VV vs Kelres

VV's Team~

Froakie[Male]
Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Torrent/Protean (Hidden Ability Locked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

TM/HM

Protect
Dig
U-Turn
Substitute
Dive

Egg Moves

Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport


Gastly[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Timid (+15% Speed, +29% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0

Attacks:
Level Up

Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

TM/HM

Taunt
Protect
Thunderbolt
Sludge Bomb
Dazzling Gleam

Egg Moves

Clear Smog
Disable
Perish Song
Psywave
Smog


vs


Kelres' Team~

Buneary [F/♀] [Alfie]
Types: Normal

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Run Away / Klutz / ‽Limber (H)

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.

This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.


Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/6
MC: 3
AC: 1/5

Attacks:
Level Up
Defense Curl
Splash
Pound
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick

Egg
Fake Out
Fire Punch
Ice Punch
Encore
Focus Punch

TM/HM
Protect
Substitute
Dig
Thunder Wave
Double Team

Kabuto [M/♂] [Scythe]
Types: Rock/Water

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


Abilities:
Swift Swim / Battle Armor / ‽Weak Armor (H)

The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
This Pokemon's thick armor prevents it from taking critical hits.

At default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.


Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Harden
Absorb
Leer
Mud Shot
Sand Attack

Egg
Knock Off
Icy Wind
Giga Drain
Screech
Take Down

TM/HM
Protect
Substitute
Rock Slide
Rock Polish
Waterfall

Keldeo-Resonant sends out + equips.
VirajVora sends out, equips + orders.
Keldeo-Resonant orders.
I ref.
 
Gastly # Exp.Share

Thunderbolt ~ Thunderbolt ~ Thunderbolt...

If Kabuto uses Knock Off and Kabuto doesn't have a substitute up, use Protect followed by Disable (Knock Off)... [ONCE]
 
A1

Gastly uses Thunderbolt! -7EN
((9 + 6 - 3) * 1.5) = 18
Crit: 6829 - No
Effect: 9048 - No

Kabuto uses Substitute (25)! -24EN


A2

Gastly
uses Thunderbolt! -11EN
((9 + 6 - 3) * 1.5) = 18
Crit: 2896 - No
Effect: 6748 - No
Kabuto's
substitute takes the attack!

Kabuto uses Knock Off! -7EN
((10 + 6 - 3) * 1.5) = 19.5
Crit: 6115 - No

A3

Gastly
uses Thunderbolt! -15EN
((9 + 6 - 3) * 1.5) = 18
Crit: 663 - No
Effect: 7293 - No
Kabuto's
substitute faded!
Kabuto uses Knock Off! -11EN
((7 + 6 - 3) * 1.5) = 15
Crit: 7361 - No


Gastly:
HP:
55/90
EN: 67/100
Status: OK!

vs


Kabuto:
HP:
47/90
EN: 58/100
Status: OK!

Keldeo-Resonant orders.
VirajVora orders.
I ref.
 
Last edited:
pretty much lost here but

Screech -> Rock Slide + Rock Slide -> Cooldown
If P/E move A2, use Substitute[20] A2 and Rock Slide A3 instead
 
A1

Gastly uses Taunt! -10EN
Kabuto is taunted!

Kabuto uses Screech!
But it fails!


A2

Gastly
uses Protect! -17EN

Kabuto uses a Rock Slide + Rock Slide combo! -27EN
((18 + 3 + 6 - 3) * 1) = 24
Hit: 7603 - Yes
Crit: 5003 - No
Gastly
protected itself!


A3

Gastly
uses Thunderbolt! -7EN
((9 + 6 - 3) * 1.5) = 18
Crit: 1475 - No
Effect: 7293 - No

Kabuto cools down.



Gastly:
HP:
55/90
EN: 33/100
Status: OK!

vs


Kabuto:
HP:
29/90
EN: 31/100
Status: Taunt (3 actions)

VirajVora orders.
Keldeo-Resonant orders.
I ref.
 
Last edited:
A1

Gastly uses Thunderbolt! -11EN
((9 + 6 - 3) * 1.5) = 18
Crit: 6324 - No
Effect: 8472 - No

Kabuto uses a Rock Slide + Rock Slide combo! -55EN
((18 + 3 + 6 - 3) * 1) = 24
Hit: 5421 - Yes
Crit: 9880 - No

Kabuto faints from EN exhaustion.


VirajVora +1 CC.
Gastly: +1 EC, +3 MC, +1 KOC.

Keldeo-Resonant +1 CC.
Kabuto: +1 EC, +2 MC, +1 AC, +1 LEC.

I get 3 UC.​
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top