Gen 2 Wigglytuff (NU) [Done]

:gs/Wigglytuff:
[SET]
name: Paralysis-spreading Tank
move 1: Body Slam / Double-Edge
move 2: Thunder
move 3: Rest
move 4: Sleep Talk
item: Leftovers

[SET COMMENTS]

Wigglytuff is an all-around great Pokemon in NU. With solid defensive stats and a fantastic movepool including moves such as the coveted Thunder Wave, it's a Pokemon that can fit on many teams, and able to fulfil many roles. It can play the role of a RestTalk tank and paralysis spreader. Wigglytuff checks many of the stronger attackers in the tier such as Xatu, Dugtrio, and Octillery with its great bulk, and it can cripple Pokemon that can otherwise hurt it, such as Primeape, with paralysis on the switch, meaning it can be a difficult Pokemon to play around. While it is walled by Rock-types and can be overwhelmed by setup sweepers such as Kingler and Stantler, this pink blob should always be considered for defensive and balanced teams alike.

The choice of STAB attack comes down to if Wigglytuff wants to support its team or have better offensive use. Double-Edge is able to 3HKO a lot of common Pokemon in the tier, such as Primeape, Ninetales, and Rapidash, and the recoil is largely offset by Wigglytuff's huge HP stat. Body Slam can reliably spread paralysis while also dealing damage to common Wigglytuff switch-ins, most notably Primeape. Body Slam variants are also much better against fast Pokemon such as Dugtrio due to the paralysis chance and not having the slight chip damage from Double-Edge. Thunder 2HKOes Xatu and Kingler, making it a good check to these two Pokemon. Rest and Sleep Talk make it a great sleep absorber and give it good longevity.

Wigglytuff fits best on defensive and balanced teams and works very well as a lead Pokemon, since it can absorb sleep from common leads such as Stantler. Poison-types such as Weezing and Gloom can help with Wigglytuff's weakness to Fighting-types. Weezing also appreciates Wigglytuff's ability to switch in and check Xatu. Slower Pokemon that appreciate paralysis such as Flareon, Graveler, and Kingler pair well with Body Slam variants. Users of Light Screen and Reflect such as Azumarill can make its job switching in easier; this can also be further supported with a spinner to remove Spikes, such as Pineco. Checks to Magnemite such as Pupitar, Ninetales, and Hitmonlee are also useful teammates.

[SET]
name: CurseTuff
move 1: Curse
move 2: Double-Edge / Body Slam
move 3: Sleep Talk / Thunder Wave
move 4: Rest
item: Leftovers

[SET COMMENTS]

One of the most dangerous Pokemon in the tier, Curse Wigglytuff can potentially sweep teams with the right matchup. Wigglytuff’s great special bulk and lack of any special weaknesses make it extremely difficult to stop after a single Curse boost. The choice of STAB attack depends on if Wigglytuff wants more power or a chance to inflict paralysis to support its sweep. Sleep Talk is the more consistent option in the third moveslot, making it less of a sitting duck when asleep and hugely helping against Hypnosis users such as Rapidash and Stantler, although Thunder Wave's synergy with Curse is useful, and paralysis can help out Wigglytuff's teammates. Most paralyzed foes are unable to check a Curse-boosted Wigglytuff, so the combination can be difficult to deal with in the absence of Pokemon immune to Thunder Wave, like Graveler and Pupitar.

Water-types such as Kingler and Octillery do well as teammates due to their ability to switch in and destroy Rock-types such as Sudowoodo and Graveler. Troublesome Haze users such as Weezing and Arbok can stop Wigglytuff's sweep, so a teammate like Xatu or an Explosion user that can bait and remove them works. Spikes support from Pineco can go a long way in helping Wigglytuff break through Poison- and Rock-types. Poison-types such as Gloom and Weezing make good partners because they can threaten Primeape, which can potentially remove Wigglytuff despite its boosts with a critical hit Cross Chop. Weezing can also use Explosion to give Wigglytuff an easier time. Houndour could also be paired with Wigglytuff to prevent it from being walled by Gastly, although Gastly is a fairly uncommon Pokemon.

