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Project Victim of the Week

(Tank) Garchomp as a Counter

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Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP/ 164 Def/ 76 SpD/ 16 Spe
Impish Nature
-Stealth Rock
-Earthquake
-Fire Blast
-Dragon Tail/ Endure

Tankchomp switches into every one of Scizor's moves (although Knock Off is obviously irritating) and forces it to take huge recoil damage. Fire Blast has no trouble KO'ing from there. In addition, Tankchomp can set up rocks, or if weakened through the course of the match, can force Scizor to KO itself through Endure.

0- SpA Garchomp Fire Blast vs. 248 HP / 8 SpD Scizor: 284-336 (82.7 - 97.9%) -- 62.5% chance to OHKO after Stealth Rock
(Scizor drops after nearly any prior damage, such as rocks or the recoil from hitting Chomp)
 
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Hippowdon as a Counter

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Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Stone Edge

Fat hippo is fat. In all seriousness, Hippowdon is so bulky it won't be 2HKOed by any move from CB Scizor even after SR and 3 layers of Spikes! The fact that Scizor can't change moves certainly helps Hippo, but it doesn't change the fact that it walls CB Scizor all day long, any day of the week. In return, Hippo can setup SR or 3HKO with Earthquake.
252+ Atk Choice Band Scizor U-turn vs. 252 HP / 144+ Def Hippowdon: 132-156 (31.4 - 37.1%) -- guaranteed 3HKO after Stealth Rock, 3 layers of Spikes, and Leftovers recovery
252+ Atk Choice Band Scizor Superpower vs. 252 HP / 144+ Def Hippowdon: 151-178 (35.9 - 42.3%) -- guaranteed 3HKO after Stealth Rock, 3 layers of Spikes, and Leftovers recovery
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 252 HP / 144+ Def Hippowdon: 114-135 (27.1 - 32.1%) -- guaranteed 3HKO after Stealth Rock, 3 layers of Spikes, and Leftovers recovery

0 Atk Hippowdon Earthquake vs. 248 HP / 0 Def Scizor: 118-141 (34.4 - 41.1%) -- guaranteed 3HKO
 
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Mega Charizard X as a counter
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Charizard @ Charizardite X
Ability: Blaze
EVs: 248 HP / 100 Def / 160 Spe
Impish Nature
- Will-O-Wisp
- Flare Blitz
- Roost
- Earthquake

Do I even need to say anything? Yeah this just walls Scizor easily, though U-turning into a check can be really annoying, but that's something applicable to every answer.

0 Atk Tough Claws Mega Charizard X Flare Blitz vs. 248 HP / 0 Def Scizor: 864-1020 (251.8 - 297.3%) -- guaranteed OHKO

252+ Atk Choice Band Scizor Superpower vs. 248 HP / 100+ Def Mega Charizard X: 164-193 (45.6 - 53.7%) -- guaranteed 3HKO
 
Name : Gyarados
Status: Counter
gyarados.gif


Gyarados @ Leftovers
Ability: Intimidate
EVs: 88 HP / 220 Atk / 4 Def / 196 Spe
Jolly Nature
- Dragon Dance
- Bounce
- Waterfall
- Substitute

Gyarados is able to come in and set-up all over Scizor thanks to Intimidate and its decent defensive typing. Scizor is also not able to break Gyarados's Substitute consistently unless it spams Pursuit. Bounce is used to gain free Leftovers recovery, which is beneficial for Gyarados. Bounce and Waterfall 2HKOes Scizor at +1 (Bounce also has a slim chance to 2HKO after Rocks)

