Project What's Their Last? v3 Cycle 6: Tapu Lele Spikes Stack (SubmissionPhase)

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tornadus seems like the only reasonable last as defog is extremely crucial and the only reason the lando doesnt have defog is because of tornt being an extremely solid defogger, which is all what the team needed. gastro + tornt is also a very good core.
 
Grats to HarrisIsAwesome for winning with Kartana. It was actually Tornadus-T, submitted by mellowyellowhd.

Round 5: Reuniclus Balance

Gastrodon-East @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 32 Def / 200 SpD / 24 Spe
Sassy Nature
- Scald
- Earthquake
- Toxic
- Recover

Scizor-Mega @ Scizorite
Ability: Light Metal
EVs: 248 HP / 132 Def / 128 SpD
Impish Nature
- Bullet Punch
- Knock Off
- Swords Dance
- Roost

Tornadus-Therian @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Heat Wave
- Toxic
- Defog

Heatran @ Firium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Taunt

Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
 
Reserving Clefable.



Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Calm Mind
- Soft-Boiled
- Wish

Clefable act as a glue to the team giving Wish support to Heatran and giving another option to check Zygarde. It also a nice way to wall Dragob types beside Scizor and act as another win con with Calm Mind.
 
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edit: the above post has had far longer than 24 hours so reserving clefable

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Moonblast
- Soft-Boiled
Full CM clefable seems like the last on this team. It helps against Gliscor and Zygarde and provides a good core with Reuniclus as "double CM". The team was originally looking very Gliscor weak and this fairly standard Clefable set will help lure it.
edit: Caetano93 you took too long to reserve Clefable and i reserved it before you made your post.
 
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Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 80 HP / 148 Atk / 84 Def / 196 Spe
Naive Nature
- Earthquake
- U-turn
- Hidden Power [Ice]
- Rock Slide


Scarf Lando is an easy choice for this team, it’s rather slow otherwise and lacks effective speed control outside of Scizor’s Bullet Punch, which is weak unboosted. Lando also helps check a lot of things the team might struggle with otherwise, such as Zygarde (non max defense / Curse Scizor means it will struggle more against Zygarde) and Mega Pinsir (Defog Torn allows for Lando to free his moveslot up for Rock Slide) while providing a secondary ground resist, Intimidate, and pivoting with U-Turn (something this Torn set forgoes). Overall the best scarfer in the tier and an option this team really appreciates.
 
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Time to vote once again.

vso -Today at 10:23 PM
hey, in the whats their last thread somebody reserved clef and then waited like 3 days so i mentioned that he had over 24 hrs so i reserved clef too. after that, he made his clefable post, which could not be possible because i already reserved Clefable after his 24 hours were over. sorry for the inconvinience
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By vso
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By ceal
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edit: the above post has had far longer than 24 hours so reserving clefable

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Moonblast
- Soft-Boiled
Full CM clefable seems like the last on this team. It helps against Gliscor and Zygarde and provides a good core with Reuniclus as "double CM". The team was originally looking very Gliscor weak and this fairly standard Clefable set will help lure it.
edit: Caetano93 you took too long to reserve Clefable and i reserved it before you made your post.
No problems bro. I realy don't have the time during the week. Just want this mon to be the winner kkk.

EDIT: Voting for Clefable.
 
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I swear someone reserved Tapu Bulu because I wanted to nominate that but it was already there so I didn't. Can I vote that instead?
Like, between these two I'd pick Clef but I really feel it's Tapu Bulu. Meh.
 
Grats to vso winning with Clefable via votes. It was, however, Weavile.

Round 6: Tapu Lele Spikes Stack

Tapu Lele @ Psychium Z
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Moonblast
- Calm Mind
- Hidden Power [Fire]

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 92 Def / 164 SpD
Careful Nature
- Stealth Rock
- Spikes
- Power Whip
- Leech Seed

Toxapex @ Payapa Berry
Ability: Regenerator
EVs: 252 HP / 92 Def / 164 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Toxic
- Recover
- Haze

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 44 Def / 68 SpD / 152 Spe
Jolly Nature
- Swords Dance
- Roost
- Earthquake
- Ice Fang

Tornadus-Therian @ Rocky Helmet
Ability: Regenerator
EVs: 232 HP / 84 Def / 192 Spe
Timid Nature
- Hurricane
- Knock Off
- U-turn
- Defog
 

Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Focus Blast
- Shadow Ball
- Recover

This team doesn't have anything fast going for it besides Tornadus (or is it Celesteela?). Going off of the idea of Tornadus, whom of which is very lacking in overall power, Mega Alakazam is an excellent fit. It provides itself as a secondary barrier against Heatran, Mega Latios, rain, etc. while cleaning up very nicely against weakened teams, which SpikeStack + breakers in SD Gliscor / CM Lele, provide excellently. Speaking of which, Psychic Terrain amplifies Mega Alakazam's Psychic power and in tandem with the SpikeStack, it's not too farfetched of an idea to utilize Timid for maximum Speed potential.

While it doesn't patch up every single issue this team may inherently have, it for sure brings a lot to the table.
 
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