Completed Wa-lou-eve-i


The Rules said:
Triangle rules
Team TheEver
:cinderace::tomohawk::vikavolt:

Truth
Cinderace
★★★☆☆

Types: Fire
Abilities: Blaze/Libero (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 8
Def: 6
SpA: 5
SpD: 6
Spe: 119
Size Class: 3
Weight Class: 3

Attacks (63)
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt

Ingrid
Tomohawk
★★★☆☆

Types: Flying/Fighting
Abilities: Intimidate/Prankster/Justified (Unlocked)
Nature: Serious

Stats
HP: 100
Atk: 5
Def: 7
SpA: 8
SpD: 6
Spe: 85
Size Class: 2
Weight Class: 3

Attacks (90)
Acrobatics
Aerial Ace
Air Cutter
Air Slash
Attract
Aura Sphere
Baby-Doll Eyes
Baton Pass
Body Slam
Brave Bird
Brick Break
Bulk Up
Bulldoze
Close Combat
Confide
Confuse Ray
Double Team
Earth Power
Earthquake
Echoed Voice
Endure
Facade
False Swipe
Flash
Fling
Fly
Focus Blast
Focus Energy
Frustration
Fury Swipes
Giga Impact
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Helping Hand
Hidden Power (Ice)
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Mega Kick
Mega Punch
Memento
Morning Sun
Nature Power
Noble Roar
Power-Up Punch
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Scratch
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Snore
Solar Beam
Stealth Rock
Steel Wing
Stone Edge
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thief
Throat Chop
Toxic
Whirlwind
Work Up
Yawn

Static
Vikavolt
★★★☆☆

Types: Bug/Electric
Abilities: Levitate
Nature: Serious

Stats
HP: 90
Atk: 5
Def: 7
SpA: 10
SpD: 6
Spe: 43
Size Class: 2
Weight Class: 3

Attacks (58)
Acrobatics
Agility
Air Slash
Attract
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Confide
Crunch
Dig
Discharge
Double Team
Eerie Impulse
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Flash Cannon
Fly
Frustration
Giga Impact
Guillotine
Harden
Hidden Power (Ice)
Hyper Beam
Iron Defense
Light Screen
Mud Shot
Mud-Slap
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Screech
Sky Drop
Sleep Talk
Snore
Solar Beam
Spark
Sticky Web
String Shot
Substitute
Swagger
Thunder
Thunder Wave
Thunderbolt
Toxic
Vice Grip
Volt Switch
Wild Charge
X-Scissor
Zap Cannon

VS​
Team LouisCyphre
:thundurus::equilibra::smokomodo:

Oojin (Thundurus ♂)
★★★★

Bold nature ( +Defense, -Attack )
Typing: Electric/Flying
Abilities: Prankster HA: Defiant
Name Etymology:
15th legendary Emperor of ancient Japan who was crowned at the age of 4. He was later deified as Hachiman, a Shinto god of archery and war.

Attitude and Motive:
Restrained, but only barely. Often struggles with containing his temper and his pride.

History:
Oojin is an incarnate spirit of storms, who often allows himself to run wild across the open sea. When he was enjoying his most recent creation, he drifted outside of his chosen domain and caused the crashing of an aircraft upon the ocean. The sole pilot was unharmed, but Oojin was still reprimanded by his brother spirits. As penance for causing havoc outside of his realm, he now must answer the battle call of the trainer he caused to crash.

HP: 90
Attack: 7 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 6
Speed: 111
Size: 3
Weight: 4

:ss/thundurus-therian:
Thundurus-T
Typing: Electric/Flying
Ability: Volt Absorb
HP: 90
Attack: 7 (-)
Defen.: 7 (+)
Sp.Atk: 10
Sp.Def: 6
Speed: 101
Size: 3
Weight: 4