[CREDITS]
- Written by: [[ReeceHughes, 508601]]
- Quality checked by: [[FNH, 245982], [Earthworm, 15210]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:

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:gs/Wigglytuff:

[SET]
name: Paralysis-spreading tank Tank
move 1: Body Slam / Double-Edge
move 2: Thunder
move 3: Rest
move 4: Sleep Talk
item: Leftovers

[SET COMMENTS]
Wigglytuff is an all-around great Pokemon in the NU metagame. With solid defensive stats and a fantastic movepool including moves such as the coveted Thunder Wave, it's a Pokemon that can fit on many teams. It can play the role of a RestTalk tank, paralysis spreader, or even a Curse sweeper. Wigglytuff checks many of the stronger attackers in the tier such as Xatu, (extra space here, remove it) Dugtrio, and Octillery with its great bulk, and can cripple Pokemon that can otherwise hurt it, (AC) such as Primeape, (AC) with paralysis on the switch, meaning it can be a difficult Pokemon to play around. While it is walled by Rock-types and can be overwhelmed by setup sweepers such as Kingler and Stantler, this pink blob should always be considered for defensive and balanced teams alike.

The choice of STAB attack comes down to if Wigglytuff wants to support its team or have better offensive use. Double-Edge is able to 3HKO a lot of common Pokemon in the tier, (AC) such as Primeape, Ninetales, and Rapidash, and the recoil is largely offset by Wigglytuff's huge HP stat. Body Slam can reliably spread paralysis which while also dealing damage to common Wigglytuff switch-ins, most notably Primeape. Body Slam variants are also much better against fast Pokemon such as Dugtrio due to the paralysis chance and not having the slight chip from Double Edge. Thunder 2HKOes Xatu and Kingler, making it a good check to these two Pokemon. Rest and Sleep Talk make it a great sleep absorber and give it great good (just so we don't repeat great 2 times in a row) longevity.

Wigglytuff best fits fits best on defensive and balanced teams and works very well as a lead Pokemon since it can absorb sleep from common leads such as Stantler. Poison-types such as Weezing or and Gloom can help with Wigglytuff's weakness to Fighting-types. Weezing also appreciates Wigglytuff's ability to a Pokemon that can switch in and check Xatu, such as Wigglytuff. Slower Pokemon that appreciate paralysis such as Flareon, Graveler, and Kingler pair well with Body Slam variants. Users of Light Screen and Reflect Dual screen users (if azu and other screen users only use one screen then you can keep the original sentence, idk abt gen 2 meta) such as Azumarill can make its job switching in easier if at low health; this can also be further supported with a Rapid Spin user to remove Spikes such as Pineco. Checks to Magnemite such as Pupitar, Ninetales, and Hitmonlee are useful teamates teammates.

[SET]
name: CurseTuff
move 1: Curse
move 2: Double Edge / Body Slam
move 3: Sleep Talk / Thunder Wave
move 4: Rest
item: Leftovers

[SET COMMENTS]
One of the most dangerous Pokemon in the tier, Curse Wigglytuff can potentially sweep teams with the right matchup. With Wigglytuff’s great special bulk and lack of any special weaknesses, (RC) it can be make it extremely difficult to stop after a single Curse boost. The choice of Normal STAB attack depends on if Wigglytuff wants more power or paralysis to support its sweep. Sleep Talk is the more consistent option in the third slot, making it less of a sitting duck when asleep and hugely helping against Hypnosis users such as Rapidash or and Stantler, although Thunder Wave's synergy with Curse is useful and paralysis can help out its teammates. Most paralyzed foes are unable to check a Curse-boosted Wigglytuff, so the combination can be difficult to deal with in the absence of a Pokemon like Graveler or Pupitar that is immune to Thunder Wave Pokemon immune to Thunder Wave, like Graveler and Pupitar.

The same teammates that pair well with the mixed set also pair well with Curse Wigglytuff. Water-types such as Kingler and Octillery do well due to their ability to switch in and destroy Rock-types such as Sudowoodo and Graveler. Troublesome Haze users such as Weezing or and Arbok that can stop Wigglytuff's sweep are troublesome, so something a teammate like Xatu or an Explosion user that can maybe bait and remove them such as Explosion or Xatu works. Spikes support from Pineco can go a long way in helping Wigglytuff break through Poison- and Rock-types. (extra space here, remove it) Poison-types such as Gloom and Weezing make good partners because they can threaten Primeape, which can potentially KO though remove Wigglytuff's despite its boosts with a critical hit Cross Chop, and .(AP) Weezing can also Explode to give Wigglytuff an easier time. Houndour could also be paired with Wigglytuff to prevent Wigglytuff it from being walled by Gastly, although Gastly is a fairly uncommon Pokemon.

