Victini (BW2 Revamp) (GP 2/2)

Adamant Zoroark

catchy catchphrase
is a Contributor Alumnus
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QC Approvals: (jc104, shrang, Pocket, Harsha) (from TNT's thread)
GP Checks: (GatoDelFuego, Oglemi)

[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, with only Darmanitan's Flare Blitz as competition. This makes it an excellent choice on sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to use its great movepool more reliably. Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making a strong show in the OU metagame, Victini has even more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from flaws. First and foremost, rain being the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar both consistently sitting in the top 10 of OU usage isn't doing it any favors, as both can easily come in on Choice-locked V-creates and make Victini's life difficult. It also suffers from a vulnerability to all forms of entry hazards, limiting the number of times it can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, such as better defenses, Fusion Bolt, and an arguably better STAB move. Regardless, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will show just how hard it is to switch in to V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, and even OHKOes defensive Gliscor in sun. Not even Hippowdon can switch in safely, as it is 2HKOed by V-create. However, the stat drops of Defense, Special Defense, and Speed that occur after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky Water-types like Slowbro looking to tank a V-create. Brick Break is Victini's best option to hit Heatran and Tyranitar. For the last move, U-turn maintains momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature):</p>

<ul class="damage_calculation">
<li>V-create vs. 252/244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252/0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0/0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0/0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248/216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0/0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0/0 Rotom-W: 78.51% - 92.56%</li>
</ul>

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick doesn't do much for Victini as it's already hard to wall in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock four times instead of three. Choice Band is the preferred item due to the lack of recoil and higher damage output compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can bluff a Choice item, as well as making Brick Break hit Heatran and Tyranitar hard. Charcoal can also be used, as it boosts V-create's damage output by 20%, and allows Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option as Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners, as they can take on all three at once. Dugtrio is a fantastic partner for Victini, as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; for example, Victini's Choice Band V-create 2HKOes Kingdra under sun. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users, such as Forretress and Hitmontop, are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing entry hazards due to Magic Bounce. Grass-types, such as Breloom, Venusaur, and Virizion, and Dragon-types, such as Dragonite, are excellent partners as well, as they help weaken and eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users at first glance, its access to U-turn and a powerful STAB move in V-create gives it a niche over them. Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows Victini to revenge kill Tornadus-T and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum as well as making Victini's life easier by giving it an easy way of escaping from its counters. In the last slot, Trick is generally the best choice as it cripples most walls, which are particularly troublesome without any sort of power boost. However, Brick Break is Victini's only way of hitting Heatran and Tyranitar hard, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because it allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; for example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types such as Breloom and Venusaur is ideal and recommended. Heatran is also a problem, as it can switch in with ease, and bulkier variants are not even 2HKOed by Brick Break. Therefore, Fighting-types, such as Terrakion, and Dragon-types, such as Salamence and Garchomp, are great partners. With this set, Ninetales support is essentially mandatory as Victini will really need the extra power boost to V-create due to its lack of a power-boosting item. Forretress is a great partner as well, as it can both set up hazards and remove them, both of which are useful assets and increase Victini's effectiveness tremendously. Dugtrio is a fantastic partner because it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini also has access to Final Gambit, an effective way of guaranteeing a KO early-game. Although it looks similar to the Choice Scarf set, it plays differently, as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this set because it scouts for Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack investment, V-create still does acceptable damage thanks to its high Base Power. For the last moveslot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit. Because Victini is weaker, it will not mind losing the Scarf.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure that Victini uses Final Gambit before the opponent attacks. Fusion Bolt can be used to hit the bulky Water-types who are hit super effectively by it, although it is very weak with no Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it, as this weakens Final Gambit. Although you should be using this set as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, Pursuit users such as Tyranitar and Scizor are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits any possible opposing weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special set as it has a wide special movepool containing a plethora of moves such as Fire Blast, Psychic, Focus Blast, and Thunder. However, special sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard due to Victini's inferior Special Attack stat. Zen Headbutt hits a few Pokemon, such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion, without lowering Victini's stats, but it is not good coverage-wise. Although a mixed set could work, physical variants of Victini will hit harder because of the sheer wallbreaking power of a maximally invested V-create. A support set can work, as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's relatively poor defensive typing. However, Will-O-Wisp can make it easier to get past Slowbro. Sleep Talk is another option as Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; for example, Sunny Day and Focus Blast can be used to beat Tyranitar. However, these options may cause Victini to lose out on important coverage.</p>

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky Water-types, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky Water-types must be careful about switching in on Fusion Bolt. Out of all of the bulky Water-types, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf variants, but must look out for Choice Band and Final Gambit variants. Flash Fire users, such as Heatran and Chandelure, can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt due to its frailness.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention as it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for a Choice Scarf to revenge kill Victini.</p>
 
