2v2 Babysitter singles
36H DQ
Training items
No megas
Rest is standard
Team YellowAdminSilver...
Zara - Froakie (F).
Type: Water
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Torrent / Protean (H)
Nature: Naive (+15% Spe / +23% Acc / -1 SpD)
Stats:
HP - 100
Atk - 2
Def - 2
SpA - 3
SpD - 1 (-)
Spe - 82 (+)
Size class - 1
Weight class - 1
Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Attacks (18):
Level up:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
TM:
Toxic
Taunt
Protect
Dig
Substitute
Greed - Sableye (M).
Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Abilities: Keen Eye / Stall / Prankster (H)
Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)
Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16
EC: 0/0
MC: 0
AC: 0/5
KOC:
Attacks (21):
Level up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Egg:
Imprison
Metal Burst
Recover
Sucker Punch
Trick
TM:
Will-O-Wisp
Payback
Torment
Brick Break
Poison Jab
Team P2X7...
Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Disarming Voice
Safeguard
Mist
Round
Natural Gift
Take Down
Perish Song
Moonblast
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute
Syclar [Needler] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice / Bug
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Bug: Bug STAB; adds an additional guaranteed hit on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attacks 30% (x1.3) more accurate.
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (HA Locked): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit moves is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Moves (21/???):
Level-Up:
Fury Attack (*)
Leer (*)
Leech Life (*)
Scratch (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
X-Scissor (*)
Icicle Spear (*)
Egg Moves:
Earth Power (*)
Pin Missile (*)
Superpower (*)
Counter (*)
Water Pulse (*)
TM Moves:
Taunt (*)
Blizzard (*)
Protect (*)
Solar Beam (*)
Dig (*)
Kecleon [Gamereoamu] (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean (HA Locked): (Toggle) By default, this Pokemon changes its type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging attack is used. The energy cost for the move is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
MC: 0
AC: 0/5
Moves (25/~110):
Level-Up:
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Egg Moves:
Disable
Dizzy Punch
Fake Out
Nasty Plot
Recover
TM Moves:
Hidden Power (Fairy)
Ice Beam
Protect
Dig
Trick Room
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refs...
36H DQ
Training items
No megas
Rest is standard
Zara - Froakie (F).
Type: Water
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities: Torrent / Protean (H)
Nature: Naive (+15% Spe / +23% Acc / -1 SpD)
Stats:
HP - 100
Atk - 2
Def - 2
SpA - 3
SpD - 1 (-)
Spe - 82 (+)
Size class - 1
Weight class - 1
Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Attacks (18):
Level up:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
TM:
Toxic
Taunt
Protect
Dig
Substitute
Greed - Sableye (M).
Type: Dark / Ghost
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Abilities: Keen Eye / Stall / Prankster (H)
Nature: Brave (+1 Atk / -15% Spe / -10% Evasion)
Stats:
HP - 90
Atk - 4 (+)
Def - 3
SpA - 3
SpD - 3
Spe - 43 (-)
Size class - 1
Weight class - 2
Total: 16
EC: 0/0
MC: 0
AC: 0/5
KOC:
Attacks (21):
Level up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Egg:
Imprison
Metal Burst
Recover
Sucker Punch
Trick
TM:
Will-O-Wisp
Payback
Torment
Brick Break
Poison Jab
Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Disarming Voice
Safeguard
Mist
Round
Natural Gift
Take Down
Perish Song
Moonblast
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute
Syclar [Needler] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice / Bug
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Bug: Bug STAB; adds an additional guaranteed hit on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attacks 30% (x1.3) more accurate.
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (HA Locked): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit moves is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Moves (21/???):
Level-Up:
Fury Attack (*)
Leer (*)
Leech Life (*)
Scratch (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
X-Scissor (*)
Icicle Spear (*)
Egg Moves:
Earth Power (*)
Pin Missile (*)
Superpower (*)
Counter (*)
Water Pulse (*)
TM Moves:
Taunt (*)
Blizzard (*)
Protect (*)
Solar Beam (*)
Dig (*)
Kecleon [Gamereoamu] (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean (HA Locked): (Toggle) By default, this Pokemon changes its type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging attack is used. The energy cost for the move is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
MC: 0
AC: 0/5
Moves (25/~110):
Level-Up:
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Egg Moves:
Disable
Dizzy Punch
Fake Out
Nasty Plot
Recover
TM Moves:
Hidden Power (Fairy)
Ice Beam
Protect
Dig
Trick Room
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