Moves
Agility
Assurance
Astonish
Attract
Bite
Body Slam
Brick Break
Brutal Swing
Bulk Up
Charge
Charge Beam
Confide
Crunch
Dark Pulse
Defog
Discharge
Double Team
Eerie Impulse
Electro Ball
Electroweb
Embargo
Endure
Facade
Flash Cannon
Fling
Fly
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hammer Arm
Heal Block
Hidden Power [Ice]
Hyper Beam
Incinerate
Iron Tail
Knock Off
Lash Out
Leer
Nasty Plot
Payback
Protect
Psychic
Rain Dance
Rest
Return
Revenge
Rising Voltage
Rock Smash
Role Play
Round
Scary Face
Secret Power
Shock Wave
Sky Drop
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smart Strike
Snore
Strength
Substitute
Superpower
Swagger
Taunt
Thief
Thrash
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Torment
Toxic
U-turn
Uproar
Volt Switch
Weather Ball
Wild Charge

Inshushinak (Equilibra ф)
★★★ ⭒ ⭒

Serious nature ( +None, -None )
Typing: Steel/Ground
Abilities: Levitate, Stalwart HA: Justified
Name Etymology:
A god of the dead and of judgment, and protector of the Elamites and their city. The citizens of Elam worshipped him as their chief deity, and their first kings derived their authority from his lineage.

Attitude and Motive:
Inshushinak is usually inanimate unless addressed. Even in battle, it often sits still in deep analysis before suddenly moving.

History:
A relic Pokemon unearthed from ancient ruins, made or born in a bygone age. Upon reactivation, Inshushinak was revealed to be badly damaged and unable to function at a basic level. It would be some years and several consultations with leading archeologists before Inshushinak was fully repaired, but by then their ancient records had almost fully faded.

HP: 95
Attack: 4
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 4

Moves
Ally Switch
Aura Sphere
Bulldoze
Confide
Destiny Bond
Doom Desire
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Embargo
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Helping Hand
Hidden Power [Electric]
Hyper Beam
Imprison
Iron Defense
Iron Head
Iron Tail
Magic Room
Magnet Rise
Memento
Mind Reader
Mirror Shot
Mud-Slap
Mud Shot
Mud Sport
Pain Split
Perish Song
Pound
Power Split
Protect
Psych Up
Quash
Rapid Spin
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Snore
Substitute
Swagger
Toxic
Trick Room
Whirlwind
Wonder Room
Work Up

Gawain (Smokomodo ♂)
★★★ ⭒ ⭒

Hardy nature ( +None, -None )
Typing: Fire/Ground
Abilities: Blaze HA: Technician
Name Etymology:
Nephew of King Arthur and a Knight of the Round Table. He is depicted as a compassionate warrior who serves as his king's trusted confidant.

Attitude and Motive:


History:

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 97
Size: 4
Weight: 6

Moves
Acid Spray
Attract
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Camouflage
Circle Throw
Clear Smog
Confide
Cross Poison
Defog
Dig
Double Team
Earth Power
Earthquake
Ember
Eruption
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Fissure
Flame Burst
Flamethrower
Flame Wheel
Flare Blitz
Focus Blast
Force Palm
Frustration
Giga Impact
Gunk Shot
Heat Crash
Heat Wave
Hidden Power [Ice] [Ice]
High Horsepower
Hyper Beam
Incinerate
Iron Tail
Lava Plume
Lick
Low Kick
Mach Punch
Magnitude
Metal Claw
Morning Sun
Mud Shot
Mystical Fire
Overheat
Poison Fang
Poison Jab
Protect
Rest
Return
Roar
Round
Sand Tomb
Scratch
Screech
Sleep Talk
Sludge Bomb
Smog
Smokescreen
Snore
Solar Beam
Stealth Rock
Stomping Tantrum
Storm Throw
Substitute
Sunny Day
Superpower
Swagger
Tail Whip
Taunt
Toxic
Venom Drench
Will-O-Wisp
Work Up

d2 = 2 LouisCyphre sends out first!
LouisCyphre sends out
TheEver sends out and orders
LouisCyphre orders
Gemini Taurus refs​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Ready.

Sending out Tomohawk @ Life Orb

Earth Power > Earth Power > Earth Power

** [CASOT] IF Smokomodo successfully used a Protective move THEN use Rain Dance the first instance, Work Up the second instance.
** [CASOT] IF Smokomodo is a Normal-type THEN use Aura Sphere.
** [CASOT] IF Smokomodo has at least one Double Team clone THEN use Aura Sphere.
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/smokomodo:
"You think you can take me out with volcanic moves? Well, you may be right!"