Amateur check
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[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, only facing competition from Darmanitan's Flare Blitz, making it an excellent choice on Sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to more reliably use its good movepool. Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making their debut in the OU metagame, Victini has more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from its flaws. First and foremost, Rain becoming the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar consistently sitting in the top 10 in OU usage isn't doing it any favors, as both can come in easily on Choice-locked V-creates and make Victini's life difficult. It also suffers from a weakness to all forms of entry hazards, limiting the number of times Victini can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, namely better defenses, Fusion Bolt, and an arguably better STAB move. Regardless of its flaws, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will effectively explain how hard it is to switch into V-create; V-create blasts through standard physical walls such as Skarmory and Forretress, while even OHKOing defensive Gliscor in the sun. Not even Hippowdon can safely switch in, as it is 2HKOed by V-create. However, the stat drops after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky waters such as Slowbro looking to tank a V-create, while Brick Break is Victini's best option to hit the likes of Heatran and Tyranitar on the switch. For the last move, U-turn keeps momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature)In what weather?:</p>

<ul class="damage_calculation">
<li>V-create vs. 252/244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252/0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0/0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0/0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248/216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0/0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0/0 Rotom-W: 78.51% - 92.56%</li>
</ul>

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple stall. However, Trick's usability is lowered since it's hard to wall Victini in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock five times instead of four times. Choice Band is the preferred item due to the lack of recoil and higher power compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can help bluff a Choice item, while being able to hit Heatran and Tyranitar hard. Charcoal boosts V-create's damage output by 20%, allowing Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option since Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners as they can take on all three at once. Dugtrio is a fantastic partner for Victini as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; For example, Victini's Choice Band V-create 2HKOes Kingdra with sunlight. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users such as Forretress and Hitmontop are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing hazards. Grass-types such as Breloom, Venusaur, and Virizion, as well as Dragon-types such as Dragonite, are excellent partners as they help weaken or eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users such as Salamence and Terrakion at first glance, its access to U-turn and a powerful STAB move under the sun gives it a niche over them. Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows it to revenge kill Tornadus-T in the rain and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum, while also making Victini's life easier by escaping from counters. In the last slot, Trick is generally more useful as it cripples Stall. However, Brick Break is its only way of hitting Heatran and Tyranitar, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because this allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; For example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types such as Breloom and Venusaur is ideal. Heatran is also a problem as it can switch in with ease, (RC) while bulkier variants are not even 2HKOed by Brick Break. Fighting-types Pokemon such as Terrakion are therefore great partners as they can take advantage of Heatran, while Dragon-types such as Salamence and Garchomp can also beat Heatran. With this set, Ninetales support is essentially mandatory as Victini will really need the extra power to V-create. Forretress is a great partner as it can both set up hazards and remove them, both of which increase Victini's effectiveness tremendously. Dugtrio is once again a fantastic partner as it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
ability: Victory Star
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini has access to Final Gambit, an effective way of guaranteeing a KO early game. Although it looks similar to the Choice Scarf set, it plays differently as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this sets as it scouts for Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack, V-create still does acceptable damage thanks to its high Base Power. In the last slot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit; Victini is weak and most likely will not mind losing the Choice Scarf.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure Victini uses Final Gambit before the opponent attacks it. Fusion Bolt can be used to hit Pokemon who are weak to it, although it is very weak with minimal Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it as this weakens Final Gambit. Although you should be using this as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, trappers such as Tyranitar and Scizor are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits the opponent's weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special set as it has a wide special movepool, containing moves such as Fire Blast, Psychic, Focus Blast, and Thunder. However, Special sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard. Zen Headbutt hits Pokemon such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion without lowering Victini's stats. Although a mixed set could work, physical variants of Victini will hit harder than them. A support set can work as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's sketchy defensive typing. However, Will-O-Wisp can be useful to wear Slowbro down. Sleep Talk is a fantastic option since Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; For example, Sunny Day and Focus Blast can be used to beat Tyranitar.</p>

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky waters, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky waters must be careful about switching in on Fusion Bolt. Out of all of the bulky waters, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf sets, but must look out for Choice Band and Final Gambit sets. Flash Fire users such as Heatran and Chandelure can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention since it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage effectively. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for Choice Scarf to revenge kill Victini.</p>
 
Made those changes. Also, just to clarify, the damage calculations do not assume any weather, so I don't think I need to specify one.
 
Shouldn't Trick Room be in Other Options? I know it's not the most viable thing to use (even if some have succeeded with it), but I suppose it deserves an OO mention...
 
I'd put this in OO:
494.gif

Victini @ Fire Gem
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- V-create
- Brick Break / Final Gambit / Grass Knot
- Fusion Bolt

It works very well, Trick Room and V-create are mainstream, Fusion Bolt hits mainly the switch-in of Politoed, Grass Knot hits Hippowdon, Brick Break hits Tyranitar and Final Gambit both, but it's the death of same Victini.