-1 252+ Atk Choice Band Technician Scizor Bullet Punch vs. 88 HP / 4 Def Gyarados: 65-77 (18.4 - 21.8%) -- possible 7HKO after Leftovers recovery
-1 252+ Atk Choice Band Scizor U-turn vs. 88 HP / 4 Def Gyarados: 76-90 (21.5 - 25.4%) -- possible 5HKO after Leftovers recovery
-1 252+ Atk Choice Band Scizor Superpower vs. 88 HP / 4 Def Gyarados: 87-102 (24.6 - 28.8%) -- possibly the worst move ever
-1 252+ Atk Choice Band Technician Scizor Pursuit vs. 88 HP / 4 Def Gyarados: 87-103 (24.6 - 29.1%) -- possible 5HKO after Leftovers recovery
220 Atk Gyarados Bounce vs. 248 HP / 0 Def Scizor: 133-157 (38.7 - 45.7%) -- 14.8% chance to 2HKO after Stealth Rock
+1 220 Atk Gyarados Bounce vs. 248 HP / 0 Def Scizor: 198-234 (57.7 - 68.2%) -- guaranteed 2HKO after Stealth Rock
+1 220 Atk Gyarados Waterfall vs. 248 HP / 0 Def Scizor: 186-220 (54.2 - 64.1%) -- guaranteed 2HKO after Stealth Rock
 
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scizor-mega.gif
Counter
Scizor @ Scizorite
Ability: Light Metal > Technician
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Bullet Punch
- Roost
- Swords Dance
- Knock Off / Superpower

Sucks for Scizor that the very same mega evolution that outclasses it also happens to use it as complete set-up bait. Takes below 50% from any moves, and can Roost up or SD up in the face of the very same Pokemon it outclasses.
252+ Atk Choice Band Scizor Superpower vs. 248 HP / 16+ Def Mega Scizor: 145-171 (42.2 - 49.8%) -- guaranteed 3HKO
252+ Atk Choice Band Scizor Knock Off vs. 248 HP / 16+ Def Mega Scizor: 79-93 (23 - 27.1%) -- 48.8% chance to 4HKO

+2 44 Atk Mega Scizor Knock Off (97.5 BP) vs. 248 HP / 0 Def Scizor: 204-241 (59.4 - 70.2%) -- guaranteed 2HKO
+2 44 Atk Mega Scizor Superpower vs. 248 HP / 0 Def Scizor: 253-298 (73.7 - 86.8%) -- guaranteed 2HKO
The most CB Scizor can manage is a 3HKO with Superpower, and even that will eventually be naught due to the Atk drop from that, the next best move can only manage a 4HKO, allowing Mega Scizor ample time to set up. Even at +2, Mega Scizor is more than capable of breaking CB Scizor too.
 
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Counter
suicune.png

right to rise (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Rest
- Roar
- Calm Mind

Suicune easily eats up any of CB Scizor's attacks thanks to its phenomenal physical bulk and solid Water-typing. The best Scizor can hope for is a 3HKO with Superpower after Stealth Rock, however the stat drops prevent that. From there, it can proceed to set up Calm Minds while stalling Scizor's PP, or it can Scald and fish for burns. Scizor U-turning into something else can be detrimental, but that can be expected from everything with U-turn. (Losing Leftovers from Knock Off also sucks, but Suicune still wins 1vs1 every time.)

252+ Atk Choice Band Technician Scizor Bullet Punch vs. 252 HP / 252+ Def Suicune: 53-63 (13.1 - 15.5%) -- possibly the worst move ever

252+ Atk Choice Band Scizor U-turn vs. 252 HP / 252+ Def Suicune: 124-147 (30.6 - 36.3%) -- guaranteed 4HKO after Leftovers recovery

252+ Atk Choice Band Scizor Knock Off (97.5 BP) vs. 252 HP / 252+ Def Suicune: 114-135 (28.2 - 33.4%) -- 93.4% chance to 4HKO after Leftovers recovery

252+ Atk Choice Band Scizor Superpower vs. 252 HP / 252+ Def Suicune: 141-167 (34.9 - 41.3%) -- 72% chance to 3HKO after Leftovers recovery
4 SpA Suicune Scald vs. 248 HP / 8 SpD Scizor: 94-112 (27.4 - 32.6%) -- guaranteed 4HKO
 