Gawain - Eruption + Sunny Day | Mystical Fire | Mystical Fire
 
:ss/tomohawk:ROUND 1:ss/smokomodo:

Team TheEver
:life orb:
100/100 | (5/7/8/6/85) Intimidate, Prankster, Justified

vs

Team LouisCyphre
:life orb:
90/100 | (8/5/6/6/97) Blaze, Technician

Action 1

Tomohawk intimidated Smokomodo!
Smokomodo's Attack fell!

Smokomodo used Sunruption!
Crit [<=1]: 19
Damage: (15+3+3) = 21
The sunlight became harsh!
Smokomodo was hurt by its Life Orb!
-3HP
35EN

Tomohawk used Earth Power
Crit [<=1]: 16
-SpD [<=1000]: 2948
Damage: (9+3+2)*1.5 = 21
Tomohawk was hurt by its Life Orb!
-3HP
7EN

Action 2

Smokomodo used Mystical Fire!
Crit [<=1]: 7
Damage: (8+3+3+3) = 17
Tomohawk's Special Attack Fell!
Smokomodo was hurt by its Life Orb!
-3HP
5EN

Tomohawk used Earth Power
Crit [<=1]: 7
-SpD [<=1000]: 4321
Damage: (9+3+2)*1.5-2 = 19
Tomohawk was hurt by its Life Orb!
-3HP
11EN

Action 3

Smokomodo used Mystical Fire!
Crit [<=1]: 16
Damage: (8+3+3+3) = 17
Tomohawk's Special Attack Fell!
Smokomodo was hurt by its Life Orb!
-3HP
9EN

Tomohawk used Earth Power
Crit [<=1]: 19
-SpD [<=1000]: 7828
Damage: (9+3+2)*1.5-4 = 17
Tomohawk was hurt by its Life Orb!
-3HP
15EN


Field
Sunny (3R)

Team TheEver
:life orb:
36/67 | (5/7/8/6/85) Intimidate, Prankster, Justified, -2 Special Attack

vs

Team LouisCyphre
:life orb:
24/51 | (8/5/6/6/97) Blaze, Technician, -1 Attack, Combination used

LouisCyphre orders
TheEver orders
Gemini Taurus refs​
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Gawain - Flamethrower | Blast Burn | Bullet Punch
IF Ingrid is to use a Recovery move THEN start the string Morning Sun | Flamethrower | Flamethrower
IF Ingrid is to use Endure THEN use Fire Spin and push actions down.
IF Ingrid is to use Substitute THEN use Roar and push actions down.
 
:ss/tomohawk:ROUND 2:ss/smokomodo:

Team TheEver
:life orb:
36/67 | (5/7/8/6/85) Intimidate, Prankster, Justified, -2 Special Attack

vs

Team LouisCyphre
:life orb:
24/51 | (8/5/6/6/97) Blaze, Technician, -1 Attack, Combination used

Action 1

Smokomodo used Flamethrower!
Crit [<=1]: 4
Burn [<=1000]: 9764
Damage: (9+3+3+3+3) = 21
Smokomodo was hurt by its Life Orb!
-3HP
6EN

Tomohawk used Bulldoze!
Crit [<=1]: 3
Damage: (6+3)*1.5 = 14
Smokomodo's Speed fell!
Tomohawk was hurt by its Life Orb!
-3HP
5EN

Action 2

Tomohawk used Earth Power
Crit [<=1]: 10
-SpD [<=1000]: 7361
Damage: (9+3+2)*1.5-4 = 17
Tomohawk was hurt by its Life Orb!
-3HP
7EN

Smokomodo fainted!

Tomohawk's Special Attack rose!


Field
Sunny (2R)

Team TheEver
:life orb:
9/55 | (5/7/8/6/85) Intimidate, Prankster, Justified, -1 Special Attack

vs

Team LouisCyphre
:life orb:
KO/45 | (8/5/6/6/97) Blaze, Technician, -1 Attack, Combination used

TheEver is victorious!

LouisCyphre pays 2JC, receives 2RC, 1TC
TheEver pays 2JC, receives 2RC, 1TC
Gemini Taurus receives 6JC, 2RC​
 

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