[Won by danmantican] Battle! Lord Jesseus vs danmantican (ref: Zarator)

1v1 Singles
DQ time: 2 days
Restricted moves: 2 uses of Recover/Rest, 5 Chills

Arena: Fighting Dojo

The dojo is fairly standard. An enclose building with a concrete floor, but a 10x10m ring of soft mats lie in the centre. The real clincher though is that only Fighting type Pokemon may battle in the dojo - all others are strictly forbidden!
(unless they have two types and one is fighting, of course)
One Ability
Items Disabled

Lord Jesseus sends out Sigma the Machop:


Machop(*) [Sigma] (Male)
Nature: Adamant (+Atk, -SpA)

Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Stats:

HP: 100
Atk: **** (+1)
Def: **
SpA: * (-1)
SpD: **
Spe: 35

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally.
Steadfast (DW): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.

Attacks:
Low Kick(*)
Leer(*)
Focus Energy(*)
Karate Chop(*)
Ankle Sweep(*)
Foresight(*)
Seismic Toss(*)
Revenge(*)
Vital Throw(*)

Ice Punch(*)
ThunderPunch(*)
Fire Punch(*)

Payback(*)
Bulk Up(*)
Rock Slide(*)


Danmantican sends out Anubis the Riolu:


*Riolu(M)-Anubis
Nature: Adamant (Adds * to Attack. Subtracts * from Special Defense)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Mischievous Heart (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.


Stats:
HP: 90
Atk: ****(+1)
Def: **
SpA: *(-1)
SpD: **
Spe: 60


EC: 3/6
MC: 1
DC: 1/5

Attacks:
*Quick Attack
*Foresight
*Endure
*Counter
*Force Palm
*Feint
*Reversal
*Screech

*Agility
*Crunch
*Blaze Kick

*Swords Dance
*Rock Slide
*Earthquake


Danmantican goes first now.

Battle on heroes!
 
Let's do this Anubis! Start off with Screech to lower Sigma's Defense, then hit it with a Force Palm followed by a Blaze Kick.
 
Round 1


HP 100
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35


HP 90
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

As the judge gives the sign to start the battle, Anubis jumps forward and emits a weird noise to enfeeble Sigma's resolve. The Machop however manage to shrug off the Screech and retaliates with a mighty Vital Throw, which sends the Riolu flying back.

Anubis quickly recovers his position and dashes towards the enemy once again, this time striking him directly in the chest with a Force Palm. The impact is very violent, and Sigma struggles to withstand the critical hit. Still, he doesn't lose faith and stiffens up his body, Bulking Up.

The Riolu makes a step back and spins on himself to gain enough momentum, then attacks with a lethal kick, bathed in flames. Sigma however dodges the Blaze Kick and makes a deadly uppercut to take Revenge for the wounds suffered before.


HP 85
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35

Energy: 83
Status: +1 Atk, +1 Def


HP 63
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

Energy: 83
Status: None

Lord Jesseus goes first now
 
Bulk Up~Vital Throw~Karate Chop
If he uses a damaging move on the second or third actions, replace the relevant action with revenge.
 
Round 2


HP 85
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35

Energy: 83
Status: +1 Atk, +1 Def


HP 63
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

Energy: 83
Status: None

Anubis decides it's time to take the fight at an upper pace, and concentrates until he strikes the floor with an incredibly strong punch. The mighty blow creates cracks and fissures all around the room - even the walls themselves shake violently. Sigma struggles to mantain equilibrium during the Earthquake, and opts for stiffening up even more, Bulking Up to reduces the lethality of the enemy's attacks.

Once ready and strong, the Machop carefully aims at the foe. The Riolu doesn't seem to react - instead, he meditates and awaits the opponent to make a move. Finally Sigma leaps on Anubis and delivers a Vital Throw, but the latter's aura suddendly energizes and retaliates with a burst of energy.

Heavily damaged by the Counter, Sigma attempts again to take the initiative with a deadly Karate Chop. The attack results in a critical hit, but Anubis manages yet again to absorb the blunt of the strike and pay it back double with a second Counter. The repeated use of these powers is quickly depleting the Riolu's energies, but Sigma seems to be really exhausted by the dreadful blows too...


HP 7
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35

Energy: 71
Status: +1 Atk, +1 Def


HP 30
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

Energy: 41
Status: None

Danmantican goes first now
 
Oh my. That I was not expecting.

Anyway, let's not go down without a fight. Start off with Bulk Up to hopefully survive the Force Palm. Then vengeance!
Bulk Up~Revenge~Revenge
 
Round 3


HP 7
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35

Energy: 71
Status: +1 Atk, +1 Def


HP 30
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

Energy: 41
Status: None

Anubis can sense the exhaustion of his opponent, and decides it's time to put an end to the battle. With unimpeachable resolve, he raises his attacking prowess in a Swords Dance. Meanwhile Sigma attempts to strengthen himself against the incoming attack Bulking Up his muscles. However, it still proves not enough for the might of the Riolu, who smacks him with a fierce Force Palm and knocks him out. The judge decrees the end of the battle!

Congratulations, danmantican, on your success!


HP 0
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 35

Energy: N/A
Status: Knocked Out


HP 30
Atk **** (+)
Def **
SpA * (-)
SpD **
Spe 60

Energy: 29
Status: None

Here are the rewards:

Trainer Counters

Lord Jesseus 2
Danmantican 2

Referee Counters

Zarator 1

Pokémon rewards

Machop: 1 MC, 1 EC, 1 DC
Riolu: 1 MC, 1 EC, 1 DC, 1 KO
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top