WISH! A Stall Team (gen V)

Hello, welcome to my first RMT. This teams idea came behind the new wish mechanic. to pass big wisshes to other members

THE TEAM at a glance

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sprites from poke elete and arkeis


The Team

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Strong Heart (Donphan) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 192 Def / 64 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Rapid Spin
- Earthquake
- Toxic

Donphan this gen, like forretress gained a fair bit due to its ability sturdy. The main reason that i chose him over forry is
1.no fire weakness like nattorei
2.can actually hurt stuff with EQ

usualy against opposing leads i am free to set up SR, spin, try to cripple something with toxic and then GET OUT for later. more or less forrry without fire weak.late game he has the ability to take hits form garchomp, blaziken and more or less any other phisical sweeper. he has good machups against leads like ninetails, heatran and politoad.


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Dirty MOMMA (Barujiina) (F) @ Leftovers
Trait: Dustproof
EVs: 252 HP / 252 Def / 4 SDef
Careful Nature (+SDef, -SAtk)
- Toxic
- Roost
- Whirlwind
- Taunt

110/105/95 defences are BROKEN, better than pert. she comes in late game and starts toxic'ing stuff, taunting walls and them pesudo-hazing things out. not to mention she has a good ability and great movepool and instant recovery. this is my main counter to set up sweepers and a very good late game cleaner to kill stuff with hazards. 80 base speed beats most walls and swiftly tanunts the opponent like bungeruru, nattorei, Porygon2, blissey and skarmory.


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Hard Core! (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 204 HP / 252 Def / 52 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Protect
- Wish
- Heal Bell

I would defanately call bliss the glue of the team. poisoning things and always passing full HP wishes everyware i play very carefully with bliss as usually once she goes down early game it genrally is gg. honesty no special sweeper can beat her and she works well in the core of bliss/natt/bungeru. she also eliminates pesky statuses that can spell disaster to my team. She also has the ability to toxic stall many oponents with toxic/protect/wish


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METLE NETTLE (Nattorei) (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 204 Def / 52 SDef
Impish Nature (+Def, -SAtk)
- Leech Seed
- Protect
- Spikes
- Power Whip

AHHHHH, this thing will kill you. i am playing a more defencive version and this thing alone can force CHOMP to play fire fang i mean come on who doesnt love this. with leah seed and iron barbs your foe can find their heath perishing very fast. Most games i get up 2+ layers of spikes. and wiher down 2 foes fairly easly. the big problem is HP fire magnazone although as it is way too situational for me to play shed shell but can screw me to another level if it gets in.


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MR Moustashe (Burungeru) (M) @ Leftovers
Trait: Cursed Body
EVs: 252 HP / 156 Def / 100 SDef
Bold Nature (+Def, -Atk)
- Boil Over
- Recover
- Will-O-Wisp
- Rain Dance
Ahh yess the highly anticipated Water/Ghost this thing kills spin atempts and beats things like ape. Although i am gonna be honest it does sometimes get a little streached when you try to combine it as a bulky water and bulky ghost. but it gets te job done ok (i sorta want a replacement here the most). RAIN DANCE, no im not crazy its to kill sun/sand when the auto start dies.


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Eon Star (Latias) (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 156 Def / 32 SDef / 68 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Roar
- Dragon Pulse

now you meet the STAR of the show i NEVER bring in latias in early game as i usually fail to sweep but late game when your oponent trys to sweep is where she shines the most (honestly back in gen 4 how many times hav you been sweapt by this) she litreally makes turns out of air and then with very good speed, sweeps. I dont know how else to put it :/

Threat list - only major ones
Gliscor- taunt screws me up so bad, it is usually gg
nattorei- irritating but can be tunted and shut down its hasards can then be spun away
This team has a problem with any mixed sweepers like electavire and kingdra.


Ok thats done Hate, Rate and Steal!
 
You might want to rethink what you are doing here. You have only 5 attacking moves on your ENTIRE TEAM. This means that you are very easy to wall since you dont have a lot of offensive diversity. Also other problems I see is that 4/6 use a status inducing move. This is problem since you probably already have poisoned/put people under status, that it is kind of useless. If you want to phaze people in and out all the time it would also be a good idea to lay down spikes/toxic spikes and stealth rock since this greatly damages the opponent.
If I were you I would look to increase the offensive power of this team, since after looking at it you havent even invested in any attack stat on any pokemon.
What you could do is use more offensive minded pokemon that use life orb since as you said you want to take advantage of Wish on Blissey, and the passed Wish can heal the incoming pokemon from the recoil damage.
 
Rather than prioritize Stealth Rock, a stall team needs to prioritize Toxic Spikes and preferably a weather effect like Sand or Hail to continue to demolish your enemy's team. You have neither. If you fit it in you can run Flamethrower on Blissey to attack Steels that are immune to poison.
 
I agree with Jaroda about Blissey being given Flamethrower. This team has A LOT of Toxics up there. If you go with Toxic Spikes, that can make room for Blissey to have Flamethrower, and give "Dirty Mamma" a chance to have a damage dealing attack as well
 
Wow sounds hot. I love how you're running blissey and Natto! Kinda like skarmbliss just this time you have natto .-. :3. This team is amazingly hot and I don't see any flaws great job bro!!!!
 
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