of Uxie would be Knock Off (RC) removing its Eviolite, but even then Type: Null still sets up against it effortlessly. Calm Mind Slowbro shrugs off any attack Uxie throws its way, with the exception of Toxic, (AC) and can proceed to boost up.

**Steel-types**: Bulky Steel-types like Steelix and Silvally-Steel tank any attack Uxie attempts to throw their way (RC) and can put it on a timer with Toxic or set up hazards. Other more offensive Steel-types like Klinklang and Togedemaru can prove troublesome, with Klinklang setting up against Uxie without any difficulty, and Togedemaru being able to cripple Uxie with Toxic or just chip it away with attacks.

**Bug-types**: Powerful Bug-types like Vikavolt, Scyther, and Accelgor can deal hefty damage to Uxie, forcing it out immediately, and these Bug-types are generally unbothered by Uxie's attacks or naturally outspeed it.

**Ghost-types**: Rotom, Palossand, Mismagius, and Haunter are all capable of hitting Uxie incredibly hard with their Ghost-type STAB attacks, however though Haunter must be cautious of switching in on Uxie's super effective Psychic.
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Uxie operates differently to most Stealth Rock setters in NU, bearing a surprisingly good base 95 Speed stat, impressive overall defensive stats, and a wide and useful array of coverage moves, most notably U-turn, which grants it the ability to pivot out throughout the game. Uxie's pure Psychic typing also allows it to act as a great check to many threatening Pokemon on more offensive teams, such as Passimian, Medicham, and Toxicroak. Thanks to Uxie's wide movepool, it is very unpredictable and can run numerous of sets and moves, making it customizable to a team's needs. Unfortunately, Uxie lacks any real offensive presence, making it very vulnerable to threatening setup sweepers like Klinklang, Type: Null, Substitute + Bulk Up Braviary, and Scrafty.

[SET]
name: Stealth Rock Utility
move 1: Stealth Rock
move 2: Psychic
move 3: U-turn
move 4: Protect
item: Leftovers
ability: Levitate
nature: Timid
evs: 252 HP / 80 Def / 176 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is needed on every competitive team in NU, and Uxie fulfills this role well thanks to its great natural bulk, exceptional defensive utility, good Speed stat, and access to many other support moves alongside Stealth Rock. Psychic is Uxie's STAB attack of choice, allowing it to check Fighting- and Poison-types like Passimian, Toxicroak, and Garbodor. U-turn lets Uxie pivot out against incoming threats to it, such as Dark-types like Incineroar, Sneasel, and Guzzlord,(AC) to gain momentum against the opposing team. Protect allows Uxie to scout against Choice-locked Pokemon like seeing whether Sneasel clicks Pursuit or Knock Off and then make its move accordingly. Protect also wastes away the number of sand and hail turns, making those matchups easier to face, whilst while also racking up recovery from Leftovers.

Set Details
========

176 Speed EVs in tandem with a Timid nature allow Uxie to outspeed dangerous Pokemon such as Jolly Toxicroak, Passimian, and Medicham. The remaining EVs are dumped into HP and Defense to maximize its defensive capabilities, helping it check the aforementioned Fighting-types better. Levitate is Uxie's only ability available and can prove useful by giving it a Ground-type immunity.

Usage Tips
========

Uxie should aim to set up Stealth Rock as soon as possible early-(AH)game and is generally a safe choice as a lead thanks to its handy Speed stat, great defenses, and ability to pivot out against foes with U-turn. However, if the opponent has a Xatu on their team, Uxie should be wary of clicking using Stealth Rock against the opposing team. Protect should be used to scout against Choice-locked Pokemon that can threaten Uxie out, such as against Sneasel to scout for whether it will go for Knock Off or Pursuit,(RC) and against Passimian to see if it will go for a super effective attack or not. Uxie should be preserved at a sustainable amount of health if the opponent has a Fighting-type like Passimian, Medicham, or Toxicroak, as Uxie appreciates being at a healthy amount of HP to check them.

Team Options
========

Uxie works best as a Fighting-type check on offensive teams, so Dark-types that are easily revenge killed by Fighting-types like Incineroar, Sneasel, Guzzlord, Houndoom, and Absol work well with Uxie and can deal with Ghost-types like Rotom effectively in return. Uxie appreciates Fighting-types such as Passimian, Toxicroak, Medicham, and Scrafty as teammates, as they can effectively deal with Steel-types as well as opposing Dark-types Steel- and Dark-types. Passimian in particular can revenge kill a majority of Dark-types and can pivot out against incoming Poison-types for Uxie to handle. Fairy-types like Diancie and Whimsicott synergize well with Uxie, as they can check Dark-types efficently efficiently and also benefit from Uxie's ability to pivot out against these Dark-types so that they can come in more comfortably. Additionally, Diancie and Whimsicott are able of checking Scrafty, which easily sets up against Uxie. Uxie often finds itself walled against by bulky Water-types, so wallbreakers that can deal with these Pokemon are advised. Grass-types like Whimsicott, Sceptile,(AC) and Torterra are good options, as are Electric-types such as Heliolisk, Rotom, and Vikavolt. Additional Steel-type countermeasures are recommended, as Klinklang is a major threat to Uxie and is able of setting up easily against it, so Rotom, Blastoise, and Gastrodon make for good partners.