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Did both offensive Infernape and defensive Infernape. First, to offensive!
Check
latest

Infernape (M) @ Life Orb
Ability: Iron Fist
EVs: 168 Atk / 132 SpA / 208 Spe
Hasty Nature
- Fire Blast
- Close Combat
- Gunk Shot
- Mach Punch

Pretty simple stuff. Scizor 3HKOs with Bullet Punch, while Infernape either OHKOs Scizor with Fire Blast. It can also stomach a U-Turn, dealing 20% - 24.9% to Infernape. Infernape can also utilize Mach Punch, which, since Scizor will likely be switching in and out a lot during the game allowing hazards to damage it, Mach Punch can revenge kill at anywhere between 23.9% - 28.2%!

Damage Calcs:
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0 Def Infernape: 107-126 (36.5 - 43%)
252+ Atk Choice Band Scizor U-turn vs. 0 HP / 0 Def Infernape: 62-73 (21.1 - 24.9%)
168 Atk Life Orb Iron Fist Infernape Mach Punch vs. 248 HP / 0 Def Scizor: 82-97 (23.9 - 28.2%)

Now then, on to defensive!
Check
latest

Infernape @ Leftovers
Ability: Blaze
EVs: 248 HP / 88 Def / 124 SpD / 48 Spe
Jolly Nature
- Will-O-Wisp
- Slack Off
- Taunt
- Low Kick

Infernape now has some bulk and leftovers, sacrificing Infernape's ability to OHKO Scizor for the ability to be able to just stall it out instead. It can now take Bullet Punches much better, turning into 5HKOs when factoring leftovers and ignoring burn, while Infernape can Will-o-Wisp and considerably nerf Scizor for the rest of the match. If Infernape even switches in on a Choice Banded Superpower, it can Slack Off to take the second one considerably better, and as long as Infernape is at full, it can recover with ease.

Damage Calcs:
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 248 HP / 88 Def Infernape: 95-112 (26.7 - 31.5%) (pre-leftovers recovery)
252+ Atk Choice Band Scizor Superpower vs. 248 HP / 88 Def Infernape: 254-299 (71.5 - 84.2%) (first time)
-1 252+ Atk Choice Band Scizor Superpower vs. 248 HP / 88 Def Infernape: 170-200 (47.8 - 56.3%) (second time)
 
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Check

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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Taunt / Protect / Roar
- Stealth Rock

Heatran can switch into most of Scizor's attacks, outspeed, then either phase it out or OHKO it with Lava Plume. Bullet Punch does minimal damage, so it usually isn't an issue.

Superpower and Knock Off are obviously very annoying, but the limitations of Choice Band make them less of a problem.

Offensive:
0 SpA Heatran Lava Plume vs. 248 HP / 8 SpD Scizor: 516-612 (150.4 - 178.4%) -- guaranteed OHKO

Defensive:
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 248 HP / 0 Def Heatran: 38-45 (9.8 - 11.6%) -- possibly the worst move ever
252+ Atk Choice Band Scizor U-turn vs. 248 HP / 0 Def Heatran: 45-53 (11.6 - 13.7%) -- possibly the worst move ever
252+ Atk Choice Band Scizor Superpower vs. 248 HP / 0 Def Heatran: 410-484 (106.4 - 125.7%) -- guaranteed OHKO
-1 252+ Atk Choice Band Scizor Superpower vs. 248 HP / 0 Def Heatran: 272-322 (70.6 - 83.6%) -- guaranteed 2HKO after Leftovers recovery
-2 252+ Atk Choice Band Scizor Superpower vs. 248 HP / 0 Def Heatran: 204-242 (52.9 - 62.8%) -- 99.6% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Technician Scizor Pursuit vs. 248 HP / 0 Def Heatran: 103-122 (26.7 - 31.6%) -- 27.6% chance to 4HKO after Leftovers recovery
252+ Atk Choice Band Scizor Pursuit (80 BP) vs. 248 HP / 0 Def Heatran: 137-162 (35.5 - 42%) -- 87.8% chance to 3HKO after Leftovers recovery
252+ Atk Choice Band Scizor Knock Off (97.5 BP) vs. 248 HP / 0 Def Heatran: 166-196 (43.1 - 50.9%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Choice Band Scizor Knock Off vs. 248 HP / 0 Def Heatran: 112-132 (29 - 34.2%) -- 3.4% chance to 3HKO
 