Here is some damages:

V-create (sun) vs. 4/0 Latios: 96.35 - 113.24%
V-create (sun) vs. 4/252 Chansey: 109.03 - 128.5%
V-create (sun) vs. 4/252+ Chansey: 100 - 117.75%
V-create (sun) vs. 4/0 Rotom-W: 94.62 - 111.57%
V-create (sun) vs. 0/0 Dragonite (Multiscale broken): 78.01 - 91.95%
V-create (sun) vs. 0/0 Salamence: 87.91 - 103.32%
V-create (sun) vs. 248/216+ Jellicent: 55.83 - 66%

 
There's the TR Victini set that NixHex and ginganinja just uploaded. Why not just use that, given it was written for the current meta and is effective?
 
You are right, sir. I'd completely forgotten about it since I'd seen it a while ago but lost touch with it. I'm sorry, if it's already written then it's more viable than I thought lol.
 
Yeah. Whole sets don't go in OO since OO is just a small paragraph. The TR set Alexander suggested is pure theorymon. Fire Gem is awful since it only works once. Flame Plate will kill the same stuff and is not consumed, allowing Victini to do more damage over time. Grass Knot hits physically defensive Hippow for 52 - 62, and hits Quagsire / Swampert / Gastrodon for less than V-create. If it switches in while you Trick Room, it underspeeds you and does a massive chunk of damage (pretty sure it's a OHKO with SR), while you can't even kill it. Mixed or Special Defensive Hippow take more from V-create. Victini will be losing damage to random priority and SR, so Final Gambit becomes pretty useless. Just c/p the current one, it was written like 2 weeks ago >_>
 
I tested my set and it works, fire gem is important to have some OHKO and I use Victini with a rapid spin / magic bounce user so to Stealth Rock aren't a serious problem.

Random priority? It resists to Bullet Punch, Ice Shard, Mach Punch and have a good bulkyness. Yes, it's weak to Aqua Jet but Feraligatr and Azumarill aren't common in OU.
 
Regarding priority, fair enough.

However, Grass Knot serves almost zero purpose besides not-even-OHKOing Physically Defensive Quagsire. Final Gambit is good for sealing the deal right before TR runs out, but Brick Break at least does something to Tyranitar and Heatran and should be the primary slash.
 
Fire Gem is choiceband level power. On a trickroom set, it is the best option because nothing else will give you the KO power.

What about quickattack instead of trick room?
 
Fire Gem is one time use. The goal of TR Victini is to blast through everything in its path, not just one thing. That initial boosted hit is overkill on just about everything, and you're left with unboosted V-creates after that. Flame Plate is persistent, kills almost all of the same switch-ins, and gives you the maximum damage every turn. It should be the only option.

And who, exactly, does an unboosted (Fire Gem OR Flame Plate) Quick Attack hit harder than pretty much anything?
 
@NixHex: Yes, Brick Break must be a primary slash, I fixed my previous post, thanks. Fire Gem is usefull to do many OHKO but I will try Flame Plate.

@Roie: Quick Attack is too weak to work well.
 
am checks are fun to do, most especially for users like you!

(yes i had to make a rhyme)

this is a wip atm, i hate it when my browser decides to go bonkers and delete everything

EDIT: work on this will finish tomorrow, it's kind of hard to gp on a tablet

EDIT2: it's done I took more than a day but whatever

[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, only facing competition from Darmanitan's Flare Blitz,. This makinges it an excellent choice on Sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to more reliably use its good movepool. victory star does nothing for any of victini's standard sets, why mention it in the overview? Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making their debut a strong showing in the OU metagame, Victini has more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from flaws. First and foremost, Rrain becoming the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar both consistently sitting in the top 10 in of OU usage isn't doing it any favors, as both can come in easily come in on Choice-locked V-creates and make Victini's life difficult. It also suffers from a weakness vulnerability to all forms of entry hazards, limiting the number of times it can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, namely better defenses, Fusion Bolt, and an arguably better STAB move. Regardless, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will effectively explain show just how hard it is to switch into V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, while even OHKOing defensive Gliscor in the sun. Not even Hippowdon can safely switch in, as it is 2HKOed by V-create. However, the stat drops of Defense, Special Defense, and Speed that occur after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky waters Water-types, such as Slowbro looking to tank a V-create, while. Brick Break is Victini's best option to hit the likes of Heatran and Tyranitar. For the last move, U-turn keeps momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature):</p>

<ul class="damage_calculation">
<li>V-create vs. 252 / 244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252 / 0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0 / 0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0 / 0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248 / 216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0 / 0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0 / 0 Rotom-W: 78.51% - 92.56%</li>
</ul>
spaces inbetween evs

