LIFE ORB HURRICANE THE BEST
[Overview]
-PRANKSTER
-A LOT of support moves (Encore, Taunt, etc.)
-not much offensively
-decent bulk
-amazing Speed
[SET]
name: Prankster
move 1: Encore
move 2: Taunt / Helping Hand
move 3: Tailwind
move 4: Protect
item: Focus Sash
ability: Prankster
nature: Timid
evs: 252 HP / 40 SpD / 216 Spe
[SET COMMENTS]
-focuses on Prankster ability
-Prankster Encore lets Whimsicott be a major annoyance for some Pokemon, locking them into moves such as Protect and Fake Out that are very prevalent in the tier
-Encore also helps shut down Pokemon trying to use Substitute and Trick Room
-Taunt lets Whimsicott stop opposing Taunters such as Tornadus and Thundurus from shutting it down, and also helps with the above (also lets it get off Tailwind before dying against these Pokemon)
-Helping Hand can be used to boost power of its teammates
-Tailwind gives Whimsicott's team a major Speed boost for 4 turns (including the turn it's used)
-Protect is always reliable in Doubles, and can help Whimsicott scout and work its magic with Encore
[ADDITIONAL COMMENTS]
-Focus Sash guarantees that Whimsicott can live any 1 hit (assuming weather isn't up)
-EVs let it outrun Prankster Tornadus and Thundurus (rest of EVs put in HP and Def to maximize bulk)
-Max Speed can be run to Speed tie with Max Speed Whimsicott
-Giga Drain lets Whimsicott not be complete Taunt bait and gives it a small form of offense, but Whimsicott can usually Taunt other Taunters anyway
-Sunny Day can be used with a Heat Rock over Tailwind, letting Whimsicott support its sun team
-Stun Spore can cripple an enemy
-Swagger can help Whimsicott pull off some nice combos and frustrate the opposition, but isn't really reliable
-Appreciates weather control (to keep its focus sash intact)
-Offensive Pokemon can work very well with Whimsicott, as the opponent cannot Protect due to the risk of Encore, greatly lowering their options
-Fake Out Pokemon can be good parters since if the opposition Protects against the Fake Out, they risk being Encored the following turn
-Hard-hitting slower attackers can also be good partners because of Tailwind
-Pokemon such as Volcarona are obviously necessary if running Sunny Day
[Other Options]
-Substitute
-Leech Seed can be nice but Whimsicott doesn't really have the bulk to pull it off in Doubles
-Memento can help Whimsicott's partners, but Tailwind is usually superior
-Grasswhistle gives Whimsicott Prankster sleep, but it has ridiculously poor accuracy
-Gravity can be used to support a gravity team
-Worry Seed can potentially be useful
-Beat Up can be used with a Pokemon such as Terrakion, but this is a very gimmicky and unreliable strategy
-Trick Room, but there are better Pokemon for that
-Swagger
-Switcheroo
[Checks and Counters]
-Mental Herb can really foil Whimsicott's plans, stopping Taunt and Encore
-sand / hail can break its sash
-Most priority users will not be able to outrun Whimsicott, but Pokemon with ExtremeSpeed such as Deoxys-A and Dragonite can hit it before it can retaliate
-Multi-hit moves can break its sash
-avoiding set-up moves can mean that Whimsicott can get KO'd easily since Encore won't be nearly as effective
-Follow Me can save the user's partner from Whimsicott's Encore / Taunt shenanigans
-pretty much any strong attacker can destroy Whimsicott (Deoxys-A, Hitmontop, Heatran, Volcarona, etc.)
-Tornadus can OHKO Whimsicott with Acrobatics if it is Taunted
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