[CREDITS]
- Written by: [[ReeceHughes, 508601]]
- Quality checked by: [[FNH, 245982], [Earthworm, 15210]]
- Grammar checked by: [[username1, userid1]]
 
amcheck
add remove comments

:gs/Wigglytuff:

[SET]
name: Paralysis-spreading tank Tank
move 1: Body Slam / Double-Edge
move 2: Thunder
move 3: Rest
move 4: Sleep Talk
item: Leftovers

[SET COMMENTS]
Wigglytuff is an all-around great Pokemon in the NU metagame. With solid defensive stats and a fantastic movepool including moves such as the coveted Thunder Wave, it's a Pokemon that can fit on many teams. It can play the role of a RestTalk tank, paralysis spreader, or even a Curse sweeper. Wigglytuff checks many of the stronger attackers in the tier such as Xatu, (extra space here, remove it) Dugtrio, and Octillery with its great bulk, and can cripple Pokemon that can otherwise hurt it, (AC) such as Primeape, (AC) with paralysis on the switch, meaning it can be a difficult Pokemon to play around. While it is walled by Rock-types and can be overwhelmed by setup sweepers such as Kingler and Stantler, this pink blob should always be considered for defensive and balanced teams alike.

The choice of STAB attack comes down to if Wigglytuff wants to support its team or have better offensive use. Double-Edge is able to 3HKO a lot of common Pokemon in the tier, (AC) such as Primeape, Ninetales, and Rapidash, and the recoil is largely offset by Wigglytuff's huge HP stat. Body Slam can reliably spread paralysis which while also dealing damage to common Wigglytuff switch-ins, most notably Primeape. Body Slam variants are also much better against fast Pokemon such as Dugtrio due to the paralysis chance and not having the slight chip from Double Edge. Thunder 2HKOes Xatu and Kingler, making it a good check to these two Pokemon. Rest and Sleep Talk make it a great sleep absorber and give it great good (just so we don't repeat great 2 times in a row) longevity.

Wigglytuff best fits fits best on defensive and balanced teams and works very well as a lead Pokemon since it can absorb sleep from common leads such as Stantler. Poison-types such as Weezing or and Gloom can help with Wigglytuff's weakness to Fighting-types. Weezing also appreciates Wigglytuff's ability to a Pokemon that can switch in and check Xatu, such as Wigglytuff. Slower Pokemon that appreciate paralysis such as Flareon, Graveler, and Kingler pair well with Body Slam variants. Users of Light Screen and Reflect Dual screen users (if azu and other screen users only use one screen then you can keep the original sentence, idk abt gen 2 meta) such as Azumarill can make its job switching in easier if at low health; this can also be further supported with a Rapid Spin user to remove Spikes such as Pineco. Checks to Magnemite such as Pupitar, Ninetales, and Hitmonlee are useful teamates teammates.

[SET]
name: CurseTuff
move 1: Curse
move 2: Double Edge / Body Slam
move 3: Sleep Talk / Thunder Wave
move 4: Rest
item: Leftovers

[SET COMMENTS]
One of the most dangerous Pokemon in the tier, Curse Wigglytuff can potentially sweep teams with the right matchup. With Wigglytuff’s great special bulk and lack of any special weaknesses, (RC) it can be make it extremely difficult to stop after a single Curse boost. The choice of Normal STAB attack depends on if Wigglytuff wants more power or paralysis to support its sweep. Sleep Talk is the more consistent option in the third slot, making it less of a sitting duck when asleep and hugely helping against Hypnosis users such as Rapidash or and Stantler, although Thunder Wave's synergy with Curse is useful and paralysis can help out its teammates. Most paralyzed foes are unable to check a Curse-boosted Wigglytuff, so the combination can be difficult to deal with in the absence of a Pokemon like Graveler or Pupitar that is immune to Thunder Wave Pokemon immune to Thunder Wave, like Graveler and Pupitar.

The same teammates that pair well with the mixed set also pair well with Curse Wigglytuff. Water-types such as Kingler and Octillery do well due to their ability to switch in and destroy Rock-types such as Sudowoodo and Graveler. Troublesome Haze users such as Weezing or and Arbok that can stop Wigglytuff's sweep are troublesome, so something a teammate like Xatu or an Explosion user that can maybe bait and remove them such as Explosion or Xatu works. Spikes support from Pineco can go a long way in helping Wigglytuff break through Poison- and Rock-types. (extra space here, remove it) Poison-types such as Gloom and Weezing make good partners because they can threaten Primeape, which can potentially KO though remove Wigglytuff's despite its boosts with a critical hit Cross Chop, and .(AP) Weezing can also Explode to give Wigglytuff an easier time. Houndour could also be paired with Wigglytuff to prevent Wigglytuff it from being walled by Gastly, although Gastly is a fairly uncommon Pokemon.

[CREDITS]
- Written by: [[ReeceHughes, 508601]]
- Quality checked by: [[FNH, 245982], [Earthworm, 15210]]
- Grammar checked by: [[username1, userid1]]
Implemented this.
 