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick's usability is lowered doesn't do much for Victini, since it's hard to wall Victini it in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock five times instead of four. Choice Band is the preferred item due to the lack of recoil and higher power compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can help bluff a Choice item, also making Brick Break while being able to hit Heatran and Tyranitar hard. Charcoal boosts V-create's damage output by 20%, and allows allowing Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option since Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners, as they can take on all three at once. Dugtrio is a fantastic partner for Victini, as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; Ffor example, Victini's Choice Band V-create 2HKOes Kingdra with under sunlight. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users, such as Forretress and Hitmontop, are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing entry hazards due to Magic Bounce. Grass-types, such as Breloom, Venusaur, and Virizion, as well as Dragon-types, such as Dragonite, are excellent partners, as they help weaken or and eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users, such as Salamence and Terrakion, at first glance, its access to U-turn and a powerful STAB move in V-create, which is boosted under the sun, gives it a niche over them. Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows it Victini to revenge kill Tornadus-T and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum, while also making Victini's life easier by giving it an easy way of escaping from its counters. In the last slot, Trick is generally more useful the best choice, as it cripples Stall most walls, which are particularly troublesome without any sort of power boost. However, Brick Break is its only way of hitting Heatran and Tyranitar hard, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because this it allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; Ffor example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter, to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types, such as Breloom and Venusaur, is ideal recommended. Heatran is also a problem, as it can switch in with ease, while with bulkier variants are not even 2HKOed by Brick Break. Therefore, Fighting-types, such as Terrakion, and Dragon-types, such as Salamence and Garchomp, are therefore great partners as they can take advantage of Heatran, while Dragon-types such as Salamence and Garchomp can also beat Heatran. With this set, Ninetales support is essentially mandatory, since as Victini will really need the extra power to V-create due to its lack of a power-boosting item. Forretress is a great partner as well, as it can both set up hazards and remove them, both of which are useful assets and increase Victini's effectiveness tremendously. Dugtrio is once again a fantastic partner as because it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
ability: Victory Star
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini has access to Final Gambit, an effective way of guaranteeing a KO early game. Although it looks similar to the Choice Scarf set, it plays differently, as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this sets as because it scouts for Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack investment, V-create still does acceptable damage thanks to its high Base Power. In For the last moveslot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit; Victini is weak and most likely will not mind losing the Choice Scarf.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure that Victini uses Final Gambit before the opponent attacks. Fusion Bolt can be used to hit Pokemon the bulky Water-types who are weak to hit super effectively by it, although it is very weak with minimal no Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it, as this weakens Final Gambit. Although you should be using this as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, Pursuit users, trappers such as Tyranitar and Scizor, are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits the opponent's any possible opposing weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special setl as it has a wide special movepool, containing a plethora of moves, such as Fire Blast, Psychic, Focus Blast, and Thunder. However, Sspecial sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard due to Victini's inferior Special Attack stat. Zen Headbutt hits a few Pokemon, such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion, without lowering Victini's stats. Although a mixed set could work, physical variants of Victini will hit harder because of the sheer wallbreaking power of maximum investment V-create than them. A support set can work, as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's sketchy relatively poor defensive typing. However, Will-O-Wisp can be useful to wear Slowbro down. what is this sentence supposed to mean? Sleep Talk is a fantastic option since Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers, such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; Ffor example, Sunny Day and Focus Blast can be used to beat Tyranitar.</p>

you make some of these options sound like very good choices; explain why they're not recommended, such as losing coverage et cetera

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky waters Water-types, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky waters Water-types must be careful about switching in on Fusion Bolt. Out of all of the bulky waters Water-types, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf sets variants, but must look out for Choice Band and Final Gambit sets variants. Flash Fire users, such as Heatran and Chandelure, can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt due to its frailness.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention since it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for a Choice Scarf to revenge kill Victini.</p>
 
Actually pokemon0078, all of Victini's standard sets benefit from Victory Star, because V-create is only 95% accurate. Also, according to the analysis formatting guide, my formatting for the damage calcs (the one without spaces in between the EVs) is correct.

Anyway, implementing most of these now, but to me it looks like many commas you put in seem unnecessary.
 
Stamping the above check, with a couple changes:
<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick doesn't do much for Victini since it's hard to wall it in the first place.

A lot of the commas were preference, but either way will honestly work.
CHANGE ALL YOUR "SINCE" TO "AS"
Keep the mention of Victory Star
contrib_gp.png

GP Approved 1/2
 
Changes in (Red)
Add These
[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, with only Darmanitan's Flare Blitz as competition. (only facing competition from Darmanitan's Flare Blitz.) This makes it an excellent choice on Sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to use its great movepool more reliably. (more reliably use its good movepool.) Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making a strong show(ing) in the OU metagame, Victini has even more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from flaws. First and foremost, rain being (becoming) the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar both consistently sitting in the top 10 of OU usage isn't doing it any favors, as both can easily come in on Choice-locked V-creates and make Victini's life difficult. It also suffers from a vulnerability to all forms of entry hazards, limiting the number of times it can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, such as (namely) better defenses, Fusion Bolt, and an arguably better STAB move. Regardless, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will show just how hard it is to switch in(space)to V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, and even OHKO's(ing) defensive Gliscor in sun. Not even Hippowdon can safely(swap)switch in, as it is 2HKOed by V-create. However, the stat drops of Defense, Special Defense, and Speed that occur after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky Water-types such as Slowbro looking to tank a V-create. Brick Break is Victini's best option to hit Heatran and Tyranitar. For the last move, U-turn maintains(keeps) momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature):</p>