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manectric-mega.gif

Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Overheat

Role: Check

Mega Manectric has the ever useful Intimidate, allowing it to survive one Superpower. Overheat is then an easy KO back.

-1 252+ Atk Choice Band Scizor Superpower vs. 0 HP / 4 Def Mega Manectric: 172-203 (61.2 - 72.2%) -- guaranteed 2HKO

252 SpA Mega Manectric Overheat vs. 248 HP / 8 SpD Scizor: 696-820 (202.9 - 239%) -- guaranteed OHKO
 
Pokemon: Magnezone
Role: Check (I guess since it cant switch in vs Superpower w/e)
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Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
- Volt Switch
- Hidden Power Fire
- Flash Cannon
- Thunderbolt

Can trap,outspeed and kill Scizor with HP Fire the given Scizor spread once it switches in safely. Specs over scarf since it is able to guarantee the OKHO which cannot.

Calcs:
252+ SpA Choice Specs Magnezone Hidden Power Fire vs. 248 HP / 8 SpD Scizor: 516-608 (150.4 - 177.2%) -- guaranteed OHKO
252 SpA Magnezone Hidden Power Fire vs. 248 HP / 8 SpD Scizor: 316-372 (92.1 - 108.4%) -- 50% chance to OHKO
 
Check
charizard-mega-y.gif

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost

252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Scizor in Sun: 1492-1764 (434.9 - 514.2%) -- guaranteed OHKO

Lol

It's not perfect though - unfortunately pursuit has a small chance to 2HKO, so it's not a switch-in if rocks are up

252+ Atk Choice Band Technician Scizor Pursuit vs. 0 HP / 4 Def Mega Charizard Y: 132-156 (44.4 - 52.5%) -- 21.5% chance to 2HKO

Superpower does the same but thanks to the attack drops you can just roost off the damage.
 
Counter
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Talonflame @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Brave Bird
- Roost
- Bulk Up
- Will-O-Wisp
OR
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance

Honestly Talonflame pretty much walls Scizor thanks to its typing, and the fact that it can use it as setup fodder, burn Scizor with Will-O-Wisp crippling it, or simply Flare Blitz it to death. However it is very unlikely Scizor would even stay in.
 
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Keldeo as a hard check

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Keldeo @ Choice Specs

- Hydro Pump
- Scald
- Secret Sword
- Icy Wind
Ability: Justified
4 HP / 252 SpA / 252 Spe
Timid Nature

252 SpA Choice Specs Keldeo Hydro Pump vs. 248 HP / 8 SpD Scizor: 319-376 (93 - 109.6%) -- guaranteed OHKO after Stealth Rock
252+ Atk Choice Band Scizor Superpower vs. 0 HP / 4 Def Keldeo: 234-276 (72.4 - 85.4%) -- guaranteed 2HKO after Stealth Rock

Keldeo resists both of Scizor's STABs and so is a decent switch-in to it, with the inevitable caveat that Scizor can just U-Turn into something else to gain momentum (which you can't really stop anyway). It also dislikes taking a Knock Off, but again, that applies to 90% of the metagame.

Anyway, if you get in Keldeo against Mega Scizor then the threat of being OHKO'd by a Hydro Pump should send it fleeing.
 