Rabia

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GP & NU Leader
add remove comments
[SET]
name: Paralysis-spreading Tank
move 1: Body Slam / Double-Edge
move 2: Thunder
move 3: Rest
move 4: Sleep Talk
item: Leftovers

[SET COMMENTS]

Wigglytuff is an all-around great Pokemon in the NU metagame. With solid defensive stats and a fantastic movepool including moves such as the coveted Thunder Wave, it's a Pokemon that can fit on many teams. It can play the role of a RestTalk tank, paralysis spreader, or even a Curse sweeper.(This sentence seems like something you'd include if there was an Overview section because you make reference to the other set.) Wigglytuff checks many of the stronger attackers in the tier such as Xatu, Dugtrio, and Octillery with its great bulk, and it can cripple Pokemon that can otherwise hurt it, such as Primeape, with paralysis on the switch, meaning it can be a difficult Pokemon to play around. While it is walled by Rock-types and can be overwhelmed by setup sweepers such as Kingler and Stantler, this pink blob should always be considered for defensive and balanced teams alike.

The choice of STAB attack comes down to if Wigglytuff wants to support its team or have better offensive use. Double-Edge is able to 3HKO a lot of common Pokemon in the tier, such as Primeape, Ninetales, and Rapidash, and the recoil is largely offset by Wigglytuff's huge HP stat. Body Slam can reliably spread paralysis while also dealing damage to common Wigglytuff switch-ins, most notably Primeape. Body Slam variants are also much better against fast Pokemon such as Dugtrio due to the paralysis chance and not having the slight chip damage from Double-Edge(AH). Thunder 2HKOes Xatu and Kingler, making it a good check to these two Pokemon. Rest and Sleep Talk make it a great sleep absorber and give it good longevity.

Wigglytuff fits best on defensive and balanced teams and works very well as a lead Pokemon,(AC) since it can absorb sleep from common leads such as Stantler. Poison-types such as Weezing and Gloom can help with Wigglytuff's weakness to Fighting-types. Weezing also appreciates Wigglytuff's ability to switch in and check Xatu. Slower Pokemon that appreciate paralysis such as Flareon, Graveler, and Kingler pair well with Body Slam variants. Users of Light Screen and Reflect such as Azumarill can make its job switching in easier; this can also be further supported with a Rapid Spin user spinner to remove Spikes,(AC) such as Pineco. Checks to Magnemite such as Pupitar, Ninetales, and Hitmonlee are also useful teammates.

[SET]
name: CurseTuff
move 1: Curse
move 2: Double-Edge(AH) / Body Slam
move 3: Sleep Talk / Thunder Wave
move 4: Rest
item: Leftovers

[SET COMMENTS]

One of the most dangerous Pokemon in the tier, Curse Wigglytuff can potentially sweep teams with the right matchup. Wigglytuff’s great special bulk and lack of any special weaknesses make it extremely difficult to stop after a single Curse boost. The choice of Normal STAB attack depends on if Wigglytuff wants more power or a chance to inflict paralysis to support its sweep. Sleep Talk is the more consistent option in the third moveslot, making it less of a sitting duck when asleep and hugely helping against Hypnosis users such as Rapidash and Stantler, although Thunder Wave's synergy with Curse is useful,(AC) and paralysis can help out its Wigglytuff's teammates. Most paralyzed foes are unable to check a Curse-boosted Wigglytuff, so the combination can be difficult to deal with in the absence of Pokemon immune to Thunder Wave, like Graveler and Pupitar.

The same teammates that pair well with the mixed set also pair well with Curse Wigglytuff.(don't cross reference between sets) Water-types such as Kingler and Octillery do well as teammates due to their ability to switch in and destroy Rock-types such as Sudowoodo and Graveler. Troublesome Haze users such as Weezing and Arbok can stop Wigglytuff's sweep, so a teammate like Xatu or an Explosion user that can bait and remove them works. Spikes support from Pineco can go a long way in helping Wigglytuff break through Poison- and Rock-types. Poison-types such as Gloom and Weezing make good partners because they can threaten Primeape, which can potentially remove Wigglytuff despite its boosts with a critical hit Cross Chop. Weezing can also Explode use Explosion to give Wigglytuff an easier time. Houndour could also be paired with Wigglytuff to prevent it from being walled by Gastly, although Gastly is a fairly uncommon Pokemon.