<ul class="damage_calculation">
<li>V-create vs. 252/244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252/0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0/0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0/0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248/216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0/0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0/0 Rotom-W: 78.51% - 92.56%</li>
</ul>

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick doesn't do much for Victini as it's already hard to wall in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock five times instead of four. (do you mean 4 times instead of 3? it would be misleading to say that it can switch in five times as the fifth time will KO it) Choice Band is the preferred item due to the lack of recoil and higher damage output (power) compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can bluff a Choice item, as well as(also) making Brick Break hit Heatran and Tyranitar hard. Charcoal can also be used, as it boosts V-create's damage output by 20%, and allows Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option as Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners, as they can take on all three at once. Dugtrio is a fantastic partner for Victini, as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; for example, Victini's Choice Band V-create 2HKOes Kingdra under sun. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users, such as Forretress and Hitmontop, are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing entry hazards due to Magic Bounce. Grass-types, such as Breloom, Venusaur, and Virizion, and (as well as) Dragon-types, such as Dragonite, are excellent partners as well, as they help weaken and eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users(, such as Salamence and Terrakion,) at first glance, its access to U-turn and a powerful STAB move in V-create(, which is boosted under sun,) gives it a niche over them. (Run on sentence) Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows Victini to revenge kill Tornadus-T and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum as well as (, while also) making Victini's life easier by giving it an easy way of escaping from its counters. In the last slot, Trick is generally the best choice as it cripples most walls, which are particularly troublesome without any sort of power boost. However, Brick Break is its only way of hitting Heatran and Tyranitar hard, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because it allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; for example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types such as Breloom and Venusaur is ideal and recommended. Heatran is also a problem, as it can switch in with ease, and (while) bulkier variants are not even 2HKOed by Brick Break. Therefore, Fighting-types such as Terrakion and Dragon-types such as Salamence and Garchomp are great partners. With this set, Ninetales support is essentially mandatory as Victini will really need the extra power to V-create due to its lack of a power-boosting item. Forretress is a great partner as well, as it can both set up hazards and remove them, both of which are useful assets and increase Victini's effectiveness tremendously. Dugtrio is a fantastic partner because it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
ability: Victory Star
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini also has access to Final Gambit, an effective way of guaranteeing a KO early game. Although it looks similar to the Choice Scarf set, it plays differently, as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this set because it scouts (for) Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack investment, V-create still does acceptable damage thanks to its high Base Power. For the last moveslot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit(;) Because Victini is weaker, it will not mind losing the Scarf.(and most likely will not mind losing the Choice Scarf.)</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure that Victini uses Final Gambit before the opponent attacks. Fusion Bolt can be used to hit the bulky Water-types who are hit super effectively by it, although it is very weak with no Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it, as this weakens Final Gambit. Although you should be using this as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, Pursuit users such as Tyranitar and Scizor are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits any possible opposing weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special set as it has a wide special movepool, containing a plethora of moves, such as Fire Blast, Psychic, Focus Blast, and Thunder. However, special sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard due to Victini's inferior Special Attack stat. Zen Headbutt hits a few Pokemon, such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion, without lowering Victini's stats, but (although) it is not good coverage-wise. Although a mixed set could work, physical variants of Victini will hit harder because of the sheer wallbreaking power of a maximally invested (maximum investment) V-create. A support set can work, as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's relatively poor defensive typing. However, Will-O-Wisp can make it easier to get past Slowbro. Sleep Talk is another option as Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers, such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; for example, Sunny Day and Focus Blast can be used to beat Tyranitar. However, these options may cause Victini to lose out on important coverage.</p>

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky Water-types, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky Water-types must be careful about switching in on Fusion Bolt. Out of all of the bulky waters Water-types, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf variants, but must look out for Choice Band and Final Gambit variants. Flash Fire users, such as Heatran and Chandelure, can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt due to its frailness.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention as it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for a Choice Scarf to revenge kill Victini.</p>

[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, with only Darmanitan's Flare Blitz as competition. This makes it an excellent choice on Sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to use its great movepool more reliably. Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making a strong show in the OU metagame, Victini has even more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from flaws. First and foremost, rain being the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar both consistently sitting in the top 10 of OU usage isn't doing it any favors, as both can easily come in on Choice-locked V-creates and make Victini's life difficult. It also suffers from a vulnerability to all forms of entry hazards, limiting the number of times it can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, such as better defenses, Fusion Bolt, and an arguably better STAB move. Regardless, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will show just how hard it is to switch in to V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, and even OHKO's defensive Gliscor in sun. Not even Hippowdon can switch in safely, as it is 2HKOed by V-create. However, the stat drops of Defense, Special Defense, and Speed that occur after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky Water-types such as Slowbro looking to tank a V-create. Brick Break is Victini's best option to hit Heatran and Tyranitar. For the last move, U-turn maintains momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature):</p>

<ul class="damage_calculation">
<li>V-create vs. 252/244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252/0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0/0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0/0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248/216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0/0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0/0 Rotom-W: 78.51% - 92.56%</li>
</ul>