Check
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Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Fire Punch
- Extreme Speed
- Dragon Claw
- Dragon Dance

Dragonite can soak up any hit from it due to Multiscale and KO back with Fire Punch after prior damage, but you're close to an OHKO if not.

252 Atk Dragonite Fire Punch vs. 248 HP / 0 Def Scizor: 336-396 (97.9 - 115.4%) -- guaranteed OHKO after Stealth Rock
 
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Check
Nidoking.gif~c200


It pains me to do this but... here goes...

252 SpA Life Orb Sheer Force Nidoking Fire Blast vs. 248 HP / 8 SpD Scizor: 728-858 (212.2 - 250.1%) -- guaranteed OHKO
Nidoking never runs Fire Blast, so it could be seen as sort of a bait to a Scizor. There is no reason a Scizor should switch out on a Nidoking since...
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 4 Def Nidoking: 199-235 (65.6 - 77.5%) -- guaranteed 2HKO
Even though the damage seems immense with a single BP, Scizor leaves a heavy dent in anything (because it's the best ^-^). I hope these calcs are actually revelant unlike the ones I've been posting lately. I just think that a LO FB isn't ever seen on Nidoking and it's easy bait for a Scizor. However, this would never work on a switch-in, since BP is +1 Priority and 2HKOs.
 
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since we didn't have enough fire types anyways, i got roost Volcarona as a check
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Volcarona @ Lum Berry
Ability: Flame Body
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
- Quiver Dance
- Fire Blast
- filler
- filler

Fire Blast easily OHKOs the thing and it can switch into knock off and get the guaranteed 30% burn. :] Also, bullet punch and superpower give Volcarona a chance to set up quite easily.
252 SpA Volcarona Fire Blast vs. 248 HP / 8 SpD Scizor: 880-1044 (256.5 - 304.3%) -- guaranteed OHKO (lel)
252+ Atk Choice Band Scizor Knock Off (97.5 BP) vs. 72 HP / 0 Def Volcarona: 248-292 (75.3 - 88.7%) -- guaranteed 2HKO
252+ Atk Choice Band Scizor Superpower vs. 72 HP / 0 Def Volcarona: 153-180 (46.5 - 54.7%) -- 62.1% chance to 2HKO
252+ Atk Choice Band Technician Scizor Bullet Punch vs. 72 HP / 0 Def Volcarona: 114-135 (34.6 - 41%) -- guaranteed 3HKO
 
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Reserving Skarmory
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Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Defog
- Brave Bird
- Whirlwind

Skarmory walls so many physical attackers like Lopunny-Mega, Pinsir-Mega, and Hawlucha is not an exception. HJK unboosted is not even a 3HKO, while Brave Bird is a OHKO after rocks damage.

252 Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Skarmory: 96-114 (28.7 - 34.1%) -- 99.3% chance to 4HKO after Leftovers recovery
+2 252 Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Skarmory: 190-225 (56.8 - 67.3%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Skarmory Brave Bird vs. 12 HP / 0 Def Hawlucha: 272-324 (90.6 - 108%) -- 50% chance to OHKO
 
Counter

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Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Toxic
- Recover
- Encore

252 Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Quagsire: 135-159 (34.2 - 40.3%) -- 40.6% chance to 3HKO after Leftovers recovery

and it just Scalds it to death
 
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Clefable as a Counter

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Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP/ 252 Def/ 8 SpD
Bold Nature
-Moonblast
-Moonlight
-Thunder Wave
-Calm Mind

252 Atk Hawlucha Acrobatics (110 BP) vs. 248 HP / 252+ Def Clefable: 126-148 (32 - 37.6%) -- 0.3% chance to 3HKO after Leftovers recovery

And it just Moonblasts it to death.
 
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Reserving Hippowdown
Check

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Hippowdon is one of my favorite 4th Gen Pokemon (but Mothim rules :D). I'm glad it's now chilling in OU as a massive tank.