[CREDITS]
- Written by: [[ReeceHughes, 508601]]
- Quality checked by: [[FNH, 245982], [Earthworm, 15210]]
- Grammar checked by: [[username1, userid1]]

gp 1/1 when done
 
add remove comments
[SET]
name: Paralysis-spreading Tank
move 1: Body Slam / Double-Edge
move 2: Thunder
move 3: Rest
move 4: Sleep Talk
item: Leftovers

[SET COMMENTS]

Wigglytuff is an all-around great Pokemon in the NU metagame. With solid defensive stats and a fantastic movepool including moves such as the coveted Thunder Wave, it's a Pokemon that can fit on many teams. It can play the role of a RestTalk tank, paralysis spreader, or even a Curse sweeper.(This sentence seems like something you'd include if there was an Overview section because you make reference to the other set.) Wigglytuff checks many of the stronger attackers in the tier such as Xatu, Dugtrio, and Octillery with its great bulk, and it can cripple Pokemon that can otherwise hurt it, such as Primeape, with paralysis on the switch, meaning it can be a difficult Pokemon to play around. While it is walled by Rock-types and can be overwhelmed by setup sweepers such as Kingler and Stantler, this pink blob should always be considered for defensive and balanced teams alike.

The choice of STAB attack comes down to if Wigglytuff wants to support its team or have better offensive use. Double-Edge is able to 3HKO a lot of common Pokemon in the tier, such as Primeape, Ninetales, and Rapidash, and the recoil is largely offset by Wigglytuff's huge HP stat. Body Slam can reliably spread paralysis while also dealing damage to common Wigglytuff switch-ins, most notably Primeape. Body Slam variants are also much better against fast Pokemon such as Dugtrio due to the paralysis chance and not having the slight chip damage from Double-Edge(AH). Thunder 2HKOes Xatu and Kingler, making it a good check to these two Pokemon. Rest and Sleep Talk make it a great sleep absorber and give it good longevity.

Wigglytuff fits best on defensive and balanced teams and works very well as a lead Pokemon,(AC) since it can absorb sleep from common leads such as Stantler. Poison-types such as Weezing and Gloom can help with Wigglytuff's weakness to Fighting-types. Weezing also appreciates Wigglytuff's ability to switch in and check Xatu. Slower Pokemon that appreciate paralysis such as Flareon, Graveler, and Kingler pair well with Body Slam variants. Users of Light Screen and Reflect such as Azumarill can make its job switching in easier; this can also be further supported with a Rapid Spin user spinner to remove Spikes,(AC) such as Pineco. Checks to Magnemite such as Pupitar, Ninetales, and Hitmonlee are also useful teammates.

[SET]
name: CurseTuff
move 1: Curse
move 2: Double-Edge(AH) / Body Slam
move 3: Sleep Talk / Thunder Wave
move 4: Rest
item: Leftovers

[SET COMMENTS]

One of the most dangerous Pokemon in the tier, Curse Wigglytuff can potentially sweep teams with the right matchup. Wigglytuff’s great special bulk and lack of any special weaknesses make it extremely difficult to stop after a single Curse boost. The choice of Normal STAB attack depends on if Wigglytuff wants more power or a chance to inflict paralysis to support its sweep. Sleep Talk is the more consistent option in the third moveslot, making it less of a sitting duck when asleep and hugely helping against Hypnosis users such as Rapidash and Stantler, although Thunder Wave's synergy with Curse is useful,(AC) and paralysis can help out its Wigglytuff's teammates. Most paralyzed foes are unable to check a Curse-boosted Wigglytuff, so the combination can be difficult to deal with in the absence of Pokemon immune to Thunder Wave, like Graveler and Pupitar.

The same teammates that pair well with the mixed set also pair well with Curse Wigglytuff.(don't cross reference between sets) Water-types such as Kingler and Octillery do well as teammates due to their ability to switch in and destroy Rock-types such as Sudowoodo and Graveler. Troublesome Haze users such as Weezing and Arbok can stop Wigglytuff's sweep, so a teammate like Xatu or an Explosion user that can bait and remove them works. Spikes support from Pineco can go a long way in helping Wigglytuff break through Poison- and Rock-types. Poison-types such as Gloom and Weezing make good partners because they can threaten Primeape, which can potentially remove Wigglytuff despite its boosts with a critical hit Cross Chop. Weezing can also Explode use Explosion to give Wigglytuff an easier time. Houndour could also be paired with Wigglytuff to prevent it from being walled by Gastly, although Gastly is a fairly uncommon Pokemon.

[CREDITS]
- Written by: [[ReeceHughes, 508601]]
- Quality checked by: [[FNH, 245982], [Earthworm, 15210]]
- Grammar checked by: [[username1, userid1]]

gp 1/1 when done
Implemented, this is now ready to be uploaded!
 
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