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick doesn't do much for Victini as it's already hard to wall in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock four times instead of three. Choice Band is the preferred item due to the lack of recoil and higher damage output compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can bluff a Choice item, as well as making Brick Break hit Heatran and Tyranitar hard. Charcoal can also be used, as it boosts V-create's damage output by 20%, and allows Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option as Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners, as they can take on all three at once. Dugtrio is a fantastic partner for Victini, as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; for example, Victini's Choice Band V-create 2HKOes Kingdra under sun. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users, such as Forretress and Hitmontop, are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing entry hazards due to Magic Bounce. Grass-types, such as Breloom, Venusaur, and Virizion, and Dragon-types, such as Dragonite, are excellent partners as well, as they help weaken and eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users at first glance, its access to U-turn and a powerful STAB move in V-create gives it a niche over them. (Run on sentence) Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows Victini to revenge kill Tornadus-T and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum as well as making Victini's life easier by giving it an easy way of escaping from its counters. In the last slot, Trick is generally the best choice as it cripples most walls, which are particularly troublesome without any sort of power boost. However, Brick Break is its only way of hitting Heatran and Tyranitar hard, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because it allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; for example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types such as Breloom and Venusaur is ideal and recommended. Heatran is also a problem, as it can switch in with ease, and bulkier variants are not even 2HKOed by Brick Break. Therefore, Fighting-types such as Terrakion and Dragon-types such as Salamence and Garchomp are great partners. With this set, Ninetales support is essentially mandatory as Victini will really need the extra power to V-create due to its lack of a power-boosting item. Forretress is a great partner as well, as it can both set up hazards and remove them, both of which are useful assets and increase Victini's effectiveness tremendously. Dugtrio is a fantastic partner because it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
ability: Victory Star
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini also has access to Final Gambit, an effective way of guaranteeing a KO early game. Although it looks similar to the Choice Scarf set, it plays differently, as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this set because it scouts (for) Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack investment, V-create still does acceptable damage thanks to its high Base Power. For the last moveslot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit. Because Victini is weaker, it will not mind losing the Scarf.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure that Victini uses Final Gambit before the opponent attacks. Fusion Bolt can be used to hit the bulky Water-types who are hit super effectively by it, although it is very weak with no Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it, as this weakens Final Gambit. Although you should be using this as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, Pursuit users such as Tyranitar and Scizor are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits any possible opposing weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special set as it has a wide special movepool, containing a plethora of moves, such as Fire Blast, Psychic, Focus Blast, and Thunder. However, special sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard due to Victini's inferior Special Attack stat. Zen Headbutt hits a few Pokemon, such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion, without lowering Victini's stats, but it is not good coverage-wise. Although a mixed set could work, physical variants of Victini will hit harder because of the sheer wallbreaking power of a maximally invested V-create. A support set can work, as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's relatively poor defensive typing. However, Will-O-Wisp can make it easier to get past Slowbro. Sleep Talk is another option as Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers, such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; for example, Sunny Day and Focus Blast can be used to beat Tyranitar. However, these options may cause Victini to lose out on important coverage.</p>

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky Water-types, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky Water-types must be careful about switching in on Fusion Bolt. Out of all of the bulky waters Water-types, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf variants, but must look out for Choice Band and Final Gambit variants. Flash Fire users, such as Heatran and Chandelure, can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt due to its frailness.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention as it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for a Choice Scarf to revenge kill Victini.</p>
 
Excellent check electrolyte, I would stamp it but I've already put forth a check here.

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will show just how hard it is to switch in(space)to V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, and even OHKO's(ing) defensive Gliscor in sun.

This should be "OHKOes", as that is the verb form of "to OHKO"

There were a lot of personal changes here but in general it now flows nicely. Good job!
 
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[Overview]

<p>Victini isn't just cute; its V-create is among the most powerful attacks in the game, with only Darmanitan's Flare Blitz as competition. This makes it an excellent choice on sun teams. Its ability, Victory Star, improves the accuracy of its moves by 10%, allowing it to use its great movepool more reliably. Additionally, with Pokemon such as Technician Breloom, Thick Fat Mamoswine, and Regenerator Amoonguss making a strong show in the OU metagame, Victini has even more opportunities to come in and start firing off V-creates.</p>

<p>However, like all Pokemon, Victini suffers from flaws. First and foremost, rain being the most popular weather slightly hurts Victini's potential. Heatran and Tyranitar both consistently sitting in the top 10 of OU usage isn't doing it any favors, as both can easily come in on Choice-locked V-creates and make Victini's life difficult. It also suffers from a vulnerability to all forms of entry hazards, limiting the number of times it can switch in. Victini also faces competition from Darmanitan, although Victini does have many advantages over it, such as better defenses, Fusion Bolt, and an arguably better STAB move. Regardless, if you underestimate Victini, it will show you exactly why it is called the Victory Pokemon.</p>