Hippowdon Set:
This is one of the Standard sets on the Damage Calculator, but it works fantastic.​
252 HP, 144+ Def, 112 Sp. Def (Impish)
-Earthquake
-Stone Edge
-Whirlwind/Roar
-filler

Since Whirlwind goes through Subs anyway... you don't need to attack, just when Hawlucha switches back in after a Whirlwind/Roar, switch into your counter.

252 Atk Hawlucha High Jump Kick vs. 252 HP / 144+ Def Hippowdon: 118-139 (28 - 33%) -- 85.5% chance to 4HKO after Leftovers recovery
+2 252 Atk Hawlucha High Jump Kick vs. 252 HP / 144+ Def Hippowdon: 234-276 (55.7 - 65.7%) -- guaranteed 2HKO after Leftovers recovery

This calc is a bit scary if you come in from a switch, so you don't have to run Mixed.
+2 252 Atk Hawlucha High Jump Kick vs. 252 HP / 252+ Def Hippowdon: 214-253 (50.9 - 60.2%) -- 89.1% chance to 2HKO after Leftovers recovery
 
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blapdos: Counter

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Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 176 Def / 68 SpA / 16 Spe
Bold Nature
- Thunderbolt
- Roost
- Defog
- Heat Wave

+2 252 Atk Hawlucha High Jump Kick vs. 248 HP / 176+ Def Zapdos: 144-169 (37.5 - 44.1%) -- 55.5% chance to 2HKO after Stealth Rock and Leftovers recovery

Crit:
+2 252 Atk Hawlucha High Jump Kick vs. 248 HP / 176+ Def Zapdos on a critical hit: 216-254 (56.3 - 66.3%) -- guaranteed 2HKO after Leftovers recovery

+2 252 Atk Hawlucha Acrobatics (110 BP) vs. 248 HP / 176+ Def Zapdos: 122-144 (31.8 - 37.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

68 SpA Zapdos Thunderbolt vs. 12 HP / 0 SpD Hawlucha: 362-428 (120.6 - 142.6%) -- guaranteed OHKO

Zapdos resists both of Hawlucha's STAB moves and takes minimal damage even when it has boosted to +2.

Scenario:
T1: P1's Hawlucha sets up a Substitute while P2 sends in Zapdos
T2: P1's Hawlucha uses Swords Dance and P2's Zapdos breaks the Substitute with Thunderbolt
T3: P1's Hawlucha uses +2 HJK, which cannot KO even with a crit, as Zapdos can Roost up freely or fire off Thunderbolt to KO
 
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gyarados.gif

Gyarados @ Leftovers
Ability: Intimidate
EVs: 88 HP / 220 Atk / 4 Def / 196 Spe
Jolly / Adamant Nature
- Dragon Dance
- Bounce
- Waterfall
- Substitute

Role: Check

Thanks to Intimidate, Gyarados can hamper Hawlucha's offensive presence provided it does not have Substitute up, and has the bulk to take its attacks even if it does boost. Bounce OHKOes, but is easily exploitable thanks to Substitute. Waterfall, on the other hand, is always a 2HKO after rocks even if Sitrus Berry activates, assuming Adamant, while Jolly does so most of the time. And thanks to Dragon Dance, you have a decent chance to win a potential setup war.

-1 252 Atk Hawlucha High Jump Kick vs. 88 HP / 4 Def Gyarados: 67-80 (18.9 - 22.6%) -- possible 6HKO after Leftovers recovery
-1 252 Atk Hawlucha Acrobatics (55 BP) vs. 88 HP / 4 Def Gyarados: 58-69 (16.4 - 19.5%) -- possible 8HKO after Leftovers recovery
-1 252 Atk Hawlucha Acrobatics (110 BP) vs. 88 HP / 4 Def Gyarados: 115-136 (32.5 - 38.5%) -- 3.7% chance to 3HKO after Leftovers recovery (but it's stuck at 55 until it uses the berry)
252 Atk Hawlucha High Jump Kick vs. 88 HP / 4 Def Gyarados: 102-120 (28.8 - 33.9%) -- 98.4% chance to 4HKO after Leftovers recovery
+1 252 Atk Hawlucha High Jump Kick vs. 88 HP / 4 Def Gyarados: 152-179 (43 - 50.7%) -- guaranteed 3HKO after Leftovers recovery