[STRATEGY COMMENTS]
Other Options
=============

Colbur Berry is a very viable option Uxie can opt to run, weakening any Dark-type attack for one turn, allowing it to switch into Knock Off Passimian more comfortably and take an attack from Sneasel, Incineroar, and Guzzlord more easily. However, Protect allows Uxie to scout for these attacks and make its move accordingly, and in Incineroar's and Guzzlord's case, Uxie is naturally faster anyway and can U-turn out before they attack. Uxie can also utilize Trick Room alongside Mental Herb adequately thanks to its fantastic bulk and to support slower, offensive teams. Dual screens is an option Uxie can opt to run along with Light Clay to lengthen Reflect and Light Screens Screen duration, but if Uxie is using dual screens, the whole team needs to be dedicated to it, with the team mainly consisting of setup Pokemon like Bulk Up + Power Trip Incineroar and Zangoose. Knock Off is a very useful move to have, removing any foe's item bar Z-Crystals, such as Slowbro's Assault Vest, Steelix's Leftovers, and Type: Null's Eviolite. Thunder Wave cripples faster foes like Sneasel, Houndoom, Sceptile, and Accelgor, although Uxie may struggle to fit it in its movepool. Toxic puts more defensive foes such as Slowbro, Gigalith, and Slowking on a timer, crippling them greatly,(RC) such as Slowbro, Gigalith, and Slowking, as well as being a general annoyance by chipping foes like Guzzlord and Incineroar. Heal Bell can be used on more defensive or passive teams to support Uxie's teammates and aid the team's wincon in being successful. Calm Mind + Substitute turns Uxie more into an offensive orientated Pokemon, with Psychic and Signal Beam to nail opposing Psychic-types like Slowbro as attacking moves. Heal Bell in tandem with Normalium Z can be used over Substitute on this set to fully regain its health for one time only, as well as heal any status inflictments ailments. Imprison prevents opposing Stealth Rock setters like Diancie, Gigalith, and Steelix from setting up Stealth Rock if Uxie is on the field. Skill Swap can be used to negate Xatu's ability to bounce back entry hazards and let Uxie set up Stealth Rock without any qualms, as well as swapping its ability for a better, more useful ability, such as Regenator or Magic Bounce. However, this move is very matchup reliant and near useless in some games.

Checks and Counters
===================

**Dark-types**: Although Uxie has U-turn at its disposal to deal damage and pivout pivot out against Dark-types, many Dark-types such as Incineroar, Guzzlord, Houndoom, and Scrafty take little damage from Uxie's U-turn and can immediately threaten it with powerful STAB attacks. Sneasel and Malamar take substantial damage from Uxie's U-turn but can still deal massive damage to Uxie with their Dark-type attacks.

**Bulky Setup Sweepers**: Substitute + Bulk Up Braviary can easily set up against Uxie, taking less than 25% from its Psychic. Type: Null can also set up against Uxie comfortably thanks to its amazing bulk; the only thing Type: Null would fear of Uxie would be Knock Off removing its Eviolite, but even then Type: Null still sets up against it effortlessly. Calm Mind Slowbro shrugs off any attack Uxie throws its way, with the exception of Toxic, and can proceed to boost up.

**Steel-types**: Bulky Steel-types like Steelix and Silvally-Steel tank any attack Uxie attempts to throw their way and can put it on a timer with Toxic or set up entry hazards. Other more offensive Steel-types like Klinklang and Togedemaru can prove troublesome, with Klinklang setting up against Uxie without any difficulty,(RC) and Togedemaru being able to cripple Uxie with Toxic or just chip it away with attacks.

**Bug-types**: Powerful Bug-types like Vikavolt, Scyther, and Accelgor can deal hefty damage to Uxie, forcing it out immediately, and these Bug-types are generally unbothered by Uxie's attacks or naturally outspeed it.

**Ghost-types**: Rotom, Palossand, Mismagius, and Haunter are all capable of hitting Uxie incredibly hard with their Ghost-type STAB attacks, though Haunter must be cautious of switching in on Uxie's super effective Psychic.
GP 2/2
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top