[SET]
name: Physical Attacker
move 1: V-create
move 2: Fusion Bolt
move 3: Brick Break
move 4: U-turn
item: Choice Band / Life Orb
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>If you look up the word "power" in the dictionary, you will see a picture of Victini. An encounter with this set will show just how hard it is to switch in to V-create; V-create blasts through standard physical walls, such as Skarmory and Forretress, and even OHKOes defensive Gliscor in sun. Not even Hippowdon can switch in safely, as it is 2HKOed by V-create. However, the stat drops of Defense, Special Defense, and Speed that occur after using V-create are very easy to take advantage of, as many Pokemon will outspeed and OHKO it. Fusion Bolt is useful for hitting Politoed on the switch, as well as other bulky Water-types like Slowbro looking to tank a V-create. Brick Break is Victini's best option to hit Heatran and Tyranitar. For the last move, U-turn maintains momentum and eases prediction when using Victini.</p>

[ADDITIONAL COMMENTS]

<p>To demonstrate the power of V-create, here are some damage calculations against Pokemon who resist it and/or are very bulky (all calculations assume Choice Band and an Adamant Nature):</p>

<ul class="damage_calculation">
<li>V-create vs. 252/244+ Hippowdon: 62.14% - 73.09%</li>
<li>V-create vs. 252/0 Gastrodon: 64.78% - 76.29%</li>
<li>V-create vs. 0/0 Salamence: 73.11% - 86.1%</li>
<li>V-create vs. 0/0 Garchomp: 58.82% - 69.46%</li>
<li>V-create vs. 248/216+ Jellicent: 46.65% - 55.08%</li>
<li>V-create vs. 0/0 Keldeo: 68.11% - 80.18%</li>
<li>V-create vs. 0/0 Rotom-W: 78.51% - 92.56%</li>
</ul>

<p>The move tutors from Black 2 and White 2 gave Victini the move Trick, which gives it the ability to cripple many of the Pokemon commonly found on stall. However, Trick doesn't do much for Victini as it's already hard to wall in the first place. The EV spread maximizes Victini's power and Speed, while the last four EVs are placed into Defense so Victini can switch into Stealth Rock four times instead of three. Choice Band is the preferred item due to the lack of recoil and higher damage output compared to Life Orb, though Life Orb allows Victini to switch moves while keeping similarly high power. However, Life Orb recoil means Victini will be weakened far more quickly. Other item options include Fighting Gem and Charcoal. Fighting Gem can bluff a Choice item, as well as making Brick Break hit Heatran and Tyranitar hard. Charcoal can also be used, as it boosts V-create's damage output by 20%, and allows Victini to bluff a Choice item and avoid recoil. Sleep Talk is a decent move option as Victini performs excellently against Breloom and Amoonguss.</p>

<p>The three best switch-ins to Victini are Dragonite, defensive Salamence, and Heatran. Mamoswine and Starmie are therefore excellent partners, as they can take on all three at once. Dugtrio is a fantastic partner for Victini, as it can trap and KO both Heatran and Tyranitar. Ninetales is Victini's best friend, boosting the already powerful V-create to a godlike power level; for example, Victini's Choice Band V-create 2HKOes Kingdra under sun. You could also use Victini with other weather inducers that are not named Politoed, but it works best with Ninetales. Rapid Spin users, such as Forretress and Hitmontop, are good partners to eliminate entry hazards, although Espeon and Xatu are also effective at preventing entry hazards due to Magic Bounce. Grass-types, such as Breloom, Venusaur, and Virizion, and Dragon-types, such as Dragonite, are excellent partners as well, as they help weaken and eliminate Water-types for Victini.</p>

[SET]
name: Choice Scarf
move 1: V-create
move 2: Fusion Bolt
move 3: U-turn
move 4: Trick / Brick Break / Flare Blitz
item: Choice Scarf
ability: Victory Star
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>With a Choice Scarf, Victini becomes a great revenge killer and scout. Although it may seem overshadowed by other Choice Scarf users at first glance, its access to U-turn and a powerful STAB move in V-create gives it a niche over them. (Run on sentence) Even without a boosting item, V-create is still extremely powerful, especially with Drought support. Fusion Bolt allows Victini to revenge kill Tornadus-T and Gyarados in the rain, while also picking off weakened Politoed. U-turn helps maintain momentum as well as making Victini's life easier by giving it an easy way of escaping from its counters. In the last slot, Trick is generally the best choice as it cripples most walls, which are particularly troublesome without any sort of power boost. However, Brick Break is Victini's only way of hitting Heatran and Tyranitar hard, although its low damage output makes it discouraging. Flare Blitz can be a useful move to revenge kill a Pokemon and potentially sweep late-game without lowering Victini's Speed.</p>

[ADDITIONAL COMMENTS]