220 Atk Gyarados Waterfall vs. 12 HP / 0 Def Hawlucha: 159-187 (53 - 62.3%) -- guaranteed 2HKO
220 Atk Gyarados Bounce vs. 12 HP / 0 Def Hawlucha: 336-396 (112 - 132%) -- guaranteed OHKO
220+ Atk Gyarados Waterfall vs. 12 HP / 0 Def Hawlucha: 174-205 (58 - 68.3%) -- guaranteed 2HKO
 
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blapdos: Counter

zapdos.gif


Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 176 Def / 68 SpA / 16 Spe
Bold Nature
- Thunderbolt
- Roost
- Defog
- Heat Wave

+2 252 Atk Hawlucha High Jump Kick vs. 248 HP / 176+ Def Zapdos: 144-169 (37.5 - 44.1%) -- 55.5% chance to 2HKO after Stealth Rock and Leftovers recovery

Crit:
+2 252 Atk Hawlucha High Jump Kick vs. 248 HP / 176+ Def Zapdos on a critical hit: 216-254 (56.3 - 66.3%) -- guaranteed 2HKO after Leftovers recovery

+2 252 Atk Hawlucha Acrobatics (110 BP) vs. 248 HP / 176+ Def Zapdos: 122-144 (31.8 - 37.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

68 SpA Zapdos Thunderbolt vs. 12 HP / 0 SpD Hawlucha: 362-428 (120.6 - 142.6%) -- guaranteed OHKO

Zapdos resists both of Hawlucha's STAB moves and takes minimal damage even when it has boosted to +2.

Scenario:
T1: P1's Hawlucha sets up a Substitute while P2 sends in Zapdos
T2: P1's Hawlucha uses Swords Dance and P2's Zapdos breaks the Substitute with Thunderbolt
T3: P1's Hawlucha uses +2 HJK, which cannot KO even with a crit, as Zapdos can Roost up freely or fire off Thunderbolt to KO
I even checked if Stone Edge was a possible OHKO at +2...
+2 252 Atk Hawlucha Stone Edge vs. 248 HP / 176+ Def Zapdos: 294-348 (76.7 - 90.8%) -- guaranteed 2HKO after Leftovers recovery
Guess not! Blapdos > Lucha Libre.
 
Counter

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Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
- Scald
- Slack Off
- Thunder Wave
- Psyshock

Slowbro doesn't outspeed Hawlucha, but it resists High Jump Kick and can easily tank any hit from it, even if it's at +2. Slowbro can paralyze it if it doesn't decide to Substitute, or can 2HKO with Psyshock or fish for burns. The only way Hawlucha has any chance of winning is if it's already had its Sitrus Berry activated, is behind a sub, and is at +2. Acrobatics then 2HKOs, however that's a very unlikely situation. Slowbro can recover any lost HP with Regenerator or Slack Off.

0 SpA Slowbro Psyshock vs. 12 HP / 0 Def Hawlucha: 218-260 (72.6 - 86.6%) -- guaranteed 2HKO

252 Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 232+ Def Slowbro: 97-115 (24.6 - 29.1%) -- possible 5HKO after Leftovers recovery

+2 252 Atk Hawlucha High Jump Kick vs. 252 HP / 232+ Def Slowbro: 114-135 (28.9 - 34.2%) -- 99.8% chance to 4HKO after Leftovers recovery

+2 252 Atk Hawlucha Acrobatics (110 BP) vs. 252 HP / 232+ Def Slowbro: 195-229 (49.4 - 58.1%) -- 64.5% chance to 2HKO after Leftovers recovery
 
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