<p>An Adamant nature is preferred because it allows Victini to outspeed Choice Scarf Rotom-W while still having respectable power; for example, Adamant Victini's V-create is just as powerful as Jolly Darmanitan's Flare Blitz. Due to the lower damage output compared to other sets, Hippowdon is an excellent counter to this set as it can take V-creates and stall Victini out; therefore, carrying powerful Grass-types such as Breloom and Venusaur is ideal and recommended. Heatran is also a problem, as it can switch in with ease, and bulkier variants are not even 2HKOed by Brick Break. Therefore, Fighting-types, such as Terrakion, and Dragon-types, such as Salamence and Garchomp, are great partners. With this set, Ninetales support is essentially mandatory as Victini will really need the extra power boost to V-create due to its lack of a power-boosting item. Forretress is a great partner as well, as it can both set up hazards and remove them, both of which are useful assets and increase Victini's effectiveness tremendously. Dugtrio is a fantastic partner because it can eliminate Heatran and Tyranitar, two obstacles to Victini's success.</p>

[SET]
name: Final Gambit
move 1: Final Gambit
move 2: U-turn
move 3: V-create
move 4: Trick
item: Choice Scarf
ability: Victory Star
nature: Jolly
evs: 252 HP / 4 Atk / 252 Spe

[SET COMMENTS]

<p>Victini also has access to Final Gambit, an effective way of guaranteeing a KO early-game. Although it looks similar to the Choice Scarf set, it plays differently, as it attempts to sacrifice itself to eliminate a crucial member of the opponent's team as opposed to revenge killing. Final Gambit is especially useful for eliminating opposing weather inducers, allowing its team to win the weather war. U-turn is useful on this set because it scouts for Ghost-types looking to switch in on Final Gambit. Despite the lowered Attack investment, V-create still does acceptable damage thanks to its high Base Power. For the last moveslot, Trick cripples Ghost-types, Blissey, and Chansey who look to tank a Final Gambit. Because Victini is weaker, it will not mind losing the Scarf.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly Nature is used on this set to ensure that Victini uses Final Gambit before the opponent attacks. Fusion Bolt can be used to hit the bulky Water-types who are hit super effectively by it, although it is very weak with no Attack investment. If Victini is not being used to lead, entry hazards will severely cripple it, as this weakens Final Gambit. Although you should be using this set as a lead, Rapid Spin users or Magic Bounce Pokemon are appreciated if Victini is not being used as a lead. As Ghost-types can switch in to block Final Gambit, Pursuit users such as Tyranitar and Scizor are helpful to eliminate them. If Ninetales is used alongside Victini, Chlorophyll sweepers work well with it assuming Final Gambit hits any possible opposing weather inducer, as they will be able to sweep without worrying about an opposing weather inducer coming in.</p>

[Other Options]

<p>Victini can run a special set as it has a wide special movepool containing a plethora of moves such as Fire Blast, Psychic, Focus Blast, and Thunder. However, special sets are outclassed by Volcarona, Heatran, Chandelure, and even Charizard due to Victini's inferior Special Attack stat. Zen Headbutt hits a few Pokemon, such as Toxicroak, Keldeo, Amoonguss, Tentacruel, and Terrakion, without lowering Victini's stats, but it is not good coverage-wise. Although a mixed set could work, physical variants of Victini will hit harder because of the sheer wallbreaking power of a maximally invested V-create. A support set can work, as Victini has access to Will-O-Wisp and Thunder Wave, but this set is discouraged due to Victini's relatively poor defensive typing. However, Will-O-Wisp can make it easier to get past Slowbro. Sleep Talk is another option as Victini can switch in on Breloom and Amoonguss with ease thanks to its typing and bulk. Substitute can be used to help against revenge killers such as Terrakion and Garchomp. Sunny Day makes Victini much more self-sustaining; for example, Sunny Day and Focus Blast can be used to beat Tyranitar. However, these options may cause Victini to lose out on important coverage.</p>

[Checks and Counters]

<p>Due to its versatility and power, there are no foolproof Victini counters. Dragonite and defensive Salamence are the closest you can get to Victini counters, although both are still hit very hard by a Choice Band V-create. Bulky Water-types, especially Politoed, can work as switch-ins to V-create, but all of them except Politoed must be wary of switching in on V-create under sun. Additionally, bulky Water-types must be careful about switching in on Fusion Bolt. Out of all of the bulky waters Water-types, Slowbro and Politoed can switch in the most easily thanks to Regenerator and Drizzle, respectively. Hippowdon can tank hits from Choice Scarf variants, but must look out for Choice Band and Final Gambit variants. Flash Fire users, such as Heatran and Chandelure, can switch in on V-create thanks to their immunity, but Heatran needs to watch out for Brick Break and Chandelure will take a heavy hit from Fusion Bolt due to its frailness.</p>

<p>It is much easier to check Victini than it is to counter it. Dugtrio gets a special mention as it can easily revenge kill Victini locked into V-create or Fusion Bolt. Additionally, Terrakion, Landorus, Salamence, Garchomp, and Tyranitar can all check Victini with ease as they can all hit it for super effective damage. After Victini uses V-create, it is easily revenge killed by the likes of Darmanitan and Sawsbuck under sun. Additionally, V-create's side effect of lowering Speed often eliminates the need for a Choice Scarf to revenge kill Victini.</p>

[gp]2/2[/gp]

Don't just blindly c/p this check into the OP, you encountered some errors by doing that with the last check
 
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